mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-27 07:15:37 +03:00
528 lines
13 KiB
C++
528 lines
13 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// Fun Module
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//
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#include "fun.h"
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#include <HLTypeConversion.h>
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HLTypeConversion TypeConversion;
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CPlayers Players;
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// native get_client_listen(receiver, sender)
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static cell AMX_NATIVE_CALL get_client_listening(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_receiver, arg_sender };
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CHECK_PLAYER(params[arg_receiver]);
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CHECK_PLAYER(params[arg_sender]);
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return GETCLIENTLISTENING(params[arg_receiver], params[arg_sender]);
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}
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// native set_client_listen(receiver, sender, listen)
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static cell AMX_NATIVE_CALL set_client_listening(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_receiver, arg_sender, arg_listen };
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CHECK_PLAYER(params[arg_receiver]);
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CHECK_PLAYER(params[arg_sender]);
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return SETCLIENTLISTENING(params[arg_receiver], params[arg_sender], params[arg_listen]);
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}
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// native set_user_godmode(index, godmode = 0)
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static cell AMX_NATIVE_CALL set_user_godmode(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_user, arg_godmode };
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CHECK_PLAYER(params[arg_user]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_user]);
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pPlayer->v.takedamage = params[arg_godmode] != 0 ? DAMAGE_NO : DAMAGE_AIM;
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return 1;
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}
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// native get_user_godmode(index)
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static cell AMX_NATIVE_CALL get_user_godmode(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_user };
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CHECK_PLAYER(params[arg_user]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_user]);
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return pPlayer->v.takedamage == DAMAGE_NO;
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}
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// native give_item(index, const item[])
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static cell AMX_NATIVE_CALL give_item(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_item };
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CHECK_PLAYER(params[arg_index]);
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auto itemLength = 0;
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const auto item = MF_GetAmxString(amx, params[arg_item], 1, &itemLength);
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if (!itemLength
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||(strncmp(item, "weapon_", 7) != 0
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&& strncmp(item, "ammo_", 5) != 0
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&& strncmp(item, "item_", 5) != 0
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&& strncmp(item, "tf_weapon_", 10) != 0))
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{
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return 0;
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}
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auto pEntity = CREATE_NAMED_ENTITY(ALLOC_STRING(item));
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if (FNullEnt(pEntity))
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{
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MF_LogError(amx, AMX_ERR_NATIVE, "Item \"%s\" failed to create", item);
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return 0;
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}
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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pEntity->v.origin = pPlayer->v.origin;
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pEntity->v.spawnflags |= SF_NORESPAWN;
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MDLL_Spawn(pEntity);
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const auto oldSolid = pEntity->v.solid;
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MDLL_Touch(pEntity, pPlayer);
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if (pEntity->v.solid == oldSolid)
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{
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REMOVE_ENTITY(pEntity); // The function did not fail - we're just deleting the item
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return -1;
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}
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return TypeConversion.edict_to_id(pEntity);
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}
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// native spawn(index)
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static cell AMX_NATIVE_CALL spawn(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index };
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CHECK_ENTITY(params[arg_index]);
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const auto pEntity = TypeConversion.id_to_edict(params[arg_index]);
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MDLL_Spawn(pEntity);
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return 1;
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}
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// native set_user_health(index, health)
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static cell AMX_NATIVE_CALL set_user_health(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_health };
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CHECK_PLAYER(params[arg_index]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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const auto health = float(params[arg_health]);
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if (health > 0.0f)
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{
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pPlayer->v.health = health;
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}
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else
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{
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MDLL_ClientKill(pPlayer);
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}
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return 1;
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}
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// native set_user_frags(index, frags)
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static cell AMX_NATIVE_CALL set_user_frags(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_frags };
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CHECK_PLAYER(params[arg_index]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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pPlayer->v.frags = float(params[arg_frags]);
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return 1;
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}
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// native set_user_armor(index, armor)
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static cell AMX_NATIVE_CALL set_user_armor(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_armor };
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CHECK_PLAYER(params[arg_index]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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pPlayer->v.armorvalue = float(params[arg_armor]);
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return 1;
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}
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// native set_user_origin(index, const origin[3])
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static cell AMX_NATIVE_CALL set_user_origin(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_origin };
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CHECK_PLAYER(params[arg_index]);
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auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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const auto pVector = MF_GetAmxAddr(amx, params[arg_origin]);
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SET_SIZE(pPlayer, pPlayer->v.mins, pPlayer->v.maxs);
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SET_ORIGIN(pPlayer, Vector(float(pVector[0]), float(pVector[1]), float(pVector[2])));
