#include "engine.h" struct usercmd_s *g_cmd; struct PlayerInfo plinfo[33]; struct GlobalInfo glinfo; TraceResult g_tr; void UTIL_SetSize(edict_t *pev, const Vector &vecMin, const Vector &vecMax) { SET_SIZE(ENT(pev), vecMin, vecMax); } edict_t *UTIL_FindEntityInSphere(edict_t *pStart, const Vector &vecCenter, float flRadius) { if (!pStart) pStart = NULL; pStart = FIND_ENTITY_IN_SPHERE(pStart, vecCenter, flRadius); if (!FNullEnt(pStart)) return pStart; return NULL; } static cell AMX_NATIVE_CALL register_think(AMX *amx, cell *params) { int len; EntClass *p = new EntClass; const char *clsname = MF_GetAmxString(amx, params[1], 0, &len); p->Class = new char[strlen(clsname)+1]; strcpy(p->Class, clsname); p->Forward = MF_RegisterSPForwardByName(amx, MF_GetAmxString(amx, params[2], 0, &len), FP_CELL); Thinks.push_back(p); return p->Forward; } static cell AMX_NATIVE_CALL register_impulse(AMX *amx, cell *params) { int len; Impulse *p = new Impulse; p->Check = params[1]; p->Forward = MF_RegisterSPForwardByName(amx, MF_GetAmxString(amx, params[2], 0, &len), FP_CELL); Impulses.push_back(p); return p->Forward; } static cell AMX_NATIVE_CALL register_touch(AMX *amx, cell *params) { int len; char *Toucher = MF_GetAmxString(amx, params[1], 0, &len); char *Touched = MF_GetAmxString(amx, params[2], 1, &len); Touch *p = new Touch; if (!strlen(Toucher) || strcmp(Toucher, "*")==0) { p->Toucher = 0; } else { p->Toucher = new char[strlen(Toucher)+1]; strcpy(p->Toucher, Toucher); } if (!strlen(Touched) || strcmp(Touched, "*")==0) { p->Touched = 0; } else { p->Touched = new char[strlen(Touched)+1]; strcpy(p->Touched, Touched); } p->Forward = MF_RegisterSPForwardByName(amx, MF_GetAmxString(amx, params[3], 2, &len), FP_CELL, FP_CELL); Touches.push_back(p); return p->Forward; } static cell AMX_NATIVE_CALL halflife_time(AMX *amx, cell *params) { REAL fVal = gpGlobals->time; return amx_ftoc(fVal); } static cell AMX_NATIVE_CALL VelocityByAim(AMX *amx, cell *params) { int iEnt = params[1]; int iVelocity = params[2]; cell *vRet = MF_GetAmxAddr(amx, params[3]); Vector vVector = Vector(0, 0, 0); if (!is_ent_valid(iEnt)) { MF_RaiseAmxError(amx, AMX_ERR_NATIVE); return 0; } edict_t *pEnt = INDEXENT(iEnt); MAKE_VECTORS(pEnt->v.v_angle); vVector = gpGlobals->v_forward * iVelocity; vRet[0] = amx_ftoc(vVector.x); vRet[1] = amx_ftoc(vVector.y); vRet[2] = amx_ftoc(vVector.z); return 1; } // RadiusDamage. Damages players within a certain radius. ToDo: add the // damage messaging so players know where the damage is coming from // (the red arrow-like things on the screen). //(vexd) static cell AMX_NATIVE_CALL RadiusDamage(AMX *amx, cell *params) { cell *cAddr = MF_GetAmxAddr(amx,params[1]); REAL fCurrentX = amx_ctof(cAddr[0]); REAL fCurrentY = amx_ctof(cAddr[1]); REAL fCurrentZ = amx_ctof(cAddr[2]); int iDamageMultiplier = params[2]; int iRadiusMultiplier = params[3]; Vector vOrigin = Vector(fCurrentX, fCurrentY, fCurrentZ); edict_t *pSearchEnt = NULL; while((pSearchEnt = UTIL_FindEntityInSphere(pSearchEnt, vOrigin, 5 * iRadiusMultiplier)) != NULL) { if(FStrEq(STRING(pSearchEnt->v.classname), "player")) { if(pSearchEnt->v.takedamage != DAMAGE_NO) { pSearchEnt->v.health -= 10 + RANDOM_FLOAT(0,1 * iDamageMultiplier); if(pSearchEnt->v.health < 1) { pSearchEnt->v.health = 1; MDLL_ClientKill(pSearchEnt); } } } } pSearchEnt = NULL; while((pSearchEnt = UTIL_FindEntityInSphere(pSearchEnt, vOrigin, 4 * iRadiusMultiplier)) != NULL) { if(FStrEq(STRING(pSearchEnt->v.classname), "player")) { if(pSearchEnt->v.takedamage != DAMAGE_NO) { pSearchEnt->v.health -= 25 + RANDOM_FLOAT(0,2 * iDamageMultiplier); if(pSearchEnt->v.health < 1) { pSearchEnt->v.health = 1; MDLL_ClientKill(pSearchEnt); } } } } pSearchEnt = NULL; while((pSearchEnt = UTIL_FindEntityInSphere(pSearchEnt, vOrigin, 3 * iRadiusMultiplier)) != NULL) { if(FStrEq(STRING(pSearchEnt->v.classname), "player")) { if(pSearchEnt->v.takedamage != DAMAGE_NO) { pSearchEnt->v.health -= 50 + RANDOM_FLOAT(0,3 * iDamageMultiplier); if(pSearchEnt->v.health < 1) { pSearchEnt->v.health = 1; MDLL_ClientKill(pSearchEnt); } } } } pSearchEnt = NULL; while((pSearchEnt = UTIL_FindEntityInSphere(pSearchEnt, vOrigin, 2 * iRadiusMultiplier)) != NULL) { if(FStrEq(STRING(pSearchEnt->v.classname), "player")) { if(pSearchEnt->v.takedamage != DAMAGE_NO) MDLL_ClientKill(pSearchEnt); } } return 1; } static cell AMX_NATIVE_CALL PointContents(AMX *amx, cell *params) { cell *cAddr = MF_GetAmxAddr(amx, params[1]); REAL fX = amx_ctof(cAddr[0]); REAL fY = amx_ctof(cAddr[1]); REAL fZ = amx_ctof(cAddr[2]); Vector vPoint = Vector(fX, fY, fZ); return POINT_CONTENTS(vPoint); } static cell AMX_NATIVE_CALL vector_to_angle(AMX *amx, cell *params) { cell *cAddr = MF_GetAmxAddr(amx, params[1]); REAL fX = amx_ctof(cAddr[0]); REAL fY = amx_ctof(cAddr[1]); REAL fZ = amx_ctof(cAddr[2]); Vector vVector = Vector(fX, fY, fZ); Vector vAngle = Vector(0, 0, 0); VEC_TO_ANGLES(vVector, vAngle); cell *vRet = MF_GetAmxAddr(amx, params[2]); vRet[0] = amx_ftoc(vAngle.x); vRet[1] = amx_ftoc(vAngle.y); vRet[2] = amx_ftoc(vAngle.z); return 1; } static cell AMX_NATIVE_CALL vector_length(AMX *amx, cell *params) { cell *cAddr = MF_GetAmxAddr(amx, params[1]); REAL fX = amx_ctof(cAddr[0]); REAL fY = amx_ctof(cAddr[1]); REAL fZ = amx_ctof(cAddr[2]); Vector vVector = Vector(fX, fY, fZ); REAL fLength = vVector.Length(); return amx_ftoc(fLength); } static cell AMX_NATIVE_CALL vector_distance(AMX *amx, cell *params) { cell *cAddr = MF_GetAmxAddr(amx, params[1]); cell *cAddr2 = MF_GetAmxAddr(amx, params[2]); REAL fX = amx_ctof(cAddr[0]); REAL fY = amx_ctof(cAddr[1]); REAL fZ = amx_ctof(cAddr[2]); REAL fX2 = amx_ctof(cAddr2[0]); REAL fY2 = amx_ctof(cAddr2[1]); REAL fZ2 = amx_ctof(cAddr2[2]); Vector vVector = Vector(fX, fY, fZ); Vector vVector2 = Vector(fX2, fY2, fZ2); REAL fLength = (vVector - vVector2).Length(); return amx_ftoc(fLength); } static cell AMX_NATIVE_CALL trace_normal(AMX *amx, cell *params) { int iEnt = params[1]; cell *cStart = MF_GetAmxAddr(amx, params[2]); cell *cEnd = MF_GetAmxAddr(amx, params[3]); REAL fStartX = amx_ctof(cStart[0]); REAL fStartY = amx_ctof(cStart[1]); REAL fStartZ = amx_ctof(cStart[2]); REAL fEndX = amx_ctof(cEnd[0]); REAL fEndY = amx_ctof(cEnd[1]); REAL fEndZ = amx_ctof(cEnd[2]); cell *vRet = MF_GetAmxAddr(amx, params[4]); Vector vStart = Vector(fStartX, fStartY, fStartZ); Vector vEnd = Vector(fEndX, fEndY, fEndZ); TraceResult tr; TRACE_LINE(vStart, vEnd, dont_ignore_monsters, INDEXENT(iEnt), &tr); vRet[0] = amx_ftoc(tr.vecPlaneNormal.x); vRet[1] = amx_ftoc(tr.vecPlaneNormal.y); vRet[2] = amx_ftoc(tr.vecPlaneNormal.z); if (tr.flFraction >= 