#include "cstrike.h" /* AMX Mod X * Counter-Strike Module * * by the AMX Mod X Development Team * * This file is part of AMX Mod X. * * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. */ // Utils first bool isplayer(AMX* amx, edict_t* pPlayer) { bool player = false; // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } if (strcmp(STRING(pPlayer->v.classname), "player") == 0) player = true; return player; } // Then natives static cell AMX_NATIVE_CALL cs_set_user_money(AMX *amx, cell *params) // cs_set_user_money(index, money, flash = 1); = 3 arguments { // Give money to user // params[1] = user // params[2] = money // params[3] = flash money? // Check index if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Fetch player pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Give money (int)*((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY) = params[2]; // Update display MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "Money", NULL), NULL, pPlayer); WRITE_LONG(params[2]); WRITE_BYTE(params[3] ? 1 : 0); // if params[3] is 0, there will be no +/- flash of money in display... MESSAGE_END(); return 1; } static cell AMX_NATIVE_CALL cs_get_user_money(AMX *amx, cell *params) // cs_get_user_money(index); = 1 argument { // Give money to user // params[1] = user // Check index if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Fetch player pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Return money return (int)*((int *)pPlayer->pvPrivateData + OFFSET_CSMONEY); } static cell AMX_NATIVE_CALL cs_set_user_deaths(AMX *amx, cell *params) // cs_set_user_deaths(index, newdeaths); = 2 arguments { // Sets user deaths in cs. // params[1] = user // params[2] = new deaths // Check index if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Fetch player pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Set deaths (int)*((int *)pPlayer->pvPrivateData + OFFSET_CSDEATHS) = params[2]; return 1; } static cell AMX_NATIVE_CALL cs_get_hostage_id(AMX *amx, cell *params) // cs_get_hostage_id(index) = 1 param { // Gets unique id of a CS hostage. // params[1] = hostage entity index // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxEntities) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into class pointer edict_t *pEdict = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pEdict)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Return value at offset return (int)*((int *)pEdict->pvPrivateData + OFFSET_HOSTAGEID); } static cell AMX_NATIVE_CALL cs_get_weapon_silenced(AMX *amx, cell *params) // cs_get_weapon_silenced(index); = 1 param { // Is weapon silenced? Does only work on M4A1 and USP. // params[1] = weapon index // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxEntities) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pWeapon)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int *silencemode = &(int)*((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); switch (weapontype) { case CSW_M4A1: if (*silencemode == M4A1_SILENCED) return 1; case CSW_USP: if (*silencemode == USP_SILENCED) return 1; } // All else return 0. return 0; } static cell AMX_NATIVE_CALL cs_set_weapon_silenced(AMX *amx, cell *params) // cs_set_weapon_silenced(index, silence = 1); = 2 params { // Silence/unsilence gun. Does only work on M4A1 and USP. // params[1] = weapon index // params[2] = 1, and we silence the gun, 0 and we unsilence gun- // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxEntities) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pWeapon)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int *silencemode = &(int)*((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); switch (weapontype) { case CSW_M4A1: if (params[2]) *silencemode = M4A1_SILENCED; else *silencemode = M4A1_UNSILENCED; break; case CSW_USP: if (params[2]) *silencemode = USP_SILENCED; else *silencemode = USP_UNSILENCED; break; default: return 0; } return 1; } static cell AMX_NATIVE_CALL cs_get_weapon_burstmode(AMX *amx, cell *params) // cs_get_weapon_burstmode(index); = 1 param { // Is weapon in burst mode? Does only work with FAMAS and GLOCK. // params[1] = weapon index // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxEntities) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pWeapon)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int* firemode = &(int)*((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); switch (weapontype) { case CSW_GLOCK18: if (*firemode == GLOCK_BURSTMODE) return 1; case CSW_FAMAS: if (*firemode == FAMAS_BURSTMODE) return 1; } // All else return 0. return 0; } static cell AMX_NATIVE_CALL cs_set_weapon_burstmode(AMX *amx, cell *params) // cs_set_weapon_burstmode(index, burstmode = 1); = 2 params { // Set/unset burstmode. Does only work with FAMAS and GLOCK. // params[1] = weapon index // params[2] = 1, and we set burstmode, 0 and we unset it. // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxEntities) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pWeapon = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pWeapon)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } int weapontype = (int)*((int *)pWeapon->pvPrivateData + OFFSET_WEAPONTYPE); int* firemode = &(int)*((int *)pWeapon->pvPrivateData + OFFSET_SILENCER_FIREMODE); int previousMode = *firemode; switch (weapontype) { case CSW_GLOCK18: if (params[2]) { if (previousMode != GLOCK_BURSTMODE) { *firemode = GLOCK_BURSTMODE; // Is this weapon's owner a player? If so send this message... if (isplayer(amx, pWeapon->v.owner)) { MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "TextMsg", NULL), NULL, pWeapon->v.owner); WRITE_BYTE(4); // dunno really what this 4 is for :-) WRITE_STRING("#Switch_To_BurstFire"); MESSAGE_END(); } } } else if (previousMode != GLOCK_SEMIAUTOMATIC) { *firemode = GLOCK_SEMIAUTOMATIC; // Is this weapon's owner a player? If so send this message... if (isplayer(amx, pWeapon->v.owner)) { MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "TextMsg", NULL), NULL, pWeapon->v.owner); WRITE_BYTE(4); // dunno really what this 4 is for :-) WRITE_STRING("#Switch_To_SemiAuto"); MESSAGE_END(); } } break; case CSW_FAMAS: if (params[2]) { if (previousMode != FAMAS_BURSTMODE) { *firemode = FAMAS_BURSTMODE; // Is this weapon's owner a player? If so send this message... if (isplayer(amx, pWeapon->v.owner)) { MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "TextMsg", NULL), NULL, pWeapon->v.owner); WRITE_BYTE(4); // dunno really what this 4 is for :-) WRITE_STRING("#Switch_To_BurstFire"); MESSAGE_END(); } } } else if (previousMode != FAMAS_AUTOMATIC) { *firemode = FAMAS_AUTOMATIC; // Is this weapon's owner a player? If so send this message... if (isplayer(amx, pWeapon->v.owner)) { MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "TextMsg", NULL), NULL, pWeapon->v.owner); WRITE_BYTE(4); // dunno really what this 4 is for :-) WRITE_STRING("#Switch_To_FullAuto"); MESSAGE_END(); } } break; default: return 0; } return 1; } static cell AMX_NATIVE_CALL cs_get_user_vip(AMX *amx, cell *params) // cs_get_user_vip(index); = 1 param { // Is user vip? // params[1] = user index // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_VIP) == PLAYER_IS_VIP) return 1; return 0; } static cell AMX_NATIVE_CALL cs_set_user_vip(AMX *amx, cell *params) // cs_set_user_vip(index, vip = 1); = 2 params { // Set user vip // params[1] = user index // params[2] = if 1, activate vip, else deactivate vip. // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } if (params[2]) (int)*((int *)pPlayer->pvPrivateData + OFFSET_VIP) = PLAYER_IS_VIP; else (int)*((int *)pPlayer->pvPrivateData + OFFSET_VIP) = PLAYER_IS_NOT_VIP; return 1; } static cell AMX_NATIVE_CALL cs_get_user_team(AMX *amx, cell *params) // cs_get_user_team(index); = 1 param { // Get user team // params[1] = user index // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } return (int)*((int *)pPlayer->pvPrivateData + OFFSET_TEAM); } static cell AMX_NATIVE_CALL cs_set_user_team(AMX *amx, cell *params) // cs_set_user_team(index, team); = 2 params { // Set user team // params[1] = user index // params[2] = team // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Just set team. Removed check of 1-2-3, because maybe scripters want to create new teams, 4, 5 etc? (int)*((int *)pPlayer->pvPrivateData + OFFSET_TEAM) = params[2]; /*switch (params[2]) { case TEAM_T: case TEAM_CT: case TEAM_SPECTATOR: (int)*((int *)pPlayer->pvPrivateData + OFFSET_TEAM) = params[2]; break; default: AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } */ return 1; } static cell AMX_NATIVE_CALL cs_get_user_inside_buyzone(AMX *amx, cell *params) // cs_get_user_inside_buyzone(index); = 1 param { // Is user inside buy zone? // params[1] = user index // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } return (int)*((int *)pPlayer->pvPrivateData + OFFSET_BUYZONE); // This offset is 0 when outside, 1 when inside. } static cell AMX_NATIVE_CALL cs_get_user_plant(AMX *amx, cell *params) // cs_get_user_plant(index); = 1 param { // Can user plant a bomb if he has one? // params[1] = user index // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) == CAN_PLANT_BOMB) return 1; return 0; } static cell AMX_NATIVE_CALL cs_set_user_plant(AMX *amx, cell *params) // cs_set_user_plant(index, plant = 1, showbombicon = 1); = 1 param { // Set user plant "skill". // params[1] = user index // params[2] = 1 = able to // params[3] = show bomb icon? // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } int* plantskill = &(int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT); if (params[2]) { *plantskill = CAN_PLANT_BOMB; if (params[3]) { MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "StatusIcon", NULL), NULL, pPlayer); WRITE_BYTE(1); // show WRITE_STRING("c4"); WRITE_BYTE(DEFUSER_COLOUR_R); WRITE_BYTE(DEFUSER_COLOUR_G); WRITE_BYTE(DEFUSER_COLOUR_B); MESSAGE_END(); } } else { *plantskill = NO_DEFUSE_OR_PLANTSKILL; MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "StatusIcon", NULL), NULL, pPlayer); WRITE_BYTE(0); // hide WRITE_STRING("c4"); MESSAGE_END(); } /* L 02/20/2004 - 16:58:00: [JGHG Trace] {MessageBegin type=StatusIcon(107), dest=MSG_ONE(1), classname=player netname=JGHG L 02/20/2004 - 16:58:00: [JGHG Trace] WriteByte byte=2 L 02/20/2004 - 16:58:00: [JGHG Trace] WriteString string=c4 L 02/20/2004 - 16:58:00: [JGHG Trace] WriteByte byte=0 L 02/20/2004 - 16:58:00: [JGHG Trace] WriteByte byte=160 L 02/20/2004 - 16:58:00: [JGHG Trace] WriteByte byte=0 L 02/20/2004 - 16:58:00: [JGHG Trace] MessageEnd} */ return 1; } static cell AMX_NATIVE_CALL cs_get_user_defusekit(AMX *amx, cell *params) // cs_get_user_defusekit(index); = 1 param { // Does user have defusekit? // params[1] = user index // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } if ((int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT) == HAS_DEFUSE_KIT) return 1; return 0; } static cell AMX_NATIVE_CALL cs_set_user_defusekit(AMX *amx, cell *params) // cs_set_user_defusekit(index, defusekit = 1, r = 0, g = 160, b = 0, icon[] = "defuser", flash = 0); = 7 params { // Give/take defusekit. // params[1] = user index // params[2] = 1 = give // params[3] = r // params[4] = g // params[5] = b // params[6] = icon[] // params[7] = flash = 