mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 22:35:37 +03:00
648 lines
17 KiB
Plaintext
Executable File
648 lines
17 KiB
Plaintext
Executable File
/* AMX Mod X
|
|
* Restrict Weapons Plugin
|
|
*
|
|
* by the AMX Mod X Development Team
|
|
* originally developed by OLO
|
|
*
|
|
* This file is part of AMX Mod X.
|
|
*
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation; either version 2 of the License, or (at
|
|
* your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* In addition, as a special exception, the author gives permission to
|
|
* link the code of this program with the Half-Life Game Engine ("HL
|
|
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
|
|
* L.L.C ("Valve"). You must obey the GNU General Public License in all
|
|
* respects for all of the code used other than the HL Engine and MODs
|
|
* from Valve. If you modify this file, you may extend this exception
|
|
* to your version of the file, but you are not obligated to do so. If
|
|
* you do not wish to do so, delete this exception statement from your
|
|
* version.
|
|
*/
|
|
|
|
// Uncomment if you want to have seperate settings for each map
|
|
//#define MAPSETTINGS
|
|
|
|
#include <amxmodx>
|
|
#include <amxmisc>
|
|
|
|
#if !defined NO_STEAM
|
|
#define MAXMENUPOS 34
|
|
#else
|
|
#define MAXMENUPOS 31
|
|
#endif
|
|
|
|
new g_Position[33]
|
|
new g_Modified
|
|
new g_blockPos[112]
|
|
new g_saveFile[64]
|
|
new g_Restricted[] = "* This item is restricted *"
|
|
new g_menusNames[7][] = {
|
|
"pistol",
|
|
"shotgun",
|
|
"sub",
|
|
"rifle",
|
|
"machine",
|
|
"equip",
|
|
"ammo"
|
|
}
|
|
new g_MenuTitle[7][] = {
|
|
"Handguns",
|
|
"Shotguns",
|
|
"Sub-Machine Guns",
|
|
"Assault & Sniper Rifles",
|
|
"Machine Guns",
|
|
"Equipment",
|
|
"Ammunition"
|
|
}
|
|
new g_menusSets[7][2] = {
|
|
#if !defined NO_STEAM
|
|
{0,6},{6,8},{8,13},{13,23},{23,24},{24,32},{32,34}
|
|
#else
|
|
{0,6},{6,8},{8,13},{13,21},{21,22},{22,29},{29,31}
|
|
#endif
|
|
}
|
|
#if !defined NO_STEAM
|
|
new g_AliasBlockNum
|
|
new g_AliasBlock[MAXMENUPOS]
|
|
#endif
|
|
|
|
// First position is a position of menu (0 for ammo, 1 for pistols, 6 for equipment etc.)
|
|
// Second is a key for TERRORIST (all is key are minus one, 1 is 0, 2 is 1 etc.)