1.0) return 0; return 1; } static cell AMX_NATIVE_CALL trace_line(AMX *amx, cell *params) { int iEnt = params[1]; cell *cStart = MF_GetAmxAddr(amx, params[2]); cell *cEnd = MF_GetAmxAddr(amx, params[3]); REAL fStartX = amx_ctof(cStart[0]); REAL fStartY = amx_ctof(cStart[1]); REAL fStartZ = amx_ctof(cStart[2]); REAL fEndX = amx_ctof(cEnd[0]); REAL fEndY = amx_ctof(cEnd[1]); REAL fEndZ = amx_ctof(cEnd[2]); cell *vRet = MF_GetAmxAddr(amx, params[4]); Vector vStart = Vector(fStartX, fStartY, fStartZ); Vector vEnd = Vector(fEndX, fEndY, fEndZ); TraceResult tr; if (iEnt == -1) TRACE_LINE(vStart, vEnd, ignore_monsters, NULL, &tr); else TRACE_LINE(vStart, vEnd, dont_ignore_monsters, INDEXENT(iEnt), &tr); edict_t *pHit = tr.pHit; vRet[0] = amx_ftoc(tr.vecEndPos.x); vRet[1] = amx_ftoc(tr.vecEndPos.y); vRet[2] = amx_ftoc(tr.vecEndPos.z); if (FNullEnt(pHit)) return 0; return ENTINDEX(pHit); } static cell AMX_NATIVE_CALL set_speak(AMX *amx, cell *params) { int iIndex = params[1]; int iNewSpeakFlags = params[2]; if (iIndex> 32 || !is_ent_valid(iIndex)) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } plinfo[iIndex].iSpeakFlags = iNewSpeakFlags; return 1; } static cell AMX_NATIVE_CALL get_speak(AMX *amx, cell *params) { int iIndex = params[1]; if (!is_ent_valid(iIndex) || iIndex > 32) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } return plinfo[iIndex].iSpeakFlags; } static cell AMX_NATIVE_CALL get_decal_index(AMX *amx, cell *params) { int len; char *szDecal = MF_GetAmxString(amx, params[1], 0, &len); return DECAL_INDEX(szDecal); } static cell AMX_NATIVE_CALL precache_event(AMX *amx, cell *params) { int len; char *szEvent = MF_FormatAmxString(amx, params, 2, &len); PRECACHE_EVENT(params[1], (char *)STRING(ALLOC_STRING(szEvent))); return 1; } static cell AMX_NATIVE_CALL get_info_keybuffer(AMX *amx, cell *params) { int iEnt = params[1]; if (!is_ent_valid(iEnt)) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } edict_t *e = INDEXENT(iEnt); char *info = GETINFOKEYBUFFER(e); return MF_SetAmxString(amx, params[2], info, params[3]); } //from jghg, who says it doesn't work static cell AMX_NATIVE_CALL drop_to_floor(AMX *amx, cell *params) { int iEnt = params[1]; if (!is_ent_valid(iEnt)) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } edict_t *e = INDEXENT(iEnt); return DROP_TO_FLOOR(e); } static cell AMX_NATIVE_CALL precache_generic(AMX *amx, cell *params) { int len; char* szPreCache = MF_GetAmxString(amx,params[1],0,&len); PRECACHE_GENERIC((char*)STRING(ALLOC_STRING(szPreCache))); return 1; } // Attachview, this allows you to attach a player's view to an entity. // use AttachView(player, player) to reset view. //(vexd) static cell AMX_NATIVE_CALL attach_view(AMX *amx, cell *params) { int iIndex = params[1]; int iTargetIndex = params[2]; if (iIndex > 32 || !is_ent_valid(iIndex)) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } if (!is_ent_valid(iTargetIndex)) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } SET_VIEW(INDEXENT(iIndex), INDEXENT(iTargetIndex)); return 1; } // SetView, this sets the view of a player. This is done by // Creating a camera entity, which follows the player. //(vexd) static cell AMX_NATIVE_CALL set_view(AMX *amx, cell *params) { int iIndex = params[1]; int iCameraType = params[2]; if (iIndex > 32 || !is_ent_valid(iIndex)) { MF_RaiseAmxError(amx,AMX_ERR_NATIVE); return 0; } edict_t *pPlayer = INDEXENT(iIndex); edict_t *pNewCamera; switch(iCameraType) { case CAMERA_NONE: SET_VIEW(pPlayer, pPlayer); if(plinfo[ENTINDEX(pPlayer)].pViewEnt) { REMOVE_ENTITY(plinfo[ENTINDEX(pPlayer)].pViewEnt); } plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_NONE; plinfo[ENTINDEX(pPlayer)].pViewEnt = NULL; pPlayer->v.rendermode = plinfo[ENTINDEX(pPlayer)].iRenderMode; pPlayer->v.renderamt = plinfo[ENTINDEX(pPlayer)].fRenderAmt; plinfo[ENTINDEX(pPlayer)].iRenderMode = 0; plinfo[ENTINDEX(pPlayer)].fRenderAmt = 0; return 1; break; case CAMERA_3RDPERSON: if(plinfo[ENTINDEX(pPlayer)].iViewType != CAMERA_NONE) { plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_3RDPERSON; return 1; } plinfo[ENTINDEX(pPlayer)].iRenderMode = pPlayer->v.rendermode; plinfo[ENTINDEX(pPlayer)].fRenderAmt = pPlayer->v.renderamt; plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_3RDPERSON; pNewCamera = CREATE_NAMED_ENTITY(MAKE_STRING("info_target")); pNewCamera->v.classname = MAKE_STRING("VexdCam"); SET_MODEL(pNewCamera, "models/rpgrocket.mdl"); SET_SIZE(pNewCamera, Vector(0, 0, 0), Vector(0, 0, 0)); pNewCamera->v.movetype = MOVETYPE_NOCLIP; pNewCamera->v.solid = SOLID_NOT; pNewCamera->v.takedamage = DAMAGE_NO; pNewCamera->v.gravity = 0; pNewCamera->v.owner = pPlayer; pNewCamera->v.rendermode = kRenderTransColor; pNewCamera->v.renderamt = 0; pNewCamera->v.renderfx = kRenderFxNone; SET_VIEW(pPlayer, pNewCamera); plinfo[ENTINDEX(pPlayer)].pViewEnt = pNewCamera; break; case CAMERA_UPLEFT: if(plinfo[ENTINDEX(pPlayer)].iViewType != CAMERA_NONE) { plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_UPLEFT; return 1; } plinfo[ENTINDEX(pPlayer)].iRenderMode = pPlayer->v.rendermode; plinfo[ENTINDEX(pPlayer)].fRenderAmt = pPlayer->v.renderamt; plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_3RDPERSON; pNewCamera = CREATE_NAMED_ENTITY(MAKE_STRING("info_target")); pNewCamera->v.classname = MAKE_STRING("VexdCam"); SET_MODEL(pNewCamera, "models/rpgrocket.mdl"); SET_SIZE(pNewCamera, Vector(0, 0, 0), Vector(0, 0, 0)); pNewCamera->v.movetype = MOVETYPE_NOCLIP; pNewCamera->v.solid = SOLID_NOT; pNewCamera->v.takedamage = DAMAGE_NO; pNewCamera->v.gravity = 0; pNewCamera->v.owner = pPlayer; pNewCamera->v.rendermode = kRenderTransColor; pNewCamera->v.renderamt = 0; pNewCamera->v.renderfx = kRenderFxNone; SET_VIEW(pPlayer, pNewCamera); plinfo[ENTINDEX(pPlayer)].pViewEnt = pNewCamera; break; case CAMERA_TOPDOWN: if(plinfo[ENTINDEX(pPlayer)].iViewType != CAMERA_NONE) { plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_TOPDOWN; return 1; } plinfo[ENTINDEX(pPlayer)].iRenderMode = pPlayer->v.rendermode; plinfo[ENTINDEX(pPlayer)].fRenderAmt = pPlayer->v.renderamt; plinfo[ENTINDEX(pPlayer)].iViewType = CAMERA_TOPDOWN; pNewCamera = CREATE_NAMED_ENTITY(MAKE_STRING("info_target")); pNewCamera->v.classname = MAKE_STRING("VexdCam"); SET_MODEL(pNewCamera, "models/rpgrocket.mdl"); SET_SIZE(pNewCamera, Vector(0, 0, 0), Vector(0, 0, 0)); pNewCamera->v.movetype = MOVETYPE_NOCLIP; pNewCamera->v.solid = SOLID_NOT; pNewCamera->v.takedamage = DAMAGE_NO; pNewCamera->v.gravity = 0; pNewCamera->v.owner = pPlayer; pNewCamera->v.rendermode = kRenderTransColor; pNewCamera->v.renderamt = 0; pNewCamera->v.renderfx = kRenderFxNone; SET_VIEW(pPlayer, pNewCamera); plinfo[ENTINDEX(pPlayer)].pViewEnt = pNewCamera; break; default: break; } return 1; } // SetLights, this sets the lights for the map. //(vexd) static cell AMX_NATIVE_CALL set_lights(AMX *amx, cell *params) { int iLength; char *szLights = MF_GetAmxString(amx, params[1], 0, &iLength); if (FStrEq(szLights, "#OFF")) { glinfo.bLights = false; memset(glinfo.szLastLights, 0x0, 128); (g_engfuncs.pfnLightStyle)(0, (char *)glinfo.szRealLights); return 1; } glinfo.bLights = true; glinfo.bCheckLights = true; //Reset LastLights memset(glinfo.szLastLights, 0x0, 128); //Store the previous lighting. memcpy(glinfo.szLastLights, szLights, strlen(szLights)); (g_engfuncs.pfnLightStyle)(0, szLights); // These make it so that players/weaponmodels look like whatever the lighting is // at. otherwise it would color players under the skybox to these values. SERVER_COMMAND("sv_skycolor_r 0\n"); SERVER_COMMAND("sv_skycolor_g 0\n"); SERVER_COMMAND("sv_skycolor_b 0\n"); return 1; } //(mahnsawce) static cell AMX_NATIVE_CALL trace_hull(AMX *amx,cell *params) { int iResult=0; TraceResult tr; Vector vPos; cell *vCell; vCell = MF_GetAmxAddr(amx, params[1]); vPos.x = amx_ctof(vCell[0]); vPos.y = amx_ctof(vCell[1]); vPos.z = amx_ctof(vCell[2]); TRACE_HULL(vPos,vPos, params[4], params[2], params[3] > 0 ? INDEXENT(params[3]) : 0 , &tr); if (tr.fStartSolid) { iResult += 1; } if (tr.fAllSolid) { iResult += 2; } if (!tr.fInOpen) { iResult += 4; } return iResult; } //(mahnsawce) static cell AMX_NATIVE_CALL playback_event(AMX *amx, cell *params) { /* Params: * native playback_event(flags,invoker,eventindex,Float:delay,Float:origin[3],Float:angles[3],Float:fparam1,Float:fparam2,iparam1,iparam2,bparam1,bparam2) * 1 2 3 4 5 6 7 8 9 10 11 12 */ int flags; edict_t *pInvoker; unsigned short eventindex; REAL delay; vec3_t origin; vec3_t angles; REAL fparam1; REAL fparam2; int iparam1; int iparam2; int bparam1; int bparam2; flags = params[1]; pInvoker=INDEXENT(params[2]); eventindex=params[3]; delay=amx_ctof(params[4]); cell *cOrigin=MF_GetAmxAddr(amx, params[5]); cell *cAngles=MF_GetAmxAddr(amx, params[6]); origin.x=amx_ctof(cOrigin[0]); origin.y=amx_ctof(cOrigin[1]); origin.z=amx_ctof(cOrigin[2]); angles.x=amx_ctof(cAngles[0]); angles.y=amx_ctof(cAngles[1]); angles.z=amx_ctof(cAngles[2]); fparam1=amx_ctof(params[7]); fparam2=amx_ctof(params[8]); iparam1=params[9]; iparam2=params[10]; bparam1=params[11]; bparam2=params[12]; PLAYBACK_EVENT_FULL(flags, pInvoker,eventindex, delay, origin, angles, fparam1, fparam2, iparam1, iparam2, bparam1, bparam2); return 1; } //(mahnsawce) static cell AMX_NATIVE_CALL angle_vector(AMX *amx, cell *params) { Vector v_angles,v_forward,v_right,v_up,v_return; cell *vCell = MF_GetAmxAddr(amx, params[1]); v_angles.x = amx_ctof(vCell[0]); v_angles.y = amx_ctof(vCell[1]); v_angles.z = amx_ctof(vCell[2]); g_engfuncs.pfnAngleVectors(v_angles,v_forward,v_right,v_up); if (params[2] == ANGLEVECTORS_FORWARD) v_return = v_forward; if (params[2] == ANGLEVECTORS_RIGHT) v_return = v_right; if (params[2] == ANGLEVECTORS_UP) v_return = v_up; vCell = MF_GetAmxAddr(amx,params[3]); vCell[0] = amx_ftoc(v_return.x); vCell[1] = amx_ftoc(v_return.y); vCell[2] = amx_ftoc(v_return.z); return 1; } //(mahnsawce) static cell AMX_NATIVE_CALL get_usercmd(AMX *amx, cell *params) { if (!incmd) return 0; int type = params[1]; if (type > usercmd_int_start && type < usercmd_int_end) { // Requesting an integer value... switch(type) { case usercmd_lerp_msec: return g_cmd->lerp_msec; case usercmd_msec: return g_cmd->msec; case usercmd_lightlevel: return g_cmd->lightlevel; case usercmd_buttons: return g_cmd->buttons; case usercmd_weaponselect: return g_cmd->weaponselect; case usercmd_impact_index: return g_cmd->impact_index; default: return 0; } } else if (type > usercmd_float_start && type < usercmd_float_end) { // Requesting a single float value // The second parameter needs to be the float variable. cell *cRet = MF_GetAmxAddr(amx, params[2]); switch(type) { case usercmd_forwardmove: *cRet = amx_ftoc(g_cmd->forwardmove); return 1; case usercmd_sidemove: *cRet = amx_ftoc(g_cmd->sidemove); return 1; case usercmd_upmove: *cRet = amx_ftoc(g_cmd->upmove); return 1; default: return 0; } } else if (type > usercmd_vec_start && type < usercmd_vec_end) { // Requesting a Vector value. cell *cRet = MF_GetAmxAddr(amx,params[2]); switch (type) { case usercmd_viewangles: cRet[0] = amx_ftoc(g_cmd->viewangles.x); cRet[1] = amx_ftoc(g_cmd->viewangles.y); cRet[2] = amx_ftoc(g_cmd->viewangles.z); return 1; case usercmd_impact_position: cRet[0] = amx_ftoc(g_cmd->impact_position.x); cRet[1] = amx_ftoc(g_cmd->impact_position.y); cRet[2] = amx_ftoc(g_cmd->impact_position.z); return 1; default: return 0; } } return 1; } static cell AMX_NATIVE_CALL set_usercmd(AMX *amx, cell *params) { if (!incmd) return 0; int type = params[1]; if (type > usercmd_int_start && type < usercmd_int_end) { // Setting an integer value... cell *blah = MF_GetAmxAddr(amx,params[2]); int iValue = blah[0]; switch(type) { case usercmd_lerp_msec: g_cmd->lerp_msec = iValue; return 1; case usercmd_msec: g_cmd->msec = iValue; return 1; case usercmd_lightlevel: g_cmd->lightlevel = iValue; return 1; case usercmd_buttons: g_cmd->buttons = iValue; return 1; case usercmd_weaponselect: g_cmd->weaponselect = iValue; return 1; case usercmd_impact_index: g_cmd->impact_index = iValue; return 1; default: return 0; } } else if (type > usercmd_float_start && type < usercmd_float_end) { // Requesting a single float value // The second parameter needs to be the float variable. cell *blah = MF_GetAmxAddr(amx,params[2]); REAL fValue = amx_ctof(blah[0]); switch(type) { case usercmd_forwardmove: g_cmd->forwardmove = fValue; return 1; case usercmd_sidemove: g_cmd->sidemove = fValue; return 1; case usercmd_upmove: g_cmd->upmove = fValue; return 1; default: return 0; } } else if (type > usercmd_vec_start && type < usercmd_vec_end) { // Requesting a Vector value. Vector vValue; cell *blah = MF_GetAmxAddr(amx,params[2]); vValue.x = amx_ctof(blah[0]); vValue.y = amx_ctof(blah[1]); vValue.z = amx_ctof(blah[2]); switch (type) { case usercmd_viewangles: g_cmd->viewangles = vValue; return 1; case usercmd_impact_position: g_cmd->impact_position = vValue; return 1; default: return 0; } } return 1; } static cell AMX_NATIVE_CALL traceresult(AMX *amx, cell *params) { int type = params[1]; cell *cRet; /* TR_AllSolid, // (int) if true, plane is not valid TR_StartSolid, // (int) if true, the initial point was in a solid area TR_InOpen, // (int) TR_InWater, // (int) TR_Fraction, // (float) time completed, 1.0 = didn't hit