amxmodx/third_party/utf8rewind/utf8rewind.h
2017-10-14 14:25:21 +02:00

1877 lines
56 KiB
C

/*
Copyright (C) 2014-2016 Quinten Lansu
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or
sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _UTF8REWIND_H_
#define _UTF8REWIND_H_
/*!
\file
\brief Public interface for UTF-8 functions.
`utf8rewind` is a system library written in C designed to extend the default
string handling functions with support for UTF-8 encoded text.
*/
/*!
\defgroup public Public interface
The public interface for the library.
\defgroup version Version information
Macros used to identify the version of the library.
\defgroup global-config Global configuration
Defines used for determining the global configuration of the system and your
application.
\defgroup errors Error codes
Values returned by functions on error.
\defgroup locales Locales
Values used by functions that change behavior based on the input locale.
\defgroup normalization Normalization flags
Flags used as input for #utf8normalize and the result of #utf8isnormalized.
\defgroup category Category flags
Flags to be used with #utf8iscategory, to check whether code points in a
string are part of that category.
\defgroup types Types
Custom type definitions used throughout the library.
*/
#include <locale.h>
#include <stddef.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <wchar.h>
#if defined(LINUX) || defined(OSX)
#include <strings.h>
#include <unistd.h>
#include <sys/types.h>
#endif
/*!
\addtogroup version
\{
*/
/*!
\def UTF8_VERSION_MAKE
\brief Macro for creating a version number from a major, minor and bugfix
number.
*/
#define UTF8_VERSION_MAKE(_major, _minor, _bugfix) \
((_major) * 10000) + ((_minor) * 100) + (_bugfix)
/*!
\def UTF8_VERSION_MAJOR
\brief The major version number of this release.
*/
#define UTF8_VERSION_MAJOR 1
/*!
\def UTF8_VERSION_MINOR
\brief The minor version number of this release.
*/
#define UTF8_VERSION_MINOR 5
/*!
\def UTF8_VERSION_BUGFIX
\brief The bugfix version number of this release.
*/
#define UTF8_VERSION_BUGFIX 1
/*!
\def UTF8_VERSION
\brief The version number as an integer.
*/
#define UTF8_VERSION \
UTF8_VERSION_MAKE(UTF8_VERSION_MAJOR, UTF8_VERSION_MINOR, UTF8_VERSION_BUGFIX)
/*!
\def UTF8_VERSION_STRING
\brief The verion number as a string.
*/
#define UTF8_VERSION_STRING "1.5.1"
/*!
\def UTF8_VERSION_GUARD
\brief Check if feature is supported by the current release.
*/
#define UTF8_VERSION_GUARD(_major, _minor, _bugfix) \
(UTF8_VERSION >= UTF8_VERSION_MAKE(_major, _minor, _bugfix))
/*!
\}
*/
/*!
\addtogroup errors
\{
*/
/*!
\def UTF8_ERR_NONE
\brief No errors.
*/
#define UTF8_ERR_NONE (0)
/*!
\def UTF8_ERR_INVALID_DATA
\brief Input data is invalid.
*/
#define UTF8_ERR_INVALID_DATA (-1)
/*!
\def UTF8_ERR_INVALID_FLAG
\brief Input flag is invalid.
*/
#define UTF8_ERR_INVALID_FLAG (-2)
/*!
\def UTF8_ERR_NOT_ENOUGH_SPACE
\brief Not enough space in buffer to store result.
*/
#define UTF8_ERR_NOT_ENOUGH_SPACE (-3)
/*!
\def UTF8_ERR_OVERLAPPING_PARAMETERS
\brief Input and output buffers overlap in memory.
*/
#define UTF8_ERR_OVERLAPPING_PARAMETERS (-4)
/*!
\def UTF8_ERR_INVALID_LOCALE
\brief Invalid locale specified.
*/
#define UTF8_ERR_INVALID_LOCALE (-5)
/*!
\}
*/
/*!
\addtogroup locales
\{
*/
/*!
\def UTF8_LOCALE_DEFAULT
\brief Used for text unaffected by changes in locale.
*/
#define UTF8_LOCALE_DEFAULT 0
/*!
\def UTF8_LOCALE_LITHUANIAN
\brief Changes behavior of the case mapping implementation when processing
specific code points. For more information, see here:
ftp://ftp.unicode.org/Public/UNIDATA/SpecialCasing.txt
*/
#define UTF8_LOCALE_LITHUANIAN 1
/*!
\def UTF8_LOCALE_TURKISH_AND_AZERI_LATIN
\brief Changes behavior of the case mapping implementation when processing
specific code points. For more information, see here:
ftp://ftp.unicode.org/Public/UNIDATA/SpecialCasing.txt
*/
#define UTF8_LOCALE_TURKISH_AND_AZERI_LATIN 2
/*!
\def UTF8_LOCALE_MAXIMUM
\brief Terminal value for locales. Valid locales do not exceed this value.
*/
#define UTF8_LOCALE_MAXIMUM 3
/*!
\}
*/
/*!
\addtogroup normalization
\{
*/
/*!
\def UTF8_NORMALIZE_COMPOSE
\brief Normalize input to Normalization Form C (NFC).
*/
#define UTF8_NORMALIZE_COMPOSE 0x00000001
/*!
\def UTF8_NORMALIZE_DECOMPOSE
\brief Normalize input to Normalization Form D (NFD).
*/
#define UTF8_NORMALIZE_DECOMPOSE 0x00000002
/*!
\def UTF8_NORMALIZE_COMPATIBILITY
\brief Changes Normalization Form from NFC to NFKC or from NFD to NFKD.
*/
#define UTF8_NORMALIZE_COMPATIBILITY 0x00000004
/*!
\def UTF8_NORMALIZATION_RESULT_YES
\brief Text is stable and does not need to be normalized.
*/
#define UTF8_NORMALIZATION_RESULT_YES (0)
/*!
\def UTF8_NORMALIZATION_RESULT_MAYBE
\brief Text is unstable, but normalization may be skipped.
*/
#define UTF8_NORMALIZATION_RESULT_MAYBE (1)
/*!
\def UTF8_NORMALIZATION_RESULT_NO
\brief Text is unstable and must be normalized.
*/
#define UTF8_NORMALIZATION_RESULT_NO (2)
/*!
\}
*/
/*!
\addtogroup category
\{
*/
/*!
\def UTF8_CATEGORY_LETTER_UPPERCASE
\brief Uppercase letter code points, Lu in the Unicode database.
*/
#define UTF8_CATEGORY_LETTER_UPPERCASE 0x00000001
/*!
\def UTF8_CATEGORY_LETTER_LOWERCASE
\brief Lowercase letter code points, Ll in the Unicode database.
*/
#define UTF8_CATEGORY_LETTER_LOWERCASE 0x00000002
/*!
