mirror of
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384 lines
13 KiB
C++
384 lines
13 KiB
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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// vgui_SpectatorPanel.cpp: implementation of the SpectatorPanel class.
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//
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//////////////////////////////////////////////////////////////////////
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#include "hud.h"
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#include "cl_util.h"
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#include "const.h"
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#include "entity_state.h"
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#include "cl_entity.h"
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#include "pm_shared.h"
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#include "vgui_TeamFortressViewport.h"
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#include "vgui_SpectatorPanel.h"
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#include "vgui_scorepanel.h"
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#define PANEL_HEIGHT 32
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#define BANNER_WIDTH 256
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#define BANNER_HEIGHT 64
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#define OPTIONS_BUTTON_X 96
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#define CAMOPTIONS_BUTTON_X 200
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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SpectatorPanel::SpectatorPanel(int x,int y,int wide,int tall) : Panel(x,y,wide,tall)
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{
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}
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SpectatorPanel::~SpectatorPanel()
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{
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}
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void SpectatorPanel::ActionSignal(int cmd)
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{
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switch (cmd)
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{
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case SPECTATOR_PANEL_CMD_NONE : break;
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case SPECTATOR_PANEL_CMD_OPTIONS : gViewPort->ShowCommandMenu( gViewPort->m_SpectatorOptionsMenu );
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break;
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case SPECTATOR_PANEL_CMD_NEXTPLAYER : gHUD.m_Spectator.FindNextPlayer(true);
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break;
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case SPECTATOR_PANEL_CMD_PREVPLAYER : gHUD.m_Spectator.FindNextPlayer(false);
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break;
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case SPECTATOR_PANEL_CMD_HIDEMENU : ShowMenu(false);
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break;
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case SPECTATOR_PANEL_CMD_CAMERA : gViewPort->ShowCommandMenu( gViewPort->m_SpectatorCameraMenu );
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break;
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case SPECTATOR_PANEL_CMD_TOGGLE_INSET : gHUD.m_Spectator.SetModes( -1,
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gHUD.m_Spectator.ToggleInset(false) );
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break;
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default : gEngfuncs.Con_DPrintf("Unknown SpectatorPanel ActionSingal %i.\n",cmd); break;
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}
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}
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void SpectatorPanel::Initialize()
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{
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int x,y,wide,tall;
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getBounds(x,y,wide,tall);
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CSchemeManager * pSchemes = gViewPort->GetSchemeManager();
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SchemeHandle_t hSmallScheme = pSchemes->getSchemeHandle( "Team Info Text" );
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m_TopBorder = new CTransparentPanel(64, 0, 0, ScreenWidth, YRES(PANEL_HEIGHT));
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m_TopBorder->setParent(this);
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m_BottomBorder = new CTransparentPanel(64, 0, ScreenHeight - YRES(32), ScreenWidth, YRES(PANEL_HEIGHT));
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m_BottomBorder->setParent(this);
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setPaintBackgroundEnabled(false);
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m_ExtraInfo = new Label( "Extra Info", 0, 0, wide, YRES(PANEL_HEIGHT) );
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m_ExtraInfo->setParent(m_TopBorder);
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m_ExtraInfo->setFont( pSchemes->getFont(hSmallScheme) );
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m_ExtraInfo->setPaintBackgroundEnabled(false);
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m_ExtraInfo->setFgColor( 143, 143, 54, 0 );
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m_ExtraInfo->setContentAlignment( vgui::Label::a_west );
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m_TimerImage = new CImageLabel( "timer", 0, 0, 14, 14 );
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m_TimerImage->setParent(m_TopBorder);
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m_TopBanner = new CImageLabel( "banner", 0, 0, XRES(BANNER_WIDTH), YRES(BANNER_HEIGHT) );
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m_TopBanner->setParent(this);
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m_CurrentTime = new Label( "00:00", 0, 0, wide, YRES(PANEL_HEIGHT) );
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m_CurrentTime->setParent(m_TopBorder);
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m_CurrentTime->setFont( pSchemes->getFont(hSmallScheme) );
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m_CurrentTime->setPaintBackgroundEnabled(false);
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m_CurrentTime->setFgColor( 143, 143, 54, 0 );
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m_CurrentTime->setContentAlignment( vgui::Label::a_west );
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m_Separator = new Panel( 0, 0, XRES( 64 ), YRES( 96 ));
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m_Separator->setParent( m_TopBorder );
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m_Separator->setFgColor( 59, 58, 34, 48 );
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m_Separator->setBgColor( 59, 58, 34, 48 );
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for ( int j= 0; j < TEAM_NUMBER; j++ )
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{
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m_TeamScores[j] = new Label( " ", 0, 0, wide, YRES(PANEL_HEIGHT) );
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m_TeamScores[j]->setParent( m_TopBorder );
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m_TeamScores[j]->setFont( pSchemes->getFont(hSmallScheme) );
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m_TeamScores[j]->setPaintBackgroundEnabled(false);
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m_TeamScores[j]->setFgColor( 143, 143, 54, 0 );
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m_TeamScores[j]->setContentAlignment( vgui::Label::a_west );
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m_TeamScores[j]->setVisible ( false );
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}
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// Initialize command buttons.