anything TR_EndPos, // (vector) final position TR_PlaneDist, // (float) TR_PlaneNormal, // (vector) surface normal at impact TR_Hit, // (entity) entity the surface is on TR_Hitgroup // (int) 0 == generic, non zero is specific body part */ switch (type) { case TR_AllSolid: return g_tr.fAllSolid; case TR_StartSolid: return g_tr.fStartSolid; case TR_InOpen: return g_tr.fInOpen; case TR_InWater: return g_tr.fInWater; case TR_Hitgroup: return g_tr.iHitgroup; case TR_Hit: if (!FNullEnt(g_tr.pHit)) return ENTINDEX(g_tr.pHit); else return -1; case TR_Fraction: cRet = MF_GetAmxAddr(amx,params[2]); cRet[0] = amx_ftoc(g_tr.flFraction); return 1; case TR_EndPos: cRet = MF_GetAmxAddr(amx,params[2]); cRet[0] = amx_ftoc(g_tr.vecEndPos[0]); cRet[1] = amx_ftoc(g_tr.vecEndPos[1]); cRet[2] = amx_ftoc(g_tr.vecEndPos[2]); return 1; case TR_PlaneDist: cRet = MF_GetAmxAddr(amx,params[2]); cRet[0] = amx_ftoc(g_tr.flPlaneDist); return 1; case TR_PlaneNormal: cRet = MF_GetAmxAddr(amx,params[2]); cRet[0] = amx_ftoc(g_tr.vecPlaneNormal[0]); cRet[1] = amx_ftoc(g_tr.vecPlaneNormal[1]); cRet[2] = amx_ftoc(g_tr.vecPlaneNormal[2]); return 1; } return 0; } //(mahnsawce) static cell AMX_NATIVE_CALL take_damage(AMX *amx, cell *params) { int indexa = params[1]; int indexb = params[2]; int indexc = params[3]; if (!is_ent_valid(indexa) || !is_ent_valid(indexb) || !is_ent_valid(indexc)) { MF_RaiseAmxError(amx, AMX_ERR_NATIVE); return 0; } REAL fnDamage = amx_ctof(params[4]); int inType = params[5]; edict_t* pEntitya = INDEXENT(indexa); edict_t* pEntityb = INDEXENT(indexb); edict_t* pEntityc = INDEXENT(indexc); CBaseEntity *pCEntity = NULL; pCEntity = CBaseEntity::Instance(INDEXENT(indexa)); pCEntity->TakeDamage(VARS(pEntityb),VARS(pEntityc),fnDamage,inType); return 1; } //(mahnsawce) static cell AMX_NATIVE_CALL engfunc(AMX *amx, cell *params) { // Variables I will need throughout all the different calls. int type = params[1]; // LOG_CONSOLE(PLID,"Called: %i %i",type,*params/sizeof(cell)); int len; char *temp; char *temp2; cell *cRet; vec3_t Vec1; vec3_t Vec2; vec3_t Vec3; vec3_t Vec4; int iparam1; int iparam2; int iparam3; int iparam4; int iparam5; int iparam6; float fparam1; float fparam2; float fparam3; // float fTemp[3]; int index; edict_t *pRet=NULL; // Now start calling.. :/ switch (type) { // pfnPrecacheModel case EngFunc_PrecacheModel: // int ) (char* s); temp = MF_GetAmxString(amx,params[2],0,&len); if (temp[0]==0) return 0; return (*g_engfuncs.pfnPrecacheModel)((char*)STRING(ALLOC_STRING(temp))); // pfnPrecacheSound case EngFunc_PrecacheSound: // int ) (char* s); temp = MF_GetAmxString(amx,params[2],0,&len); if (temp[0]==0) return 0; return (*g_engfuncs.pfnPrecacheSound)((char*)STRING(ALLOC_STRING(temp))); // pfnSetModel case EngFunc_SetModel: // void ) (edict_t *e, const char *m); temp = MF_GetAmxString(amx,params[3],0,&len); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); (*g_engfuncs.pfnSetModel)(INDEXENT(index),(char*)STRING(ALLOC_STRING(temp))); return 1; // pfnModelIndex case EngFunc_ModelIndex: temp = MF_GetAmxString(amx,params[2],0,&len); return (*g_engfuncs.pfnModelIndex)(temp); // pfnModelFrames case EngFunc_ModelFrames: // int ) (int modelIndex); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; return (*g_engfuncs.pfnModelFrames)(index); // pfnSetSize case EngFunc_SetSize: // void ) (edict_t *e, const float *rgflMin, const float *rgflMax); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); Vec2[0]=amx_ctof(cRet[0]); Vec2[1]=amx_ctof(cRet[1]); Vec2[2]=amx_ctof(cRet[2]); (*g_engfuncs.pfnSetSize)(INDEXENT(index),Vec1,Vec2); return 1; // pfnChangeLevel (is this needed?) case EngFunc_ChangeLevel: // void ) (char* s1, char* s2); temp = MF_GetAmxString(amx,params[2],0,&len); temp2 = MF_GetAmxString(amx,params[3],1,&len); (*g_engfuncs.pfnChangeLevel)(temp,temp2); return 1; // pfnVecToYaw case EngFunc_VecToYaw: // float) (const float *rgflVector); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[3]); fparam1= (*g_engfuncs.pfnVecToYaw)(Vec1); cRet[0] = amx_ftoc(fparam1); return 1; // pfnVecToAngles case EngFunc_VecToAngles: // void ) (const float *rgflVectorIn, float *rgflVectorOut); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); (*g_engfuncs.pfnVecToAngles)(Vec1,Vec2); cRet = MF_GetAmxAddr(amx,params[3]); cRet[0]=amx_ftoc(Vec2[0]); cRet[1]=amx_ftoc(Vec2[1]); cRet[2]=amx_ftoc(Vec2[2]); return 1; // pfnMoveToOrigin case EngFunc_MoveToOrigin: // void ) (edict_t *ent, const float *pflGoal, float dist, int iMoveType); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; cRet = MF_GetAmxAddr(amx,params[3]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); fparam1=amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[5]); iparam1=cRet[0]; CHECK_ENTITY(index); (*g_engfuncs.pfnMoveToOrigin)(INDEXENT(index),Vec1,fparam1,iparam1); return 1; // pfnChangeYaw case EngFunc_ChangeYaw: // void ) (edict_t* ent); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); (*g_engfuncs.pfnChangeYaw)(INDEXENT(index)); return 1; // pfnChangePitch case EngFunc_ChangePitch: // void ) (edict_t* ent); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); (*g_engfuncs.pfnChangePitch)(INDEXENT(index)); return 1; // pfnFindEntityByString case EngFunc_FindEntityByString: // edict) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; temp = MF_GetAmxString(amx,params[3],0,&len); temp2 = MF_GetAmxString(amx,params[4],1,&len); pRet = (*g_engfuncs.pfnFindEntityByString)(index == -1 ? NULL : INDEXENT(index),temp,temp2); if (pRet) return ENTINDEX(pRet); return -1; // pfnGetEntityIllum case EngFunc_GetEntityIllum: // int ) (edict_t* pEnt); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); return (*g_engfuncs.pfnGetEntityIllum)(INDEXENT(index)); // pfnFindEntityInSphere case EngFunc_FindEntityInSphere: // edict) (edict_t *pEdictStartSearchAfter, const float *org, float rad); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; cRet = MF_GetAmxAddr(amx,params[3]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); fparam1 = amx_ctof(cRet[0]); pRet = (*g_engfuncs.pfnFindEntityInSphere)(index == -1 ? NULL : INDEXENT(index),Vec1,fparam1); if (pRet) return ENTINDEX(pRet); return -1; // pfnFindClientsInPVS case EngFunc_FindClientInPVS: // edict) (edict_t *pEdict); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); pRet=(*g_engfuncs.pfnFindClientInPVS)(INDEXENT(index)); return ENTINDEX(pRet); // pfnEntitiesInPVS case EngFunc_EntitiesInPVS: // edict) (edict_t *pplayer); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); pRet=(*g_engfuncs.pfnEntitiesInPVS)(INDEXENT(index)); return ENTINDEX(pRet); // pfnMakeVectors case