// vim: set ts=4 sw=4 tw=99 noet: // // AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO"). // Copyright (C) The AMX Mod X Development Team. // // This software is licensed under the GNU General Public License, version 3 or higher. // Additional exceptions apply. For full license details, see LICENSE.txt or visit: // https://alliedmods.net/amxmodx-license // // Fakemeta Module // #include "fakemeta_amxx.h" #include "pdata_shared.h" #define GET_TYPE_DESCRIPTION(position, data, baseType, list) \ GET_TYPE_DESCRIPTION_START(position, data, baseType) \ CHECK_##list##_OFFSET(className, memberName, data) \ CHECK_ERROR(className, memberName) \ GET_TYPE_DESCRIPTION_END(memberName, data, baseType) #define GET_TYPE_DESCRIPTION_START(position, data, baseType) \ int classLength, memberLength; \ const char *className = MF_GetAmxString(amx, params[position], 0, &classLength); \ const char *memberName = MF_GetAmxString(amx, params[position + 1], 1, &memberLength); \ if (!classLength || !memberLength) \ { \ MF_LogError(amx, AMX_ERR_NATIVE, "Either class (\"%s\") or member (\"%s\") is empty", className, memberName); \ return 0; \ } #define CHECK_ENTITY_OFFSET(className, memberName, data) \ else if (!CommonConfig->GetOffsetByClass(className, memberName, &data)) #define CHECK_GAMERULES_OFFSET(className, memberName, data) \ else if (!GamerulesConfig->GetOffsetByClass(className, memberName, &data)) #define CHECK_ALL_OFFSET(className, memberName, data) \ else if (!CommonConfig->GetOffsetByClass(className, memberName, &data) && \ !GamerulesConfig->GetOffsetByClass(className, memberName, &data)) #define CHECK_ERROR(className, memberName) \ { \ MF_LogError(amx, AMX_ERR_NATIVE, "Could not find class \"%s\" and/or member \"%s\" in gamedata", className, memberName); \ return 0; \ } #define GET_TYPE_DESCRIPTION_END(memberName, data, baseType) \ else if (data.fieldOffset < 0) \ { \ MF_LogError(amx, AMX_ERR_NATIVE, "Invalid offset %d retrieved from \"%s\" member", data.fieldOffset, memberName); \ return 0; \ } \ else if (baseType > BaseFieldType::None && baseType != GetBaseDataType(data)) \ { \ MF_LogError(amx, AMX_ERR_NATIVE, "Data field is not %s-based", BaseFieldTypeName[static_cast(baseType)]); \ return 0; \ } #define CHECK_ELEMENT(element) \ if (element < 0 || (element > 0 && element >= data.fieldSize)) \ { \ MF_LogError(amx, AMX_ERR_NATIVE, "Invalid element index %d, value must be between 0 and %d", element, data.fieldSize); \ return 0; \ } \ else if (element > 0 && !data.fieldSize) \ { \ MF_LogError(amx, AMX_ERR_NATIVE, "Member \"%s\" is not an array. Element %d is invalid.", memberName, element);\ return 0; \ } #define CHECK_GAMERULES() \ if (!GameRulesAddress) \ { \ MF_LogError(amx, AMX_ERR_NATIVE, "%s is disabled. Check your AMXX log.", __FUNCTION__); \ return 0; \ } // native any:get_ent_data(entity, const class[], const member[], element = 0); static cell AMX_NATIVE_CALL get_ent_data(AMX *amx, cell *params) { int entity = params[1]; CHECK_ENTITY(entity); TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Integer, ENTITY); int element = params[4]; CHECK_ELEMENT(element); return PvData::GetInt(entity, data, element); } // native set_ent_data(entity, const class[], const member[], any:value, element = 0); static cell AMX_NATIVE_CALL set_ent_data(AMX *amx, cell *params) { int entity = params[1]; CHECK_ENTITY(entity); TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Integer, ENTITY); int element = params[5]; CHECK_ELEMENT(element); if (data.fieldType == FieldType::FIELD_STRUCTURE || data.fieldType == FieldType::FIELD_CLASS) { MF_LogError(amx, AMX_ERR_NATIVE, "Setting directly to a class or structure address is not available"); return 0; } PvData::SetInt(entity, data, params[4], element); return 1; } // native Float:get_ent_data_float(entity, const class[], const member[], element = 0); static cell AMX_NATIVE_CALL get_ent_data_float(AMX *amx, cell *params) { int entity = params[1]; CHECK_ENTITY(entity); TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Float, ENTITY); int element = params[4]; CHECK_ELEMENT(element); return PvData::GetFloat(entity, data, element); } // native set_ent_data_float(entity, const classname[], const member[], Float:value, element = 0); static cell AMX_NATIVE_CALL set_ent_data_float(AMX *amx, cell *params) { int entity = params[1]; CHECK_ENTITY(entity); TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Float, ENTITY); int element = params[5]; CHECK_ELEMENT(element); PvData::SetFloat(entity, data, amx_ctof(params[4]), element); return 1; } // native get_ent_data_vector(entity, const class[], const member[], Float:value[3], element = 0); static cell AMX_NATIVE_CALL get_ent_data_vector(AMX *amx, cell *params) { int entity = params[1]; CHECK_ENTITY(entity); TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Vector, ENTITY); int element = params[5]; CHECK_ELEMENT(element); PvData::GetVector(entity, data, MF_GetAmxAddr(amx, params[4]), element); return 1; } // native set_ent_data_vector(entity, const class[], const member[], Float:value[3], element = 0); static cell AMX_NATIVE_CALL set_ent_data_vector(AMX *amx, cell *params) { int entity = params[1]; CHECK_ENTITY(entity); TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Vector, ENTITY); int element = params[5]; CHECK_ELEMENT(element); PvData::SetVector(entity, data, MF_GetAmxAddr(amx, params[4]), element); return 1; } // native get_ent_data_entity(entity, const class[], const member[], element = 0); static cell AMX_NATIVE_CALL get_ent_data_entity(AMX *amx, cell *params) { int entity = params[1]; CHECK_ENTITY(entity); TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Entity, ENTITY); int element = params[4]; CHECK_ELEMENT(element); return PvData::GetEntity(entity, data, element); } // native set_ent_data_entity(entity, const class[], const member[], value, element = 0); static cell AMX_NATIVE_CALL set_ent_data_entity(AMX *amx, cell *params) { int entity = params[1]; int value = params[4]; CHECK_ENTITY(entity); if (value != -1) { CHECK_ENTITY(value); } TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::Entity, ENTITY); int element = params[5]; CHECK_ELEMENT(element); PvData::SetEntity(entity, data, value, element); return 1; } // native get_ent_data_string(entity, const class[], const member[], value[], maxlen, element = 0); static cell AMX_NATIVE_CALL get_ent_data_string(AMX *amx, cell *params) { int entity = params[1]; CHECK_ENTITY(entity); TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::String, ENTITY); int element = params[6]; CHECK_ELEMENT(element); auto buffer = params[4]; auto maxlen = params[5]; auto string = PvData::GetString(entity, data, element); if (data.fieldSize) { maxlen = ke::Min(maxlen, data.fieldSize); } return MF_SetAmxStringUTF8Char(amx, buffer, string ? string : "", string ? strlen(string) : 0, maxlen); } // native set_ent_data_string(entity, const class[], const member[], const value[], element = 0); static cell AMX_NATIVE_CALL set_ent_data_string(AMX *amx, cell *params) { int entity = params[1]; CHECK_ENTITY(entity); TypeDescription data; GET_TYPE_DESCRIPTION(2, data, BaseFieldType::String, ENTITY); int element = params[5]; CHECK_ELEMENT(element); int length; const char *value = MF_GetAmxString(amx, params[4], 0, &length); return PvData::SetString(entity, data, value, length, element); } // native get_ent_data_size(const class[], const member[]); static cell AMX_NATIVE_CALL get_ent_data_size(AMX *amx, cell *params) { TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::None, ENTITY); return data.fieldSize; } // native find_ent_data_info(const class[], const member[], &FieldType:type = FIELD_NONE, &arraysize = 0, &bool:unsigned = false); static cell AMX_NATIVE_CALL find_ent_data_info(AMX *amx, cell *params) { TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::None, ENTITY); *MF_GetAmxAddr(amx, params[3]) = static_cast(data.fieldType); *MF_GetAmxAddr(amx, params[4]) = ke::Max(0, data.fieldSize); *MF_GetAmxAddr(amx, params[5]) = data.fieldUnsigned != 0; return data.fieldOffset; } // native any:get_gamerules_int(const class[], const member[], element = 0); static cell AMX_NATIVE_CALL get_gamerules_int(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Integer, GAMERULES); int element = params[3]; CHECK_ELEMENT(element); return PvData::GetInt(GameRulesAddress, data, element); } // native set_gamerules_int(const class[], const member[], any:value, element = 0); static cell AMX_NATIVE_CALL set_gamerules_int(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Integer, GAMERULES); int element = params[4]; CHECK_ELEMENT(element); if (data.fieldType == FieldType::FIELD_STRUCTURE || data.fieldType == FieldType::FIELD_CLASS) { MF_LogError(amx, AMX_ERR_NATIVE, "Setting directly to a class or structure address is not available"); return 0; } PvData::SetInt(GameRulesAddress, data, params[3], element); return 0; } // native Float:get_gamerules_float(const class[], const member[], element = 0); static cell AMX_NATIVE_CALL get_gamerules_float(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Float, GAMERULES); int element = params[3]; CHECK_ELEMENT(element); return PvData::GetFloat(GameRulesAddress, data, element); } // native set_gamerules_float(const class[], const