\def UTF8_CATEGORY_LETTER_TITLECASE
\brief Titlecase letter code points, Lt in the Unicode database.
*/
#define UTF8_CATEGORY_LETTER_TITLECASE 0x00000004
/*!
\def UTF8_CATEGORY_LETTER_MODIFIER
\brief Modifier letter code points, Lm in the Unicode database.
*/
#define UTF8_CATEGORY_LETTER_MODIFIER 0x00000008
/*!
\def UTF8_CATEGORY_LETTER_OTHER
\brief Other letter code points, Lo in the Unicode database.
*/
#define UTF8_CATEGORY_LETTER_OTHER 0x00000010
/*!
\def UTF8_CATEGORY_LETTER
\brief Combined flag for all letter categories.
*/
#define UTF8_CATEGORY_LETTER \
(UTF8_CATEGORY_LETTER_UPPERCASE | UTF8_CATEGORY_LETTER_LOWERCASE | \
UTF8_CATEGORY_LETTER_TITLECASE | UTF8_CATEGORY_LETTER_MODIFIER | \
UTF8_CATEGORY_LETTER_OTHER)
/*!
\def UTF8_CATEGORY_CASE_MAPPED
\brief Combined flag for all letter categories with case mapping.
*/
#define UTF8_CATEGORY_CASE_MAPPED \
(UTF8_CATEGORY_LETTER_UPPERCASE | UTF8_CATEGORY_LETTER_LOWERCASE | \
UTF8_CATEGORY_LETTER_TITLECASE)
/*!
\def UTF8_CATEGORY_MARK_NON_SPACING
\brief Non-spacing mark code points, Mn in the Unicode database.
*/
#define UTF8_CATEGORY_MARK_NON_SPACING 0x00000020
/*!
\def UTF8_CATEGORY_MARK_SPACING
\brief Spacing mark code points, Mc in the Unicode database.
*/
#define UTF8_CATEGORY_MARK_SPACING 0x00000040
/*!
\def UTF8_CATEGORY_MARK_ENCLOSING
\brief Enclosing mark code points, Me in the Unicode database.
*/
#define UTF8_CATEGORY_MARK_ENCLOSING 0x00000080
/*!
\def UTF8_CATEGORY_MARK
\brief Combined flag for all mark categories.
*/
#define UTF8_CATEGORY_MARK \
(UTF8_CATEGORY_MARK_NON_SPACING | UTF8_CATEGORY_MARK_SPACING | \
UTF8_CATEGORY_MARK_ENCLOSING)
/*!
\def UTF8_CATEGORY_NUMBER_DECIMAL
\brief Decimal number code points, Nd in the Unicode database.
*/
#define UTF8_CATEGORY_NUMBER_DECIMAL 0x00000100
/*!
\def UTF8_CATEGORY_NUMBER_LETTER
\brief Letter number code points, Nl in the Unicode database.
*/
#define UTF8_CATEGORY_NUMBER_LETTER 0x00000200
/*!
\def UTF8_CATEGORY_NUMBER_OTHER
\brief Other number code points, No in the Unicode database.
*/
#define UTF8_CATEGORY_NUMBER_OTHER 0x00000400
/*!
\def UTF8_CATEGORY_NUMBER
\brief Combined flag for all number categories.
*/
#define UTF8_CATEGORY_NUMBER \
(UTF8_CATEGORY_NUMBER_DECIMAL | UTF8_CATEGORY_NUMBER_LETTER | \
UTF8_CATEGORY_NUMBER_OTHER)
/*!
\def UTF8_CATEGORY_PUNCTUATION_CONNECTOR
\brief Connector punctuation category, Pc in the Unicode database.
*/
#define UTF8_CATEGORY_PUNCTUATION_CONNECTOR 0x00000800
/*!
\def UTF8_CATEGORY_PUNCTUATION_DASH
\brief Dash punctuation category, Pd in the Unicode database.
*/
#define UTF8_CATEGORY_PUNCTUATION_DASH 0x00001000
/*!
\def UTF8_CATEGORY_PUNCTUATION_OPEN
\brief Open punctuation category, Ps in the Unicode database.
*/
#define UTF8_CATEGORY_PUNCTUATION_OPEN 0x00002000
/*!
\def UTF8_CATEGORY_PUNCTUATION_CLOSE
\brief Close punctuation category, Pe in the Unicode database.
*/
#define UTF8_CATEGORY_PUNCTUATION_CLOSE 0x00004000
/*!
\def UTF8_CATEGORY_PUNCTUATION_INITIAL
\brief Initial punctuation category, Pi in the Unicode database.
*/
#define UTF8_CATEGORY_PUNCTUATION_INITIAL 0x00008000
/*!
\def UTF8_CATEGORY_PUNCTUATION_FINAL
\brief Final punctuation category, Pf in the Unicode database.
*/
#define UTF8_CATEGORY_PUNCTUATION_FINAL 0x00010000
/*!
\def UTF8_CATEGORY_PUNCTUATION_OTHER
\brief Other punctuation category, Po in the Unicode database.
*/
#define UTF8_CATEGORY_PUNCTUATION_OTHER 0x00020000
/*!
\def UTF8_CATEGORY_PUNCTUATION
\brief Combined flag for all punctuation categories.
*/
#define UTF8_CATEGORY_PUNCTUATION \
(UTF8_CATEGORY_PUNCTUATION_CONNECTOR | UTF8_CATEGORY_PUNCTUATION_DASH | \
UTF8_CATEGORY_PUNCTUATION_OPEN | UTF8_CATEGORY_PUNCTUATION_CLOSE | \
UTF8_CATEGORY_PUNCTUATION_INITIAL | UTF8_CATEGORY_PUNCTUATION_FINAL | \
UTF8_CATEGORY_PUNCTUATION_OTHER)
/*!
\def UTF8_CATEGORY_SYMBOL_MATH
\brief Math symbol category, Sm in the Unicode database.
*/
#define UTF8_CATEGORY_SYMBOL_MATH 0x00040000
/*!
\def UTF8_CATEGORY_SYMBOL_CURRENCY
\brief Currency symbol category, Sc in the Unicode database.
*/
#define UTF8_CATEGORY_SYMBOL_CURRENCY 0x00080000
/*!
\def UTF8_CATEGORY_SYMBOL_MODIFIER
\brief Modifier symbol category, Sk in the Unicode database.
*/
#define UTF8_CATEGORY_SYMBOL_MODIFIER 0x00100000
/*!
\def UTF8_CATEGORY_SYMBOL_OTHER
\brief Other symbol category, So in the Unicode database.
*/
#define UTF8_CATEGORY_SYMBOL_OTHER 0x00200000
/*!
\def UTF8_CATEGORY_SYMBOL
\brief Combined flag for all symbol categories.