EngFunc_MakeVectors: // void ) (const float *rgflVector); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); (*g_engfuncs.pfnMakeVectors)(Vec1); return 1; // pfnAngleVectors case EngFunc_AngleVectors: // void ) (const float *rgflVector, float *forward, float *right, float *up); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); (*g_engfuncs.pfnAngleVectors)(Vec1,Vec2,Vec3,Vec4); cRet = MF_GetAmxAddr(amx,params[3]); cRet[0] = amx_ftoc(Vec2[0]); cRet[1] = amx_ftoc(Vec2[1]); cRet[2] = amx_ftoc(Vec2[2]); cRet = MF_GetAmxAddr(amx,params[4]); cRet[0] = amx_ftoc(Vec3[0]); cRet[1] = amx_ftoc(Vec3[1]); cRet[2] = amx_ftoc(Vec3[2]); cRet = MF_GetAmxAddr(amx,params[5]); cRet[0] = amx_ftoc(Vec4[0]); cRet[1] = amx_ftoc(Vec4[1]); cRet[2] = amx_ftoc(Vec4[2]); return 1; // pfnCreateEntity case EngFunc_CreateEntity: // edict) (void); pRet = (*g_engfuncs.pfnCreateEntity)(); if (pRet) return ENTINDEX(pRet); return 0; // pfnRemoveEntity case EngFunc_RemoveEntity: // void ) (edict_t* e); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); if (index == 0) return 0; (*g_engfuncs.pfnRemoveEntity)(INDEXENT(index)); return 1; // pfnCreateNamedEntity case EngFunc_CreateNamedEntity: // edict) (int className); cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = cRet[0]; pRet = (*g_engfuncs.pfnCreateNamedEntity)(iparam1); if (pRet) return ENTINDEX(pRet); return 0; // pfnMakeStatic case EngFunc_MakeStatic: // void ) (edict_t *ent); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); (*g_engfuncs.pfnMakeStatic)(INDEXENT(index)); return 1; // pfnEntIsOnFloor case EngFunc_EntIsOnFloor: // int ) (edict_t *e); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); return (*g_engfuncs.pfnEntIsOnFloor)(INDEXENT(index)); // pfnDropToFloor case EngFunc_DropToFloor: // int ) (edict_t* e); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); return (*g_engfuncs.pfnDropToFloor)(INDEXENT(index)); // pfnWalkMove case EngFunc_WalkMove: // int ) (edict_t *ent, float yaw, float dist, int iMode); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); fparam1 = amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[4]); fparam2 = amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[5]); iparam1 = cRet[0]; return (*g_engfuncs.pfnWalkMove)(INDEXENT(index),fparam1,fparam2,iparam1); // pfnSetOrigin case EngFunc_SetOrigin: // void ) (edict_t *e, const float *rgflOrigin); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); (*g_engfuncs.pfnSetOrigin)(INDEXENT(index),Vec1); return 1; // pfnEmitSound case EngFunc_EmitSound: // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); iparam1=cRet[0]; temp = MF_GetAmxString(amx,params[4],0,&len); cRet = MF_GetAmxAddr(amx,params[5]); fparam1=amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[6]); fparam2=amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[7]); iparam2=cRet[0]; cRet = MF_GetAmxAddr(amx,params[8]); iparam3=cRet[0]; (*g_engfuncs.pfnEmitSound)(INDEXENT(index),iparam1,temp,fparam1,fparam2,iparam2,iparam3); return 1; // pfnEmitAmbientSound case EngFunc_EmitAmbientSound: // void ) (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); temp = MF_GetAmxString(amx,params[4],0,&len); cRet = MF_GetAmxAddr(amx,params[5]); fparam1=amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[6]); fparam2=amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[7]); iparam1=cRet[0]; cRet = MF_GetAmxAddr(amx,params[8]); iparam2=cRet[0]; (*g_engfuncs.pfnEmitAmbientSound)(INDEXENT(index),Vec1,temp,fparam1,fparam2,iparam1,iparam2); return 1; // pfnTraceLine case EngFunc_TraceLine: // void ) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[3]); Vec2[0]=amx_ctof(cRet[0]); Vec2[1]=amx_ctof(cRet[1]); Vec2[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); iparam1=cRet[0]; cRet = MF_GetAmxAddr(amx,params[5]); index=cRet[0]; (*g_engfuncs.pfnTraceLine)(Vec1,Vec2,iparam1,index != -1 ? INDEXENT(index) : NULL, &g_tr); return 1; // pfnTraceToss case EngFunc_TraceToss: // void ) (edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; cRet = MF_GetAmxAddr(amx,params[3]); iparam1 = cRet[0]; CHECK_ENTITY(index); (*g_engfuncs.pfnTraceToss)(INDEXENT(index),iparam1 == -1 ? NULL : INDEXENT(iparam1),&g_tr); return 1; // pfnTraceMonsterHull case EngFunc_TraceMonsterHull: // int ) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); Vec2[0]=amx_ctof(cRet[0]); Vec2[1]=amx_ctof(cRet[1]); Vec2[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[5]); iparam1=cRet[0]; cRet = MF_GetAmxAddr(amx,params[6]); iparam2=cRet[0]; (*g_engfuncs.pfnTraceMonsterHull)(INDEXENT(index),Vec1,Vec2,iparam1,iparam2 == 0 ? NULL : INDEXENT(iparam2),&g_tr); return 1; // pfnTraceHull case EngFunc_TraceHull: // void ) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[3]); Vec2[0]=amx_ctof(cRet[0]); Vec2[1]=amx_ctof(cRet[1]); Vec2[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[5]); iparam2 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[6]); iparam3 = cRet[0]; (*g_engfuncs.pfnTraceHull)(Vec1,Vec2,iparam1,iparam2,iparam3 == 0 ? 0 : INDEXENT(iparam3),&g_tr); return 1; // pfnTraceModel case EngFunc_TraceModel: // void ) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[3]); Vec2[0]=amx_ctof(cRet[0]); Vec2[1]=amx_ctof(cRet[1]); Vec2[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[5]); iparam2 = cRet[0]; (*g_engfuncs.pfnTraceModel)(Vec1,Vec2,iparam1,iparam2 == 0 ? NULL : INDEXENT(iparam2),&g_tr); return 1; // pfnTraceTexture case EngFunc_TraceTexture: // const char *) (edict_t *pTextureEntity, const float *v1, const float *v2 ); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); Vec2[0]=amx_ctof(cRet[0]); Vec2[1]=amx_ctof(cRet[1]); Vec2[2]=amx_ctof(cRet[2]); temp = (char*)(*g_engfuncs.pfnTraceTexture)(INDEXENT(index),Vec1,Vec2); cRet = MF_GetAmxAddr(amx,params[6]); MF_SetAmxString(amx, params[5], temp, cRet[0]); return 1; // pfnTraceSphere case EngFunc_TraceSphere: // void ) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[3]); Vec2[0]=amx_ctof(cRet[0]); Vec2[1]=amx_ctof(cRet[1]); Vec2[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[5]); fparam1 = amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[6]); index = cRet[0]; (*g_engfuncs.pfnTraceSphere)(Vec1,Vec2,iparam1,fparam1,index == 0 ? NULL : INDEXENT(index),&g_tr); return 1; // pfnGetAimVector case EngFunc_GetAimVector: // void ) (edict_t* ent, float speed, float *rgflReturn); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); fparam1 = amx_ctof(cRet[0]); (*g_engfuncs.pfnGetAimVector)(INDEXENT(index),fparam1,Vec1); cRet = MF_GetAmxAddr(amx,params[4]); cRet[0] = amx_ftoc(Vec1[0]); cRet[1] = amx_ftoc(Vec1[1]); cRet[2] = amx_ftoc(Vec1[2]); return 