mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 06:15:37 +03:00
383 lines
9.9 KiB
C++
Executable File
383 lines
9.9 KiB
C++
Executable File
#include "amxxmodule.h"
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#include "rank.h"
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funEventCall modMsgsEnd[MAX_REG_MSGS];
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funEventCall modMsgs[MAX_REG_MSGS];
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void (*function)(void*);
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void (*endfunction)(void*);
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CPlayer players[33];
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CPlayer* mPlayer;
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int mPlayerIndex;
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int mState;
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RankSystem g_rank;
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Grenades g_grenades;
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int iFGrenade;
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int iFDeath;
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int iFDamage;
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int iFBPlanted;
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int iFBDefused;
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int iFBPlanting;
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int iFBDefusing;
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int iFBExplode;
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int g_bombAnnounce;
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int g_Planter;
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int g_Defuser;
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bool rankBots;
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int gmsgCurWeapon;
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int gmsgDeathMsg;
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int gmsgDamage;
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int gmsgDamageEnd;
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int gmsgWeaponList;
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int gmsgResetHUD;
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int gmsgAmmoX;
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int gmsgScoreInfo;
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int gmsgAmmoPickup;
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int gmsgSendAudio;
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int gmsgTextMsg;
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int gmsgBarTime;
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int g_CurrentMsg;
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cvar_t init_csstats_maxsize ={"csstats_maxsize","3500", 0 , 3500.0 };
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cvar_t init_csstats_reset ={"csstats_reset","0"};
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cvar_t init_csstats_rank ={"csstats_rank","0"};
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cvar_t *csstats_maxsize;
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cvar_t *csstats_reset;
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cvar_t *csstats_rank;
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cvar_t* csstats_rankbots;
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cvar_t* csstats_pause;
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cvar_t init_csstats_rankbots ={"csstats_rankbots","1"};
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cvar_t init_csstats_pause = {"csstats_pause","0"};
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struct sUserMsg {
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const char* name;
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int* id;
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funEventCall func;
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bool endmsg;
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} g_user_msg[] = {
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{ "CurWeapon" , &gmsgCurWeapon , Client_CurWeapon, false },
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{ "Damage" , &gmsgDamage,Client_Damage, false },
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{ "Damage" , &gmsgDamageEnd, Client_Damage_End, true },
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{ "WeaponList" , &gmsgWeaponList, Client_WeaponList, false },
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{ "ResetHUD" , &gmsgResetHUD,Client_ResetHUD, true },
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{ "AmmoX" , &gmsgAmmoX, Client_AmmoX , false },
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{ "ScoreInfo" , &gmsgScoreInfo, Client_ScoreInfo, false },
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{ "AmmoPickup" , &gmsgAmmoPickup, Client_AmmoPickup , false },
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{ "SendAudio" , &gmsgSendAudio , Client_SendAudio , false },
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{ "TextMsg" , &gmsgTextMsg , Client_TextMsg , false },
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{ "BarTime" , &gmsgBarTime , Client_BarTime , false },
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{ 0 , 0,0,false }
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};
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int RegUserMsg_Post(const char *pszName, int iSize)
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{
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for (int i = 0; g_user_msg[ i ].name; ++i )
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{
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if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 )
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{
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int id = META_RESULT_ORIG_RET( int );
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*g_user_msg[ i ].id = id;
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if ( g_user_msg[ i ].endmsg )
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modMsgsEnd[ id ] = g_user_msg[ i ].func;
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else
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modMsgs[ id ] = g_user_msg[ i ].func;
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//break;
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}
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}
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RETURN_META_VALUE(MRES_IGNORED, 0);
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}
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const char* get_localinfo( const char* name , const char* def = 0 )
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{
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const char* b = LOCALINFO( (char*)name );
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if (((b==0)||(*b==0)) && def )
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SET_LOCALINFO((char*)name,(char*)(b = def) );
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return b;
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}
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void ClientKill(edict_t *pEntity){
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CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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if ( !pPlayer->IsAlive())
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RETURN_META(MRES_IGNORED);
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MF_ExecuteForward( iFDamage,pPlayer->index , pPlayer->index , 0, 0, 0, 0 );
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pPlayer->saveKill(pPlayer,0,0,0);
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MF_ExecuteForward( iFDeath,pPlayer->index, pPlayer->index, 0, 0, 0 );
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RETURN_META(MRES_IGNORED);
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}
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void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
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rankBots = (int)csstats_rankbots->value ? true:false;
