mirror of
https://github.com/alliedmodders/amxmodx.git
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ab6644c874
Former-commit-id: b2de28b5f3
1110 lines
28 KiB
Plaintext
Executable File
1110 lines
28 KiB
Plaintext
Executable File
/* AMX Mod X
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* Misc. Stats Plugin
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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* This file is part of AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include <amxmodx>
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#include <amxmisc>
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#include <csx>
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public MultiKill
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public MultiKillSound
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public BombPlanting
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public BombDefusing
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public BombPlanted
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public BombDefused
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public BombFailed
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public BombPickUp
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public BombDrop
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public BombCountVoice
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public BombCountDef
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public BombReached
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public ItalyBonusKill
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public EnemyRemaining
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public LastMan
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public KnifeKill
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public KnifeKillSound
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public GrenadeKill
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public GrenadeSuicide
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public HeadShotKill
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public HeadShotKillSound
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public RoundCounterSound
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public RoundCounter
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public KillingStreak
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public KillingStreakSound
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public DoubleKill
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public DoubleKillSound
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public PlayerName
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public FirstBloodSound
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public BombPlantedSound
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public BombDefusedSound
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public BombFailedSound
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public BombCountHUD
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public LastManSound
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public GrenadeKillSound
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public GrenadeSuicideSound
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const SOUNDFILE_PATH_MAXLEN = 64
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const SOUND_SHORTPATH_MAXLEN = SOUNDFILE_PATH_MAXLEN - 10 // 64 (sound/ [ 54 ] .wav) critical value for fast dl
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new g_streakKills[33][2]
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new g_multiKills[33][2]
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new g_C4Timer
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new g_Defusing
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new g_Planter
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new Float:g_LastOmg
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new g_LastAnnounce
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new g_roundCount
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new Float:g_doubleKill
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new g_doubleKillId
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new g_friend[33]
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new g_firstBlood
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new g_center1_sync
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new g_announce_sync
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new g_status_sync
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new g_left_sync
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new g_bottom_sync
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new g_he_sync
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new g_pcvar_mp_c4timer, g_c4timer_value
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const TASK_BOMB_TIMER = 8038
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const TASK_DELAYED_NEW_ROUND = 98038
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const TEAM_T = 1
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const TEAM_CT = 2
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new g_connected[33]
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new g_msounds[33]
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new const _msound[] = "_msound"
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new g_MultiKillMsg[7][] =
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{
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"Multi-Kill! %s^n%L %d %L (%d %L)",
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"Ultra-Kill!!! %s^n%L %d %L (%d %L)",
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"%s IS ON A KILLING SPREE!!!^n%L %d %L (%d %L)",
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"RAMPAGE!!! %s^n%L %d %L (%d hs)",
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"%s IS UNSTOPPABLE!!!^n%L %d %L (%d %L)",
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"%s IS A MONSTER!^n%L %d %L (%d %L)",
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"%s IS GODLIKE!!!!^n%L %d %L (%d %L)"
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}
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new g_Sounds[7][SOUND_SHORTPATH_MAXLEN] =
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{
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"misc/multikill",
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"misc/ultrakill",
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"misc/killingspree",
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"misc/rampage",
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"misc/unstoppable",
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"misc/monsterkill",
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"misc/godlike"
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}
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new g_firstbloodsound[SOUND_SHORTPATH_MAXLEN] = "misc/firstblood"
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new g_lastmansound_1vsothers[SOUND_SHORTPATH_MAXLEN] = "misc/oneandonly"
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new g_lastmansound_duel[SOUND_SHORTPATH_MAXLEN] = "misc/maytheforce"
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new g_hssound_killer[SOUND_SHORTPATH_MAXLEN] = "misc/headshot"
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new g_hssound_victim[SOUND_SHORTPATH_MAXLEN] = "misc/headshot"
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new g_knifekillsound[SOUND_SHORTPATH_MAXLEN] = "misc/humiliation"
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new g_doublekillsound[SOUND_SHORTPATH_MAXLEN] = "misc/doublekill"
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new g_roundcountersound[SOUND_SHORTPATH_MAXLEN] = "misc/prepare"
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new g_grenadekillsound[SOUND_SHORTPATH_MAXLEN] = "djeyl/grenade"
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new g_grenadesuicidesound[SOUND_SHORTPATH_MAXLEN] = "djeyl/witch"
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new g_bombplantedsound[SOUND_SHORTPATH_MAXLEN] = "djeyl/c4powa"
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new g_bombdefusedsound[SOUND_SHORTPATH_MAXLEN] = "djeyl/laugh"
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new g_bombfailedsound[SOUND_SHORTPATH_MAXLEN] = "djeyl/witch"
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new g_KillingMsg[7][] =
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{
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"%s: Multi-Kill!",
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"%s: Ultra-Kill!!!",
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"%s IS ON A KILLING SPREE!!!",
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"%s: RAMPAGE!!!",
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"%s IS UNSTOPPABLE!!!",
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"%s IS A MONSTER!",
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"%s IS GODLIKE!!!"
