amxmodx/gamedata/common.games/entities.games/gearbox/offsets-clightning.txt
2015-08-07 20:36:55 +02:00

126 lines
2.0 KiB
Plaintext

/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CLightning"
{
"Offsets"
{
"m_active" // int
{
"windows" "96"
"linux" "112"
"mac" "112"
}
"m_iszStartEntity" // int
{
"windows" "100"
"linux" "116"
"mac" "116"
}
"m_iszEndEntity" // int
{
"windows" "104"
"linux" "120"
"mac" "120"
}
"m_life" // float
{
"windows" "108"
"linux" "124"
"mac" "124"
}
"m_boltWidth" // int
{
"windows" "112"
"linux" "128"
"mac" "128"
}
"m_noiseAmplitude" // int
{
"windows" "116"
"linux" "132"
"mac" "132"
}
"m_brightness" // int
{
"windows" "120"
"linux" "136"
"mac" "136"
}
"m_speed" // int
{
"windows" "124"
"linux" "140"
"mac" "140"
}
"m_restrike" // float
{
"windows" "128"
"linux" "144"
"mac" "144"
}
"m_spriteTexture" // int
{
"windows" "132"
"linux" "148"
"mac" "148"
}
"m_iszSpriteName" // int
{
"windows" "136"
"linux" "152"
"mac" "152"
}
"m_frameStart" // int
{
"windows" "140"
"linux" "156"
"mac" "156"
}
"m_radius" // float
{
"windows" "144"
"linux" "160"
"mac" "160"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBeam
* CLightning
*/