*/
#define UTF8_CATEGORY_SYMBOL \
(UTF8_CATEGORY_SYMBOL_MATH | UTF8_CATEGORY_SYMBOL_CURRENCY | \
UTF8_CATEGORY_SYMBOL_MODIFIER | UTF8_CATEGORY_SYMBOL_OTHER)
/*!
\def UTF8_CATEGORY_SEPARATOR_SPACE
\brief Space separator category, Zs in the Unicode database.
*/
#define UTF8_CATEGORY_SEPARATOR_SPACE 0x00400000
/*!
\def UTF8_CATEGORY_SEPARATOR_LINE
\brief Line separator category, Zl in the Unicode database.
*/
#define UTF8_CATEGORY_SEPARATOR_LINE 0x00800000
/*!
\def UTF8_CATEGORY_SEPARATOR_PARAGRAPH
\brief Paragraph separator category, Zp in the Unicode database.
*/
#define UTF8_CATEGORY_SEPARATOR_PARAGRAPH 0x01000000
/*!
\def UTF8_CATEGORY_SEPARATOR
\brief Combined flag for all separator categories.
*/
#define UTF8_CATEGORY_SEPARATOR \
(UTF8_CATEGORY_SEPARATOR_SPACE | UTF8_CATEGORY_SEPARATOR_LINE | \
UTF8_CATEGORY_SEPARATOR_PARAGRAPH)
/*!
\def UTF8_CATEGORY_CONTROL
\brief Control category, Cc in the Unicode database.
*/
#define UTF8_CATEGORY_CONTROL 0x02000000
/*!
\def UTF8_CATEGORY_FORMAT
\brief Format category, Cf in the Unicode database.
*/
#define UTF8_CATEGORY_FORMAT 0x04000000
/*!
\def UTF8_CATEGORY_SURROGATE
\brief Surrogate category, Cs in the Unicode database.
*/
#define UTF8_CATEGORY_SURROGATE 0x08000000
/*!
\def UTF8_CATEGORY_PRIVATE_USE
\brief Private use category, Co in the Unicode database.
*/
#define UTF8_CATEGORY_PRIVATE_USE 0x10000000
/*!
\def UTF8_CATEGORY_UNASSIGNED
\brief Unassigned category, Cn in the Unicode database.
*/
#define UTF8_CATEGORY_UNASSIGNED 0x20000000
/*!
\def UTF8_CATEGORY_COMPATIBILITY
\brief Flag used for maintaining backwards compatibility with POSIX
functions, not found in the Unicode database.
*/
#define UTF8_CATEGORY_COMPATIBILITY 0x40000000
/*!
\def UTF8_CATEGORY_IGNORE_GRAPHEME_CLUSTER
\brief Flag used for checking only the general category of code points at
the start of a grapheme cluster.
*/
#define UTF8_CATEGORY_IGNORE_GRAPHEME_CLUSTER 0x80000000
/*!
\def UTF8_CATEGORY_ISCNTRL
\brief Flag used for maintaining backwards compatibility with POSIX
`iscntrl` function.
*/
#define UTF8_CATEGORY_ISCNTRL \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_CONTROL)
/*!
\def UTF8_CATEGORY_ISPRINT
\brief Flag used for maintaining backwards compatibility with POSIX
`isprint` function.
*/
#define UTF8_CATEGORY_ISPRINT \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_LETTER | UTF8_CATEGORY_NUMBER | \
UTF8_CATEGORY_PUNCTUATION | UTF8_CATEGORY_SYMBOL | \
UTF8_CATEGORY_SEPARATOR)
/*!
\def UTF8_CATEGORY_ISSPACE
\brief Flag used for maintaining backwards compatibility with POSIX
`isspace` function.
*/
#define UTF8_CATEGORY_ISSPACE \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_SEPARATOR_SPACE)
/*!
\def UTF8_CATEGORY_ISBLANK
\brief Flag used for maintaining backwards compatibility with POSIX
`isblank` function.
*/
#define UTF8_CATEGORY_ISBLANK \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_SEPARATOR_SPACE | UTF8_CATEGORY_PRIVATE_USE)
/*!
\def UTF8_CATEGORY_ISGRAPH
\brief Flag used for maintaining backwards compatibility with POSIX
`isgraph` function.
*/
#define UTF8_CATEGORY_ISGRAPH \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_LETTER | UTF8_CATEGORY_NUMBER | \
UTF8_CATEGORY_PUNCTUATION | UTF8_CATEGORY_SYMBOL)
/*!
\def UTF8_CATEGORY_ISPUNCT
\brief Flag used for maintaining backwards compatibility with POSIX
`ispunct` function.
*/
#define UTF8_CATEGORY_ISPUNCT \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_PUNCTUATION | UTF8_CATEGORY_SYMBOL)
/*!
\def UTF8_CATEGORY_ISALNUM
\brief Flag used for maintaining backwards compatibility with POSIX
`isalnum` function.
*/
#define UTF8_CATEGORY_ISALNUM \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_LETTER | UTF8_CATEGORY_NUMBER)
/*!
\def UTF8_CATEGORY_ISALPHA
\brief Flag used for maintaining backwards compatibility with POSIX
`isalpha` function.
*/
#define UTF8_CATEGORY_ISALPHA \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_LETTER)
/*!
\def UTF8_CATEGORY_ISUPPER
\brief Flag used for maintaining backwards compatibility with POSIX
`isupper` function.
*/
#define UTF8_CATEGORY_ISUPPER \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_LETTER_UPPERCASE)
/*!
\def UTF8_CATEGORY_ISLOWER
\brief Flag used for maintaining backwards compatibility with POSIX
`islower` function.
*/
#define UTF8_CATEGORY_ISLOWER \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_LETTER_LOWERCASE)
/*!
\def UTF8_CATEGORY_ISDIGIT
\brief Flag used for maintaining backwards compatibility with POSIX
`isdigit` function.
*/
#define UTF8_CATEGORY_ISDIGIT \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_NUMBER)
/*!
\def UTF8_CATEGORY_ISXDIGIT
\brief Flag used for maintaining backwards compatibility with POSIX
`isxdigit` function.
*/
#define UTF8_CATEGORY_ISXDIGIT \
(UTF8_CATEGORY_COMPATIBILITY | \
UTF8_CATEGORY_NUMBER | UTF8_CATEGORY_PRIVATE_USE)
/*!
\}
*/
/*!
\addtogroup global-config
\{
*/
/*!
\def UTF8_WCHAR_SIZE
\brief Specifies the size of the `wchar_t` type. On Windows this is two
bytes, on POSIX systems it is four. If not specified on the command line,
the compiler tries to automatically determine the size of the `wchar_t` type
based on the environment.