1; // pfnParticleEffect case EngFunc_ParticleEffect: // void ) (const float *org, const float *dir, float color, float count); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[3]); Vec2[0]=amx_ctof(cRet[0]); Vec2[1]=amx_ctof(cRet[1]); Vec2[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); fparam1=amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[5]); fparam2=amx_ctof(cRet[0]); (*g_engfuncs.pfnParticleEffect)(Vec1,Vec2,fparam1,fparam2); return 1; // pfnLightStyle case EngFunc_LightStyle: // void ) (int style, char* val); cRet = MF_GetAmxAddr(amx,params[2]); iparam1=cRet[0]; temp = MF_GetAmxString(amx,params[3],0,&len); (*g_engfuncs.pfnLightStyle)(iparam1,temp); return 1; // pfnDecalIndex case EngFunc_DecalIndex: // int ) (const char *name); temp = MF_GetAmxString(amx,params[2],0,&len); return (*g_engfuncs.pfnDecalIndex)(temp); // pfnPointContents case EngFunc_PointContents: // int ) (const float *rgflVector); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); return (*g_engfuncs.pfnPointContents)(Vec1); // pfnFreeEntPrivateData case EngFunc_FreeEntPrivateData: // void ) (edict_t *pEdict); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); (*g_engfuncs.pfnFreeEntPrivateData)(INDEXENT(index)); // pfnSzFromIndex case EngFunc_SzFromIndex: // const char * ) (int iString); cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = cRet[0]; temp = (char*)(*g_engfuncs.pfnSzFromIndex)(iparam1); cRet = MF_GetAmxAddr(amx,params[4]); MF_SetAmxString(amx, params[3], temp, cRet[0]); return 1; // pfnAllocString case EngFunc_AllocString: // int ) (const char *szValue); temp = MF_GetAmxString(amx,params[2],0,&len); return (*g_engfuncs.pfnAllocString)((const char *)temp); // pfnRegUserMsg case EngFunc_RegUserMsg: // int ) (const char *pszName, int iSize); temp = MF_GetAmxString(amx,params[2],0,&len); cRet = MF_GetAmxAddr(amx,params[3]); iparam1 = cRet[0]; return (*g_engfuncs.pfnRegUserMsg)(temp,iparam1); // pfnAnimationAutomove case EngFunc_AnimationAutomove: // void ) (const edict_t* pEdict, float flTime); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); fparam1 = amx_ctof(cRet[0]); (*g_engfuncs.pfnAnimationAutomove)(INDEXENT(index),fparam1); return 1; // pfnGetBonePosition case EngFunc_GetBonePosition: // void ) (const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); iparam1=cRet[0]; (*g_engfuncs.pfnGetBonePosition)(INDEXENT(index),iparam1,Vec1,Vec2); cRet = MF_GetAmxAddr(amx,params[4]); cRet[0]=amx_ftoc(Vec1[0]); cRet[1]=amx_ftoc(Vec1[1]); cRet[2]=amx_ftoc(Vec1[2]); cRet = MF_GetAmxAddr(amx,params[5]); cRet[0]=amx_ftoc(Vec2[0]); cRet[1]=amx_ftoc(Vec2[1]); cRet[2]=amx_ftoc(Vec2[2]); return 1; // pfnGetAttachment case EngFunc_GetAttachment: // void ) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); iparam1=cRet[0]; (*g_engfuncs.pfnGetAttachment)(INDEXENT(index),iparam1,Vec1,Vec2); cRet = MF_GetAmxAddr(amx,params[4]); cRet[0]=amx_ftoc(Vec1[0]); cRet[1]=amx_ftoc(Vec1[1]); cRet[2]=amx_ftoc(Vec1[2]); cRet = MF_GetAmxAddr(amx,params[5]); cRet[0]=amx_ftoc(Vec2[0]); cRet[1]=amx_ftoc(Vec2[1]); cRet[2]=amx_ftoc(Vec2[2]); return 1; // pfnSetView case EngFunc_SetView: // void ) (const edict_t *pClient, const edict_t *pViewent ); cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[3]); iparam2 = cRet[0]; CHECK_ENTITY(iparam1); CHECK_ENTITY(iparam2); (*g_engfuncs.pfnSetView)(INDEXENT(iparam1),INDEXENT(iparam2)); return 1; // pfnTime case EngFunc_Time: // float) ( void ); fparam1 = (*g_engfuncs.pfnTime)(); return amx_ftoc(fparam1); // pfnCrosshairAngle case EngFunc_CrosshairAngle: // void ) (const edict_t *pClient, float pitch, float yaw); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); fparam1 = amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[4]); fparam2 = amx_ctof(cRet[0]); (*g_engfuncs.pfnCrosshairAngle)(INDEXENT(index),fparam1,fparam2); return 1; // pfnFadeClientVolume case EngFunc_FadeClientVolume: // void ) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[4]); iparam2 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[5]); iparam3 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[6]); iparam4 = cRet[0]; (*g_engfuncs.pfnFadeClientVolume)(INDEXENT(index),iparam1,iparam2,iparam3,iparam4); return 1; // pfnSetClientMaxSpeed case EngFunc_SetClientMaxspeed: // void ) (const edict_t *pEdict, float fNewMaxspeed); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); fparam1 = amx_ctof(cRet[0]); (*g_engfuncs.pfnSetClientMaxspeed)(INDEXENT(index),fparam1); return 1; // pfnCreateFakeClient case EngFunc_CreateFakeClient: // edict) (const char *netname); // returns NULL if fake client can't be created temp = MF_GetAmxString(amx,params[2],0,&len); pRet = (*g_engfuncs.pfnCreateFakeClient)(STRING(ALLOC_STRING(temp))); if (pRet == 0) return 0; return ENTINDEX(pRet); // pfnRunPlayerMove case EngFunc_RunPlayerMove: // void ) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[4]); fparam1=amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[5]); fparam2=amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[6]); fparam3=amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[7]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[8]); iparam2 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[9]); iparam3 = cRet[0]; (*g_engfuncs.pfnRunPlayerMove)(INDEXENT(index),Vec1,fparam1,fparam2,fparam3,iparam1,iparam2,iparam3); return 1; // pfnNumberOfEntities case EngFunc_NumberOfEntities: // int ) (void); return (*g_engfuncs.pfnNumberOfEntities)(); // pfnStaticDecal case EngFunc_StaticDecal: // void ) ( const float *origin, int decalIndex, int entityIndex, int modelIndex ); cRet = MF_GetAmxAddr(amx,params[2]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[3]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[4]); iparam2 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[5]); iparam3 = cRet[0]; (*g_engfuncs.pfnStaticDecal)(Vec1,iparam1,iparam2,iparam3); return 1; // pfnPrecacheGeneric case EngFunc_PrecacheGeneric: // int ) (char* s); temp = MF_GetAmxString(amx,params[2],0,&len); return (*g_engfuncs.pfnPrecacheGeneric)((char*)STRING(ALLOC_STRING(temp))); // pfnBuildSoundMsg case EngFunc_BuildSoundMsg: // void ) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[3]); iparam1 = cRet[0]; temp = MF_GetAmxString(amx,params[4],0,&len); cRet = MF_GetAmxAddr(amx,params[5]); fparam1 = amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[6]); fparam2 = amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[7]); iparam2 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[8]); iparam3 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[9]); iparam4 