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}
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new g_KinfeMsg[4][] =
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{
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"KNIFE_MSG_1",
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"KNIFE_MSG_2",
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"KNIFE_MSG_3",
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"KNIFE_MSG_4"
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}
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new g_LastMessages[4][] =
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{
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"LAST_MSG_1",
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"LAST_MSG_2",
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"LAST_MSG_3",
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"LAST_MSG_4"
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}
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new g_HeMessages[4][] =
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{
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"HE_MSG_1",
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"HE_MSG_2",
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"HE_MSG_3",
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"HE_MSG_4"
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}
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new g_SHeMessages[4][] =
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{
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"SHE_MSG_1",
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"SHE_MSG_2",
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"SHE_MSG_3",
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"SHE_MSG_4"
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}
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new g_HeadShots[7][] =
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{
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"HS_MSG_1",
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"HS_MSG_2",
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"HS_MSG_3",
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"HS_MSG_4",
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"HS_MSG_5",
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"HS_MSG_6",
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"HS_MSG_7"
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}
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new g_teamsNames[4][] =
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{
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"TERRORIST",
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"CT",
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"TERRORISTS",
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"CTS"
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}
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public plugin_init()
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{
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register_plugin("CS Misc. Stats", AMXX_VERSION_STR, "AMXX Dev Team")
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register_dictionary("miscstats.txt")
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register_dictionary("statsx.txt")
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register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
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register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
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register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0") // cache c4 timer value
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register_logevent("LogEvent_Round_Start", 2, "1=Round_Start") // replaces ugly register_event("RoundTime", "eNewRound", "bc")
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register_event("StatusValue", "setTeam", "bef", "1=1")
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register_event("StatusValue", "showStatus", "bef", "1=2", "2!0")
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register_event("StatusValue", "hideStatus", "bef", "1=1", "2=0")
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new mapname[32], n = get_mapname(mapname, charsmax(mapname))
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if ((get_map_objectives() & MapObjective_Bomb) || (equali(mapname, "de_", 3) || equali(mapname, "csde_", 5)))
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{
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register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
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register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb")
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register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d")
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register_event("BarTime", "eStopDefuse", "b", "1=0")
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}
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else if (equali(mapname, "cs_italy") || equali(mapname, "cs_italy_cz"))
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{
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register_event("23", "chickenKill", "a", "1=108", "15=4")
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register_event("23", "radioKill", "a", "1=108", n == 8 ? "15=2" : "15=8") // cz radio is wood
