amxmodx/installer/builder/MacBuilder.cs

112 lines
2.6 KiB
C#

using System;
using System.Diagnostics;
using System.IO;
namespace AMXXRelease
{
//Build process for Mac OS X
public class MacBuilder : ABuilder
{
private string m_AmxxPc;
public override void OnBuild()
{
m_AmxxPc = PropSlashes(m_Cfg.GetSourceTree() + "/plugins/amxxpc_osx");
}
public override void CompressDir(string target, string dir)
{
ProcessStartInfo info = new ProcessStartInfo();
info.FileName = m_Cfg.CompressPath();
info.WorkingDirectory = dir;
string [] files = Directory.GetFiles(dir);
string file_list = "";
for (int i=0; i<files.Length; i++)
file_list += GetFileName(files[i]) + " ";
files = Directory.GetDirectories(dir);
for (int i=0; i<files.Length; i++)
file_list += GetFileName(files[i]) + " ";
ProcessStartInfo chmod = new ProcessStartInfo();
chmod.FileName = "/bin/chmod";
chmod.WorkingDirectory = dir;
chmod.Arguments = "-R 755 " + file_list;
chmod.UseShellExecute = false;
Process c = Process.Start(chmod);
c.WaitForExit();
c.Close();
info.Arguments = "-r \"" + target + "-mac.zip\" " + ".";
info.UseShellExecute = false;
Process p = Process.Start(info);
p.WaitForExit();
p.Close();
}
public override void AmxxPc(string inpath, string args)
{
ProcessStartInfo info = new ProcessStartInfo();
info.WorkingDirectory = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins");
info.FileName = (string)m_AmxxPc.Clone();
info.Arguments = inpath + ".sma";
if (args != null)
info.Arguments += " " + args;
info.UseShellExecute = false;
Process p = Process.Start(info);
p.WaitForExit();
p.Close();
}
public override string GetLibExt()
{
return ".dylib";
}
public override string BuildModule(Module module)
{
ProcessStartInfo info = new ProcessStartInfo();
string dir = m_Cfg.GetSourceTree() + "\\" + module.sourcedir;
string file = dir;
file += "\\" + "Release" + "\\" + module.projname + GetLibExt();
file = PropSlashes(file);
if (File.Exists(file))
File.Delete(file);
Console.WriteLine(PropSlashes(dir));
info.WorkingDirectory = PropSlashes(dir);
info.FileName = m_Cfg.DevenvPath();
info.Arguments = "clean";
info.UseShellExecute = false;
Process p = Process.Start(info);
p.WaitForExit();
p.Close();
info.WorkingDirectory = PropSlashes(dir);
info.FileName = m_Cfg.DevenvPath();
info.Arguments = m_Cfg.MakeOpts();
info.UseShellExecute = false;
p = Process.Start(info);
p.WaitForExit();
p.Close();
if (!File.Exists(file))
{
Console.WriteLine("Output file failed: " + file);
return null;
}
return file;
}
}
}