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return 1;
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}
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// native set_user_rendering(index, fx = kRenderFxNone, r = 0, g = 0, b = 0, render = kRenderNormal, amount = 0)
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static cell AMX_NATIVE_CALL set_user_rendering(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_fx, arg_red, arg_green, arg_blue, arg_render, arg_amount };
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CHECK_PLAYER(params[arg_index]);
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auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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pPlayer->v.renderfx = params[arg_fx];
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pPlayer->v.rendercolor = Vector(float(params[arg_red]), float(params[arg_green]), float(params[arg_blue]));
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pPlayer->v.rendermode = params[arg_render];
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pPlayer->v.renderamt = float(params[arg_amount]);
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return 1;
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}
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// get_user_rendering(index, &fx = kRenderFxNone, &r = 0, &g = 0, &b = 0, &render = kRenderNormal, &amount = 0);
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static cell AMX_NATIVE_CALL get_user_rendering(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_fx, arg_red, arg_green, arg_blue, arg_render, arg_amount };
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CHECK_PLAYER(params[arg_index]);
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auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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*MF_GetAmxAddr(amx, params[arg_fx]) = pPlayer->v.renderfx;
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*MF_GetAmxAddr(amx, params[arg_red]) = pPlayer->v.rendercolor[0];
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*MF_GetAmxAddr(amx, params[arg_green]) = pPlayer->v.rendercolor[1];
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*MF_GetAmxAddr(amx, params[arg_blue]) = pPlayer->v.rendercolor[2];
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*MF_GetAmxAddr(amx, params[arg_render]) = pPlayer->v.rendermode;
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*MF_GetAmxAddr(amx, params[arg_amount]) = pPlayer->v.renderamt;
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return 1;
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}
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// native set_user_maxspeed(index, Float:speed = -1.0)
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static cell AMX_NATIVE_CALL set_user_maxspeed(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_speed };
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CHECK_PLAYER(params[arg_index]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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const auto newSpeed = amx_ctof(params[arg_speed]);
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SETCLIENTMAXSPEED(pPlayer, newSpeed);
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pPlayer->v.maxspeed = newSpeed;
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return 1;
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}
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// native Float:get_user_maxspeed(index)
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static cell AMX_NATIVE_CALL get_user_maxspeed(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index };
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CHECK_PLAYER(params[arg_index]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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return amx_ftoc(pPlayer->v.maxspeed);
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}
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// native set_user_gravity(index, Float:gravity = 1.0)
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static cell AMX_NATIVE_CALL set_user_gravity(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_gravity };
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CHECK_PLAYER(params[arg_index]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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pPlayer->v.gravity = amx_ctof(params[arg_gravity]);
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return 1;
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}
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// native Float:get_user_gravity(index)
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static cell AMX_NATIVE_CALL get_user_gravity(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index };
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CHECK_PLAYER(params[arg_index]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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return amx_ftoc(pPlayer->v.gravity);
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}
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// native set_user_hitzones(index = 0, target = 0, body = HITZONES_DEFAULT)
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static cell AMX_NATIVE_CALL set_user_hitzones(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_attacker, arg_target, arg_hitzones };
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const int attacker = params[arg_attacker];
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const int target = params[arg_target];
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const int hitzones = params[arg_hitzones];
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if (attacker == 0 && target == 0)
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{
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Players.SetEveryoneBodyHits(hitzones);
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}
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else if (attacker == 0 && target != 0)
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{
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CHECK_PLAYER(target);
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Players.SetAttackersBodyHits(target, hitzones);
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}
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else if (attacker != 0 && target == 0)
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{
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CHECK_PLAYER(attacker);
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Players.SetTargetsBodyHits(attacker, hitzones);
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}
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else
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{
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CHECK_PLAYER(attacker);
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CHECK_PLAYER(target);
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Players.SetBodyHits(attacker, target, hitzones);
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}
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return 1;
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}
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// native get_user_hitzones(index, target)
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static cell AMX_NATIVE_CALL get_user_hitzones(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_attacker, arg_target };
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const auto attacker = params[arg_attacker];
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CHECK_PLAYER(attacker);
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const auto target = params[arg_target];
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CHECK_PLAYER(target);
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return Players[attacker].GetBodyHits(target);
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}
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// native set_user_noclip(index, noclip = 0)
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static cell AMX_NATIVE_CALL set_user_noclip(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_noclip };
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CHECK_PLAYER(params[arg_index]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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pPlayer->v.movetype = params[arg_noclip] != 0 ? MOVETYPE_NOCLIP : MOVETYPE_WALK;
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return 1;
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}
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// native get_user_noclip(index)
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static cell AMX_NATIVE_CALL get_user_noclip(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index };
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CHECK_PLAYER(params[arg_index]);
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const auto pPlayer = TypeConversion.id_to_edict(params[arg_index]);
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return pPlayer->v.movetype == MOVETYPE_NOCLIP;
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}
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// native set_user_footsteps(id, set = 1)