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}
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g_center1_sync = CreateHudSyncObj()
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g_announce_sync = CreateHudSyncObj()
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g_status_sync = CreateHudSyncObj()
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g_left_sync = CreateHudSyncObj()
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g_bottom_sync = CreateHudSyncObj()
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g_he_sync = CreateHudSyncObj()
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g_pcvar_mp_c4timer = get_cvar_pointer("mp_c4timer")
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g_c4timer_value = get_pcvar_num( g_pcvar_mp_c4timer )
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register_clcmd("say /msounds", "cmdSwitchSounds", _, " - switches sounds on and off")
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register_clcmd("say_team /msounds", "cmdSwitchSounds", _, " - switches sounds on and off")
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}
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public plugin_precache()
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{
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// parse sounds and precache them
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new szConfigsDir[64], szCfgFile[64]
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get_configsdir(szConfigsDir, charsmax(szConfigsDir))
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formatex(szCfgFile, charsmax(szCfgFile), "%s/stats.ini", szConfigsDir)
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new buffer[256]
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// initialize xvars so we can know later if sounds have to be precached or not.
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// xvars gonna be initialized again in statscfg.amxx plugin_init, this is ok.
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new fp = fopen(szCfgFile, "rt")
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if( fp )
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{
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new xvarname[32], xvarid
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while( !feof(fp) )
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{
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fgets(fp, buffer, charsmax(buffer))
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trim(buffer)
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if( buffer[0] != ';' )
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{
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parse(buffer, xvarname, charsmax(xvarname))
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if ((xvarid = get_xvar_id(xvarname)) != -1)
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{
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set_xvar_num(xvarid, 1)
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}
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}
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}
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fclose(fp)
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}
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formatex(szCfgFile, charsmax(szCfgFile), "%s/miscstats.ini", szConfigsDir)
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fp = fopen(szCfgFile, "rt")
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if( fp )
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{
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new szSoundKey[32], szSoundFile[SOUNDFILE_PATH_MAXLEN]
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while( !feof(fp) )
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{
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fgets(fp, buffer, charsmax(buffer))
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trim(buffer)
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if( buffer[0] != ';' && parse(buffer, szSoundKey, charsmax(szSoundKey), szSoundFile, charsmax(szSoundFile)) == 2 )
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{
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if( equal(szSoundKey, "FirstBloodSound") )
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{
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copy_sound(g_firstbloodsound, charsmax(g_firstbloodsound), szSoundFile)
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if( FirstBloodSound ) precache_sound_custom(g_firstbloodsound)
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}
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else if( equal(szSoundKey, "LastManVsOthersSound") )
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{
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copy_sound(g_lastmansound_1vsothers, charsmax(g_lastmansound_1vsothers), szSoundFile)
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if( LastManSound ) precache_sound_custom(g_lastmansound_1vsothers)
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}
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else if( equal(szSoundKey, "LastManDuelSound") )
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{
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copy_sound(g_lastmansound_duel, charsmax(g_lastmansound_duel), szSoundFile)
