amxmodx/plugins/include/amxconst.inc
Arkshine 52c73126e1 VFS: Fix various things
- The "ALL" fake pathID is replaced by what does SM, having a public var NULL_STRING which will acts as NULL when needed.
  To make compiler accepting public array, this patch was needed: https://hg.alliedmods.net/sourcemod-central/rev/b12f329def09
- The offset thing in read_dir: considering that's something very specific to this native and that implementation in CDirectory doesn't make sense because of the offset compatibility for windows, all code is now in the native.
2015-03-25 13:50:07 +01:00

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SourcePawn
Executable File

// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#if defined _amxconst_included
#endinput
#endif
#define _amxconst_included
#include <amxmodx_version>
/**
* Internal AMXX buffer size for string retrieval.
*
* @note This is the buffer size AMX Mod X uses internally to retrieve strings
* from plugins. Most natives that take strings as arguments will
* implicitly truncate them to this maximum length. This has been raised
* to the current value with AMXX 1.8.3. Previously the limit was 3072.
* @note This is here mainly for documentation purposes. By default plugins
* don't have enough memory available to allocate an array of this size.
* You probably should not use this to actually declare a buffer unless
* you *absolutely* have to. Look at #pragma dynamic to increase a plugins
* available memory.
*/
#define MAX_STRING_LENGTH 16384
/**
* Defines and constants related to the maximum number of clients.
*
* @note MAX_PLAYERS is not the same as MaxClients. MAX_PLAYERS is a hardcoded
* value as an upper limit, used mainly to declare arrays big enough for
* all possible server situations. MaxClients changes based on the
* server the plugin is deployed on..
*/
#define MAX_PLAYERS 32 /* Maximum number of players AMX Mod X supports */
/**
* Maximum number of players the server supports
*/
public stock const MaxClients;
/**
* Pass this into certain functions to act as a C++ NULL
*/
public stock const NULL_STRING[1];
/**
* The maximum buffer size required to store a clients name.
*/
#define MAX_NAME_LENGTH 32
/**
* π
*/
#define M_PI 3.1415926535
/**
* @section Admin privilege and authentication constants
*/
/**
* Admin level constants
*/
#define ADMIN_ALL 0 /* everyone */
#define ADMIN_IMMUNITY (1<<0) /* flag "a" */
#define ADMIN_RESERVATION (1<<1) /* flag "b" */
#define ADMIN_KICK (1<<2) /* flag "c" */
#define ADMIN_BAN (1<<3) /* flag "d" */
#define ADMIN_SLAY (1<<4) /* flag "e" */
#define ADMIN_MAP (1<<5) /* flag "f" */
#define ADMIN_CVAR (1<<6) /* flag "g" */
#define ADMIN_CFG (1<<7) /* flag "h" */
#define ADMIN_CHAT (1<<8) /* flag "i" */
#define ADMIN_VOTE (1<<9) /* flag "j" */
#define ADMIN_PASSWORD (1<<10) /* flag "k" */
#define ADMIN_RCON (1<<11) /* flag "l" */
#define ADMIN_LEVEL_A (1<<12) /* flag "m" */
#define ADMIN_LEVEL_B (1<<13) /* flag "n" */
#define ADMIN_LEVEL_C (1<<14) /* flag "o" */
#define ADMIN_LEVEL_D (1<<15) /* flag "p" */
#define ADMIN_LEVEL_E (1<<16) /* flag "q" */
#define ADMIN_LEVEL_F (1<<17) /* flag "r" */
#define ADMIN_LEVEL_G (1<<18) /* flag "s" */
#define ADMIN_LEVEL_H (1<<19) /* flag "t" */
#define ADMIN_MENU (1<<20) /* flag "u" */
#define ADMIN_BAN_TEMP (1<<21) /* flag "v" */
#define ADMIN_ADMIN (1<<24) /* flag "y" */
#define ADMIN_USER (1<<25) /* flag "z" */
/**
* Admin authentication behavior flags
*/
#define FLAG_KICK (1<<0) /* flag "a" */
#define FLAG_TAG (1<<1) /* flag "b" */
#define FLAG_AUTHID (1<<2) /* flag "c" */
#define FLAG_IP (1<<3) /* flag "d" */
#define FLAG_NOPASS (1<<4) /* flag "e" */
#define FLAG_CASE_SENSITIVE (1<<10) /* flag "k" */
/**
* @endsection
*/
/**
* Return codes
*/
