mirror of
https://github.com/alliedmodders/amxmodx.git
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173 lines
2.8 KiB
Plaintext
173 lines
2.8 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CBreakable"
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{
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"Offsets"
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{
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"m_Material" // Materials
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{
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"type" "integer"
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"windows" "336"
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"linux" "352"
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"mac" "352"
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}
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"m_Explosion" // Explosions
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{
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"type" "integer"
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"windows" "340"
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"linux" "356"
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"mac" "356"
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}
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"m_idShard" // int
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{
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"type" "integer"
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"windows" "344"
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"linux" "360"
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"mac" "360"
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}
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"m_angle" // float
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{
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"type" "float"
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"windows" "348"
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"linux" "364"
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"mac" "364"
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}
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"m_iszGibModel" // int
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{
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"type" "integer"
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"windows" "352"
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"linux" "368"
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"mac" "368"
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}
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"m_iszSpawnObject" // int
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{
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"type" "integer"
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"windows" "356"
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"linux" "372"
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"mac" "372"
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}
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"m_iRespawnTime" // int
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{
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"type" "integer"
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"windows" "360"
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"linux" "376"
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"mac" "376"
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}
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"m_iInitialHealth" // int
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{
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"type" "integer"
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"windows" "364"
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"linux" "380"
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"mac" "380"
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}
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"m_iInitialRenderAmt" // int
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{
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"type" "integer"
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"windows" "368"
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"linux" "384"
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"mac" "384"
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}
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"m_iInitialRenderMode" // int
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{
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"type" "integer"
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"windows" "372"
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"linux" "388"
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"mac" "388"
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}
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"sz_Group" // char[256]
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{
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"type" "string"
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"size" "256"
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"windows" "376"
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"linux" "392"
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"mac" "392"
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}
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"sz_TntTrigger" // char[256]
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{
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"type" "string"
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"size" "256"
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"windows" "632"
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"linux" "648"
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"mac" "648"
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}
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"m_tntdelay" // float
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{
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"type" "float"
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"windows" "888"
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"linux" "904"
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"mac" "904"
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}
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"m_iAreaIndex" // int
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{
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"type" "integer"
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"windows" "892"
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"linux" "908"
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"mac" "908"
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}
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"sz_HudIcon" // char[256]
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{
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"type" "string"
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"size" "256"
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"windows" "896"
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"linux" "912"
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"mac" "912"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBreakable
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*/
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