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if( LastManSound ) precache_sound_custom(g_lastmansound_duel)
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}
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else if( equal(szSoundKey, "HeadShotKillSoundKiller") )
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{
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copy_sound(g_hssound_killer, charsmax(g_hssound_killer), szSoundFile)
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if( HeadShotKillSound ) precache_sound_custom(g_hssound_killer)
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}
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else if( equal(szSoundKey, "HeadShotKillSoundVictim") )
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{
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copy_sound(g_hssound_victim, charsmax(g_hssound_victim), szSoundFile)
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if( HeadShotKillSound ) precache_sound_custom(g_hssound_victim)
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}
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else if( equal(szSoundKey, "KnifeKillSound") )
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{
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copy_sound(g_knifekillsound, charsmax(g_knifekillsound), szSoundFile)
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if( KnifeKillSound ) precache_sound_custom(g_knifekillsound)
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}
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else if( equal(szSoundKey, "DoubleKillSound") )
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{
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copy_sound(g_doublekillsound, charsmax(g_doublekillsound), szSoundFile)
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if( DoubleKillSound ) precache_sound_custom(g_doublekillsound)
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}
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else if( equal(szSoundKey, "RoundCounterSound") )
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{
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copy_sound(g_roundcountersound, charsmax(g_roundcountersound), szSoundFile)
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if( RoundCounterSound ) precache_sound_custom(g_roundcountersound)
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}
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else if( equal(szSoundKey, "GrenadeKillSound") )
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{
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copy_sound(g_grenadekillsound, charsmax(g_grenadekillsound), szSoundFile)
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if( GrenadeKillSound ) precache_sound_custom(g_grenadekillsound)
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}
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else if( equal(szSoundKey, "GrenadeSuicideSound") )
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{
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copy_sound(g_grenadesuicidesound, charsmax(g_grenadesuicidesound), szSoundFile)
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if( GrenadeSuicideSound ) precache_sound_custom(g_grenadesuicidesound)
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}
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else if( equal(szSoundKey, "BombPlantedSound") )
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{
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copy_sound(g_bombplantedsound, charsmax(g_bombplantedsound), szSoundFile)
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if( BombPlantedSound ) precache_sound_custom(g_bombplantedsound)
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}
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else if( equal(szSoundKey, "BombDefusedSound") )
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{
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copy_sound(g_bombdefusedsound, charsmax(g_bombdefusedsound), szSoundFile)
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if( BombDefusedSound ) precache_sound_custom(g_bombdefusedsound)
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}
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else if( equal(szSoundKey, "BombFailedSound") )
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{
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copy_sound(g_bombfailedsound, charsmax(g_bombfailedsound), szSoundFile)
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if( BombFailedSound ) precache_sound_custom(g_bombfailedsound)
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}
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else
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{
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// KillingStreakSound and MultiKillSound
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if( equal(szSoundKey, "MultiKillSound") )
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{
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copy_sound(g_Sounds[0], charsmax(g_Sounds[]), szSoundFile)
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if( KillingStreakSound || MultiKillSound ) precache_sound_custom(g_Sounds[0])
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}
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else if( equal(szSoundKey, "UltraKillSound") )