|
|
// Third is a key for CT
|
|
// Position with -1 doesn't exist
|
|
new g_Keys[MAXMENUPOS][3] = {
|
|
#if !defined NO_STEAM
|
|
{1,1,1}, // H&K USP .45 Tactical
|
|
{1,0,0}, // Glock18 Select Fire
|
|
{1,3,3}, // Desert Eagle .50AE
|
|
{1,2,2}, // SIG P228
|
|
{1,4,-1}, // Dual Beretta 96G Elite
|
|
{1,-1,4}, // FN Five-Seven
|
|
{2,0,0}, // Benelli M3 Super90
|
|
{2,1,1}, // Benelli XM1014
|
|
{3,1,1}, // H&K MP5-Navy
|
|
{3,-1,0}, // Steyr Tactical Machine Pistol
|
|
{3,3,3}, // FN P90
|
|
{3,0,-1}, // Ingram MAC-10
|
|
{3,2,2}, // H&K UMP45
|
|
{4,1,-1}, // AK-47
|
|
{4,0,-1}, // Gali
|
|
{4,-1,0}, // Famas
|
|
{4,3,-1}, // Sig SG-552 Commando
|
|
{4,-1,2}, // Colt M4A1 Carbine
|
|
{4,-1,3}, // Steyr Aug
|
|
{4,2,1}, // Steyr Scout
|
|
{4,4,5}, // AI Arctic Warfare/Magnum
|
|
{4,5,-1}, // H&K G3/SG-1 Sniper Rifle
|
|
{4,-1,4}, // Sig SG-550 Sniper
|
|
{5,0,0}, // FN M249 Para
|
|
{6,0,0}, // Kevlar Vest
|
|
{6,1,1}, // Kevlar Vest & Helmet
|
|
{6,2,2}, // Flashbang
|
|
{6,3,3}, // HE Grenade
|
|
{6,4,4}, // Smoke Grenade
|
|
{6,-1,6}, // Defuse Kit
|
|
{6,5,5}, // NightVision Goggles
|
|
{6,-1,7}, // Tactical Shield
|
|
{0,5,5}, // Primary weapon ammo
|
|
{0,6,6} // Secondary weapon ammo
|
|
#else
|
|
{1,0,0}, // H&K USP .45 Tactical
|
|
{1,1,1}, // Glock18 Select Fire
|
|
{1,2,2}, // Desert Eagle .50AE
|
|
{1,3,3}, // SIG P228
|
|
{1,4,-1}, // Dual Beretta 96G Elite
|
|
{1,-1,5}, // FN Five-Seven
|
|
{2,0,0}, // Benelli M3 Super90
|
|
{2,1,1}, // Benelli XM1014
|
|
{3,0,0}, // H&K MP5-Navy
|
|
{3,-1,1}, // Steyr Tactical Machine Pistol
|
|
{3,2,2}, // FN P90
|
|
{3,3,-1}, // Ingram MAC-10
|
|
{3,4,4}, // H&K UMP45
|
|
{4,0,-1}, // AK-47
|
|
{4,1,-1}, // Sig SG-552 Commando
|
|
{4,-1,2}, // Colt M4A1 Carbine
|
|
{4,-1,3}, // Steyr Aug
|
|
{4,4,4}, // Steyr Scout
|
|
{4,5,5}, // AI Arctic Warfare/Magnum
|
|
{4,6,-1}, // H&K G3/SG-1 Sniper Rifle
|
|
{4,-1,7}, // Sig SG-550 Sniper
|
|
{5,0,0}, // FN M249 Para
|
|
{6,0,0}, // Kevlar Vest
|
|
{6,1,1}, // Kevlar Vest & Helmet
|
|
{6,2,2}, // Flashbang
|
|
{6,3,3}, // HE Grenade
|
|
{6,4,4}, // Smoke Grenade
|
|
{6,-1,5}, // Defuse Kit
|
|
{6,6,6}, // NightVision Goggles
|
|
{0,5,5}, // Primary weapon ammo
|
|
{0,6,6} // Secondary weapon ammo
|
|
#endif
|
|
}
|
|
|
|
new g_WeaponNames[MAXMENUPOS][] = {
|
|
"H&K USP .45 Tactical",
|
|
"Glock18 Select Fire",
|
|
"Desert Eagle .50AE",
|
|
"SIG P228",
|
|
"Dual Beretta 96G Elite",
|
|
"FN Five-Seven",
|
|
"Benelli M3 Super90",
|
|
"Benelli XM1014",
|
|
"H&K MP5-Navy",
|
|
"Steyr Tactical Machine Pistol",
|
|
"FN P90",
|
|
"Ingram MAC-10",
|
|
"H&K UMP45",
|
|
"AK-47",
|
|
#if !defined NO_STEAM
|
|