*/
#ifndef UTF8_WCHAR_SIZE
#if (__SIZEOF_WCHAR_T__ == 4) || (WCHAR_MAX > UINT16_MAX) || (__WCHAR_MAX__ > UINT16_MAX)
#define UTF8_WCHAR_SIZE (4)
#else
#define UTF8_WCHAR_SIZE (2)
#endif
#endif
#if (UTF8_WCHAR_SIZE == 4)
/*!
\def UTF8_WCHAR_UTF32
\brief The `wchar_t` type is treated as UTF-32 (four byte fixed
encoding).
*/
#define UTF8_WCHAR_UTF32 (1)
#elif (UTF8_WCHAR_SIZE == 2)
/*!
\def UTF8_WCHAR_UTF16
\brief The `wchar_t` type is treated as UTF-16 (two byte variable
length encoding).
*/
#define UTF8_WCHAR_UTF16 (1)
#else
#error Invalid size for wchar_t type.
#endif
/*!
\def UTF8_API
\brief Calling convention for public functions.
*/
#ifndef UTF8_API
#ifdef __cplusplus
#define UTF8_API extern "C"
#else
#define UTF8_API
#endif
#endif
/*!
\}
*/
/*!
\addtogroup types
\{
*/
/*!
\var utf16_t
\brief UTF-16 encoded code point.
*/
typedef uint16_t utf16_t;
/*!
\var unicode_t
\brief UTF-32 encoded code point.
*/
typedef uint32_t unicode_t;
/*!
\}
*/
/*!
\addtogroup public
\{
*/
/*!
\brief Get the length in code points of a UTF-8 encoded string.
Example:
\code{.c}
uint8_t CheckPassword(const char* password)
{
size_t length = utf8len(password);
return (length == utf8len("hunter2"));
}
\endcode
\param[in] text UTF-8 encoded string.
\return Length in code points.
*/
UTF8_API size_t utf8len(const char* text);
/*!
\brief Convert a UTF-16 encoded string to a UTF-8 encoded string.
\note This function should only be called directly if you are positive that
you are working with UTF-16 encoded text. If you're working with wide
strings, take a look at #widetoutf8 instead.
Example:
\code{.c}
uint8_t Player_SetNameUtf16(const utf16_t* name, size_t nameSize)
{
char buffer[256];
size_t buffer_size = 255;
size_t converted_size;
int32_t errors;
if ((converted_size = utf16toutf8(name, nameSize, buffer, buffer_size, &errors)) == 0 ||
errors != UTF8_ERR_NONE)
{
return 0;
}
buffer[converted_size] = 0;
return Player_SetName(converted_name);
}
\endcode
\param[in] input UTF-16 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf32toutf8
\sa widetoutf8
*/
UTF8_API size_t utf16toutf8(const utf16_t* input, size_t inputSize, char* target, size_t targetSize, int32_t* errors);
/*!
\brief Convert a UTF-32 encoded string to a UTF-8 encoded string.
\note This function should only be called directly if you are positive that
you are working with UTF-32 encoded text. If you're working with wide
strings, take a look at #widetoutf8 instead.
Example:
\code{.c}
uint8_t Database_ExecuteQuery_Unicode(const unicode_t* query, size_t querySize)
{
char* converted = NULL;
size_t converted_size;
uint8_t result = 0;
int32_t errors;
if ((converted_size = utf32toutf8(query, querySize, NULL, 0, &errors)) == 0 ||
errors != UTF8_ERR_NONE)
{
goto cleanup;
}
converted = (char*)malloc(converted_size + 1);
utf32toutf8(query, querySize, converted, converted_size, NULL);
converted[converted_size] = 0;
result = Database_ExecuteQuery(converted);
cleanup:
if (converted != NULL)
{
free(converted);
converted = 0;
}
return result;
}
\endcode
\param[in] input UTF-32 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf16toutf8
\sa widetoutf8
*/
UTF8_API size_t utf32toutf8(const unicode_t* input, size_t inputSize, char* target, size_t targetSize, int32_t* errors);
/*!
\brief Convert a wide string to a UTF-8 encoded string.
Depending on the platform, wide strings are either UTF-16 or UTF-32 encoded.
This function takes a wide string as input and automatically calls the
correct conversion function.
This allows for a cross-platform treatment of wide text and is preferable to
using the UTF-16 or UTF-32 versions directly.
Example:
\code{.c}
texture_t Texture_Load_Wide(const wchar_t* input)
{
char* converted = NULL;
size_t converted_size;
size_t input_size = wcslen(input) * sizeof(wchar_t);
texture_t result = NULL;
int32_t errors;
if ((converted_size = widetoutf8(input, input_size, NULL, 0, &errors)) == 0 ||
errors != UTF8_ERR_NONE)
{
goto cleanup;
}
converted = (char*)malloc(converted_size + 1);
widetoutf8(input, input_size, converted, converted_size, NULL);
converted[converted_size / sizeof(wchar_t)] = 0;
result = Texture_Load(converted);
cleanup:
if (converted != NULL)
{
free(converted);
converted = NULL;
}
return result;
}
\endcode
\param[in] input Wide-encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf8towide
\sa utf16toutf8
\sa utf32toutf8
*/
UTF8_API size_t widetoutf8(const wchar_t* input, size_t inputSize, char* target, size_t targetSize, int32_t* errors);
/*!
\brief Convert a UTF-8 encoded string to a UTF-16 encoded string.
\note This function should only be called directly if you are positive that
you *must* convert to UTF-16, independent of platform. If you're working
with wide strings, take a look at #utf8towide instead.
Erroneous byte sequences such as missing or illegal bytes or overlong
encoding of code points (e.g. using five bytes to encode a sequence that
can be represented by two bytes) are converted to the replacement
character U+FFFD.
Code points outside the Basic Multilingual Plane (BMP) will be converted to
surrogate pairs, which use four bytes instead of two.
Example:
\code{.c}
void Font_DrawText(int x, int y, const char* text)
{
utf16_t buffer[256];
size_t buffer_size = 255 * sizeof(utf16_t);
int32_t errors;
size_t converted_size = utf8toutf16(text, strlen(text), buffer, buffer_size, &errors);
if (converted_size > 0 &&
errors == UTF8_ERR_NONE)
{
Legacy_DrawText(g_FontCurrent, x, y, (unsigned short*)buffer, converted_size / sizeof(utf16_t));
}
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf8towide
\sa utf8toutf32
*/
UTF8_API size_t utf8toutf16(const char* input, size_t inputSize, utf16_t* target, size_t targetSize, int32_t* errors);
/*!
\brief Convert a UTF-8 encoded string to a UTF-32 encoded string.
\note This function should only be called directly if you are positive that
you *must* convert to UTF-32, independent of platform. If you're working
with wide strings, take a look at #utf8towide instead.