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for( int i = 1; i <= gpGlobals->maxClients; ++i)
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GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
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RETURN_META(MRES_IGNORED);
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}
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void PlayerPreThink_Post( edict_t *pEntity ) {
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if ( !isModuleActive() )
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return;
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CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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if (pPlayer->clearStats && pPlayer->clearStats < gpGlobals->time ){
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if ( !ignoreBots(pEntity) ){
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pPlayer->clearStats = 0.0f;
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if (pPlayer->rank)
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pPlayer->rank->updatePosition( &pPlayer->life );
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pPlayer->restartStats(false);
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}
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}
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RETURN_META(MRES_IGNORED);
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}
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void ServerDeactivate() {
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int i;
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for( i = 1;i<=gpGlobals->maxClients; ++i){
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(i);
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if (pPlayer->rank) pPlayer->Disconnect();
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}
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if ( (g_rank.getRankNum() >= (int)csstats_maxsize->value) || ((int)csstats_reset->value == 1 ) ) {
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CVAR_SET_FLOAT("csstats_reset",0.0);
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g_rank.clear(); // clear before save to file
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}
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g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("csstats")) );
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// clear custom weapons info
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for ( i=MAX_WEAPONS;i<MAX_WEAPONS+MAX_CWEAPONS;i++)
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weaponData[i].used = false;
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RETURN_META(MRES_IGNORED);
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}
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BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ){
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GET_PLAYER_POINTER(pEntity)->Connect(pszAddress);
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RETURN_META_VALUE(MRES_IGNORED, TRUE);
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}
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void ClientDisconnect( edict_t *pEntity ) {
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CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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if (pPlayer->rank) pPlayer->Disconnect();
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RETURN_META(MRES_IGNORED);
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}
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void ClientPutInServer_Post( edict_t *pEntity ) {
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GET_PLAYER_POINTER(pEntity)->PutInServer();
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RETURN_META(MRES_IGNORED);
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}
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void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) {
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CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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const char* name = INFOKEY_VALUE(infobuffer,"name");
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const char* oldname = STRING(pEntity->v.netname);
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if ( pPlayer->rank ){
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if ( strcmp(oldname,name) != 0 ) {
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if ((int)csstats_rank->value == 0)
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pPlayer->rank = g_rank.findEntryInRank( name, name );
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else
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pPlayer->rank->setName( name );
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}
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}
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else if ( pPlayer->IsBot() ) {
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pPlayer->Connect( "127.0.0.1" );
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pPlayer->PutInServer();
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}
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RETURN_META(MRES_IGNORED);
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}
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void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {
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if (ed){
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mPlayerIndex = ENTINDEX(ed);
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mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex);
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} else {
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mPlayerIndex = 0;
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mPlayer = 0;
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}
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mState = 0;
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g_CurrentMsg = msg_type;
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if ( g_CurrentMsg < 0 || g_CurrentMsg >= MAX_REG_MSGS )
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g_CurrentMsg = 0;
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function=modMsgs[g_CurrentMsg];
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endfunction=modMsgsEnd[g_CurrentMsg];
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RETURN_META(MRES_IGNORED);
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}
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void MessageEnd_Post(void) {
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if (endfunction) (*endfunction)(NULL);
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RETURN_META(MRES_IGNORED);
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}
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void WriteByte_Post(int iValue) {
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteChar_Post(int iValue) {
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteShort_Post(int iValue) {
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteLong_Post(int iValue) {
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteAngle_Post(float flValue) {
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if (function) (*function)((void *)&flValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteCoord_Post(float flValue) {
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if (function) (*function)((void *)&flValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteString_Post(const char *sz) {
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if (function) (*function)((void *)sz);
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RETURN_META(MRES_IGNORED);
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}
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void WriteEntity_Post(int iValue) {
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void StartFrame_Post(){
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if (g_bombAnnounce){
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switch (g_bombAnnounce){