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[10]); iparam5 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[11]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet=MF_GetAmxAddr(amx,params[12]); iparam6=cRet[0]; /* don't check, it might not be included CHECK_ENTITY(iparam5); */ (*g_engfuncs.pfnBuildSoundMsg)(INDEXENT(index),iparam1,temp,fparam1,fparam2,iparam2,iparam3,iparam4,iparam5,Vec1,iparam6 == 0 ? NULL : INDEXENT(iparam6)); return 1; // pfnGetPhysicsKeyValue case EngFunc_GetPhysicsKeyValue: // const char* ) ( const edict_t *pClient, const char *key ); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); temp = MF_GetAmxString(amx,params[3],0,&len); temp2 = (char*)(*g_engfuncs.pfnGetPhysicsKeyValue)(INDEXENT(index),(const char *)temp); cRet = MF_GetAmxAddr(amx,params[5]); MF_SetAmxString(amx,params[4],temp2,cRet[0]); return 1; // pfnSetPhysicsKeyValue case EngFunc_SetPhysicsKeyValue: // void ) ( const edict_t *pClient, const char *key, const char *value ); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); temp = MF_GetAmxString(amx,params[3],0,&len); temp2 = MF_GetAmxString(amx,params[4],0,&len); (*g_engfuncs.pfnSetPhysicsKeyValue)(INDEXENT(index),STRING(ALLOC_STRING(temp)),STRING(ALLOC_STRING(temp2))); return 1; // pfnGetPhysicsInfoString case EngFunc_GetPhysicsInfoString: // const char* ) ( const edict_t *pClient ); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); temp = (char*)(*g_engfuncs.pfnGetPhysicsInfoString)(INDEXENT(index)); cRet = MF_GetAmxAddr(amx,params[4]); MF_SetAmxString(amx,params[3],temp,cRet[0]); return 1; // pfnPrecacheEvent case EngFunc_PrecacheEvent: // unsigned short ) ( int type, const char*psz ); cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = cRet[0]; temp = MF_GetAmxString(amx,params[3],0,&len); return (*g_engfuncs.pfnPrecacheEvent)(iparam1,(char*)STRING(ALLOC_STRING(temp))); // pfnPlaybackEvent (grr) case EngFunc_PlaybackEvent: // void ) cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[3]); index = cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[4]); iparam2 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[5]); fparam1 = amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[6]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[7]); Vec2[0]=amx_ctof(cRet[0]); Vec2[1]=amx_ctof(cRet[1]); Vec2[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[8]); fparam2 = amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[9]); fparam3 = amx_ctof(cRet[0]); cRet = MF_GetAmxAddr(amx,params[10]); iparam3 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[11]); iparam4 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[12]); iparam5 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[13]); iparam6 = cRet[0]; (*g_engfuncs.pfnPlaybackEvent)(iparam1,INDEXENT(index),iparam2,fparam1,Vec1,Vec2,fparam2,fparam3,iparam3,iparam4,iparam5,iparam6); return 1; // pfnGetCurrentPlayer case EngFunc_GetCurrentPlayer: // int ) ( void ); return (*g_engfuncs.pfnGetCurrentPlayer)(); // pfnCanSkipPlayer case EngFunc_CanSkipPlayer: // int ) ( const edict_t *player ); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); return (*g_engfuncs.pfnCanSkipPlayer)(INDEXENT(index)); // pfnSetGroupMask case EngFunc_SetGroupMask: // void ) ( int mask, int op ); cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[3]); iparam2 = cRet[0]; (*g_engfuncs.pfnSetGroupMask)(iparam1,iparam2); return 1; // pfnGetClientListening case EngFunc_GetClientListening: // bool (int iReceiver, int iSender) cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[3]); iparam2 = cRet[0]; return (*g_engfuncs.pfnVoice_GetClientListening)(iparam1,iparam2); // pfnSetClientListening case EngFunc_SetClientListening: // bool (int iReceiver, int iSender, bool Listen) cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[3]); iparam2 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[4]); iparam3 = cRet[0]; return (*g_engfuncs.pfnVoice_SetClientListening)(iparam1,iparam2,iparam3); // pfnMessageBegin (AMX doesn't support MSG_ONE_UNRELIABLE, so I should add this incase anyone needs it.) case EngFunc_MessageBegin: // void (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[3]); iparam2 = cRet[0]; cRet = MF_GetAmxAddr(amx,params[4]); Vec1[0]=amx_ctof(cRet[0]); Vec1[1]=amx_ctof(cRet[1]); Vec1[2]=amx_ctof(cRet[2]); cRet = MF_GetAmxAddr(amx,params[5]); index = cRet[0]; (*g_engfuncs.pfnMessageBegin)(iparam1,iparam2,Vec1,index == 0 ? NULL : INDEXENT(index)); return 1; // pfnWriteCoord case EngFunc_WriteCoord: // void (float) cRet = MF_GetAmxAddr(amx,params[2]); fparam1 = amx_ctof(cRet[0]); (*g_engfuncs.pfnWriteCoord)(fparam1); return 1; // pfnWriteAngle case EngFunc_WriteAngle: // void (float) cRet = MF_GetAmxAddr(amx,params[2]); fparam1 = amx_ctof(cRet[0]); (*g_engfuncs.pfnWriteAngle)(fparam1); return 1; case EngFunc_InfoKeyValue: // char* ) (char *infobuffer, char *key); // Modify the syntax a bit. // index, key cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; cRet = MF_GetAmxAddr(amx,params[5]); iparam1 = cRet[0]; CHECK_ENTITY(index); temp2 = MF_GetAmxString(amx,params[3],0,&len); temp = (*g_engfuncs.pfnInfoKeyValue)((*g_engfuncs.pfnGetInfoKeyBuffer)(INDEXENT(index)),temp2); MF_SetAmxString(amx,params[4],temp,iparam1); return 1; case EngFunc_SetKeyValue: // void ) (char *infobuffer, char *key, char *value); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); temp = MF_GetAmxString(amx,params[3],0,&len); temp2 = MF_GetAmxString(amx,params[4],1,&len); (*g_engfuncs.pfnSetKeyValue)((*g_engfuncs.pfnGetInfoKeyBuffer)(INDEXENT(index)),temp,temp2); return 1; case EngFunc_SetClientKeyValue: // void ) (int clientIndex, char *infobuffer, char *key, char *value); cRet = MF_GetAmxAddr(amx,params[2]); index = cRet[0]; CHECK_ENTITY(index); temp = MF_GetAmxString(amx,params[3],0,&len); temp2 = MF_GetAmxString(amx,params[4],1,&len); (*g_engfuncs.pfnSetClientKeyValue)(index,(*g_engfuncs.pfnGetInfoKeyBuffer)(INDEXENT(index)),temp,temp2); return 1; default: LOG_CONSOLE(PLID,"[NS2AMX] Unknown engfunc type provided."); return 0; } } //by mahnsawce static cell AMX_NATIVE_CALL dllfunc(AMX *amx,cell *params) { int type; int index; int indexb; char *temp = ""; char *temp2 = ""; char *temp3 = ""; vec3_t Vec1; vec3_t Vec2; int iparam1; int len; cell *cRet; type = params[1]; switch(type) { // pfnGameInit case DLLFunc_GameInit: // void) ( void ); gpGamedllFuncs->dllapi_table->pfnGameInit(); return 1; // pfnSpawn case DLLFunc_Spawn: // int ) ( edict_t *pent ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); return gpGamedllFuncs->dllapi_table->pfnSpawn(INDEXENT(index)); // pfnThink case