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83 lines
1.4 KiB
Plaintext
83 lines
1.4 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CFuncTrain"
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{
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"Offsets"
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{
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"m_vStartPosition" // Vector
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{
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"type" "vector"
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"windows" "300"
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"linux" "320"
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"mac" "320"
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}
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"m_pevFirstTarget" // entvars_t*
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{
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"type" "entvars"
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"windows" "312"
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"linux" "332"
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"mac" "332"
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}
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"m_pevCurrentTarget" // entvars_t*
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{
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"type" "entvars"
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"windows" "316"
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"linux" "336"
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"mac" "336"
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}
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"m_sounds" // int
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{
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"type" "integer"
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"windows" "320"
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"linux" "340"
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"mac" "340"
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}
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"m_activated" // BOOL
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{
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"type" "integer"
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"windows" "324"
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"linux" "344"
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"mac" "344"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBasePlatTrain
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* CFuncTrain
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*/
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