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case BOMB_PLANTING:
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MF_ExecuteForward( iFBPlanting,g_Planter );
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break;
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case BOMB_PLANTED:
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MF_ExecuteForward( iFBPlanted,g_Planter );
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break;
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case BOMB_EXPLODE:
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MF_ExecuteForward( iFBExplode,g_Planter,g_Defuser );
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break;
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case BOMB_DEFUSING:
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MF_ExecuteForward( iFBDefusing,g_Defuser );
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break;
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case BOMB_DEFUSED:
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MF_ExecuteForward( iFBDefused,g_Defuser );
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break;
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}
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g_bombAnnounce = 0;
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}
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RETURN_META(MRES_IGNORED);
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}
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void SetModel_Post(edict_t *e, const char *m){
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if ( !isModuleActive() )
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return;
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if ( e->v.owner && m[7]=='w' && m[8]=='_' ){
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int w_id = 0;
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CPlayer *pPlayer = GET_PLAYER_POINTER(e->v.owner);
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switch(m[9]){
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case 'h':
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w_id = CSW_HEGRENADE;
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g_grenades.put(e, 2.0, 4, pPlayer);
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pPlayer->saveShot(CSW_HEGRENADE);
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break;
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case 'f':
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if (m[10]=='l') w_id = CSW_FLASHBANG;
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break;
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case 's':
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if (m[10]=='m') w_id = CSW_SMOKEGRENADE;
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break;
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}
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if ( w_id )
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MF_ExecuteForward( iFGrenade, pPlayer->index, ENTINDEX(e) ,w_id );
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}
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RETURN_META(MRES_IGNORED);
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}
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void EmitSound_Post(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch) {
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if (sample[0]=='w'&&sample[1]=='e'&&sample[8]=='k'&&sample[9]=='n'&&sample[14]!='d'){
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CPlayer*pPlayer = GET_PLAYER_POINTER(entity);
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pPlayer->saveShot(pPlayer->current);
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}
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RETURN_META(MRES_IGNORED);
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}
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void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr) {
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if (ptr->pHit&&(ptr->pHit->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&&
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e&&(e->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&&ptr->iHitgroup)
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GET_PLAYER_POINTER(e)->aiming = ptr->iHitgroup;
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RETURN_META(MRES_IGNORED);
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}
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void OnMetaAttach() {
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CVAR_REGISTER (&init_csstats_maxsize);
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CVAR_REGISTER (&init_csstats_reset);
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CVAR_REGISTER (&init_csstats_rank);
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csstats_maxsize=CVAR_GET_POINTER(init_csstats_maxsize.name);
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csstats_reset=CVAR_GET_POINTER(init_csstats_reset.name);
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csstats_rank=CVAR_GET_POINTER(init_csstats_rank.name);
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CVAR_REGISTER (&init_csstats_rankbots);
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CVAR_REGISTER (&init_csstats_pause);
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csstats_rankbots = CVAR_GET_POINTER(init_csstats_rankbots.name);
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csstats_pause = CVAR_GET_POINTER(init_csstats_pause.name);
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}
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void OnAmxxAttach(){
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MF_AddNatives(stats_Natives);
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const char* path = get_localinfo("csstats_score");
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if ( path && *path )
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{
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char error[128];
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g_rank.loadCalc( MF_BuildPathname("%s",path) , error );
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}
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if ( !g_rank.begin() )
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{
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g_rank.loadRank( MF_BuildPathname("%s",
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get_localinfo("csstats") ) );
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}
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}
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void OnAmxxDetach() {
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g_grenades.clear();
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g_rank.clear();
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g_rank.unloadCalc();
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}
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void OnPluginsLoaded(){
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iFDeath = MF_RegisterForward("client_death",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
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iFDamage = MF_RegisterForward("client_damage",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
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iFBPlanted = MF_RegisterForward("bomb_planted",ET_IGNORE,FP_CELL,FP_DONE);
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iFBDefused = MF_RegisterForward("bomb_defused",ET_IGNORE,FP_CELL,FP_DONE);
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iFBPlanting = MF_RegisterForward("bomb_planting",ET_IGNORE,FP_CELL,FP_DONE);
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iFBDefusing = MF_RegisterForward("bomb_defusing",ET_IGNORE,FP_CELL,FP_DONE);
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iFBExplode = MF_RegisterForward("bomb_explode",ET_IGNORE,FP_CELL,FP_CELL,FP_DONE);
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iFGrenade = MF_RegisterForward("grenade_throw",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
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}
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