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{
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copy_sound(g_Sounds[1], charsmax(g_Sounds[]), szSoundFile)
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if( KillingStreakSound || MultiKillSound ) precache_sound_custom(g_Sounds[1])
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}
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else if( equal(szSoundKey, "KillingSpreeSound") )
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{
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copy_sound(g_Sounds[2], charsmax(g_Sounds[]), szSoundFile)
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if( KillingStreakSound || MultiKillSound ) precache_sound_custom(g_Sounds[2])
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}
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else if( equal(szSoundKey, "RampageSound") )
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{
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copy_sound(g_Sounds[3], charsmax(g_Sounds[]), szSoundFile)
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if( KillingStreakSound || MultiKillSound ) precache_sound_custom(g_Sounds[3])
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}
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else if( equal(szSoundKey, "UnstopableSound") )
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{
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copy_sound(g_Sounds[4], charsmax(g_Sounds[]), szSoundFile)
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if( KillingStreakSound || MultiKillSound ) precache_sound_custom(g_Sounds[4])
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}
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else if( equal(szSoundKey, "MonsterKillSound") )
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{
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copy_sound(g_Sounds[5], charsmax(g_Sounds[]), szSoundFile)
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if( KillingStreakSound || MultiKillSound ) precache_sound_custom(g_Sounds[5])
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}
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else if( equal(szSoundKey, "GodLike") )
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{
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copy_sound(g_Sounds[6], charsmax(g_Sounds[]), szSoundFile)
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if( KillingStreakSound || MultiKillSound ) precache_sound_custom(g_Sounds[6])
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}
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}
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}
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}
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fclose(fp)
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}
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}
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precache_sound_custom( const sound[] )
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{
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new fullpathsound[SOUNDFILE_PATH_MAXLEN]
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formatex(fullpathsound, charsmax(fullpathsound), "sound/%s.wav", sound)
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if( file_exists(fullpathsound) )
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{
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precache_sound(fullpathsound[6])
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}
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else
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{
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log_amx("Could not locate <%s> file", fullpathsound)
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}
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}
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copy_sound(dest[], len, src[])
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{
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new n = copy(dest, len, src[ 6 * equali(src, "sound/", 6) ])
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if( n > 4 && equal(dest[n-4], ".wav") )
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{
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dest[n-4] = EOS
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}
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}
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public plugin_cfg()
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{
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new g_addStast[] = "amx_statscfg add ^"%s^" %s"
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server_cmd(g_addStast, "ST_MULTI_KILL", "MultiKill")
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server_cmd(g_addStast, "ST_MULTI_KILL_SOUND", "MultiKillSound")
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server_cmd(g_addStast, "ST_BOMB_PLANTING", "BombPlanting")
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server_cmd(g_addStast, "ST_BOMB_DEFUSING", "BombDefusing")
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server_cmd(g_addStast, "ST_BOMB_PLANTED", "BombPlanted")
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server_cmd(g_addStast, "ST_BOMB_PLANTED_SOUND", "BombPlantedSound")
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server_cmd(g_addStast, "ST_BOMB_DEF_SUCC", "BombDefused")
