/* * Copyright (c) 2003-2004 Lukasz Wlasinski * * This file is part of TS XMod. * * TS XMod is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * TS XMod is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with TS XMod; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "CPlayer.h" #include "tsfun.h" // ***************************************************** // class CPlayer // ***************************************************** void CPlayer::Disconnect() { ingame = false; } void CPlayer::PutInServer() { ingame = true; killingSpree = 0; items = 0; lastFrag = 0; lastKill = 0.0; is_specialist = 0; set_454 = -1.0; set_455 = -1.0; set_423 = -1; //debug frags = 0; } void CPlayer::Connect( const char* ippp ) { strcpy(ip,ippp); } void CPlayer::Init( int pi, edict_t* pe ) { pEdict = pe; index = pi; current = 0; ingame = true; } long CPlayer::GetOffsetInt(long off) { #ifdef __linux__ off += 5; #endif return *((int *)pEdict->pvPrivateData + off); } float CPlayer::GetOffsetFloat(long off) { #ifdef __linux__ off += 5; #endif return *((float *)pEdict->pvPrivateData + off); } void CPlayer::SetOffsetInt(long off, long set) { #ifdef __linux__ off += 5; #endif *((int *)pEdict->pvPrivateData + off) = set; } void CPlayer::SetOffsetFloat(long off, float set) { #ifdef __linux__ off += 5; #endif *((float *)pEdict->pvPrivateData + off) = set; }