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m_OptionButton = new ColorButton( CHudTextMessage::BufferedLocaliseTextString( "#SPECT_OPTIONS" ), XRES(15), YRES(6), XRES(OPTIONS_BUTTON_X), YRES(20), false, false );
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m_OptionButton->setParent( m_BottomBorder );
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m_OptionButton->setContentAlignment( vgui::Label::a_center );
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m_OptionButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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m_OptionButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_OPTIONS) );
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m_OptionButton->setUnArmedBorderColor ( 59, 58, 34, 48 );
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m_OptionButton->setArmedBorderColor ( 194, 202, 54, 0 );
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m_OptionButton->setUnArmedColor ( 143, 143, 54, 0 );
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m_OptionButton->setArmedColor ( 194, 202, 54, 0 );
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m_CamButton = new ColorButton( CHudTextMessage::BufferedLocaliseTextString( "#CAM_OPTIONS" ), ScreenWidth - ( XRES ( CAMOPTIONS_BUTTON_X ) + 15 ), YRES(6), XRES ( CAMOPTIONS_BUTTON_X ), YRES(20), false, false );
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m_CamButton->setParent( m_BottomBorder );
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m_CamButton->setContentAlignment( vgui::Label::a_center );
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m_CamButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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m_CamButton->addActionSignal( new CSpectatorHandler_Command( this, SPECTATOR_PANEL_CMD_CAMERA ) );
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m_CamButton->setUnArmedBorderColor ( 59, 58, 34, 48 );
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m_CamButton->setArmedBorderColor ( 194, 202, 54, 0 );
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m_CamButton->setUnArmedColor ( 143, 143, 54, 0 );
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m_CamButton->setArmedColor ( 194, 202, 54, 0 );
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m_PrevPlayerButton= new ColorButton("<", XRES( 15 + OPTIONS_BUTTON_X + 15 ), YRES(6), XRES(24), YRES(20), false, false );
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m_PrevPlayerButton->setParent( m_BottomBorder );
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m_PrevPlayerButton->setContentAlignment( vgui::Label::a_center );
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m_PrevPlayerButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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m_PrevPlayerButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_PREVPLAYER) );
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m_PrevPlayerButton->setUnArmedBorderColor ( 59, 58, 34, 48 );
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m_PrevPlayerButton->setArmedBorderColor ( 194, 202, 54, 0 );
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m_PrevPlayerButton->setUnArmedColor ( 143, 143, 54, 0 );
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m_PrevPlayerButton->setArmedColor ( 194, 202, 54, 0 );
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m_NextPlayerButton= new ColorButton(">", (ScreenWidth - (XRES ( CAMOPTIONS_BUTTON_X ) + 15)) - XRES ( 24 + 15 ), YRES(6), XRES(24), YRES(20),false, false );
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m_NextPlayerButton->setParent( m_BottomBorder );
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m_NextPlayerButton->setContentAlignment( vgui::Label::a_center );
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m_NextPlayerButton->setBoundKey( (char)255 ); // special no bound to avoid leading spaces in name
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m_NextPlayerButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_NEXTPLAYER) );
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m_NextPlayerButton->setUnArmedBorderColor ( 59, 58, 34, 48 );
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m_NextPlayerButton->setArmedBorderColor ( 194, 202, 54, 0 );
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m_NextPlayerButton->setUnArmedColor ( 143, 143, 54, 0 );
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m_NextPlayerButton->setArmedColor ( 194, 202, 54, 0 );
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// Initialize the bottom title.