DLLFunc_Think: // void ) ( edict_t *pent ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnThink(INDEXENT(index)); return 1; // pfnUse case DLLFunc_Use: // void ) ( edict_t *pentUsed, edict_t *pentOther ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[2]); indexb=cRet[0]; CHECK_ENTITY(indexb); gpGamedllFuncs->dllapi_table->pfnUse(INDEXENT(index),INDEXENT(indexb)); return 1; // pfnTouch case DLLFunc_Touch: // void ) ( edict_t *pentTouched, edict_t *pentOther ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[2]); indexb=cRet[0]; CHECK_ENTITY(indexb); gpGamedllFuncs->dllapi_table->pfnTouch(INDEXENT(index),INDEXENT(indexb)); return 1; case DLLFunc_Blocked: // void ) ( edict_t *pentBlocked, edict_t *pentOther ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); cRet = MF_GetAmxAddr(amx,params[2]); indexb=cRet[0]; CHECK_ENTITY(indexb); gpGamedllFuncs->dllapi_table->pfnBlocked(INDEXENT(index),INDEXENT(indexb)); return 1; case DLLFunc_SetAbsBox: // void ) ( edict_t *pent ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnSetAbsBox(INDEXENT(index)); return 1; case DLLFunc_ClientConnect: // bool) ( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ); // index,szName,szAddress,szRetRejectReason,size cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); temp = MF_GetAmxString(amx,params[3],0,&len); temp2 = MF_GetAmxString(amx,params[4],1,&len); //temp3 = GET_AMXSTRING(amx,params[5],2,len); iparam1 = MDLL_ClientConnect(INDEXENT(index),STRING(ALLOC_STRING(temp)),STRING(ALLOC_STRING(temp2)),temp3); cRet = MF_GetAmxAddr(amx,params[6]); MF_SetAmxString(amx,params[5],temp3,cRet[0]); return 1; case DLLFunc_ClientDisconnect: // void ) ( edict_t *pEntity ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnClientDisconnect(INDEXENT(index)); return 1; case DLLFunc_ClientKill: // void ) ( edict_t *pEntity ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnClientKill(INDEXENT(index)); return 1; case DLLFunc_ClientPutInServer: // void ) ( edict_t *pEntity ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnClientPutInServer(INDEXENT(index)); return 1; case DLLFunc_ServerDeactivate: // void) ( void ); gpGamedllFuncs->dllapi_table->pfnServerDeactivate(); return 1; case DLLFunc_PlayerPreThink: // void ) ( edict_t *pEntity ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnPlayerPreThink(INDEXENT(index)); return 1; case DLLFunc_PlayerPostThink: // void ) ( edict_t *pEntity ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnPlayerPostThink(INDEXENT(index)); return 1; case DLLFunc_StartFrame: // void ) ( void ); gpGamedllFuncs->dllapi_table->pfnStartFrame(); return 1; case DLLFunc_ParmsNewLevel: // void ) ( void ); gpGamedllFuncs->dllapi_table->pfnParmsNewLevel(); case DLLFunc_ParmsChangeLevel: // void ) ( void ); gpGamedllFuncs->dllapi_table->pfnParmsChangeLevel(); // Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life case DLLFunc_GetGameDescription: // const char * )( void ); temp = (char*)gpGamedllFuncs->dllapi_table->pfnGetGameDescription(); cRet = MF_GetAmxAddr(amx,params[3]); MF_SetAmxString(amx,params[2],temp,cRet[0]); return 1; // Spectator funcs case DLLFunc_SpectatorConnect: // void) ( edict_t *pEntity ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnSpectatorConnect(INDEXENT(index)); return 1; case DLLFunc_SpectatorDisconnect: // void ) ( edict_t *pEntity ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnSpectatorDisconnect(INDEXENT(index)); return 1; case DLLFunc_SpectatorThink: // void ) ( edict_t *pEntity ); cRet = MF_GetAmxAddr(amx,params[2]); index=cRet[0]; CHECK_ENTITY(index); gpGamedllFuncs->dllapi_table->pfnSpectatorThink(INDEXENT(index)); return 1; // Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint. case DLLFunc_Sys_Error: // void ) ( const char *error_string ); temp = MF_GetAmxString(amx,params[2],0,&len); gpGamedllFuncs->dllapi_table->pfnSys_Error(STRING(ALLOC_STRING(temp))); return 1; case DLLFunc_PM_FindTextureType: // char )( char *name ); temp = MF_GetAmxString(amx,params[2],0,&len); return gpGamedllFuncs->dllapi_table->pfnPM_FindTextureType(temp); case DLLFunc_RegisterEncoders: // void ) ( void ); gpGamedllFuncs->dllapi_table->pfnRegisterEncoders; return 1; // Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise case DLLFunc_GetHullBounds: // int) ( int hullnumber, float *mins, float *maxs ); cRet = MF_GetAmxAddr(amx,params[2]); iparam1 = gpGamedllFuncs->dllapi_table->pfnGetHullBounds(cRet[0],Vec1,Vec2); cRet = MF_GetAmxAddr(amx,params[3]); cRet[0]=amx_ftoc(Vec1[0]); cRet[1]=amx_ftoc(Vec1[1]); cRet[2]=amx_ftoc(Vec1[2]); cRet = MF_GetAmxAddr(amx,params[4]); cRet[0]=amx_ftoc(Vec2[0]); cRet[1]=amx_ftoc(Vec2[1]); cRet[2]=amx_ftoc(Vec2[2]); return iparam1; // Create baselines for certain "unplaced" items. case DLLFunc_CreateInstancedBaselines: // void ) ( void ); gpGamedllFuncs->dllapi_table->pfnCreateInstancedBaselines(); return 1; case DLLFunc_pfnAllowLagCompensation: // int )( void ); return gpGamedllFuncs->dllapi_table->pfnAllowLagCompensation(); // I know this doesn't fit with dllfunc, but I dont want to create another native JUST for this. case MetaFunc_CallGameEntity: // bool (plid_t plid, const char *entStr,entvars_t *pev); temp = MF_GetAmxString(amx,params[2],0,&len); cRet = MF_GetAmxAddr(amx,params[3]); index = cRet[0]; CHECK_ENTITY(index); iparam1 = gpMetaUtilFuncs->pfnCallGameEntity(PLID,STRING(ALLOC_STRING(temp)),VARS(INDEXENT(index))); return iparam1; default: MF_Log("Unknown dllfunc entry."); MF_RaiseAmxError(amx, AMX_ERR_NATIVE); return 0; } } AMX_NATIVE_INFO engine_Natives[] = { {"halflife_time", halflife_time}, //These are mostly from original VexD {"VelocityByAim", VelocityByAim}, {"RadiusDamage", RadiusDamage}, {"PointContents", PointContents}, {"vector_to_angle", vector_to_angle}, {"angle_vector", angle_vector}, {"vector_length", vector_length}, {"vector_distance", vector_distance}, {"trace_normal", trace_normal}, {"trace_line", trace_line}, {"trace_hull", trace_hull}, {"traceresult", traceresult}, {"take_damage", take_damage}, {"set_speak", set_speak}, {"get_speak", get_speak}, {"precache_event", precache_event}, {"precache_generic", precache_generic}, {"playback_event", playback_event}, {"set_view", set_view}, {"attach_view", attach_view}, {"get_decal_index", get_decal_index}, {"get_info_keybuffer", get_info_keybuffer}, {"set_lights", set_lights}, {"drop_to_floor", drop_to_floor}, {"get_usercmd", get_usercmd}, {"set_usercmd", set_usercmd}, {"engfunc", engfunc}, {"dllfunc", dllfunc}, {"register_impulse", register_impulse}, {"register_think", register_think}, {"register_touch", register_touch}, {NULL, NULL}, /////////////////// };