mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 14:25:38 +03:00
157 lines
2.3 KiB
C++
Executable File
157 lines
2.3 KiB
C++
Executable File
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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#include <ctype.h>
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#include <stdlib.h>
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#include <string.h>
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#include "amxmodx.h"
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#include "CVault.h"
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#include "CFile.h"
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// *****************************************************
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// class Vault
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// *****************************************************
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bool Vault::exists(const char* k)
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{
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if (*k == 0) return false;
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return *find(k) != 0;
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}
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void Vault::put(const char* k, const char* v)
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{
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if (*k == 0) return;
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if (*v == 0)
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{
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remove(k);
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return;
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}
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Obj** a = find(k);
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if (*a)
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{
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(*a)->value.assign(v);
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(*a)->number = atoi(v);
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}
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else
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*a = new Obj(k, v);
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}
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Vault::Obj::Obj(const char* k, const char* v): key(k), value(v), next(0)
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{
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number = atoi(v);
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}
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Vault::Obj** Vault::find(const char* n)
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{
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Obj** a = &head;
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while (*a)
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{
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if (strcmp((*a)->key.c_str(), n) == 0)
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return a;
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a = &(*a)->next;
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}
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return a;
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}
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int Vault::get_number(const char* n)
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{
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if (*n == 0) return 0;
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Obj* b = *find(n);
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if (b == 0) return 0;
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return b->number;
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}
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const char* Vault::get(const char* n)
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{
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if (*n == 0) return "";
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Obj* b = *find(n);
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if (b == 0) return "";
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return b->value.c_str();
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}
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void Vault::clear()
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{
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while (head)
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{
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Obj* a = head->next;
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delete head;
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head = a;
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}
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}
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void Vault::remove(const char* n)
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{
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Obj** b = find(n);
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if (*b == 0) return;
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Obj* a = (*b)->next;
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delete *b;
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*b = a;
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}
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void Vault::setSource(const char* n)
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{
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path.assign(n);
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}
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bool Vault::loadVault()
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{
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if (path.empty()) return false;
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clear();
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File a(path.c_str(), "r");
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if (!a) return false;
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const int sz = 512;
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char value[sz + 1];
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char key[sz + 1];
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while (a >> key && a.skipWs() && a.getline(value, sz))
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{
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if (isalpha(*key))
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put(key, value);
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}
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return true;
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}
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bool Vault::saveVault()
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{
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if (path.empty()) return false;
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File a(path.c_str(), "w");
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if (!a) return false;
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a << "; Don't modify!" << '\n';
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for (Obj* b = head; b; b = b->next)
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a << b->key << '\t' << b->value << '\n';
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return true;
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}
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