mirror of
https://github.com/alliedmodders/amxmodx.git
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464 lines
12 KiB
C++
Executable File
464 lines
12 KiB
C++
Executable File
// WinCSX.cpp : Defines the entry point for the application.
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//
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#include "stdafx.h"
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#include "WinCSX.h"
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#include <stdio.h>
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#include "commctrl.h"
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int APIENTRY _tWinMain(HINSTANCE hInstance,
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HINSTANCE hPrevInstance,
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LPTSTR lpCmdLine,
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int nCmdShow)
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{
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// TODO: Place code here.
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MSG msg;
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HACCEL hAccelTable;
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// Initialize global strings
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LoadString(hInstance, IDS_APP_TITLE, g_szTitle, MAX_LOADSTRING);
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LoadString(hInstance, IDC_WINCSX, g_szWindowClass, MAX_LOADSTRING);
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MyRegisterClass(hInstance);
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// Perform application initialization:
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if (!InitInstance (hInstance, nCmdShow))
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{
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return FALSE;
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}
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InitCommonControls();
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hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_WINCSX);
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// Show the dialog box now.
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DialogBox(hInst, (LPCTSTR)IDD_WINCSXBOX, g_hWnd, (DLGPROC)WinCSXBox);
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// Main message loop:
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while (GetMessage(&msg, NULL, 0, 0))
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{
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if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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return (int) msg.wParam;
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}
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//
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// FUNCTION: MyRegisterClass()
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//
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// PURPOSE: Registers the window class.
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//
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// COMMENTS:
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//
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// This function and its usage are only necessary if you want this code
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// to be compatible with Win32 systems prior to the 'RegisterClassEx'
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// function that was added to Windows 95. It is important to call this function
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// so that the application will get 'well formed' small icons associated
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// with it.
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//
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ATOM MyRegisterClass(HINSTANCE hInstance)
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{
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WNDCLASSEX wcex;
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wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.style = 0; // CS_HREDRAW | CS_VREDRAW;
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wcex.lpfnWndProc = (WNDPROC)WndProc;
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wcex.cbClsExtra = 0;
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wcex.cbWndExtra = 0;
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wcex.hInstance = hInstance;
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wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_WINCSX);
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wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
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wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wcex.lpszMenuName = (LPCTSTR)IDC_WINCSX;
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wcex.lpszClassName = g_szWindowClass;
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wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
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return RegisterClassEx(&wcex);
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}
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//
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// FUNCTION: InitInstance(HANDLE, int)
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//
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// PURPOSE: Saves instance handle and creates main window
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//
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// COMMENTS:
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//
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// In this function, we save the instance handle in a global variable and
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// create and display the main program window.
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//
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BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
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{
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hInst = hInstance; // Store instance handle in our global variable
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g_hWnd = CreateWindow(g_szWindowClass, g_szTitle, WS_DLGFRAME, CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, hInstance, NULL); // WS_OVERLAPPED WS_MINIMIZE
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if (!g_hWnd)
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{
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MessageBox(g_hWnd, "Failed to create main window!", "A caption", MB_OK);
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return FALSE;
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}
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ShowWindow(g_hWnd, SW_SHOWMINNOACTIVE); // nCmdShow SW_SHOWNORMAL were rubbish. SW_SHOWMINNOACTIVE looks ok.
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UpdateWindow(g_hWnd);
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return TRUE;
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}
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bool LoadRankFromFile(HWND hDlg) {
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if ( !g_rank.begin() )
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{
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if (!g_rank.loadRank(STATS_FILENAME)) {
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MessageBox(hDlg, "File load failed! Make sure you have csstats.dat in the same directory as this executable. Exiting...", "Where IS that file of yours?", MB_OK);
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PostQuitMessage(0);
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return false;
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}
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}
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return true;
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}
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//
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// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
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//
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// PURPOSE: Processes messages for the main window.
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//
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// WM_COMMAND - process the application menu
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// WM_PAINT - Paint the main window
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// WM_DESTROY - post a quit message and return
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//
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//
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LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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{
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//int wmId, wmEvent;
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PAINTSTRUCT ps;
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HDC hdc;
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switch (message)
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{
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case WM_PAINT:
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hdc = BeginPaint(hWnd, &ps);
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// TODO: Add any drawing code here...