#define PLUGIN_CONTINUE 0 /* Results returned by public functions */
#define PLUGIN_HANDLED 1 /* stop other plugins */
#define PLUGIN_HANDLED_MAIN 2 /* to use in client_command(), continue all plugins but stop the command */
/**
* IDs of weapons in CS
*/
#define CSW_P228 1
#define CSW_SCOUT 3
#define CSW_HEGRENADE 4
#define CSW_XM1014 5
#define CSW_C4 6
#define CSW_MAC10 7
#define CSW_AUG 8
#define CSW_SMOKEGRENADE 9
#define CSW_ELITE 10
#define CSW_FIVESEVEN 11
#define CSW_UMP45 12
#define CSW_SG550 13
#define CSW_GALI 14
#define CSW_GALIL 14
#define CSW_FAMAS 15
#define CSW_USP 16
#define CSW_GLOCK18 17
#define CSW_AWP 18
#define CSW_MP5NAVY 19
#define CSW_M249 20
#define CSW_M3 21
#define CSW_M4A1 22
#define CSW_TMP 23
#define CSW_G3SG1 24
#define CSW_FLASHBANG 25
#define CSW_DEAGLE 26
#define CSW_SG552 27
#define CSW_AK47 28
#define CSW_KNIFE 29
#define CSW_P90 30
#define CSW_VEST 31 // Custom
#define CSW_VESTHELM 32 // Custom
#define CSW_SHIELDGUN 99
/**
* HI weapon constants
*/
#define HIW_BERETTA 1
#define HIW_SPAS12 2
#define HIW_M4A1 3
#define HIW_MP5A4 4
#define HIW_MP5SD5 5
#define HIW_AK47 6
#define HIW_AKS74U 7
#define HIW_GLOCK 8
#define HIW_M11 9
#define HIW_M11SD 10
#define HIW_PSG1 11
#define HIW_ZASTAVA 12
#define HIW_M16A2 13
#define HIW_REMINGTON 14
#define HIW_NATOGREN 15
#define HIW_TANGOGREN 16
#define HIW_FLASHBANG 17
/**
* Parts of body for hits
*/
#define HIT_GENERIC 0 /* none */
#define HIT_HEAD 1
#define HIT_CHEST 2
#define HIT_STOMACH 3
#define HIT_LEFTARM 4
#define HIT_RIGHTARM 5
#define HIT_LEFTLEG 6
#define HIT_RIGHTLEG 7
/**
* @section emit_sound() constants
*/
/**
* Channels
*/
#define CHAN_AUTO 0
#define CHAN_WEAPON 1
#define CHAN_VOICE 2
#define CHAN_ITEM 3
#define CHAN_BODY 4
#define CHAN_STREAM 5 /* allocate stream channel from the static or dynamic area */
#define CHAN_STATIC 6 /* allocate channel from the static area */
#define CHAN_NETWORKVOICE_BASE 7 /* voice data coming across the network */
#define CHAN_NETWORKVOICE_END 500 /* network voice data reserves slots (CHAN_NETWORKVOICE_BASE through CHAN_NETWORKVOICE_END). */
/**
*Attenuation values
*/
#define ATTN_NONE 0.00
#define ATTN_NORM 0.80
#define ATTN_IDLE 2.00
#define ATTN_STATIC 1.25
/**
* Pitch values
*/
#define PITCH_NORM 100 /* non-pitch shifted */
#define PITCH_LOW 95 /* other values are possible - 0-255, where 255 is very high */
#define PITCH_HIGH 120
/**
* Volume values
*/
#define VOL_NORM 1.0
/**
* Sound behavior constants
*/
#define SND_SPAWNING (1<<8) // we're spawing, used in some cases for ambients
#define SND_STOP (1<<5) // stop sound
#define SND_CHANGE_VOL (1<<6) // change sound vol
#define SND_CHANGE_PITCH (1<<7) // change sound pitch
/**
* @endsection
*/
/**
* Menu keys
*/
#define MENU_KEY_1 (1<<0)
#define MENU_KEY_2 (1<<1)
#define MENU_KEY_3 (1<<2)
#define MENU_KEY_4 (1<<3)
#define MENU_KEY_5 (1<<4)
#define MENU_KEY_6 (1<<5)
#define MENU_KEY_7 (1<<6)
#define MENU_KEY_8 (1<<7)
#define MENU_KEY_9 (1<<8)
#define MENU_KEY_0 (1<<9)
/**
* Language constants
*/
#define LANG_SERVER 0
#define LANG_PLAYER -1
/**
* @section Client print native constants
*/
/**
* Destination types for client_print()
*/
enum
{
print_notify = 1,
print_console,
print_chat,
print_center,
print_radio /* Counter-Strike only */
};
/**
* Color types for client_print_color()
*/
enum
{
print_team_default = 0,
print_team_grey = -1,
print_team_red = -2,
print_team_blue = -3,
};
/**
* Destination types for engclient_print()
*/
enum
{
engprint_console = 0,
engprint_center,
engprint_chat,
};
/**
* @endsection
*/
/**
* @section Entity rendering constants
*/
/**
* Rendering modes (i.e. for set_user_rendering())
*/
enum
{
kRenderNormal = 0, /* src */
kRenderTransColor, /* c*a+dest*(1-a) */
kRenderTransTexture, /* src*a+dest*(1-a) */