Erroneous byte sequences such as missing or illegal bytes or overlong
encoding of code points (e.g. using five bytes to encode a sequence that
can be represented by two bytes) are converted to the replacement
character U+FFFD.
Example:
\code{.c}
void TextField_AddCharacter(const char* encoded)
{
unicode_t code_point = 0;
int32_t errors;
utf8toutf32(encoded, strlen(encoded), &code_point, sizeof(unicode_t), &errors);
if (errors == UTF8_ERR_NONE)
{
TextField_AddCodePoint(code_point);
}
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf8towide
\sa utf8toutf16
*/
UTF8_API size_t utf8toutf32(const char* input, size_t inputSize, unicode_t* target, size_t targetSize, int32_t* errors);
/*!
\brief Convert a UTF-8 encoded string to a wide string.
Depending on the platform, wide strings are either UTF-16 or UTF-32 encoded.
This function takes a UTF-8 encoded string as input and automatically calls
the correct conversion function.
This allows for a cross-platform treatment of wide text and is preferable to
using the UTF-16 or UTF-32 versions directly.
Erroneous byte sequences such as missing or illegal bytes or overlong
encoding of code points (e.g. using five bytes to encode a sequence that
can be represented by two bytes) are converted to the replacement
character U+FFFD.
\note Code points outside the Basic Multilingual Plane (BMP) are converted
to surrogate pairs when using UTF-16. This means that strings containing
characters outside the BMP converted on a platform with UTF-32 wide strings
are *not* compatible with platforms with UTF-16 wide strings.
\par Hence, it is preferable to store all data as UTF-8 and only convert to
wide strings when required by a third-party interface.
Example:
\code{.c}
void Window_SetTitle(void* windowHandle, const char* text)
{
size_t input_size = strlen(text);
wchar_t* converted = NULL;
size_t converted_size;
int32_t errors;
converted_size = utf8towide(text, input_size, NULL, 0, &errors);
if (converted_size == 0 ||
errors != UTF8_ERR_NONE)
{
goto cleanup;
}
converted = (wchar_t*)malloc(converted_size + sizeof(wchar_t));
utf8towide(text, input_size, converted, converted_size, NULL);
converted[converted_size / sizeof(wchar_t)] = 0;
SetWindowTextW((HWND)windowHandle, converted);
cleanup:
if (converted != NULL)
{
free(converted);
converted = NULL;
}
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa widetoutf8
\sa utf8toutf16
\sa utf8toutf32
*/
UTF8_API size_t utf8towide(const char* input, size_t inputSize, wchar_t* target, size_t targetSize, int32_t* errors);
/*!
\brief Seek into a UTF-8 encoded string.
Working with UTF-8 encoded strings can be tricky due to the nature of the
variable-length encoding. Because one character no longer equals one byte,
it can be difficult to skip around in a UTF-8 encoded string without
decoding the code points.
This function provides an interface similar to `fseek` in order to enable
skipping to another part of the string.
\note `textStart` must come before `text` in memory when seeking from the
current or end position.
Example:
\code{.c}
const char* text = "Press \xE0\x80\x13 to continue.";
const char fixed[1024];
const char* commandStart;
const char* commandEnd;
memset(fixed, 0, sizeof(fixed));
commandStart = strstr(text, "\xE0\x80\x13");
if (commandStart == 0)
{
return 0;
}
strncpy(fixed, text, commandStart - text);
strcat(fixed, "ENTER");
commandEnd = utf8seek(commandStart, strlen(commandStart), text, 1, SEEK_CUR);
if (commandEnd != commandStart)
{
strcat(fixed, commandEnd);
}
\endcode
\param[in] text Input string.
\param[in] textSize Size of the complete input string in bytes, starting from `textStart`.
\param[in] textStart Start of input string.
\param[in] offset Requested offset in code points.
\param[in] direction Direction to seek in.
\arg `SEEK_SET` Offset is from the start of the string.
\arg `SEEK_CUR` Offset is from the current position of the string.
\arg `SEEK_END` Offset is from the end of the string.
\return Pointer to offset string or no change on error.
\sa utf8iscategory
*/
UTF8_API const char* utf8seek(const char* text, size_t textSize, const char* textStart, off_t offset, int direction);
/*!
\brief Returns the environment's locale as an enum value.
This function retrieves the (thread-local) environment locale as an enum
value in the \ref locales "list of locales". This value can be used with
functions in this library that change behavior on certain inputs, depending
on the specified locale.
Unfortunately, no cross-platform way of setting and retrieving the system
locale is available without adding dependencies to the library. Please refer
to your operating system's manual to determine how to setup the system
locale on your target system.
\warning This function should not be used as a replacement for platform-
specific methods for retrieving the locale. Its intended usage is to
"guess" the desired locale by looking at the system locale.
Example:
\code{.c}
uint8_t Employee_PrintNames(const char** names, size_t nameCount)
{
size_t locale = utf8envlocale();
char buffer[256];
size_t buffer_size = 255;
int32_t errors;
size_t i;
for (i = 0; i < nameCount; ++i)
{
size_t buffer_filled;
memset(buffer, 0, buffer_size);
if ((buffer_filled = utf8toupper(names[i], strlen(names[i]), buffer, buffer_size, locale, &errors)) == 0 ||
errors != UTF8_ERR_NONE)
{
return 0;
}
Log_Print(buffer, buffer_filled);
}
return 1;
}
\endcode
\return A specific \ref locales "locale" or #UTF8_LOCALE_DEFAULT.
\sa utf8toupper
\sa utf8tolower
\sa utf8totitle
\sa utf8casefold
*/
UTF8_API size_t utf8envlocale();
/*!
\brief Convert UTF-8 encoded text to uppercase.
This function allows conversion of UTF-8 encoded strings to uppercase
without first changing the encoding to UTF-32. Conversion is fully compliant
with the Unicode 7.0 standard.
Although most code points can be converted in-place, there are notable
exceptions. For example, U+00DF (LATIN SMALL LETTER SHARP S) maps to
"U+0053 U+0053" (LATIN CAPITAL LETTER S and LATIN CAPITAL LETTER S) when
converted to uppercase. Therefor, it is advised to first determine the size
in bytes of the output by calling the function with a NULL output buffer.
Only a handful of scripts make a distinction between upper and lowercase.
In addition to modern scripts, such as Latin, Greek, Armenian and Cyrillic,
a few historic or archaic scripts have case. The vast majority of scripts
do not have case distinctions.
\note Case mapping is not reversible. That is, `toUpper(toLower(x))
!= toLower(toUpper(x))`.