"Gali",
|
|
"Famas",
|
|
#endif
|
|
"Sig SG-552 Commando",
|
|
"Colt M4A1 Carbine",
|
|
"Steyr Aug",
|
|
"Steyr Scout",
|
|
"AI Arctic Warfare/Magnum",
|
|
"H&K G3/SG-1 Sniper Rifle",
|
|
"Sig SG-550 Sniper",
|
|
"FN M249 Para",
|
|
"Kevlar Vest",
|
|
"Kevlar Vest & Helmet",
|
|
"Flashbang",
|
|
"HE Grenade",
|
|
"Smoke Grenade",
|
|
"Defuse Kit",
|
|
"NightVision Goggles",
|
|
#if !defined NO_STEAM
|
|
"Tactical Shield",
|
|
#endif
|
|
"Primary weapon ammo",
|
|
"Secondary weapon ammo"
|
|
}
|
|
|
|
new g_MenuItem[MAXMENUPOS][] = {
|
|
"\yHandguns^n\w^n%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w^n",
|
|
|
|
"\yShotguns^n\w^n%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w^n",
|
|
|
|
"\ySub-Machine Guns^n\w^n%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w^n",
|
|
|
|
"\yAssault Rifles^n\w^n%d. %s\y\R%s^n\w",
|
|
#if !defined NO_STEAM
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
#endif
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w^n",
|
|
|
|
"\ySniper Rifles^n\w^n%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w^n",
|
|
|
|
"\yMachine Guns^n\w^n%d. %s\y\R%s^n\w^n",
|
|
|
|
"\yEquipment^n\w^n%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w",
|
|
#if !defined NO_STEAM
|
|
"%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w^n",
|
|
#else
|
|
"%d. %s\y\R%s^n\w^n",
|
|
#endif
|
|
|
|
"\yAmmunition^n\w^n%d. %s\y\R%s^n\w",
|
|
"%d. %s\y\R%s^n\w"
|
|
}
|
|
|
|
new g_Aliases[MAXMENUPOS][] = {
|
|
"usp",//Pistols
|
|
"glock",
|
|
"deagle",
|
|
"p228",
|
|
"elites",
|
|
"fn57",
|
|
|
|
"m3",//Shotguns
|
|
"xm1014",
|
|
|
|
"mp5",//SMG
|
|
"tmp",
|
|
"p90",
|
|
"mac10",
|
|
"ump45",
|
|
|
|
"ak47",//Rifles
|
|
#if !defined NO_STEAM
|
|
"galil",
|
|
"famas",
|
|
#endif
|
|
"sg552",
|
|
"m4a1",
|
|
"aug",
|
|
"scout",
|
|
"awp",
|
|
"g3sg1",
|
|
"sg550",
|
|
|
|
"m249", //Machine Gun
|
|
|
|
"vest",//Equipment
|
|
"vesthelm",
|
|
"flash",
|
|
"hegren",
|
|
"sgren",
|
|
"defuser",
|
|
"nvgs",
|
|
#if !defined NO_STEAM
|
|
"shield",
|
|
#endif
|
|
"primammo",//Ammo
|
|
"secammo"
|
|
}
|
|
|
|
#if !defined NO_STEAM
|
|
new g_Aliases2[MAXMENUPOS][] = {
|
|
"km45",//Pistols
|
|
"9x19mm",
|
|
"nighthawk",
|
|
"228compact",
|
|
"elites",
|
|
"fiveseven",
|
|
|
|
"12gauge",//Shotguns
|
|
"autoshotgun",
|
|
|
|
"smg",//SMG
|
|
"mp",
|
|
"c90",
|
|
"mac10",
|
|
"ump45",
|
|
|
|
"cv47",//Rifles
|
|
"defender",
|
|
"clarion",
|
|
"krieg552",
|
|
"m4a1",
|
|
"bullpup",
|
|
"scout",
|
|
"magnum",
|
|
"d3au1",
|
|
"krieg550",
|
|
|
|
"m249", //Machine Gun
|
|
|
|
"vest",//Equipment
|
|
"vesthelm",
|
|
"flash",
|
|
"hegren",
|
|
"sgren",
|
|
"defuser",
|
|
"nvgs",