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EndPaint(hWnd, &ps);
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break;
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case WM_DESTROY:
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PostQuitMessage(0);
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break;
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default:
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return DefWindowProc(hWnd, message, wParam, lParam);
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}
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return 0;
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}
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void UpdateListBox(HWND hDlg) {
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HWND listbox = GetDlgItem(hDlg, IDC_LIST);
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// Clear first if there's anything in here already
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SendMessage(listbox, LB_RESETCONTENT, NULL, NULL);
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if (g_rank.front() == NULL) {
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MessageBox(hDlg, "The stats file is empty", "Emptiness...", MB_OK);
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return;
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}
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// This part copies the occurring authids into the lefthand listbox.
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int index = 10, len = 0;
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char tempbuffer[1024];
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for (RankSystem::iterator b = g_rank.front(); b; --b) {
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//if ((*b).getPosition() < 1) // umm... naaah!
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//continue;
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_snprintf(tempbuffer, 1023, "%s", (*b).getName());
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SendMessage( // returns LRESULT in lResult
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listbox, // handle to destination control
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LB_ADDSTRING, // message ID
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0, // = (WPARAM) () wParam;
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(LPARAM) tempbuffer // = (LPARAM) () lParam;
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);
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}
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}
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LRESULT InitWinCSXBox(HWND hDlg) {
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// Load the stats
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if (!LoadRankFromFile(hDlg))
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return TRUE;
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UpdateListBox(hDlg);
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return TRUE;
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}
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void ClearStatsfields(HWND hDlg) {
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SetDlgItemText(hDlg, IDC_EDIT_POSITION, "");
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SetDlgItemText(hDlg, IDC_EDIT_NAME, "");
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SetDlgItemText(hDlg, IDC_EDIT_AUTHID, "");
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SetDlgItemText(hDlg, IDC_EDIT_FRAGS, "");
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SetDlgItemText(hDlg, IDC_EDIT_DEATHS, "");
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SetDlgItemText(hDlg, IDC_EDIT_HS, "");
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SetDlgItemText(hDlg, IDC_EDIT_TKS, "");
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SetDlgItemText(hDlg, IDC_EDIT_SHOTS, "");
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SetDlgItemText(hDlg, IDC_EDIT_HITS, "");
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SetDlgItemText(hDlg, IDC_EDIT_DAMAGE, "");
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SetDlgItemText(hDlg, IDC_EDIT_PLANTS, "");
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SetDlgItemText(hDlg, IDC_EDIT_EXPLOSIONS, "");
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SetDlgItemText(hDlg, IDC_EDIT_DEFUSIONS, "");
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SetDlgItemText(hDlg, IDC_EDIT_DEFUSED, "");
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}
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void ListboxItemSelected(HWND hDlg) {
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HWND hwndList = GetDlgItem(hDlg, IDC_LIST); // Get the handle of the listbox
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LRESULT nItem = SendMessage(hwndList, LB_GETCURSEL, 0, 0); // Get the item # that's selected. First item is prolly 0...
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if (nItem == LB_ERR) {
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// Error, reset the form items...
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//MessageBox(hDlg, "Error: Couldn't find the selected record in the listbox!", "Oh fiddlesticks!", MB_OK);
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ClearStatsfields(hDlg);
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return;
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}
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// Retrieve complete stats record of this position. Position in listbox should be same as rank in our records!
