amxmodx/dlls/dod/dodx/moduleconfig.cpp
2007-03-13 19:22:44 +00:00

518 lines
14 KiB
C++
Executable File

/*
* DoDX
* Copyright (c) 2004 Lukasz Wlasinski
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include "amxxmodule.h"
#include "dodx.h"
funEventCall modMsgsEnd[MAX_REG_MSGS];
funEventCall modMsgs[MAX_REG_MSGS];
void (*function)(void*);
void (*endfunction)(void*);
CPlayer* mPlayer;
CPlayer players[33];
CMapInfo g_map;
bool rankBots;
int mState;
int mDest;
int mCurWpnEnd;
int mPlayerIndex;
int AlliesScore;
int AxisScore;
int iFDamage = -1;
int iFDeath = -1;
int iFScore = -1;
int iFSpawnForward = -1;
int iFTeamForward = -1;
int iFClassForward = -1;
int iFScopeForward = -1;
int iFProneForward = -1;
int iFWpnPickupForward = -1;
int iFCurWpnForward = -1;
int iFGrenadeExplode = -1;
int iFRocketExplode = -1;
int iFObjectTouched = -1;
int iFStaminaForward = -1;
int gmsgCurWeapon;
int gmsgCurWeaponEnd;
int gmsgHealth;
int gmsgResetHUD;
int gmsgObjScore;
int gmsgRoundState;
int gmsgTeamScore;
int gmsgScoreShort;
int gmsgPTeam;
int gmsgAmmoX;
int gmsgAmmoShort;
int gmsgSetFOV;
int gmsgSetFOV_End;
int gmsgObject;
int gmsgObject_End;
RankSystem g_rank;
Grenades g_grenades;
cvar_t init_dodstats_maxsize ={"dodstats_maxsize","3500", 0 , 3500.0 };
cvar_t init_dodstats_reset ={"dodstats_reset","0"};
cvar_t init_dodstats_rank ={"dodstats_rank","0"};
cvar_t init_dodstats_rankbots ={"dodstats_rankbots","1"};
cvar_t init_dodstats_pause = {"dodstats_pause","0"};
cvar_t *dodstats_maxsize;
cvar_t *dodstats_reset;
cvar_t *dodstats_rank;
cvar_t *dodstats_rankbots;
cvar_t *dodstats_pause;
// User Messages
struct sUserMsg
{
const char *name;
int* id;
funEventCall func;
bool endmsg;
}
g_user_msg[] =
{
{ "CurWeapon", &gmsgCurWeapon, Client_CurWeapon, false },
{ "CurWeapon", &gmsgCurWeaponEnd, Client_CurWeapon_End, true },
{ "ObjScore", &gmsgObjScore, Client_ObjScore, false },
{ "RoundState", &gmsgRoundState, Client_RoundState, false },
{ "Health", &gmsgHealth, Client_Health_End, true },
{ "ResetHUD", &gmsgResetHUD, Client_ResetHUD_End, true },
{ "TeamScore", &gmsgTeamScore, Client_TeamScore, false },
{ "AmmoX", &gmsgAmmoX, Client_AmmoX, false },
{ "AmmoShort", &gmsgAmmoShort, Client_AmmoShort, false },
{ "SetFOV", &gmsgSetFOV, Client_SetFOV, false },
{ "SetFOV", &gmsgSetFOV_End, Client_SetFOV_End, true },
{ "Object", &gmsgObject, Client_Object, false },
{ "Object", &gmsgObject_End, Client_Object_End, true },
{ "ScoreShort", &gmsgScoreShort, NULL, false },
{ "PTeam", &gmsgPTeam, NULL, false },
{ 0,0,0,false }
};
const char* get_localinfo( const char* name , const char* def = 0 )
{
const char* b = LOCALINFO( (char*)name );
if (((b==0)||(*b==0)) && def )
SET_LOCALINFO((char*)name,(char*)(b = def) );
return b;
}
int RegUserMsg_Post(const char *pszName, int iSize)
{
for (int i = 0; g_user_msg[i].name; ++i )
{
if(!*g_user_msg[i].id && strcmp(g_user_msg[i].name, pszName) == 0)
{
int id = META_RESULT_ORIG_RET(int);
*g_user_msg[i].id = id;
if(g_user_msg[i].endmsg)
modMsgsEnd[id] = g_user_msg[i].func;
else
modMsgs[id] = g_user_msg[i].func;
break;