|
|
"shield",
|
|
"primammo",//Ammo
|
|
"secammo"
|
|
}
|
|
#endif
|
|
|
|
public plugin_init(){
|
|
register_plugin("Restrict Weapons","0.16","AMXX Dev Team")
|
|
register_clcmd("buyammo1","ammoRest1")
|
|
register_clcmd("buyammo2","ammoRest2")
|
|
#if !defined NO_STEAM
|
|
register_clcmd("cl_setautobuy","blockcommand")
|
|
register_clcmd("cl_autobuy","blockcommand")
|
|
register_clcmd("cl_setrebuy","blockcommand")
|
|
register_clcmd("cl_rebuy","blockcommand")
|
|
#endif
|
|
register_clcmd("amx_restmenu","cmdMenu",ADMIN_CFG,"- displays weapons restriction menu")
|
|
register_menucmd(register_menuid("#Buy", 1 ),511,"menuBuy")
|
|
register_menucmd(register_menuid("\yRestrict Weapons"),1023,"actionMenu")
|
|
register_menucmd(register_menuid("BuyPistol", 1 ),511,"menuPistol")
|
|
register_menucmd(register_menuid("BuyShotgun", 1 ),511,"menuShotgun")
|
|
register_menucmd(register_menuid("BuySub", 1 ),511,"menuSub")
|
|
register_menucmd(register_menuid("BuyRifle", 1 ),511,"menuRifle")
|
|
register_menucmd(register_menuid("BuyMachine", 1 ),511,"menuMachine")
|
|
register_menucmd(register_menuid("BuyItem", 1 ),511,"menuItem")
|
|
register_menucmd(-28,511,"menuBuy" )
|
|
register_menucmd(-29,511,"menuPistol" )
|
|
register_menucmd(-30,511,"menuShotgun")
|
|
register_menucmd(-32,511,"menuSub")
|
|
register_menucmd(-31,511,"menuRifle")
|
|
register_menucmd(-33,511,"menuMachine")
|
|
register_menucmd(-34,511,"menuItem")
|
|
register_concmd("amx_restrict","cmdRest",ADMIN_CFG,"- displays help for weapons restriction")
|
|
|
|
new configsDir[64];
|
|
get_configsdir(configsDir, 63);
|
|
#if defined MAPSETTINGS
|
|
new mapname[32]
|
|
get_mapname(mapname,31)
|
|
format(g_saveFile,63,"%s/weaprest_%s.ini",configsDir,mapname)
|
|
#else
|
|
format(g_saveFile,63,"%s/weaprest.ini",configsDir)
|
|
#endif
|
|
loadSettings(g_saveFile)
|
|
}
|
|
|
|
setWeapon( a , action ){
|
|
new b, m = g_Keys[a][0] * 8
|
|
if (g_Keys[a][1] != -1) {
|
|
b = m + g_Keys[a][1]
|
|
if ( action == 2 )
|
|
g_blockPos[ b ] = 1 - g_blockPos[ b ]
|
|
else
|
|
g_blockPos[ b ] = action
|
|
}
|
|
if (g_Keys[a][2] != -1) {
|
|
b = m + g_Keys[a][2] + 56
|
|
if ( action == 2 )
|
|
g_blockPos[ b ] = 1 - g_blockPos[ b ]
|
|
else
|
|
g_blockPos[ b ] = action
|
|
}
|
|
#if !defined NO_STEAM
|
|
for(new i = 0; i < g_AliasBlockNum; ++i)
|
|
if ( g_AliasBlock[ i ] == a ){
|
|
if ( !action || action == 2 ) {
|
|
--g_AliasBlockNum
|
|
for(new j = i; j < g_AliasBlockNum; ++j )
|
|
g_AliasBlock[ j ] = g_AliasBlock[ j + 1 ]
|
|
}
|
|
return
|
|
}
|
|
if ( action && g_AliasBlockNum < MAXMENUPOS )
|
|
g_AliasBlock[ g_AliasBlockNum++ ] = a
|
|
#endif
|
|
}
|
|
|
|
