amxmodx/gamedata/common.games/entities.games/dod/offsets-ccontrolpoint.txt
2015-08-07 20:13:54 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CControlPoint"
{
"Offsets"
{
"m_sMaster" // string_t
{
"windows" "356"
"linux" "372"
"mac" "372"
}
"m_iTeam" // int
{
"windows" "360"
"linux" "376"
"mac" "376"
}
"m_iResetTime" // int
{
"windows" "364"
"linux" "380"
"mac" "380"
}
"m_iMainObjective" // int
{
"windows" "368"
"linux" "384"
"mac" "384"
}
"m_iDefaultOwner" // int
{
"windows" "372"
"linux" "388"
"mac" "388"
}
"m_iIndex" // int
{
"windows" "376"
"linux" "392"
"mac" "392"
}
"m_iPointValue" // int
{
"windows" "380"
"linux" "396"
"mac" "396"
}
"m_iCapPoints" // int
{
"windows" "384"
"linux" "400"
"mac" "400"
}
"m_iTeamPoints" // int
{
"windows" "388"
"linux" "404"
"mac" "404"
}
"m_fCapDelayTime" // float
{
"windows" "392"
"linux" "408"
"mac" "408"
}
"m_fNextCapTime" // float
{
"windows" "396"
"linux" "412"
"mac" "412"
}
"sz_WinString" // char[256]
{
"windows" "400"
"linux" "416"
"mac" "416"
}
"m_sAlliesCapString" // string_t
{
"windows" "656"
"linux" "672"
"mac" "672"
}
"m_sAxisCapString" // string_t
{
"windows" "660"
"linux" "676"
"mac" "676"
}
"sz_AlliesTarget" // char[256]
{
"windows" "664"
"linux" "680"
"mac" "680"
}
"sz_AxisTarget" // char[256]
{
"windows" "920"
"linux" "936"
"mac" "936"
}
"sz_ResetTarget" // char[256]
{
"windows" "1176"
"linux" "1192"
"mac" "1192"
}
"sz_AlliesModel" // char[256]
{
"windows" "1432"
"linux" "1448"
"mac" "1448"
}
"sz_AxisModel" // char[256]
{
"windows" "1688"
"linux" "1704"
"mac" "1704"
}
"sz_ResetModel" // char[256]
{
"windows" "1944"
"linux" "1960"
"mac" "1960"
}
"m_iAlliesModelBodygroup" // int
{
"windows" "2200"
"linux" "2216"
"mac" "2216"
}
"m_iAxisModelBodygroup" // int
{
"windows" "2204"
"linux" "2220"
"mac" "2220"
}
"m_iResetModelBodygroup" // int
{
"windows" "2208"
"linux" "2224"
"mac" "2224"
}
"m_iAlliesIcon" // int
{
"windows" "2212"
"linux" "2228"
"mac" "2228"
}
"m_iAxisIcon" // int
{
"windows" "2216"
"linux" "2232"
"mac" "2232"
}
"m_iNeutralIcon" // int
{
"windows" "2220"
"linux" "2236"
"mac" "2236"
}
"m_bAlliesCantTouch" // bool
{
"windows" "2224"
"linux" "2240"
"mac" "2240"
}
"m_bAxisCantTouch" // bool
{
"windows" "2225"
"linux" "2241"
"mac" "2241"
}
"m_bPointVisible" // int
{
"windows" "2228"
"linux" "2244"
"mac" "2244"
}
"m_iPointIndex" // int
{
"windows" "2232"
"linux" "2248"
"mac" "2248"
}
"m_szGroup" // char[256]
{
"windows" "2236"
"linux" "2252"
"mac" "2252"
}
"m_bActive" // bool
{
"windows" "2492"
"linux" "2508"
"mac" "2508"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CControlPoint
*/