member[], Float:value, element = 0); static cell AMX_NATIVE_CALL set_gamerules_float(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Float, GAMERULES); int element = params[4]; CHECK_ELEMENT(element); PvData::SetFloat(GameRulesAddress, data, amx_ctof(params[3]), element); return 1; } // native get_gamerules_vector(const class[], const member[], Float:value[3], element = 0); static cell AMX_NATIVE_CALL get_gamerules_vector(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Vector, GAMERULES); int element = params[4]; CHECK_ELEMENT(element); PvData::GetVector(GameRulesAddress, data, MF_GetAmxAddr(amx, params[3]), element); return 1; } // native set_gamerules_vector(const class[], const member[], Float:value[3], element = 0); static cell AMX_NATIVE_CALL set_gamerules_vector(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Vector, GAMERULES); int element = params[4]; CHECK_ELEMENT(element); PvData::GetVector(GameRulesAddress, data, MF_GetAmxAddr(amx, params[3]), element); return 1; } // native get_gamerules_entity(const class[], const member[], element = 0); static cell AMX_NATIVE_CALL get_gamerules_entity(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Entity, GAMERULES); int element = params[3]; CHECK_ELEMENT(element); return PvData::GetEntity(GameRulesAddress, data, element); } // native set_gamerules_entity(const class[], const member[], value, element = 0); static cell AMX_NATIVE_CALL set_gamerules_entity(AMX *amx, cell *params) { CHECK_GAMERULES(); int value = params[3]; if (value != -1) { CHECK_ENTITY(value); } TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::Entity, GAMERULES); int element = params[4]; CHECK_ELEMENT(element); PvData::SetEntity(GameRulesAddress, data, params[3], element); return 0; } // native get_gamerules_string(const class[], const member[], value[], maxlen, element = 0); static cell AMX_NATIVE_CALL get_gamerules_string(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::String, GAMERULES); int element = params[5]; CHECK_ELEMENT(element); auto buffer = params[3]; auto maxlen = params[4]; auto string = PvData::GetString(GameRulesAddress, data, element); if (data.fieldSize) { maxlen = ke::Min(maxlen, data.fieldSize); } return MF_SetAmxStringUTF8Char(amx, buffer, string ? string : "", string ? strlen(string) : 0, maxlen); } // native set_gamerules_string(const class[], const member[], const value[], element = 0); static cell AMX_NATIVE_CALL set_gamerules_string(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::String, GAMERULES); int element = params[4]; CHECK_ELEMENT(element); int length; const char *value = MF_GetAmxString(amx, params[3], 0, &length); return PvData::SetString(GameRulesAddress, data, value, length, element); } // native get_gamerules_size(const class[], const member[]); static cell AMX_NATIVE_CALL get_gamerules_size(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::None, GAMERULES); return data.fieldSize; } // native find_gamerules_info(const class[], const member[], &FieldType:type = FIELD_NONE, &arraysize = 0, &bool:unsigned = false); static cell AMX_NATIVE_CALL find_gamerules_info(AMX *amx, cell *params) { CHECK_GAMERULES(); TypeDescription data; GET_TYPE_DESCRIPTION(1, data, BaseFieldType::None, GAMERULES); *MF_GetAmxAddr(amx, params[3]) = static_cast(data.fieldType); *MF_GetAmxAddr(amx, params[4]) = ke::Max(0, data.fieldSize); *MF_GetAmxAddr(amx, params[5]) = data.fieldUnsigned != 0; return data.fieldOffset; } AMX_NATIVE_INFO pdata_gc_natives[] = { { "get_ent_data" , get_ent_data }, { "set_ent_data" , set_ent_data }, { "get_ent_data_float" , get_ent_data_float }, { "set_ent_data_float" , set_ent_data_float }, { "get_ent_data_vector" , get_ent_data_vector }, { "set_ent_data_vector" , set_ent_data_vector }, { "get_ent_data_entity" , get_ent_data_entity }, { "set_ent_data_entity" , set_ent_data_entity }, { "get_ent_data_string" , get_ent_data_string }, { "set_ent_data_string" , set_ent_data_string }, { "get_ent_data_size" , get_ent_data_size }, { "find_ent_data_info" , find_ent_data_info }, { "get_gamerules_int" , get_gamerules_int }, { "set_gamerules_int" , set_gamerules_int }, { "get_gamerules_float" , get_gamerules_float }, { "set_gamerules_float" , set_gamerules_float }, { "get_gamerules_vector", get_gamerules_vector }, { "set_gamerules_vector", set_gamerules_vector }, { "get_gamerules_entity", get_gamerules_entity }, { "set_gamerules_entity", set_gamerules_entity }, { "get_gamerules_string", get_gamerules_string }, { "set_gamerules_string", set_gamerules_string }, { "get_gamerules_size" , get_gamerules_size }, { "find_gamerules_info" , find_gamerules_info }, { nullptr , nullptr } };