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static cell AMX_NATIVE_CALL set_user_footsteps(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index, arg_footsteps };
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const auto index = params[arg_index];
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CHECK_PLAYER(index);
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const auto pPlayer = TypeConversion.id_to_edict(index);
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if (params[arg_footsteps] != 0)
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{
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pPlayer->v.flTimeStepSound = 999;
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Players[index].SetSilentFootsteps(true);
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g_pFunctionTable->pfnPlayerPreThink = PlayerPreThink;
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}
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else
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{
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pPlayer->v.flTimeStepSound = STANDARDTIMESTEPSOUND;
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Players[index].SetSilentFootsteps(false);
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if (g_pFunctionTable->pfnPlayerPreThink && !Players.HaveSilentFootsteps())
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{
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g_pFunctionTable->pfnPlayerPreThink = nullptr;
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}
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}
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return 1;
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}
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// native get_user_footsteps(index)
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static cell AMX_NATIVE_CALL get_user_footsteps(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index };
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const auto index = params[arg_index];
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CHECK_PLAYER(index);
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return Players[index].HasSilentFootsteps();
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}
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// native strip_user_weapons(index)
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static cell AMX_NATIVE_CALL strip_user_weapons(AMX *amx, cell *params)
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{
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enum args { arg_count, arg_index };
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const auto index = params[arg_index];
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CHECK_PLAYER(index);
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const auto pPlayer = TypeConversion.id_to_edict(index);
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const auto pEntity = CREATE_NAMED_ENTITY(MAKE_STRING("player_weaponstrip"));
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if (FNullEnt(pEntity))
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{
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return 0;
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}
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MDLL_Spawn(pEntity);
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MDLL_Use(pEntity, pPlayer);
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REMOVE_ENTITY(pEntity);
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*reinterpret_cast<int *>(MF_PlayerPropAddr(index, Player_CurrentWeapon)) = 0;
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return 1;
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}
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AMX_NATIVE_INFO fun_Exports[] =
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{
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{ "get_client_listen" , get_client_listening },
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{ "set_client_listen" , set_client_listening },
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{ "set_user_godmode" , set_user_godmode },
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{ "get_user_godmode" , get_user_godmode },
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{ "set_user_health" , set_user_health },
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{ "give_item" , give_item },
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{ "spawn" , spawn },
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{ "set_user_frags" , set_user_frags },
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{ "set_user_armor" , set_user_armor },
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{ "set_user_origin" , set_user_origin },
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{ "set_user_rendering", set_user_rendering },
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{ "get_user_rendering", get_user_rendering },
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{ "set_user_maxspeed" , set_user_maxspeed },
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{ "get_user_maxspeed" , get_user_maxspeed },
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{ "set_user_gravity" , set_user_gravity },
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{ "get_user_gravity" , get_user_gravity },
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{ "get_user_footsteps", get_user_footsteps },
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{ "set_user_hitzones" , set_user_hitzones },
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{ "get_user_hitzones" , get_user_hitzones },
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{ "set_user_noclip" , set_user_noclip },
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{ "get_user_noclip" , get_user_noclip },
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{ "set_user_footsteps", set_user_footsteps },
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{ "strip_user_weapons", strip_user_weapons },
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{ nullptr , nullptr }
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};
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void PlayerPreThink(edict_t *pEntity)
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{
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const auto index = TypeConversion.edict_to_id(pEntity);
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if (Players[index].HasSilentFootsteps())
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{
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pEntity->v.flTimeStepSound = 999;
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RETURN_META(MRES_HANDLED);
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}
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RETURN_META(MRES_IGNORED);
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}
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int ClientConnect(edict_t *pPlayer, const char *pszName, const char *pszAddress, char szRejectReason[128])
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{
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const auto index = TypeConversion.edict_to_id(pPlayer);
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Players[index].Clear();
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RETURN_META_VALUE(MRES_IGNORED, 0);
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}
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void TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *shooter, TraceResult *ptr)
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{
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TRACE_LINE(v1, v2, fNoMonsters, shooter, ptr);
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if (ptr->pHit && (ptr->pHit->v.flags & (FL_CLIENT | FL_FAKECLIENT))
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&& shooter && (shooter->v.flags & (FL_CLIENT | FL_FAKECLIENT)) )
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{
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const auto shooterIndex = TypeConversion.edict_to_id(shooter);
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const auto targetIndex = TypeConversion.edict_to_id(ptr->pHit);
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if (!(Players[shooterIndex].GetBodyHits(targetIndex) & (1 << ptr->iHitgroup)))
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{
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ptr->flFraction = 1.0;
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RETURN_META(MRES_HANDLED);
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}
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}
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RETURN_META(MRES_SUPERCEDE);
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}
|
|
|
|
|
|
void OnAmxxAttach()
|
|
{
|
|
MF_AddNatives(fun_Exports);
|
|
}
|
|
|
|
void OnPluginsLoaded()
|
|
{
|
|
Players.Clear();
|
|
|
|
TypeConversion.init();
|
|
|
|
g_pFunctionTable->pfnPlayerPreThink = nullptr;
|
|
g_pengfuncsTable_Post->pfnTraceLine = nullptr;
|
|
}
|
|
|
|
void ServerDeactivate()
|
|
{
|
|
g_pFunctionTable->pfnPlayerPreThink = nullptr;
|
|
g_pengfuncsTable_Post->pfnTraceLine = nullptr;
|
|
|
|
RETURN_META(MRES_IGNORED);
|
|
}
|