}
}
RETURN_META_VALUE(MRES_IGNORED, 0);
}
void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
rankBots = (int)dodstats_rankbots->value ? true:false;
for( int i = 1; i <= gpGlobals->maxClients; ++i )
GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
RETURN_META(MRES_IGNORED);
}
void PlayerPreThink_Post(edict_t *pEntity)
{
if ( !isModuleActive() )
RETURN_META(MRES_IGNORED);
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if (!pPlayer->ingame)
RETURN_META(MRES_IGNORED);
// Zors
pPlayer->PreThink();
if(pPlayer->clearStats && pPlayer->clearStats < gpGlobals->time)
{
if(!ignoreBots(pEntity))
{
pPlayer->clearStats = 0.0f;
pPlayer->rank->updatePosition( &pPlayer->life );
pPlayer->restartStats(false);
}
}
if(pPlayer->clearRound && pPlayer->clearRound < gpGlobals->time)
{
pPlayer->clearRound = 0.0f;
memset(&pPlayer->round,0,sizeof(pPlayer->round));
memset(pPlayer->weaponsRnd,0,sizeof(pPlayer->weaponsRnd));
}
if (pPlayer->sendScore && pPlayer->sendScore < gpGlobals->time)
{
pPlayer->sendScore = 0;
MF_ExecuteForward(iFScore, pPlayer->index, pPlayer->lastScore, pPlayer->savedScore);
}
RETURN_META(MRES_IGNORED);
}
void ServerDeactivate()
{
int i;
for( i = 1;i<=gpGlobals->maxClients; ++i)
{
CPlayer *pPlayer = GET_PLAYER_POINTER_I(i);
if (pPlayer->ingame) pPlayer->Disconnect();
}
if ( (g_rank.getRankNum() >= (int)dodstats_maxsize->value) || ((int)dodstats_reset->value == 1) )
{
CVAR_SET_FLOAT("dodstats_reset",0.0);
g_rank.clear();
}
g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("dodstats") ) );
// clear custom weapons info
for ( i=DODMAX_WEAPONS-DODMAX_CUSTOMWPNS;i<DODMAX_WEAPONS;i++)
weaponData[i].needcheck = false;
g_map.Init();
RETURN_META(MRES_IGNORED);
}
BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] )
{
GET_PLAYER_POINTER(pEntity)->Connect(pszName,pszAddress);
RETURN_META_VALUE(MRES_IGNORED, TRUE);
}
void ClientDisconnect( edict_t *pEntity )
{
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if (pPlayer->ingame)
pPlayer->Disconnect();
RETURN_META(MRES_IGNORED);
}
void ClientPutInServer_Post( edict_t *pEntity )
{
GET_PLAYER_POINTER(pEntity)->PutInServer();
RETURN_META(MRES_IGNORED);
}
void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer )
{
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
const char* name = INFOKEY_VALUE(infobuffer,"name");
const char* oldname = STRING(pEntity->v.netname);
if ( pPlayer->ingame)
{
if ( strcmp(oldname,name) )
{
if (!dodstats_rank->value)
pPlayer->rank = g_rank.findEntryInRank( name, name );
else
pPlayer->rank->setName( name );
}
}
else if ( pPlayer->IsBot() )
{
pPlayer->Connect( name , "127.0.0.1" );
pPlayer->PutInServer();
}
RETURN_META(MRES_IGNORED);
}
void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed)
{
if(ed)
{
mPlayerIndex = ENTINDEX(ed);
mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex);
}
else
{
mPlayerIndex = 0;
mPlayer = NULL;
}
mDest = msg_dest;
mState = 0;
if ( msg_type < 0 || msg_type >= MAX_REG_MSGS )
msg_type = 0;
function=modMsgs[msg_type];
endfunction=modMsgsEnd[msg_type];
RETURN_META(MRES_IGNORED);
}