findMenuId( name[] ){
|
|
for(new i = 0; i < 7 ; ++i)
|
|
if( equal( name , g_menusNames[i] ) )
|
|
return i
|
|
return -1
|
|
}
|
|
|
|
findAliasId( name[] ){
|
|
for(new i = 0; i < MAXMENUPOS ; ++i)
|
|
if( equal( name , g_Aliases[i] ) )
|
|
return i
|
|
return -1
|
|
}
|
|
|
|
switchCommand( id, action ){
|
|
new c = read_argc()
|
|
if ( c < 3 ){
|
|
setc( g_blockPos, 112, action )
|
|
console_print( id , "Equipment and weapons have been %srestricted" , action ? "" : "un" )
|
|
g_Modified = true
|
|
}
|
|
else {
|
|
new arg[32], a
|
|
new bool:found = false
|
|
for(new b = 2; b < c; ++b){
|
|
read_argv(b,arg,31)
|
|
if ( (a = findMenuId( arg )) != -1 ){
|
|
c = g_menusSets[a][1]
|
|
for(new i = g_menusSets[a][0]; i < c; ++i)
|
|
setWeapon( i , action )
|
|
console_print( id , "%s %s been %srestricted" , g_MenuTitle[a], (a<5) ? "have" : "has" , action ? "" : "un" )
|
|
g_Modified = found = true
|
|
}
|
|
else if ( (a = findAliasId( arg )) != -1 ){
|
|
g_Modified = found = true
|
|
setWeapon( a , action )
|
|
console_print( id , "%s has been %srestricted" , g_WeaponNames[a], action ? "" : "un" )
|
|
}
|
|
}
|
|
if ( !found )
|
|
console_print( id , "Couldn't find such equipment or weapon" )
|
|
}
|
|
}
|
|
|
|
positionBlocked( a ) {
|
|
new m = g_Keys[a][0] * 8
|
|
new d = ( g_Keys[a][1]==-1) ? 0 : g_blockPos[ m + g_Keys[a][1] ]
|
|
d += ( g_Keys[a][2]==-1) ? 0 : g_blockPos[ m + g_Keys[a][2] + 56 ]
|
|
return d
|
|
}
|
|
|
|
public cmdRest(id,level,cid){
|
|
if (!cmd_access(id,level,cid,1))
|
|
return PLUGIN_HANDLED
|
|
new cmd[8]
|
|
read_argv(1,cmd,7)
|
|
if ( equali( "on" , cmd ) )
|
|
switchCommand( id, 1 )
|
|
else if ( equali( "off" , cmd ) )
|
|
switchCommand( id, 0 )
|
|
else if ( equali( "list" , cmd ) ) {
|
|
new arg1[8]
|
|
new start = read_argv(2,arg1,7) ? str_to_num(arg1) : 1
|
|
if (--start < 0) start = 0
|
|
if (start >= MAXMENUPOS) start = MAXMENUPOS - 1
|
|
new end = start + 10
|
|
if (end > MAXMENUPOS) end = MAXMENUPOS
|
|
console_print(id, "^n----- Weapons Restriction: -----")
|
|
console_print(id, " %-32.31s %-10.9s %-9.8s","name","value","status")
|
|
if ( start != -1 ) {
|
|
for(new a = start; a < end; ++a){
|
|
console_print(id, "%3d: %-32.31s %-10.9s %-9.8s",a + 1,
|
|
g_WeaponNames[a], g_Aliases[a], positionBlocked(a) ? "ON" : "OFF")
|
|
}
|
|
}
|
|
console_print(id,"----- Entries %i - %i of %i -----",start+1,end,MAXMENUPOS)
|
|
if (end < MAXMENUPOS)
|
|
console_print(id,"----- Use 'amx_restrict list %i' for more -----",end+1)
|
|
else
|
|
console_print(id,"----- Use 'amx_restrict list 1' for begin -----")
|
|
}
|
|
else if ( equali( "save" , cmd ) ) {
|
|