kRenderGlow, /* src*a+dest -- No Z buffer checks */
kRenderTransAlpha, /* src*srca+dest*(1-srca) */
kRenderTransAdd, /* src*a+dest */
};
/**
* Rendering fx (i.e. for set_user_rendering())
*/
enum
{
kRenderFxNone = 0,
kRenderFxPulseSlow,
kRenderFxPulseFast,
kRenderFxPulseSlowWide,
kRenderFxPulseFastWide,
kRenderFxFadeSlow,
kRenderFxFadeFast,
kRenderFxSolidSlow,
kRenderFxSolidFast,
kRenderFxStrobeSlow,
kRenderFxStrobeFast,
kRenderFxStrobeFaster,
kRenderFxFlickerSlow,
kRenderFxFlickerFast,
kRenderFxNoDissipation,
kRenderFxDistort, /* Distort/scale/translate flicker */
kRenderFxHologram, /* kRenderFxDistort + distance fade */
kRenderFxDeadPlayer, /* kRenderAmt is the player index */
kRenderFxExplode, /* Scale up really big! */
kRenderFxGlowShell, /* Glowing Shell */
kRenderFxClampMinScale, /* Keep this sprite from getting very small (SPRITES only!) */
};
/**
* @endsection
*/
/**
* Type for force_unmodified()
*/
enum
{
force_exactfile = 0, /* File on client must exactly match server's file */
force_model_samebounds, /* For model files only, the geometry must fit in the same bbox */
force_model_specifybounds, /* For model files only, the geometry must fit in the specified bbox */
};
/**
* Status for get_module()
*/
enum
{
module_none = 0,
module_query,
module_badload,
module_loaded,
module_noinfo,
module_noquery,
module_noattach,
module_old,
};
/**
* AMX flag constants
*/
#define AMX_FLAG_DEBUG 0x02 /* symbolic info. available */
#define AMX_FLAG_COMPACT 0x04 /* compact encoding */
#define AMX_FLAG_BYTEOPC 0x08 /* opcode is a byte (not a cell) */
#define AMX_FLAG_NOCHECKS 0x10 /* no array bounds checking; no STMT opcode */
#define AMX_FLAG_NTVREG 0x1000 /* all native functions are registered */
#define AMX_FLAG_JITC 0x2000 /* abstract machine is JIT compiled */
#define AMX_FLAG_BROWSE 0x4000 /* busy browsing */
#define AMX_FLAG_RELOC 0x8000 /* jump/call addresses relocated */
/**
* Invalid plugin id
*/
#define INVALID_PLUGIN_ID -1
/**
* Menu and menu item status codes
*/
#define MENU_TIMEOUT -4
#define MENU_EXIT -3
#define MENU_BACK -2
#define MENU_MORE -1
#define ITEM_IGNORE 0
#define ITEM_ENABLED 1
#define ITEM_DISABLED 2
/**
* AMX error codes
*/
#define AMX_ERR_NATIVE 10
#define AMX_ERR_MEMACCESS 5
#define AMX_ERR_NONE 0
#define AMX_ERR_BOUNDS 4
#define AMX_ERR_STACKERR 3
#define AMX_ERR_STACKLOW 7
#define AMX_ERR_HEAPLOW 8
#define AMX_ERR_DIVIDE 11
#define AMX_ERR_NOTFOUND 19
#define AMX_ERR_PARAMS 25
#define AMX_ERR_GENERAL 27
/**
* Generic invalid handle value
*/
#define INVALID_HANDLE -1
/**
* @section Plugin forward related constants
*/
/**
* Stop types for plugin forwards
*/
#define ET_IGNORE 0 //ignore return val
#define ET_STOP 1 //stop on PLUGIN_HANDLED
#define ET_STOP2 2 //same, except return biggest
#define ET_CONTINUE 3 //no stop, return biggest
/**
* Parameter types for plugin forwards
*/
#define FP_CELL 0
#define FP_FLOAT 1
#define FP_STRING 2
#define FP_ARRAY 4
/**
* @endsection
*/
/**
* LibType constants
*/
enum LibType
{
LibType_Library,
LibType_Class
};
/**
* AdminProp constants
*/
enum AdminProp
{
AdminProp_Auth = 0,
AdminProp_Password,
AdminProp_Access,
AdminProp_Flags
};
/**
* HashType constants
* To be used on hash_file() and hash_string()
*/
enum HashType
{
Hash_Crc32 = 0, // Provides CRC32 hashing
Hash_Md5, // Provides MD5 hashing
Hash_Sha1, // Provides SHA1 hashing
Hash_Sha256, // Provides SHA256 hashing
Hash_Sha3_224, // Provides SHA3 224 bit hashing
Hash_Sha3_256, // Provides SHA3 256 bit hashing
Hash_Sha3_384, // Provides SHA3 384 bit hashing
Hash_Sha3_512, // Provides SHA3 512 bit hashing
Hash_Keccak_224, // Provides Keccak 224 bit hashing
Hash_Keccak_256, // Provides Keccak 256 bit hashing
Hash_Keccak_384, // Provides Keccak 384 bit hashing
Hash_Keccak_512 // Provides Keccak 512 bit hashing
};