\warning Certain code points (or combinations of code points) apply rules
based on the locale. For more information about these exceptional
code points, please refer to the Unicode standard:
ftp://ftp.unicode.org/Public/UNIDATA/SpecialCasing.txt
Example:
\code{.c}
void Button_Draw(int32_t x, int32_t y, const char* text)
{
size_t input_size = strlen(text);
char* converted = NULL;
size_t converted_size;
int32_t text_box_width, text_box_height;
int32_t errors;
if ((utf8toupper(text, input_size, NULL, 0, UTF8_LOCALE_DEFAULT, &errors)) == 0 ||
errors != UTF8_ERR_NONE)
{
goto cleanup;
}
converted = (char*)malloc(converted_size + 1);
if (converted == NULL ||
utf8toupper(text, input_size, converted, converted_size, UTF8_LOCALE_DEFAULT, &errors) == 0 ||
errors != UTF8_ERR_NONE)
{
goto cleanup;
}
converted[converted_size] = 0;
Font_GetTextDimensions(converted, &text_box_width, &text_box_height);
Draw_BoxFilled(x - 4, y - 4, text_box_width + 8, text_box_height + 8, 0x088A08);
Draw_BoxOutline(x - 4, y - 4, text_box_width + 8, text_box_height + 8, 0xA9F5A9);
Font_DrawText(x + 2, y + 1, converted, 0x000000);
Font_DrawText(x, y, converted, 0xFFFFFF);
cleanup:
if (converted != NULL)
{
free(converted);
converted = NULL;
}
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[in] locale Enables locale-specific behavior in the implementation. \ref locales "List of valid locales."
\param[out] errors Output for errors.
\return Amount of bytes needed to contain output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_INVALID_LOCALE Invalid locale specified.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf8tolower
\sa utf8totitle
\sa utf8casefold
*/
UTF8_API size_t utf8toupper(const char* input, size_t inputSize, char* target, size_t targetSize, size_t locale, int32_t* errors, int no_replacement);
/*!
\brief Convert UTF-8 encoded text to lowercase.
This function allows conversion of UTF-8 encoded strings to lowercase
without first changing the encoding to UTF-32. Conversion is fully compliant
with the Unicode 7.0 standard.
Although most code points can be converted to lowercase in-place, there are
notable exceptions. For example, U+0130 (LATIN CAPITAL LETTER I WITH DOT
ABOVE) maps to "U+0069 U+0307" (LATIN SMALL LETTER I and COMBINING DOT
ABOVE) when converted to lowercase. Therefor, it is advised to first
determine the size in bytes of the output by calling the function with a
NULL output buffer.
Only a handful of scripts make a distinction between upper- and lowercase.
In addition to modern scripts, such as Latin, Greek, Armenian and Cyrillic,
a few historic or archaic scripts have case. The vast majority of scripts do
not have case distinctions.
\note Case mapping is not reversible. That is, `toUpper(toLower(x))
!= toLower(toUpper(x))`.
\warning Certain code points (or combinations of code points) apply rules
based on the locale. For more information about these exceptional
code points, please refer to the Unicode standard:
ftp://ftp.unicode.org/Public/UNIDATA/SpecialCasing.txt
Example:
\code{.c}
author_t* Author_ByName(const char* name)
{
author_t* result = NULL;
size_t name_size = strlen(name);
char* converted = NULL;
size_t converted_size;
int32_t errors;
size_t i;
if ((converted_size = utf8tolower(name, name_size, NULL, 0, UTF8_LOCALE_DEFAULT, &errors)) == 0 ||
errors != UTF8_ERR_NONE)
{
goto cleanup;
}
converted = (char*)malloc(converted_size + 1);
if (converted == NULL ||
utf8tolower(name, name_size, converted, converted_size, UTF8_LOCALE_DEFAULT, &errors) == 0 ||
errors != UTF8_ERR_NONE)
{
goto cleanup;
}
converted[converted_size] = 0;
for (i = 0; i < g_AuthorCount; ++i)
{
if (!strcmp(g_Author[i].name, converted))
{
result = &g_Author[i];
break;
}
}
cleanup:
if (converted != NULL)
{
free(converted);
converted = NULL;
}
return result;
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[in] locale Enables locale-specific behavior in the implementation. \ref locales "List of valid locales."
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_INVALID_LOCALE Invalid locale specified.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf8toupper
\sa utf8totitle
\sa utf8casefold
*/
UTF8_API size_t utf8tolower(const char* input, size_t inputSize, char* target, size_t targetSize, size_t locale, int32_t* errors, int no_replacement);
/*!
\brief Convert UTF-8 encoded text to titlecase.
This function allows conversion of UTF-8 encoded strings to titlecase
without first changing the encoding to UTF-32. Conversion is fully compliant
with the Unicode 7.0 standard.
Titlecase requires a bit more explanation than uppercase and lowercase,
because it is not a common text transformation. Titlecase uses uppercase
for the first letter of each word and lowercase for the rest. Words are
defined as "collections of code points with general category Lu, Ll, Lt, Lm
or Lo according to the Unicode database".
Effectively, any type of punctuation can break up a word, even if this is
not grammatically valid. This happens because the titlecasing algorithm
does not and cannot take grammar rules into account.
Text | Titlecase
-------------------------------------|-------------------------------------
The running man | The Running Man
NATO Alliance | Nato Alliance
You're amazing at building libraries | You'Re Amazing At Building Libraries
Although most code points can be converted to titlecase in-place, there are
notable exceptions. For example, U+00DF (LATIN SMALL LETTER SHARP S) maps to
"U+0053 U+0073" (LATIN CAPITAL LETTER S and LATIN SMALL LETTER S) when
converted to titlecase. Therefor, it is advised to first determine the size
in bytes of the output by calling the function with a NULL output buffer.
Only a handful of scripts make a distinction between upper- and lowercase.
In addition to modern scripts, such as Latin, Greek, Armenian and Cyrillic,
a few historic or archaic scripts have case. The vast majority of scripts
do not have case distinctions.
\note Case mapping is not reversible. That is, `toUpper(toLower(x))
!= toLower(toUpper(x))`.
\warning Certain code points (or combinations of code points) apply rules
based on the locale. For more information about these exceptional
code points, please refer to the Unicode standard:
ftp://ftp.unicode.org/Public/UNIDATA/SpecialCasing.txt
Example:
\code{.c}
void Book_SetTitle(book_t* book, const char* title)
{
size_t converted_size;
int32_t errors;
size_t i;
if ((converted_size = utf8totitle(title, strlen(title), book->title, sizeof(book->title) - 1, UTF8_LOCALE_DEFAULT, &errors)) == 0 ||
errors != UTF8_ERR_NONE)
{
memset(book->title, 0, sizeof(book->title));
return;
}
book->title[converted_size] = 0;
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[in] locale Enables locale-specific behavior in the implementation. \ref locales "List of valid locales."
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_INVALID_LOCALE Invalid locale specified.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf8tolower
\sa utf8toupper
\sa utf8casefold
*/
UTF8_API size_t utf8totitle(const char* input, size_t inputSize, char* target, size_t targetSize, size_t locale, int32_t* errors, int no_replacement);
/*!
