mirror of
https://github.com/alliedmodders/amxmodx.git
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0dc6a4a5dd
Also did the following: * Removed -fPIC from all Linux makefiles * AMXX build tool now also moved over to VS 2005 * AMXX build tool binary renamed from "AMXXRelease" to "builder" * MSVC project files now can use environment variables to point to the paths of the Metamod headers and HL SDK: $(METAMOD) and $(HLSDK) respectively
69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
/* Ham Sandwich
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* Copyright 2007
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* By the AMX Mod X Development Team
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*
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* Ham Sandwich is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* Ham Sandwich is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Ham Sandwich; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of Ham Sandwich with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include "amxxmodule.h"
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#ifndef FORWARD_H
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#define FORWARD_H
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enum fwdstate
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{
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FSTATE_INVALID = 0,
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FSTATE_OK,
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FSTATE_PAUSE,
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FSTATE_STOP,
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FSTATE_DESTROY
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};
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class Forward
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{
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public:
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int id; // id of the forward
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fwdstate state;
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Forward(int id_) : id(id_), state(FSTATE_OK)
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{
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/* do nothing */
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};
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Forward() : id(-1), state(FSTATE_INVALID)
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{
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/* do nothing */
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}
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~Forward()
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{
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MF_UnregisterSPForward(id);
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}
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inline void Set(int i)
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{
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state=FSTATE_OK;
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id=i;
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};
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};
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#endif
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