void MessageEnd_Post(void) {
if (endfunction) (*endfunction)(NULL);
RETURN_META(MRES_IGNORED);
}
void WriteByte_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteChar_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteShort_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteLong_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteAngle_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteCoord_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteString_Post(const char *sz) {
if (function) (*function)((void *)sz);
RETURN_META(MRES_IGNORED);
}
void WriteEntity_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr)
{
if(ptr->pHit && (ptr->pHit->v.flags&(FL_CLIENT | FL_FAKECLIENT)) && e && (e->v.flags&(FL_CLIENT | FL_FAKECLIENT)))
{
GET_PLAYER_POINTER(e)->aiming = ptr->iHitgroup;
RETURN_META(MRES_IGNORED);
}
if(e && e->v.owner && e->v.owner->v.flags&(FL_CLIENT | FL_FAKECLIENT))
{
CPlayer *pPlayer = GET_PLAYER_POINTER(e->v.owner);
for(int i = 0;i < MAX_TRACE; i++)
{
if(strcmp(traceData[i].szName, STRING(e->v.classname)) == 0)
{
int grenId = (traceData[i].iId == 13 && g_map.detect_allies_country) ? 36 : traceData[i].iId;
int rocketId = traceData[i].iId;
if(traceData[i].iAction&ACT_NADE_SHOT)
{
if(traceData[i].iId == 13 && g_map.detect_allies_country)
pPlayer->saveShot(grenId);
else
pPlayer->saveShot(traceData[i].iId);
}
else if(traceData[i].iAction&ACT_ROCKET_SHOT)
pPlayer->saveShot(traceData[i].iId);
cell position[3];
position[0] = amx_ftoc(v2[0]);
position[1] = amx_ftoc(v2[1]);
position[2] = amx_ftoc(v2[2]);
cell pos = MF_PrepareCellArray(position, 3);
if(traceData[i].iAction&ACT_NADE_PUT)
{
g_grenades.put(e, traceData[i].fDel, grenId, GET_PLAYER_POINTER(e->v.owner));
MF_ExecuteForward(iFGrenadeExplode, GET_PLAYER_POINTER(e->v.owner)->index, pos, grenId);
}
if(traceData[i].iAction&ACT_ROCKET_PUT)
MF_ExecuteForward(iFRocketExplode, pPlayer->index, pos, rocketId);
break;
}
}
}
RETURN_META(MRES_IGNORED);
}
void DispatchKeyValue_Post( edict_t *pentKeyvalue, KeyValueData *pkvd )
{
if ( !pkvd->szClassName ){
// info_doddetect
if ( pkvd->szValue[0]=='i' && pkvd->szValue[5]=='d' ){
g_map.pEdict = pentKeyvalue;
g_map.initialized = true;
}
RETURN_META(MRES_IGNORED);
}
// info_doddetect
if ( g_map.initialized && pentKeyvalue == g_map.pEdict ){
if ( pkvd->szKeyName[0]=='d' && pkvd->szKeyName[7]=='a' ){
if ( pkvd->szKeyName[8]=='l' ){
switch ( pkvd->szKeyName[14] ){
case 'c':
g_map.detect_allies_country=atoi(pkvd->szValue);
break;
case 'p':
g_map.detect_allies_paras=atoi(pkvd->szValue);
break;
}
}
else if ( pkvd->szKeyName[12]=='p' ) g_map.detect_axis_paras=atoi(pkvd->szValue);
}
}
RETURN_META(MRES_IGNORED);
}
void SetClientKeyValue(int id, char *protocol, char *type, char *var)
{
// ID: Number
// protocol: \name\Sgt.MEOW\topcolor\1\bottomcolor\1\cl_lw\1\team\axis\model\axis-inf
// type: model
// var: axis-inf
// Check to see if its a player and we are setting a model
if(strcmp(type, "model") == 0 &&
(strcmp(var, "axis-inf") == 0 ||
strcmp(var, "axis-para") == 0 ||
strcmp(var, "us-inf") == 0 ||
strcmp(var, "us-para") == 0 ||