if ( saveSettings( g_saveFile ) ){
|
|
console_print( id , "Configuration has been saved (file ^"%s^")" , g_saveFile )
|
|
g_Modified = false
|
|
}
|
|
else console_print( id , "Couldn't save configuration (file ^"%s^")" , g_saveFile )
|
|
}
|
|
else if ( equali( "load" , cmd ) ) {
|
|
setc( g_blockPos, 112, 0 ) // Clear current settings
|
|
new arg1[64]
|
|
if ( read_argv(2, arg1 , 63 ) )
|
|
{
|
|
new configsdir[32]
|
|
get_configsdir(configsdir,31)
|
|
format(arg1,63,"%s/%s",configsdir,arg1)
|
|
}
|
|
if ( loadSettings( arg1 ) ){
|
|
console_print( id , "Configuration has been loaded (file ^"%s^")" , arg1 )
|
|
g_Modified = true
|
|
}
|
|
else console_print( id , "Couldn't load configuration (file ^"%s^")" , arg1 )
|
|
}
|
|
else {
|
|
console_print(id,"Usage: amx_restrict <command> [value]")
|
|
console_print(id,"Commands:")
|
|
console_print(id,"^ton - set restriction on whole equipment")
|
|
console_print(id,"^toff - remove restriction from whole equipment")
|
|
console_print(id,"^ton <value> [...] - set specified restriction")
|
|
console_print(id,"^toff <value> [...] - remove specified restriction")
|
|
console_print(id,"^tlist - display list of available equipment and weapons")
|
|
console_print(id,"^tsave - save restriction")
|
|
console_print(id,"^tload [file] - load restriction [from a file]")
|
|
console_print(id,"Available values to restrict are:^nammo, equip, pistol, shotgun, sub, rifle, machine")
|
|
console_print(id,"Type 'amx_restrict list' for more specified values")
|
|
}
|
|
return PLUGIN_HANDLED
|
|
}
|
|
|
|
displayMenu(id,pos){
|
|
if (pos < 0) return
|
|
new menubody[512], start = pos * 7
|
|
if (start >= MAXMENUPOS) start = pos = g_Position[id] = 0
|
|
new len = format(menubody,511,"\yRestrict Weapons\R%d/5^n\w^n",pos+1)
|
|
new end = start + 7, keys = (1<<9)|(1<<7), k = 0
|
|
if (end > MAXMENUPOS) end = MAXMENUPOS
|
|
for(new a = start; a < end; ++a){
|
|
keys |= (1<<k)
|
|
len += format(menubody[len],511-len,g_MenuItem[a],++k,g_WeaponNames[a],
|
|
positionBlocked(a) ? "ON" : "OFF" )
|
|
}
|
|
len += format(menubody[len],511-len,"^n8. Save settings \y\R%s^n\w",g_Modified?"*":"")
|
|
if (end != MAXMENUPOS){
|
|
format(menubody[len],511-len,"^n9. More...^n0. %s", pos ? "Back" : "Exit")
|
|
keys |= (1<<8)
|
|
}
|
|
else format(menubody[len],511-len,"^n0. %s", pos ? "Back" : "Exit")
|
|
show_menu(id,keys,menubody)
|
|
}
|
|
|
|
public actionMenu(id,key){
|
|
switch(key){
|
|
case 7: {
|
|
if (saveSettings(g_saveFile)){
|
|
g_Modified = false
|
|
client_print(id,print_chat,"* Configuration saved successfully")
|
|
}
|
|
else client_print(id,print_chat,"* Configuration saving failed!!!")