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float flLabelSize = ( (ScreenWidth - (XRES ( CAMOPTIONS_BUTTON_X ) + 15)) - XRES ( 24 + 15 ) ) - XRES( (15 + OPTIONS_BUTTON_X + 15) + 38 );
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m_BottomMainLabel = new Label( "Spectator Bottom", XRES( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES(6), flLabelSize, YRES(20) );
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m_BottomMainLabel->setParent(m_BottomBorder);
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m_BottomMainLabel->setPaintBackgroundEnabled(false);
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m_BottomMainLabel->setFgColor( Scheme::sc_primary1 );
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m_BottomMainLabel->setContentAlignment( vgui::Label::a_center );
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m_BottomMainLabel->setBorder( new LineBorder( Color( 59, 58, 34, 48 ) ) );
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m_InsetViewButton = new ColorButton("", XRES(2), YRES(2), XRES(240), YRES(180), false, false );
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m_InsetViewButton->setParent( this );
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m_InsetViewButton->setBoundKey( (char)255 );
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m_InsetViewButton->addActionSignal( new CSpectatorHandler_Command(this,SPECTATOR_PANEL_CMD_TOGGLE_INSET) );
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m_InsetViewButton->setUnArmedBorderColor ( 59, 58, 34, 48 );
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m_InsetViewButton->setArmedBorderColor ( 194, 202, 54, 0 );
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m_InsetViewButton->setUnArmedColor ( 143, 143, 54, 0 );
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m_InsetViewButton->setArmedColor ( 194, 202, 54, 0 );
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m_menuVisible = false;
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m_insetVisible = false;
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// m_HideButton->setVisible(false);
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m_CamButton->setVisible(false);
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m_OptionButton->setVisible(false);
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m_NextPlayerButton->setVisible(false);
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m_PrevPlayerButton->setVisible(false);
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m_TopBanner->setVisible( false );
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m_ExtraInfo->setVisible( false );
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m_Separator->setVisible( false );
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m_TimerImage->setVisible( false );
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}
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void SpectatorPanel::ShowMenu(bool isVisible)
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{
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// m_HideButton->setVisible(isVisible); m_HideButton->setArmed( false );
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m_OptionButton->setVisible(isVisible); m_OptionButton->setArmed( false );
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m_CamButton->setVisible(isVisible); m_CamButton->setArmed( false );
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m_NextPlayerButton->setVisible(isVisible); m_NextPlayerButton->setArmed( false );
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m_PrevPlayerButton->setVisible(isVisible); m_PrevPlayerButton->setArmed( false );
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if ( !isVisible )
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{
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int iLabelSizeX, iLabelSizeY;
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m_BottomMainLabel->getSize( iLabelSizeX, iLabelSizeY );
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m_BottomMainLabel->setPos( ( ScreenWidth / 2 ) - (iLabelSizeX/2), YRES(6) );
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}
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else
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m_BottomMainLabel->setPos( XRES( ( 15 + OPTIONS_BUTTON_X + 15 ) + 31 ), YRES(6) );
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if ( !isVisible )
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{
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gViewPort->HideCommandMenu();
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// if switching from visible menu to invisible menu, show help text
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if ( m_menuVisible && this->isVisible() )
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{
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char string[ 64 ];
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_snprintf( string, sizeof( string ) - 1, "%c%s", HUD_PRINTCENTER, CHudTextMessage::BufferedLocaliseTextString( "#Spec_Duck" ) );
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string[ sizeof( string ) - 1 ] = '\0';
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gHUD.m_TextMessage.MsgFunc_TextMsg( NULL, strlen( string ) + 1, string );
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}
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}
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m_menuVisible = isVisible;
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gViewPort->UpdateCursorState();
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}
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const char *GetSpectatorLabel ( int iMode )
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{
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switch ( iMode )
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{
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case OBS_CHASE_LOCKED:
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return "#OBS_CHASE_LOCKED";
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case OBS_CHASE_FREE:
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return "#OBS_CHASE_FREE";
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case OBS_ROAMING:
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return "#OBS_ROAMING";
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case OBS_IN_EYE:
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return "#OBS_IN_EYE";
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case OBS_MAP_FREE:
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return "#OBS_MAP_FREE";
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case OBS_MAP_CHASE:
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return "#OBS_MAP_CHASE";
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case OBS_NONE:
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default:
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return "#OBS_NONE";
