mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-27 07:15:37 +03:00
f82455dd84
* Replace atoi by strtol in the config parser * Move hamdata.ini data to gamedata files * Reference the new files in master file * Remove all the parsing code and use config manager to get the offsets * Remove any hamdata.ini references
57 lines
1.2 KiB
C++
57 lines
1.2 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// Ham Sandwich Module
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//
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#include <amxxmodule.h>
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#include "ham_const.h"
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#include "hooklist.h"
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#include "offsets.h"
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IGameConfig *CommonConfig;
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IGameConfigManager *ConfigManager;
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int ReadConfig(void)
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{
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ConfigManager = MF_GetConfigManager();
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char error[256] = "";
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if (!ConfigManager->LoadGameConfigFile("common.games", &CommonConfig, error, sizeof error))
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{
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MF_Log("common.games gamedata could not be read: %s", error);
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return -1;
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}
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TypeDescription value;
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if (CommonConfig->GetOffset("pev", &value))
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{
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Offsets.SetPev(value.fieldOffset);
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}
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if (CommonConfig->GetOffset("base", &value))
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{
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Offsets.SetBase(value.fieldOffset);
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}
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for (auto index = 0; index < HAM_LAST_ENTRY_DONT_USE_ME_LOL; ++index)
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{
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if (CommonConfig->GetOffset(hooklist[index].name, &value))
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{
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hooklist[index].isset = 1;
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hooklist[index].vtid = value.fieldOffset;
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}
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}
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return 1;
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}
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