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server_cmd(g_addStast, "ST_BOMB_DEF_SUCC_SOUND", "BombDefusedSound")
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server_cmd(g_addStast, "ST_BOMB_DEF_FAIL", "BombFailed")
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server_cmd(g_addStast, "ST_BOMB_DEF_FAIL_SOUND", "BombFailedSound")
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server_cmd(g_addStast, "ST_BOMB_PICKUP", "BombPickUp")
|
|
server_cmd(g_addStast, "ST_BOMB_DROP", "BombDrop")
|
|
server_cmd(g_addStast, "ST_BOMB_CD_HUD", "BombCountHUD")
|
|
server_cmd(g_addStast, "ST_BOMB_CD_VOICE", "BombCountVoice")
|
|
server_cmd(g_addStast, "ST_BOMB_CD_DEF", "BombCountDef")
|
|
server_cmd(g_addStast, "ST_BOMB_SITE", "BombReached")
|
|
server_cmd(g_addStast, "ST_ITALY_BONUS", "ItalyBonusKill")
|
|
server_cmd(g_addStast, "ST_LAST_MAN", "LastMan")
|
|
server_cmd(g_addStast, "ST_LAST_MAN_SOUND", "LastManSound")
|
|
server_cmd(g_addStast, "ST_KNIFE_KILL", "KnifeKill")
|
|
server_cmd(g_addStast, "ST_KNIFE_KILL_SOUND", "KnifeKillSound")
|
|
server_cmd(g_addStast, "ST_HE_KILL", "GrenadeKill")
|
|
server_cmd(g_addStast, "ST_HE_KILL_SOUND", "GrenadeKillSound")
|
|
server_cmd(g_addStast, "ST_HE_SUICIDE", "GrenadeSuicide")
|
|
server_cmd(g_addStast, "ST_HE_SUICIDE_SOUND", "GrenadeSuicideSound")
|
|
server_cmd(g_addStast, "ST_HS_KILL", "HeadShotKill")
|
|
server_cmd(g_addStast, "ST_HS_KILL_SOUND", "HeadShotKillSound")
|
|
server_cmd(g_addStast, "ST_ROUND_CNT", "RoundCounter")
|
|
server_cmd(g_addStast, "ST_ROUND_CNT_SOUND", "RoundCounterSound")
|
|
server_cmd(g_addStast, "ST_KILL_STR", "KillingStreak")
|
|
server_cmd(g_addStast, "ST_KILL_STR_SOUND", "KillingStreakSound")
|
|
server_cmd(g_addStast, "ST_ENEMY_REM", "EnemyRemaining")
|
|
server_cmd(g_addStast, "ST_DOUBLE_KILL", "DoubleKill")
|
|
server_cmd(g_addStast, "ST_DOUBLE_KILL_SOUND", "DoubleKillSound")
|
|
server_cmd(g_addStast, "ST_PLAYER_NAME", "PlayerName")
|
|
server_cmd(g_addStast, "ST_FIRST_BLOOD_SOUND", "FirstBloodSound")
|
|
}
|
|
|
|
public client_connect(id)
|
|
{
|
|
if( is_user_bot(id) )
|
|
{
|
|
g_msounds[id] = 0
|
|
return;
|
|
}
|
|
new info[2]
|
|
if( !get_user_info(id, _msound, info, charsmax(info)) || info[0] != '0' )
|
|
{
|
|
g_msounds[id] = 1
|
|
}
|
|
else
|
|
{
|
|
g_msounds[id] = 0
|
|
}
|
|
}
|
|
|
|
public client_putinserver(id)
|
|
{
|
|
g_multiKills[id] = {0, 0}
|
|
g_streakKills[id] = {0, 0}
|
|
g_connected[id] = true
|
|
}
|
|
|
|
public client_disconnect(id)
|
|
{
|
|
g_connected[id] = false
|
|
}
|
|
|
|
public client_death(killer, victim, wpnindex, hitplace, TK)
|
|
{
|
|
if (wpnindex == CSW_C4)
|
|
return
|
|
|
|
new headshot = (hitplace == HIT_HEAD) ? 1 : 0
|
|
new selfkill = (killer == victim) ? 1 : 0
|
|
|
|
new victim_alive = is_user_alive(victim) // happens on ClientKill
|
|
|
|
if (g_firstBlood)
|
|
{
|
|
g_firstBlood = 0
|
|
if (FirstBloodSound)
|
|
play_sound(0, g_firstbloodsound)
|
|
}
|
|
|
|
if ((KillingStreak || KillingStreakSound) && !TK)
|
|
{
|
|
g_streakKills[victim][1]++
|
|
g_streakKills[victim][0] = 0
|
|
|
|
if (!selfkill)
|
|
{
|
|
g_streakKills[killer][0]++
|
|
g_streakKills[killer][1] = 0
|
|
|
|
new a = g_streakKills[killer][0] - 3
|
|
|
|
if ((a > -1) && !(a % 2))
|
|
{
|
|
new name[32]
|
|
get_user_name(killer, name, charsmax(name))
|
|
|
|
if ((a >>= 1) > 6)
|
|
a = 6
|
|
|
|
if (KillingStreak)
|
|
{
|
|
set_hudmessage(0, 100, 255, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
|
|
ShowSyncHudMsg(0, g_left_sync, g_KillingMsg[a], name)
|
|
}
|
|
|
|
if (KillingStreakSound)
|
|
{
|
|
play_sound(0, g_Sounds[a])
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (MultiKill || MultiKillSound)
|
|
{
|
|
if (!selfkill && !TK && killer)
|
|
{
|
|
g_multiKills[killer][0]++
|
|
g_multiKills[killer][1] += headshot
|
|
|
|
new param[2]
|
|
|
|
param[0] = killer
|
|
param[1] = g_multiKills[killer][0]
|
|
set_task(4.0 + float(param[1]), "checkKills", killer, param, 2)
|
|
}
|
|
}
|
|
|
|
new team = get_user_team(victim)
|
|
if (EnemyRemaining && is_user_connected(victim))
|
|
{
|
|
if( TEAM_T <= team <= TEAM_CT )
|
|
{
|
|
new ppl[32], pplnum, epplnum, a
|
|
get_players(ppl, epplnum, "ae", team == TEAM_T ? "CT" : "TERRORIST")
|
|
get_players(ppl, pplnum, "ae", team == TEAM_T ? "TERRORIST" : "CT")
|
|
if( victim_alive )
|
|
{
|
|
for(a=0; a<pplnum; a++)
|
|
{
|
|
if( ppl[a] == victim )
|
|
{
|
|
ppl[a] = ppl[--pplnum]
|
|
break
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pplnum && epplnum)
|
|
{
|
|
new message[128], team_name[32]
|
|
|
|
set_hudmessage(255, 255, 255, 0.02, 0.85, 2, 0.05, 0.1, 0.02, 3.0, -1)
|
|
|
|
/* This is a pretty stupid thing to translate, but whatever */
|
|
new _teamname[32]
|
|
if (team == TEAM_T)
|
|
{
|
|
formatex(_teamname, charsmax(_teamname), "TERRORIST%s", (epplnum == 1) ? "" : "S")
|
|
} else {
|
|
formatex(_teamname, charsmax(_teamname), "CT%s", (epplnum == 1) ? "" : "S")
|
|
}
|
|
|
|
new id
|
|
for (a = 0; a < pplnum; ++a)
|
|
{
|
|
id = ppl[a]
|
|
formatex(team_name, charsmax(team_name), "%L", id, _teamname)
|
|
formatex(message, charsmax(message), "%L", id, "REMAINING", epplnum, team_name)
|
|
ShowSyncHudMsg(id, g_bottom_sync, "%s", message)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (LastMan || LastManSound)
|
|
{
|
|
new cts[32], ts[32], ctsnum, tsnum, b
|
|
get_players(cts, ctsnum, "ae", "CT")
|
|
get_players(ts, tsnum, "ae", "TERRORIST")
|
|
|
|
if( victim_alive )
|
|
{
|
|
switch( team )
|
|
{
|
|
case TEAM_T:
|
|
{
|
|