\brief Remove case distinction from UTF-8 encoded text.
Case folding is the process of eliminating differences between code points
concerning case mapping. It is most commonly used for comparing strings in a
case-insensitive manner. Conversion is fully compliant with the Unicode 7.0
standard.
Although similar to lowercasing text, there are significant differences.
For one, case folding does _not_ take locale into account when converting.
In some cases, case folding can be up to 20% faster than lowercasing the
same text, but the result cannot be treated as correct lowercased text.
Only two locale-specific exception are made when case folding text.
In Turkish, U+0049 LATIN CAPITAL LETTER I maps to U+0131 LATIN SMALL LETTER
DOTLESS I and U+0130 LATIN CAPITAL LETTER I WITH DOT ABOVE maps to U+0069
LATIN SMALL LETTER I.
Although most code points can be case folded in-place, there are notable
exceptions. For example, U+0130 (LATIN CAPITAL LETTER I WITH DOT ABOVE) maps
to "U+0069 U+0307" (LATIN SMALL LETTER I and COMBINING DOT ABOVE) when
converted to lowercase. Therefor, it is advised to first determine the size
in bytes of the output by calling the function with a NULL output buffer.
Only a handful of scripts make a distinction between upper- and lowercase.
In addition to modern scripts, such as Latin, Greek, Armenian and Cyrillic,
a few historic or archaic scripts have case. The vast majority of scripts
do not have case distinctions.
Example:
\code{.c}
int32_t Command_ParseCommand(const char* argument)
{
char* buffer = NULL;
size_t buffer_size = 0;
int32_t errors;
int32_t result = 0;
if ((buffer_size = utf8casefold(argument, strlen(argument), NULL, 0, UTF8_LOCALE_DEFAULT, &errors)) == 0 ||
errors != UTF8_ERR_NONE)
{
result = -1;
goto cleanup;
}
buffer = (char*)malloc(buffer_size);
if (buffer == NULL ||
utf8casefold(argument, strlen(argument), buffer, buffer_size, UTF8_LOCALE_DEFAULT, &errors) == 0 ||
errors != UTF8_ERR_NONE)
{
result = -1;
goto cleanup;
}
if (!strncmp(buffer, "-username", strlen("-username")))
{
result = eCommand_Username;
}
else if (
!strncmp(buffer, "-password", strlen("-password")))
{
result = eCommand_Password;
}
else if (
!strncmp(buffer, "-message", strlen("-message")))
{
result = eCommand_Message;
}
cleanup:
if (buffer != NULL)
{
free(buffer);
buffer = NULL;
}
return result;
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[in] locale Enables locale-specific behavior in the implementation. \ref locales "List of valid locales."
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_INVALID_LOCALE Invalid locale specified.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf8tolower
\sa utf8toupper
\sa utf8totitle
*/
UTF8_API size_t utf8casefold(const char* input, size_t inputSize, char* target, size_t targetSize, size_t locale, int32_t* errors, int no_replacement);
/*!
\brief Check if a string is stable in the specified Unicode Normalization
Form.
This function can be used as a preprocessing step, before attempting to
normalize a string. Normalization is a very expensive process, it is often
cheaper to first determine if the string is unstable in the requested
normalization form.
The result of the check will be YES if the string is stable and MAYBE or NO
if it is unstable. If the result is MAYBE, the string does not necessarily
have to be normalized.
If the result is unstable, the offset parameter is set to the offset for the
first unstable code point. If the string is stable, the offset is equivalent
to the length of the string in bytes.
You must specify the desired Unicode Normalization Form by using a
combination of flags:
Unicode | Flags
---------------------------- | ---------------------------------------------------------
Normalization Form C (NFC) | #UTF8_NORMALIZE_COMPOSE
Normalization Form KC (NFKC) | #UTF8_NORMALIZE_COMPOSE + #UTF8_NORMALIZE_COMPATIBILITY
Normalization Form D (NFD) | #UTF8_NORMALIZE_DECOMPOSE
Normalization Form KD (NFKD) | #UTF8_NORMALIZE_DECOMPOSE + #UTF8_NORMALIZE_COMPATIBILITY
For more information, please review [Unicode Standard Annex #15 - Unicode
Normalization Forms](http://www.unicode.org/reports/tr15/).
Example:
\code{.c}
uint8_t Text_InspectComposed(const char* text)
{
const char* src = text;
size_t src_size = strlen(text);
size_t offset;
size_t total_offset;
if (utf8isnormalized(src, src_size, UTF8_NORMALIZE_COMPOSE, &offset) == UTF8_NORMALIZATION_RESULT_YES)
{
printf("Clean!\n");
return 1;
}
total_offset = offset;
do
{
const char* next;
printf("Unstable at byte %d\n", total_offset);
next = utf8seek(src, text, 1, SEEK_CUR);
if (next == src)
{
break;
}
total_offset += offset;
src = next;
src_size -= next - src;
}
while (utf8isnormalized(src, src_size, UTF8_NORMALIZE_COMPOSE, &offset) != UTF8_NORMALIZATION_RESULT_YES);
return 0;
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[in] flags Desired normalization form. Must be a combination of \ref normalization "normalization flags".
\param[out] offset Offset to first unstable code point or length of input in bytes if stable.
\retval #UTF8_NORMALIZATION_RESULT_YES Input is stable and does not have to be normalized.
\retval #UTF8_NORMALIZATION_RESULT_MAYBE Input is unstable, but normalization may be skipped.
\retval #UTF8_NORMALIZATION_RESULT_NO Input is unstable and must be normalized.
\sa utf8normalize
*/
UTF8_API uint8_t utf8isnormalized(const char* input, size_t inputSize, size_t flags, size_t* offset);
/*!
\brief Normalize a string to the specified Unicode Normalization Form.
The Unicode standard defines two standards for equivalence between
characters: canonical and compatibility equivalence. Canonically equivalent
characters and sequence represent the same abstract character and must be
rendered with the same appearance and behavior. Compatibility equivalent
characters have a weaker equivalence and may be rendered differently.
Unicode Normalization Forms are formally defined standards that can be used
to test whether any two strings of characters are equivalent to each other.
This equivalence may be canonical or compatibility.
The algorithm puts all combining marks into a specified order and uses the
rules for decomposition and composition to transform the string into one of
four Unicode Normalization Forms. A binary comparison can then be used to
determine equivalence.
