mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-24 13:55:36 +03:00
137 lines
3.2 KiB
C++
Executable File
137 lines
3.2 KiB
C++
Executable File
// vim: set ts=4 sw=4 tw=99 noet:
|
|
//
|
|
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
|
|
// Copyright (C) The AMX Mod X Development Team.
|
|
// Copyright (C) 2004 Lukasz Wlasinski.
|
|
//
|
|
// This software is licensed under the GNU General Public License, version 3 or higher.
|
|
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
|
|
// https://alliedmods.net/amxmodx-license
|
|
|
|
//
|
|
// DoD Fun Module
|
|
//
|
|
|
|
#include "amxxmodule.h"
|
|
#include "CMisc.h"
|
|
#include "dodfun.h"
|
|
|
|
// *****************************************************
|
|
// class CPlayer
|
|
// *****************************************************
|
|
|
|
void CPlayer::Disconnect(){
|
|
ingame = staminaSet = fuseSet = bot = false;
|
|
}
|
|
|
|
void CPlayer::PutInServer(){
|
|
ingame = true;
|
|
}
|
|
|
|
void CPlayer::Connect(){
|
|
bot = IsBot();
|
|
}
|
|
|
|
|
|
void CPlayer::Init( int pi, edict_t* pe )
|
|
{
|
|
pEdict = pe;
|
|
index = pi;
|
|
current = 0;
|
|
ingame = staminaSet = fuseSet = bot = false;
|
|
|
|
}
|
|
|
|
void CPlayer::killPlayer(){
|
|
pEdict->v.dmg_inflictor = NULL;
|
|
pEdict->v.health = 0;
|
|
pEdict->v.deadflag = DEAD_RESPAWNABLE;
|
|
pEdict->v.weaponmodel = 0;
|
|
pEdict->v.weapons = 0;
|
|
}
|
|
|
|
void CPlayer::setTeamName( const char *szName ){
|
|
|
|
for (int i=0;i<16;i++){
|
|
*( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i ) = szName[i];
|
|
}
|
|
}
|
|
|
|
void CPlayer::getTeamName(char * szName ){
|
|
for (int i=0;i<16;i++){
|
|
szName[i] = *( (char*)pEdict->pvPrivateData + STEAM_PDOFFSET_TEAMNAME + i );
|
|
}
|
|
}
|
|
|
|
void CObjective::SetKeyValue( int index, char *keyname, char *value ){
|
|
|
|
KeyValueData pkvd;
|
|
|
|
pkvd.szClassName = (char *)STRING(obj[index].pEdict->v.classname);
|
|
pkvd.szKeyName = keyname; // type
|
|
pkvd.szValue = value;
|
|
pkvd.fHandled = false;
|
|
|
|
MDLL_KeyValue(obj[index].pEdict, &pkvd);
|
|
|
|
}
|
|
|
|
void CObjective::InitObj(int dest , edict_t* ed ){
|
|
MESSAGE_BEGIN( dest, gmsgInitObj,0,ed );
|
|
WRITE_BYTE( count );
|
|
for ( int i=0; i<count; i++ ){
|
|
WRITE_SHORT(ENTINDEX(obj[i].pEdict));
|
|
WRITE_BYTE( obj[i].index );
|
|
WRITE_BYTE( obj[i].owner );
|
|
WRITE_BYTE( obj[i].visible );
|
|
WRITE_BYTE( obj[i].icon_neutral );
|
|
WRITE_BYTE( obj[i].icon_allies );
|
|
WRITE_BYTE( obj[i].icon_axis );
|
|
WRITE_COORD( obj[i].origin_x );
|
|
WRITE_COORD( obj[i].origin_y );
|
|
}
|
|
MESSAGE_END();
|
|
}
|
|
|
|
void CObjective::SetObj(int index){
|
|
MESSAGE_BEGIN(MSG_ALL,gmsgSetObj);
|
|
WRITE_BYTE(obj[index].index);
|
|
WRITE_BYTE(obj[index].owner);
|
|
WRITE_BYTE(0);
|
|
MESSAGE_END();
|
|
}
|
|
|
|
void CObjective::UpdateOwner(int index, int team){
|
|
obj[index].owner = team;
|
|
GET_CP_PD(obj[index].pEdict).owner = team;
|
|
|
|
switch ( team ){
|
|
case 0:
|
|
obj[index].pEdict->v.model = MAKE_STRING( GET_CP_PD(obj[index].pEdict).model_neutral );
|
|
obj[index].pEdict->v.body = GET_CP_PD(obj[index].pEdict).model_body_neutral;
|
|
break;
|
|
case 1:
|
|
obj[index].pEdict->v.model = MAKE_STRING( GET_CP_PD(obj[index].pEdict).model_allies );
|
|
obj[index].pEdict->v.body = GET_CP_PD(obj[index].pEdict).model_body_allies;
|
|
break;
|
|
case 2:
|
|
obj[index].pEdict->v.model = MAKE_STRING( GET_CP_PD(obj[index].pEdict).model_axis );
|
|
obj[index].pEdict->v.body = GET_CP_PD(obj[index].pEdict).model_body_axis;
|
|
break;
|
|
}
|
|
mObjects.SetObj(index);
|
|
}
|
|
|
|
void CObjective::Sort(){
|
|
objinfo_t temp;
|
|
for (int j=0;j<count-1;j++ ){
|
|
for (int i=0;i<count-1;i++ ){
|
|
if ( obj[i].index > obj[i+1].index ){
|
|
temp = obj[i+1];
|
|
obj[i+1] = obj[i];
|
|
obj[i] = temp;
|
|
}
|
|
}
|
|
}
|
|
}
|