for(b=0; b<tsnum; b++)
|
|
{
|
|
if( ts[b] == victim )
|
|
{
|
|
ts[b] = ts[--tsnum]
|
|
break
|
|
}
|
|
}
|
|
}
|
|
case TEAM_CT:
|
|
{
|
|
for(b=0; b<ctsnum; b++)
|
|
{
|
|
if( cts[b] == victim )
|
|
{
|
|
cts[b] = cts[--ctsnum]
|
|
break
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ctsnum == 1 && tsnum == 1)
|
|
{
|
|
if( LastMan )
|
|
{
|
|
new ctname[32], tname[32]
|
|
|
|
get_user_name(cts[0], ctname, charsmax(ctname))
|
|
get_user_name(ts[0], tname, charsmax(tname))
|
|
|
|
set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
|
|
ShowSyncHudMsg(0, g_center1_sync, "%s vs. %s", ctname, tname)
|
|
}
|
|
|
|
if( LastManSound )
|
|
play_sound(0, g_lastmansound_duel)
|
|
}
|
|
else if (!g_LastAnnounce)
|
|
{
|
|
new oposite = 0, _team = 0
|
|
|
|
if (ctsnum == 1 && tsnum > 1)
|
|
{
|
|
g_LastAnnounce = cts[0]
|
|
oposite = tsnum
|
|
_team = 0
|
|
}
|
|
else if (tsnum == 1 && ctsnum > 1)
|
|
{
|
|
g_LastAnnounce = ts[0]
|
|
oposite = ctsnum
|
|
_team = 1
|
|
}
|
|
|
|
if (g_LastAnnounce)
|
|
{
|
|
if( LastMan )
|
|
{
|
|
new name[32]
|
|
|
|
get_user_name(g_LastAnnounce, name, charsmax(name))
|
|
|
|
set_hudmessage(0, 255, 255, -1.0, 0.38, 0, 6.0, 6.0, 0.5, 0.15, -1)
|
|
ShowSyncHudMsg(0, g_center1_sync, "%s (%d HP) vs. %d %s%s: %L", name, get_user_health(g_LastAnnounce), oposite, g_teamsNames[_team], (oposite == 1) ? "" : "S", LANG_PLAYER, g_LastMessages[random_num(0, 3)])
|
|
}
|
|
if ( LastManSound && g_connected[g_LastAnnounce] )
|
|
{
|
|
play_sound(g_LastAnnounce, g_lastmansound_1vsothers)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (wpnindex == CSW_KNIFE && (KnifeKill || KnifeKillSound))
|
|
{
|
|
if (KnifeKill)
|
|
{
|
|
new killer_name[32], victim_name[32]
|
|
|
|
get_user_name(killer, killer_name, charsmax(killer_name))
|
|
get_user_name(victim, victim_name, charsmax(victim_name))
|
|
|
|
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
|
|
ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
|
|
}
|
|
|
|
if (KnifeKillSound)
|
|
play_sound(0, g_knifekillsound)
|
|
}
|
|
|
|
if (wpnindex == CSW_HEGRENADE)
|
|
{
|
|
new killer_name[32], victim_name[32]
|
|
if( GrenadeKill || GrenadeSuicide )
|
|
{
|
|
get_user_name(killer, killer_name, charsmax(killer_name))
|
|
get_user_name(victim, victim_name, charsmax(victim_name))
|
|
|
|
set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, -1)
|
|
}
|
|
|
|
if (!selfkill)
|
|
{
|
|
if (GrenadeKill)
|
|
ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name)
|
|
if (GrenadeKillSound)
|
|
play_sound(0, g_grenadekillsound)
|
|
}
|
|
else
|
|
{
|
|
if (GrenadeSuicide)
|
|
ShowSyncHudMsg(0, g_he_sync, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name)
|
|
if (GrenadeSuicideSound)
|
|
play_sound(0, g_grenadesuicidesound)
|
|
}
|
|
}
|
|
|
|
if (headshot && (HeadShotKill || HeadShotKillSound))
|
|
{
|
|
if (HeadShotKill && wpnindex)
|
|
{
|
|
new killer_name[32], victim_name[32], weapon_name[32], message[256], players[32], pnum, plr
|
|
|
|
xmod_get_wpnname(wpnindex, weapon_name, charsmax(weapon_name))
|
|
get_user_name(killer, killer_name, charsmax(killer_name))
|
|
get_user_name(victim, victim_name, charsmax(victim_name))
|
|
get_players(players, pnum, "ch")
|
|
|
|
for (new i = 0; i < pnum; i++)
|
|
{
|
|
plr = players[i]
|
|
formatex(message, charsmax(message), "%L", plr, g_HeadShots[random_num(0, 6)])
|
|
|
|
replace(message, charsmax(message), "$vn", victim_name)
|
|
replace(message, charsmax(message), "$wn", weapon_name)
|
|
replace(message, charsmax(message), "$kn", killer_name)
|
|
|
|
set_hudmessage(100, 100, 255, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
|
|
ShowSyncHudMsg(plr, g_announce_sync, "%s", message)
|
|
}
|
|
}
|
|
|
|
if (HeadShotKillSound)
|
|
{
|
|
play_sound(victim, g_hssound_victim)
|
|
if( victim != killer )
|
|
play_sound(killer, g_hssound_killer)
|
|
}
|
|
}
|
|
|
|
if ((DoubleKill || DoubleKillSound) && !selfkill)
|
|
{
|
|
new Float:nowtime = get_gametime()
|
|
|
|
if (g_doubleKill == nowtime && g_doubleKillId == killer)
|
|
{
|
|
if (DoubleKill)
|
|
{
|
|
new name[32]
|
|
|
|
get_user_name(killer, name, charsmax(name))
|
|
|
|
set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, -1)
|
|
ShowSyncHudMsg(0, g_center1_sync, "%L", LANG_PLAYER, "DOUBLE_KILL", name)
|
|
}
|
|
|
|
if (DoubleKillSound)
|
|
play_sound(0, g_doublekillsound)
|
|
}
|
|
|
|
g_doubleKill = nowtime
|
|
g_doubleKillId = killer
|
|
}
|
|
}
|
|
|
|
public hideStatus(id)
|
|
{
|
|
if (PlayerName)
|
|
{
|
|
ClearSyncHud(id, g_status_sync)
|
|
}
|
|
}
|
|
|
|
public setTeam(id)
|
|
g_friend[id] = read_data(2)
|
|
|
|
public showStatus(id)
|
|
{
|
|
if( PlayerName)
|
|
{
|
|
new name[32], pid = read_data(2)
|
|
|
|
get_user_name(pid, name, charsmax(name))
|
|
new color1 = 0, color2 = 0
|
|
|
|
if (get_user_team(pid) == TEAM_T)
|
|
color1 = 255
|
|
else
|
|
color2 = 255
|
|
|
|
if (g_friend[id] == 1) // friend
|
|
{
|
|
new wpnid = get_user_weapon(pid)
|
|
new wpnname[32]
|
|
|
|
if (wpnid)
|
|
xmod_get_wpnname(wpnid, wpnname, charsmax(wpnname))
|
|
|
|
set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01, -1)
|
|
ShowSyncHudMsg(id, g_status_sync, "%s -- %d HP / %d AP / %s", name, get_user_health(pid), get_user_armor(pid), wpnname)
|
|
} else {
|
|
set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01, -1)
|
|
ShowSyncHudMsg(id, g_status_sync, "%s", name)
|
|
}
|
|
}
|
|
}
|
|
|
|
public Event_HLTV_New_Round()
|
|
{
|
|
g_c4timer_value = get_pcvar_num( g_pcvar_mp_c4timer )
|
|
++g_roundCount
|
|
g_firstBlood = 1
