mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-27 15:25:36 +03:00
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// Counter-Strike Module
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//
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#include "amxxmodule.h"
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extern int MessageIdTextMsg;
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bool UTIL_IsPlayer(edict_t *pPlayer)
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{
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return strcmp(STRING(pPlayer->v.classname), "player") == 0;
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}
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void UTIL_TextMsg_Generic(edict_t* pPlayer, const char* message)
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{
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MESSAGE_BEGIN(MSG_ONE, MessageIdTextMsg, nullptr, pPlayer);
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WRITE_BYTE(HUD_PRINTCENTER); // 1 = console, 2 = console, 3 = chat, 4 = center, 5 = radio
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WRITE_STRING(message);
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MESSAGE_END();
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}
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bool UTIL_CheckForPublic(const char *publicname)
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{
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AMX* amx;
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int iFunctionIndex;
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int i = 0;
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char blah[64];
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strncpy(blah, publicname, sizeof(blah) - 1);
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while ((amx = MF_GetScriptAmx(i++)))
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{
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if (MF_AmxFindPublic(amx, blah, &iFunctionIndex) == AMX_ERR_NONE)
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{
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return true;
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}
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}
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return false;
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}
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