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}
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return "";
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}
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void SpectatorPanel::EnableInsetView(bool isEnabled)
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{
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int x = gHUD.m_Spectator.m_OverviewData.insetWindowX;
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int y = gHUD.m_Spectator.m_OverviewData.insetWindowY;
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int wide = gHUD.m_Spectator.m_OverviewData.insetWindowWidth;
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int tall = gHUD.m_Spectator.m_OverviewData.insetWindowHeight;
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int offset = x + wide + 2;
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if ( isEnabled )
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{
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// short black bar to see full inset
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m_TopBorder->setBounds( XRES(offset), 0, XRES(640 - offset ), YRES(PANEL_HEIGHT) );
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if ( gEngfuncs.IsSpectateOnly() )
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{
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m_TopBanner->setVisible( true );
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m_TopBanner->setPos( XRES(offset), 0 );
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}
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else
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m_TopBanner->setVisible( false );
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m_InsetViewButton->setBounds( XRES( x ), YRES( y ),
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XRES( wide ), YRES( tall ) );
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m_InsetViewButton->setVisible(true);
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}
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else
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{
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// full black bar, no inset border
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// show banner only in real HLTV mode
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if ( gEngfuncs.IsSpectateOnly() )
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{
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m_TopBanner->setVisible( true );
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m_TopBanner->setPos( 0,0 );
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}
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else
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m_TopBanner->setVisible( false );
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m_TopBorder->setBounds( 0, 0, ScreenWidth, YRES(PANEL_HEIGHT) );
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m_InsetViewButton->setVisible(false);
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}
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m_insetVisible = isEnabled;
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Update();
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m_CamButton->setText( CHudTextMessage::BufferedLocaliseTextString( GetSpectatorLabel( g_iUser1 ) ) );
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}
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void SpectatorPanel::Update()
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{
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int iTextWidth, iTextHeight;
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int iTimeHeight, iTimeWidth;
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int offset,j;
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if ( m_insetVisible )
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offset = gHUD.m_Spectator.m_OverviewData.insetWindowX + gHUD.m_Spectator.m_OverviewData.insetWindowWidth + 2;
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else
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offset = 0;
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bool visible = gHUD.m_Spectator.m_drawstatus->value != 0;
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m_ExtraInfo->setVisible( visible );
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m_TimerImage->setVisible( visible );
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m_CurrentTime->setVisible( visible );
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m_Separator->setVisible( visible );
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for ( j= 0; j < TEAM_NUMBER; j++ )
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m_TeamScores[j]->setVisible( visible );
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if ( !visible )
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return;
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m_ExtraInfo->getTextSize( iTextWidth, iTextHeight );
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m_CurrentTime->getTextSize( iTimeWidth, iTimeHeight );
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iTimeWidth += XRES ( 14 ); // +timer icon
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iTimeWidth += ( 4-(iTimeWidth%4) );
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if ( iTimeWidth > iTextWidth )
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iTextWidth = iTimeWidth;
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int xPos = ScreenWidth - ( iTextWidth + XRES ( 4 + offset ) );
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m_ExtraInfo->setBounds( xPos, YRES( 1 ), iTextWidth, iTextHeight );
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m_TimerImage->setBounds( xPos, YRES( 2 ) + iTextHeight , XRES(14), YRES(14) );
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m_CurrentTime->setBounds( xPos + XRES ( 14 + 1 ), YRES( 2 ) + iTextHeight , iTimeWidth, iTimeHeight );
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m_Separator->setPos( ScreenWidth - ( iTextWidth + XRES ( 4+2+4+offset ) ) , YRES( 1 ) );
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m_Separator->setSize( XRES( 4 ), YRES( PANEL_HEIGHT - 2 ) );
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for ( j= 0; j < TEAM_NUMBER; j++ )
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{
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int iwidth, iheight;
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m_TeamScores[j]->getTextSize( iwidth, iheight );
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m_TeamScores[j]->setBounds( ScreenWidth - ( iTextWidth + XRES ( 4+2+4+2+offset ) + iwidth ), YRES( 1 ) + ( iheight * j ), iwidth, iheight );
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}
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}
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