|
|
displayMenu(id,g_Position[id])
|
|
}
|
|
case 8: displayMenu(id,++g_Position[id])
|
|
case 9: displayMenu(id,--g_Position[id])
|
|
default: {
|
|
setWeapon( g_Position[id] * 7 + key , 2 )
|
|
g_Modified = true
|
|
displayMenu(id,g_Position[id])
|
|
}
|
|
}
|
|
return PLUGIN_HANDLED
|
|
}
|
|
|
|
#if !defined NO_STEAM
|
|
public client_command( id ){
|
|
if ( g_AliasBlockNum ) {
|
|
new arg[13]
|
|
if ( read_argv( 0, arg , 12 ) > 11 ) /* Longest buy command has 11 chars so if command is longer then don't care */
|
|
return PLUGIN_CONTINUE
|
|
new a = 0
|
|
do {
|
|
if ( equal( g_Aliases[g_AliasBlock[ a ]] , arg ) ||
|
|
equal( g_Aliases2[g_AliasBlock[ a ]] , arg ) ) {
|
|
client_print(id,print_center,g_Restricted )
|
|
return PLUGIN_HANDLED
|
|
}
|
|
} while( ++a < g_AliasBlockNum )
|
|
}
|
|
return PLUGIN_CONTINUE
|
|
}
|
|
#endif
|
|
|
|
#if !defined NO_STEAM
|
|
public blockcommand(id) {
|
|
client_print(id,print_center, g_Restricted )
|
|
return PLUGIN_HANDLED
|
|
}
|
|
#endif
|
|
|
|
public cmdMenu(id,level,cid){
|
|
if (cmd_access(id,level,cid,1))
|
|
displayMenu(id, g_Position[id] = 0 )
|
|
return PLUGIN_HANDLED
|
|
}
|
|
|
|
checkRest(id,menu,key){
|
|
if ( g_blockPos[ (menu * 8 + key) + (get_user_team(id) - 1) * 56 ] ){
|
|
engclient_cmd(id,"menuselect","10")
|
|
//client_cmd(id,"slot10")
|
|
client_print(id,print_center, g_Restricted )
|
|
return PLUGIN_HANDLED
|
|
}
|
|
return PLUGIN_CONTINUE
|
|
}
|
|
|
|
public ammoRest1(id) return checkRest(id,0,5)
|
|
public ammoRest2(id) return checkRest(id,0,6)
|
|
public menuBuy(id,key) return checkRest(id,0,key)
|
|
public menuPistol(id,key) return checkRest(id,1,key)
|
|
public menuShotgun(id,key) return checkRest(id,2,key)
|
|
public menuSub(id,key) return checkRest(id,3,key)
|
|
public menuRifle(id,key) return checkRest(id,4,key)
|
|
public menuMachine(id,key) return checkRest(id,5,key)
|
|
public menuItem(id,key) return checkRest(id,6,key)
|
|
|
|
saveSettings(filename[]){
|
|
if (file_exists(filename))
|
|
delete_file(filename)
|
|
if (!write_file(filename,"; Generated by Restrict Weapons Plugin. Do not modify!^n; value name"))
|
|
return 0
|
|
new text[64]
|
|
for(new a = 0; a < MAXMENUPOS; ++a){
|
|
if ( positionBlocked( a ) ) {
|
|
format(text,63,"%-16.15s ; %s", g_Aliases[a] , g_WeaponNames[a])
|
|
write_file(filename,text)
|
|
}
|
|
}
|
|
return 1
|
|
}
|
|
|
|
loadSettings(filename[]){
|
|
if (!file_exists(filename)) return 0
|
|
new text[16]
|
|
new a, pos = 0
|
|
while (read_file(filename,pos++,text,15, a )){
|
|
if ( text[0] == ';' || !a ) continue // line is a comment
|
|
parse( text, text , 15 )
|
|
if ( (a = findAliasId( text )) != -1 )
|
|
setWeapon( a , 1 )
|
|
}
|
|
return 1
|
|
} |