0 // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } int* defusekit = &(int)*((int *)pPlayer->pvPrivateData + OFFSET_DEFUSE_PLANT); if (params[2]) { int colour[3] = {DEFUSER_COLOUR_R, DEFUSER_COLOUR_G, DEFUSER_COLOUR_B}; for (int i = 0; i < 3; i++) { if (params[i + 3] != -1) colour[i] = params[i + 3]; } char* icon; if (params[6] != -1) { int len; icon = GET_AMXSTRING(amx, params[6], 1, len); } else icon = "defuser"; *defusekit = HAS_DEFUSE_KIT; MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "StatusIcon", NULL), NULL, pPlayer); WRITE_BYTE(params[7] == 1 ? 2 : 1); // show WRITE_STRING(icon); WRITE_BYTE(colour[0]); WRITE_BYTE(colour[1]); WRITE_BYTE(colour[2]); MESSAGE_END(); } else { *defusekit = NO_DEFUSE_OR_PLANTSKILL; MESSAGE_BEGIN(MSG_ONE, GET_USER_MSG_ID(PLID, "StatusIcon", NULL), NULL, pPlayer); WRITE_BYTE(0); // hide WRITE_STRING("defuser"); MESSAGE_END(); } /* to show: L 02/20/2004 - 16:10:26: [JGHG Trace] {MessageBegin type=StatusIcon(107), dest=MSG_ONE(1), classname=player netname=JGHG L 02/20/2004 - 16:10:26: [JGHG Trace] WriteByte byte=1 L 02/20/2004 - 16:10:26: [JGHG Trace] WriteString string=defuser L 02/20/2004 - 16:10:26: [JGHG Trace] WriteByte byte=0 L 02/20/2004 - 16:10:26: [JGHG Trace] WriteByte byte=160 L 02/20/2004 - 16:10:26: [JGHG Trace] WriteByte byte=0 L 02/20/2004 - 16:10:26: [JGHG Trace] MessageEnd} to hide: L 02/20/2004 - 16:10:31: [JGHG Trace] {MessageBegin type=StatusIcon(107), dest=MSG_ONE(1), classname=player netname=JGHG L 02/20/2004 - 16:10:31: [JGHG Trace] WriteByte byte=0 L 02/20/2004 - 16:10:31: [JGHG Trace] WriteString string=defuser L 02/20/2004 - 16:10:31: [JGHG Trace] MessageEnd} */ return 1; } static cell AMX_NATIVE_CALL cs_get_user_backpackammo(AMX *amx, cell *params) // cs_get_user_backpackammo(index, weapon); = 2 params { // Get amount of ammo in a user's backpack for a specific weapon type. // params[1] = user index // params[2] = weapon, as in CSW_* // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } int offset; switch (params[2]) { case CSW_AWP: offset = OFFSET_AWM_AMMO; break; case CSW_SCOUT: case CSW_AK47: case CSW_G3SG1: offset = OFFSET_SCOUT_AMMO; break; case CSW_M249: offset = OFFSET_PARA_AMMO; break; case CSW_FAMAS: case CSW_M4A1: case CSW_AUG: case CSW_SG550: case CSW_GALI: case CSW_SG552: offset = OFFSET_FAMAS_AMMO; break; case CSW_M3: case CSW_XM1014: offset = OFFSET_M3_AMMO; break; case CSW_USP: case CSW_UMP45: case CSW_MAC10: offset = OFFSET_USP_AMMO; break; case CSW_FIVESEVEN: case CSW_P90: offset = OFFSET_FIVESEVEN_AMMO; break; case CSW_DEAGLE: offset = OFFSET_DEAGLE_AMMO; break; case CSW_P228: offset = OFFSET_P228_AMMO; break; case CSW_GLOCK18: case CSW_MP5NAVY: case CSW_TMP: case CSW_ELITE: offset = OFFSET_GLOCK_AMMO; break; case CSW_FLASHBANG: offset = OFFSET_FLASH_AMMO; break; case CSW_HEGRENADE: offset = OFFSET_HE_AMMO; break; case CSW_SMOKEGRENADE: offset = OFFSET_SMOKE_AMMO; break; case CSW_C4: offset = OFFSET_C4_AMMO; break; default: AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } return (int)*((int *)pPlayer->pvPrivateData + offset); return 0; } static cell AMX_NATIVE_CALL cs_set_user_backpackammo(AMX *amx, cell *params) // cs_set_user_backpackammo(index, weapon, amount); = 3 params { // Set amount of ammo in a user's backpack for a specific weapon type. // params[1] = user index // params[2] = weapon, as in CSW_* // params[3] = new amount // Valid entity should be within range if (params[1] < 1 || params[1] > gpGlobals->maxClients) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } // Make into edict pointer edict_t *pPlayer = INDEXENT(params[1]); // Check entity validity if (FNullEnt(pPlayer)) { AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } int offset; switch (params[2]) { case