#include "MemMisc.h" extern AMX_NATIVE_INFO read_natives[]; extern AMX_NATIVE_INFO write_natives[]; extern AMX_NATIVE_INFO misc_natives[]; void OnAmxxAttach() { // Get Base Addresses for dll and engine; exit if unavailable. if(GetBaseAddresses() == false) return MF_LogError(NULL,AMX_ERR_MEMACCESS,"Unable to get base address of game or mod .dll!"); // Add natives if base is found. MF_AddNatives(read_natives); MF_AddNatives(write_natives); MF_AddNatives(misc_natives); }