|
|
g_C4Timer = 0
|
|
|
|
if (RoundCounterSound)
|
|
play_sound(0, g_roundcountersound)
|
|
|
|
if (RoundCounter)
|
|
{
|
|
set_task(0.2, "Delayed_New_Round", TASK_DELAYED_NEW_ROUND)
|
|
}
|
|
}
|
|
|
|
public Delayed_New_Round()
|
|
{
|
|
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
|
|
ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount)
|
|
}
|
|
|
|
public LogEvent_Round_Start()
|
|
{
|
|
if (KillingStreak)
|
|
{
|
|
new appl[32], ppl, i
|
|
get_players(appl, ppl, "ac")
|
|
|
|
for (new a = 0; a < ppl; ++a)
|
|
{
|
|
i = appl[a]
|
|
|
|
if (g_streakKills[i][0] >= 2)
|
|
client_print(i, print_chat, "* %L", i, "KILLED_ROW", g_streakKills[i][0])
|
|
else if (g_streakKills[i][1] >= 2)
|
|
client_print(i, print_chat, "* %L", i, "DIED_ROUNDS", g_streakKills[i][1])
|
|
}
|
|
}
|
|
}
|
|
|
|
public eRestart()
|
|
{
|
|
eEndRound()
|
|
g_roundCount = 0
|
|
g_firstBlood = 1
|
|
}
|
|
|
|
public eEndRound()
|
|
{
|
|
g_C4Timer = -2
|
|
g_LastOmg = 0.0
|
|
remove_task(TASK_BOMB_TIMER)
|
|
g_LastAnnounce = 0
|
|
}
|
|
|
|
public checkKills(param[])
|
|
{
|
|
new id = param[0]
|
|
new a = param[1]
|
|
|
|
if (a == g_multiKills[id][0])
|
|
{
|
|
a -= 3
|
|
|
|
if (a > -1)
|
|
{
|
|
if (a > 6)
|
|
{
|
|
a = 6
|
|
}
|
|
|
|
if (MultiKill)
|
|
{
|
|
new name[32]
|
|
|
|
get_user_name(id, name, charsmax(name))
|
|
set_hudmessage(255, 0, 100, 0.05, 0.50, 2, 0.02, 6.0, 0.01, 0.1, -1)
|
|
|
|
ShowSyncHudMsg(0, g_left_sync, g_MultiKillMsg[a], name, LANG_PLAYER, "WITH", g_multiKills[id][0], LANG_PLAYER, "KILLS", g_multiKills[id][1], LANG_PLAYER, "HS")
|
|
}
|
|
|
|
if (MultiKillSound)
|
|
{
|
|
play_sound(0, g_Sounds[a])
|
|
}
|
|
}
|
|
g_multiKills[id] = {0, 0}
|
|
}
|
|
}
|
|
|
|
public chickenKill()
|
|
{
|
|
if (ItalyBonusKill)
|
|
announceEvent(0, "KILLED_CHICKEN")
|
|
}
|
|
|
|
public radioKill()
|
|
{
|
|
if (ItalyBonusKill)
|
|
announceEvent(0, "BLEW_RADIO")
|
|
}
|
|
|
|
announceEvent(id, message[])
|
|
{
|
|
new name[32]
|
|
|
|
get_user_name(id, name, charsmax(name))
|
|
set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, -1)
|
|
ShowSyncHudMsg(0, g_announce_sync, "%L", LANG_PLAYER, message, name)
|
|
}
|
|
|
|
public eBombPickUp(id)
|
|
{
|
|
if (BombPickUp)
|
|
announceEvent(id, "PICKED_BOMB")
|
|
}
|
|
|
|
public eBombDrop()
|
|
{
|
|
if (BombDrop)
|
|
announceEvent(g_Planter, "DROPPED_BOMB")
|
|
}
|
|
|
|
public eGotBomb(id)
|
|
{
|
|
g_Planter = id
|
|
|
|
if (BombReached && read_data(1) == 2 && g_LastOmg < get_gametime())
|
|
{
|
|
g_LastOmg = get_gametime() + 15.0
|
|
announceEvent(g_Planter, "REACHED_TARGET")
|
|
}
|
|
}
|
|
|
|
public bombTimer()
|
|
{
|
|
if (--g_C4Timer > 0)
|
|
{
|
|
if( BombCountHUD )
|
|
{
|
|
new r, g
|
|
if( g_C4Timer < 10 )
|
|
{
|
|
r = 255, g = 0
|
|
}
|
|
else
|
|
{
|
|
r = (((max(g_c4timer_value - g_C4Timer - 10,0)) * 255000) / (g_c4timer_value - 10)) / 1000
|
|
g = 255 - r
|
|
}
|
|
|
|
set_hudmessage(r, g, 0, -1.0, 0.75, g_C4Timer <= 10 ? 1 : 0, 0.01, 1.1, 0.001, 0.001, .channel = -1)
|
|
show_hudmessage(0, "C4: %ds", g_C4Timer)
|
|
}
|
|
if (BombCountVoice)
|
|
{
|
|
if (g_C4Timer == 30 || g_C4Timer == 20)
|
|
{
|
|
new temp[64]
|
|
|
|
num_to_word(g_C4Timer, temp, charsmax(temp))
|
|
format(temp, charsmax(temp), "^"vox/%s seconds until explosion^"", temp)
|
|
play_sound(0, temp)
|
|
}
|
|
else if (g_C4Timer < 11)
|
|
{
|
|
new temp[64]
|
|
|
|
num_to_word(g_C4Timer, temp, charsmax(temp))
|
|
format(temp, charsmax(temp), "^"vox/%s^"", temp)
|
|
play_sound(0, temp)
|
|
}
|
|
}
|
|
if (BombCountDef && g_Defusing && is_user_alive(g_Defusing))
|
|
client_print(g_Defusing, print_center, "%d", g_C4Timer)
|
|
}
|
|
else
|
|
remove_task(TASK_BOMB_TIMER)
|
|
}
|
|
|
|
public eStopDefuse(id)
|
|
{
|
|
if( id == g_Defusing )
|
|
{
|
|
g_Defusing = 0
|
|
}
|
|
}
|
|
|
|
public bomb_planted(planter)
|
|
{
|
|
g_Defusing = 0
|
|
|
|
if (BombPlanted)
|
|
announceEvent(planter, "SET_UP_BOMB")
|
|
|
|
if (BombPlantedSound)
|
|
play_sound(0, g_bombplantedsound)
|
|
|
|
g_C4Timer = g_c4timer_value + 1
|
|
bombTimer()
|
|
set_task(1.0, "bombTimer", TASK_BOMB_TIMER, "", 0, "b")
|
|
}
|
|
|
|
public bomb_planting(planter)
|
|
{
|
|
if (BombPlanting)
|
|
announceEvent(planter, "PLANT_BOMB")
|
|
}
|
|
|
|
public bomb_defusing(defuser)
|
|
{
|
|
if (BombDefusing)
|
|
announceEvent(defuser, "DEFUSING_BOMB")
|
|
|
|
g_Defusing = defuser
|
|
}
|
|
|
|
public bomb_defused(defuser)
|
|
{
|
|
if (BombDefused)
|
|
announceEvent(defuser, "DEFUSED_BOMB")
|
|
if (BombDefusedSound)
|
|
play_sound(0, g_bombdefusedsound)
|
|
}
|
|
|
|
public bomb_explode(planter, defuser)
|
|
{
|
|
if( defuser )
|
|
{
|
|
if (BombFailed)
|
|
announceEvent(defuser, "FAILED_DEFU")
|
|
if (BombFailedSound)
|
|
play_sound(0, g_bombfailedsound)
|
|
}
|
|
}
|
|
|
|
play_sound(id, sound[])
|
|
{
|
|
if( id )
|
|
{
|
|
if( g_msounds[id] )
|
|
{
|
|
client_cmd(id, "spk %s", sound)
|
|
}
|
|
}
|
|
else
|
|
{
|
|
new players[32], pnum, id
|
|
get_players(players, pnum, "ch")
|
|
|
|
for(--pnum; pnum>=0; pnum--)
|
|
{
|
|
id = players[pnum]
|
|
if ( g_connected[id] && g_msounds[id] )
|
|
client_cmd(id, "spk %s", sound)
|
|
}
|
|
}
|
|
}
|
|
|
|
public cmdSwitchSounds( id )
|
|
{
|
|
g_msounds[id] = !g_msounds[id]
|
|
client_print(id, print_chat, "MSounds %L", id, g_msounds[id] ? "ENABLED" : "DISABLED")
|
|
set_user_info(id, _msound, g_msounds[id] ? "1" : "0") // will this save setting for next map is player has cl_filterstuffcmd 0 ???
|
|
client_cmd(id, "setinfo %s %s", _msound, g_msounds[id] ? "1" : "0")
|
|
}
|