CSW_AWP: offset = OFFSET_AWM_AMMO; break; case CSW_SCOUT: case CSW_AK47: case CSW_G3SG1: offset = OFFSET_SCOUT_AMMO; break; case CSW_M249: offset = OFFSET_PARA_AMMO; break; case CSW_FAMAS: case CSW_M4A1: case CSW_AUG: case CSW_SG550: case CSW_GALI: case CSW_SG552: offset = OFFSET_FAMAS_AMMO; break; case CSW_M3: case CSW_XM1014: offset = OFFSET_M3_AMMO; break; case CSW_USP: case CSW_UMP45: case CSW_MAC10: offset = OFFSET_USP_AMMO; break; case CSW_FIVESEVEN: case CSW_P90: offset = OFFSET_FIVESEVEN_AMMO; break; case CSW_DEAGLE: offset = OFFSET_DEAGLE_AMMO; break; case CSW_P228: offset = OFFSET_P228_AMMO; break; case CSW_GLOCK18: case CSW_MP5NAVY: case CSW_TMP: case CSW_ELITE: offset = OFFSET_GLOCK_AMMO; break; case CSW_FLASHBANG: offset = OFFSET_FLASH_AMMO; break; case CSW_HEGRENADE: offset = OFFSET_HE_AMMO; break; case CSW_SMOKEGRENADE: offset = OFFSET_SMOKE_AMMO; break; case CSW_C4: offset = OFFSET_C4_AMMO; break; default: AMX_RAISEERROR(amx, AMX_ERR_NATIVE); return 0; } (int)*((int *)pPlayer->pvPrivateData + offset) = params[3]; return 1; } AMX_NATIVE_INFO cstrike_Exports[] = { {"cs_set_user_money", cs_set_user_money}, {"cs_get_user_money", cs_get_user_money}, {"cs_set_user_deaths", cs_set_user_deaths}, {"cs_get_hostage_id", cs_get_hostage_id}, {"cs_get_weapon_silenced", cs_get_weapon_silenced}, {"cs_set_weapon_silenced", cs_set_weapon_silenced}, {"cs_get_weapon_burstmode", cs_get_weapon_burstmode}, {"cs_set_weapon_burstmode", cs_set_weapon_burstmode}, {"cs_get_user_vip", cs_get_user_vip}, {"cs_set_user_vip", cs_set_user_vip}, {"cs_get_user_team", cs_get_user_team}, {"cs_set_user_team", cs_set_user_team}, {"cs_get_user_inside_buyzone", cs_get_user_inside_buyzone}, {"cs_get_user_plant", cs_get_user_plant}, {"cs_set_user_plant", cs_set_user_plant}, {"cs_get_user_defusekit", cs_get_user_defusekit}, {"cs_set_user_defusekit", cs_set_user_defusekit}, {"cs_get_user_backpackammo", cs_get_user_backpackammo}, {"cs_set_user_backpackammo", cs_set_user_backpackammo}, {NULL, NULL} }; /******************************************************************************************/ /******************************************************************************************/ C_DLLEXPORT int Meta_Query(char *ifvers, plugin_info_t **pPlugInfo, mutil_funcs_t *pMetaUtilFuncs) { *pPlugInfo = &Plugin_info; gpMetaUtilFuncs = pMetaUtilFuncs; return(TRUE); } C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, meta_globals_t *pMGlobals, gamedll_funcs_t *pGamedllFuncs) { if(!pMGlobals) { LOG_ERROR(PLID, "Meta_Attach called with null pMGlobals"); return(FALSE); } gpMetaGlobals = pMGlobals; if(!pFunctionTable) { LOG_ERROR(PLID, "Meta_Attach called with null pFunctionTable"); return(FALSE); } memcpy(pFunctionTable, &gMetaFunctionTable, sizeof(META_FUNCTIONS)); gpGamedllFuncs = pGamedllFuncs; // Init stuff here //g_msgMoney = GET_USER_MSG_ID(PLID, "Money", NULL); //g_msgTextMsg = GET_USER_MSG_ID(PLID, "TextMsg", NULL); //g_msgStatusIcon = GET_USER_MSG_ID(PLID, "StatusIcon", NULL); return(TRUE); } C_DLLEXPORT int Meta_Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reason) { if(now && reason) { return(TRUE); } else { return(FALSE); } } void WINAPI GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals ) { memcpy(&g_engfuncs, pengfuncsFromEngine, sizeof(enginefuncs_t)); gpGlobals = pGlobals; } C_DLLEXPORT int AMX_Query(module_info_s** info) { *info = &module_info; return 1; } C_DLLEXPORT int AMX_Attach(pfnamx_engine_g* amxeng,pfnmodule_engine_g* meng) { g_engAmxFunc = amxeng; g_engModuleFunc = meng; if(!gpMetaGlobals) REPORT_ERROR(1, "[AMX] %s is not attached to metamod (module \"%s\")\n", NAME, LOGTAG); ADD_AMXNATIVES(&module_info, cstrike_Exports); return(1); } C_DLLEXPORT int AMX_Detach() { return(1); }