strcmp(var, "brit-inf") == 0))
{
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
if(!pPlayer->ingame)
RETURN_META(MRES_IGNORED);
if(pPlayer->setModel())
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
}
void OnMetaAttach()
{
CVAR_REGISTER (&init_dodstats_maxsize);
CVAR_REGISTER (&init_dodstats_reset);
CVAR_REGISTER (&init_dodstats_rank);
CVAR_REGISTER (&init_dodstats_rankbots);
CVAR_REGISTER (&init_dodstats_pause);
dodstats_maxsize=CVAR_GET_POINTER(init_dodstats_maxsize.name);
dodstats_reset=CVAR_GET_POINTER(init_dodstats_reset.name);
dodstats_rank=CVAR_GET_POINTER(init_dodstats_rank.name);
dodstats_rankbots = CVAR_GET_POINTER(init_dodstats_rankbots.name);
dodstats_pause = CVAR_GET_POINTER(init_dodstats_pause.name);
}
void OnAmxxAttach()
{
MF_AddNatives( stats_Natives );
MF_AddNatives( base_Natives );
const char* path = get_localinfo("dodstats_score","addons/amxmodx/data/dodstats.amxx");
if ( path && *path )
{
char error[128];
g_rank.loadCalc( MF_BuildPathname("%s",path) , error );
}
if ( !g_rank.begin() )
{
g_rank.loadRank( MF_BuildPathname("%s",
get_localinfo("dodstats","addons/amxmodx/data/dodstats.dat") ) );
}
g_map.Init();
}
void OnAmxxDetach()
{
g_rank.clear();
g_grenades.clear();
g_rank.unloadCalc();
}
void OnPluginsLoaded()
{
iFDeath = MF_RegisterForward("client_death",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
iFDamage = MF_RegisterForward("client_damage",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
iFScore = MF_RegisterForward("client_score",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
iFTeamForward = MF_RegisterForward("dod_client_changeteam",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*team*/,FP_CELL/*oldteam*/,FP_DONE);
iFSpawnForward = MF_RegisterForward("dod_client_spawn",ET_IGNORE,FP_CELL/*id*/,FP_DONE);
iFClassForward = MF_RegisterForward("dod_client_changeclass",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*class*/,FP_CELL/*oldclass*/,FP_DONE);
iFScopeForward = MF_RegisterForward("dod_client_scope",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*value*/,FP_DONE);
iFWpnPickupForward = MF_RegisterForward("dod_client_weaponpickup",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*weapon*/,FP_CELL/*value*/,FP_DONE);
iFProneForward = MF_RegisterForward("dod_client_prone",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*value*/,FP_DONE);
iFCurWpnForward = MF_RegisterForward("dod_client_weaponswitch",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*wpnold*/,FP_CELL/*wpnew*/,FP_DONE);
iFGrenadeExplode = MF_RegisterForward("dod_grenade_explosion",ET_IGNORE,FP_CELL/*id*/,FP_ARRAY/*pos[3]*/,FP_CELL/*wpnid*/,FP_DONE);
iFRocketExplode = MF_RegisterForward("dod_rocket_explosion",ET_IGNORE,FP_CELL/*id*/,FP_ARRAY/*pos[3]*/,FP_CELL/*wpnid*/,FP_DONE);
iFObjectTouched = MF_RegisterForward("dod_client_objectpickup",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*object*/,FP_ARRAY/*pos[3]*/,FP_CELL/*value*/,FP_DONE);
iFStaminaForward = MF_RegisterForward("dod_client_stamina",ET_IGNORE,FP_CELL/*id*/,FP_CELL/*stamina*/,FP_DONE);
}