These are the Unicode Normalization Forms:
Form | Description
---------------------------- | ---------------------------------------------
Normalization Form D (NFD) | Canonical decomposition
Normalization Form C (NFC) | Canonical decomposition, followed by canonical composition
Normalization Form KD (NFKD) | Compatibility decomposition
Normalization Form KC (NFKC) | Compatibility decomposition, followed by canonical composition
`utf8normalize` can be used to transform text into one of these forms. You
must specify the desired Unicode Normalization Form by using a combination
of flags:
Form | Flags
----------------------------- | ---------------------------------------------------------
Normalization Form D (NFD) | #UTF8_NORMALIZE_DECOMPOSE
Normalization Form C (NFC) | #UTF8_NORMALIZE_COMPOSE
Normalization Form KD (NFKD) | #UTF8_NORMALIZE_DECOMPOSE + #UTF8_NORMALIZE_COMPATIBILITY
Normalization Form KC (NFKC) | #UTF8_NORMALIZE_COMPOSE + #UTF8_NORMALIZE_COMPATIBILITY
For more information, please review [Unicode Standard Annex #15 - Unicode
Normalization Forms](http://www.unicode.org/reports/tr15/).
\note Unnormalized text is rare in the wild. As an example, *all* text
found on the Internet as HTML source code must be encoded as NFC, as
specified by the W3C.
Example:
\code{.c}
void Font_RenderTextNormalized(const char* input)
{
const char* src = NULL;
const char* src_start;
size_t src_size;
char* converted = NULL;
size_t converted_size = 0;
size_t input_size = strlen(input);
if (utf8isnormalized(input, input_size, UTF8_NORMALIZE_COMPOSE, NULL) != UTF8_NORMALIZATION_RESULT_YES)
{
int32_t errors;
converted_size = utf8normalize(input, input_size, NULL, 0, UTF8_NORMALIZE_COMPOSE, &errors);
if (converted_size > 0 &&
errors == UTF8_ERR_NONE)
{
converted = (char*)malloc(converted_size + 1);
utf8normalize(input, input_size, converted, converted_size, UTF8_NORMALIZE_COMPOSE, NULL);
converted[converted_size] = 0;
src = (const char*)converted;
src_size = converted_size;
}
}
if (src == NULL)
{
src = (const char*)input;
src_size = input_size;
}
src_start = src;
while (src_size > 0)
{
const char* next;
int32_t errors;
next = utf8seek(src, src_size, src_start, 1, SEEK_CUR);
if (next == src)
{
break;
}
unicode_t code_point;
utf8toutf32(src, (size_t)(next - src), &code_point, sizeof(unicode_t), &errors);
if (errors != UTF8_ERR_NONE)
{
break;
}
Font_RenderCodePoint(code_point);
src_size -= next - src;
src = next;
}
if (converted != NULL)
{
free(converted);
converted = NULL;
}
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[out] target Output buffer for the result, can be NULL.
\param[in] targetSize Size of the output buffer in bytes.
\param[in] flags Desired normalization form. Must be a combination of #UTF8_NORMALIZE_COMPOSE, #UTF8_NORMALIZE_DECOMPOSE and #UTF8_NORMALIZE_COMPATIBILITY.
\param[out] errors Output for errors.
\return Amount of bytes needed for storing output.
\retval #UTF8_ERR_NONE No errors.
\retval #UTF8_ERR_INVALID_FLAG Invalid combination of flags was specified.
\retval #UTF8_ERR_INVALID_DATA Failed to decode data.
\retval #UTF8_ERR_OVERLAPPING_PARAMETERS Input and output buffers overlap in memory.
\retval #UTF8_ERR_NOT_ENOUGH_SPACE Target buffer size is insufficient for result.
\sa utf8isnormalized
*/
UTF8_API size_t utf8normalize(const char* input, size_t inputSize, char* target, size_t targetSize, size_t flags, int32_t* errors);
/*!
\brief Check if the input string conforms to the category specified by the
flags.
This function can be used to check if the code points in a string are part
of a category. Valid flags are members of the
\ref category "list of categories". The category for a code point is
defined as part of the entry in UnicodeData.txt, the data file for the
Unicode code point database.
\note The function is _greedy_. This means it will try to match as many
code points with the matching category flags as possible and return the
offset in the input in bytes. If this is undesired behavior, use `utf8seek`
to seek in the input first before matching it with the category flags.
By default, the function will treat grapheme clusters as a single code
point. This means that the following string:
Code point | Canonical combining class | General category | Name
---------- | ------------------------- | --------------------- | ----------------------
U+0045 | 0 | Lu (Uppercase letter) | LATIN CAPITAL LETTER E
U+0300 | 230 | Mn (Non-spacing mark) | COMBINING GRAVE ACCENT
Will match with #UTF8_CATEGORY_LETTER_UPPERCASE in its entirety, because
the COMBINING GRAVE ACCENT is treated as part of the grapheme cluster. This
is useful when e.g. creating a text parser, because you do not have to
normalize the text first.
If this is undesired behavior, specify the
#UTF8_CATEGORY_IGNORE_GRAPHEME_CLUSTER flag.
\warning In order to maintain backwards compatibility with POSIX functions
like `isdigit` and `isspace`, compatibility flags have been provided. Note,
however, that the result is only guaranteed to be correct for code points
in the Basic Latin range, between U+0000 and 0+007F. Combining a
compatibility flag with a regular category flag will result in undefined
behavior.
Example:
\code{.c}
const char* Parser_NextIdentifier(char** output, size_t* outputSize, const char* input, size_t inputSize)
{
const char* src = input;
size_t src_size = inputSize;
size_t whitespace_size;
size_t identifier_size;
whitespace_size = utf8iscategory(src, src_size, UTF8_CATEGORY_SEPARATOR_SPACE);
if (whitespace_size == 0)
{
whitespace_size = utf8iscategory(src, src_size, UTF8_CATEGORY_ISSPACE);
}
if (whitespace_size > 0)
{
if (whitespace_size >= src_size)
{
return src + src_size;
}
src += whitespace_size;
src_size -= whitespace_size;
}
identifier_size = utf8iscategory(src, src_size, UTF8_CATEGORY_LETTER | UTF8_CATEGORY_PUNCTUATION_CONNECTOR | UTF8_CATEGORY_PUNCTUATION_DASH);
if (identifier_size == 0)
{
return src;
}
*output = (char*)malloc(identifier_size + 1);
memcpy(*output, src, identifier_size);
(*output)[identifier_size] = 0;
*outputSize = identifier_size;
if (identifier_size >= src_size)
{
return src + src_size;
}
return src + identifier_size;
}
\endcode
\param[in] input UTF-8 encoded string.
\param[in] inputSize Size of the input in bytes.
\param[in] flags Requested category. Must be a combination of \ref category "category flags" or a single compatibility flag.
\return Number of bytes in the input that conform to the specified category flags.
\sa utf8seek
*/
UTF8_API size_t utf8iscategory(const char* input, size_t inputSize, size_t flags);
/*!
\}
*/
#endif /* _UTF8REWIND_H_ */