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RankSystem::RankStats* stats = g_rank.findEntryInRankByPos((int)nItem + 1);
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if (stats == NULL) {
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char msg[] = "Error: Couldn't find the record by position! (nItem = %d)";
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sprintf(msg, msg, nItem);
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MessageBox(hDlg, msg, "Oh fiddlesticks!", MB_OK);
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ClearStatsfields(hDlg);
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return;
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}
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// Copy data into form
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SetDlgItemInt(hDlg, IDC_EDIT_POSITION, stats->getPosition(), 0);
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SetDlgItemText(hDlg, IDC_EDIT_NAME, stats->getName());
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SetDlgItemText(hDlg, IDC_EDIT_AUTHID, stats->getUnique());
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SetDlgItemInt(hDlg, IDC_EDIT_FRAGS, stats->kills, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_DEATHS, stats->deaths, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_HS, stats->hs, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_TKS, stats->tks, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_SHOTS, stats->shots, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_HITS, stats->hits, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_DAMAGE, stats->damage, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_PLANTS, stats->bPlants, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_EXPLOSIONS, stats->bExplosions, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_DEFUSIONS, stats->bDefusions, 0);
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SetDlgItemInt(hDlg, IDC_EDIT_DEFUSED, stats->bDefused, 0);
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}
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void SaveChanges(HWND hDlg) {
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BOOL success;
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int position = GetDlgItemInt(hDlg, IDC_EDIT_POSITION, &success, false);
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if (!success)
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goto BadEnd;
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char authid[32]; // "primary key"
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GetDlgItemText(hDlg, IDC_EDIT_AUTHID, authid, sizeof(authid));
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RankSystem::RankStats* entry = g_rank.findEntryInRankByUnique(authid);
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if (!entry) {
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char buffer[256];
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sprintf(buffer, "Authid %s not found!", authid);
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MessageBox(hDlg, buffer, "Update failed", MB_OK);
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return;
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}
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char name[32];
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GetDlgItemText(hDlg, IDC_EDIT_NAME, name, sizeof(name));
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int frags = GetDlgItemInt(hDlg, IDC_EDIT_FRAGS, &success, false);
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if (!success)
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goto BadEnd;
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int deaths = GetDlgItemInt(hDlg, IDC_EDIT_DEATHS, &success, false);
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if (!success)
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goto BadEnd;
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int hs = GetDlgItemInt(hDlg, IDC_EDIT_HS, &success, false);
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if (!success)
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goto BadEnd;
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int tks = GetDlgItemInt(hDlg, IDC_EDIT_TKS, &success, false);
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if (!success)
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goto BadEnd;
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int shots = GetDlgItemInt(hDlg, IDC_EDIT_SHOTS, &success, false);
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if (!success)
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goto BadEnd;
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int hits = GetDlgItemInt(hDlg, IDC_EDIT_HITS, &success, false);
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if (!success)
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goto BadEnd;
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int damage = GetDlgItemInt(hDlg, IDC_EDIT_DAMAGE, &success, false);
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if (!success)
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goto BadEnd;
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int plants = GetDlgItemInt(hDlg, IDC_EDIT_PLANTS, &success, false);
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if (!success)
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goto BadEnd;
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int explosions = GetDlgItemInt(hDlg, IDC_EDIT_EXPLOSIONS, &success, false);
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if (!success)
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goto BadEnd;
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int defusions = GetDlgItemInt(hDlg, IDC_EDIT_DEFUSIONS, &success, false);
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if (!success)
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goto BadEnd;
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int defused = GetDlgItemInt(hDlg, IDC_EDIT_DEFUSED, &success, false);
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if (!success)
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goto BadEnd;
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// Update stats in memory
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entry->setName(name);
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entry->kills = frags;
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entry->deaths = deaths;
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entry->hs = hs;
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entry->tks = tks;
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entry->shots = shots;
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entry->hits = hits;
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entry->damage = damage;
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entry->bPlants = plants;
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entry->bExplosions = explosions;
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entry->bDefusions = defusions;
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entry->bDefused = defused;
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int newPosition = entry->updatePosition(NULL); // Updates rank (prolly just calculates "frags - deaths" and moves up/down in rank)
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g_rank.saveRank(STATS_FILENAME); // Save changes to file
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// Now update our listbox
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UpdateListBox(hDlg);
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char buffer[256];
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_snprintf(buffer, 255, "New rank of %s: %d", name, newPosition);
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MessageBox(hDlg, buffer, "Update succeeded", MB_OK);
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// In the listbox, we need to reselect the item we just updated. Use the new name.
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HWND listbox = GetDlgItem(hDlg, IDC_LIST);
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if (SendMessage(listbox, LB_SELECTSTRING, newPosition - 1, (LPARAM)name) == LB_ERR)
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MessageBox(hDlg, "Error selecting item!", "Oh fiddlesticks!", MB_OK);
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else {
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// Update
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ListboxItemSelected(hDlg);
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}
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return;
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BadEnd:
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MessageBox(hDlg, "Update failed", "Oh fiddlesticks!", MB_OK);
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}
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void ClearStats(HWND hDlg) {
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if (MessageBox(hDlg, "Are you sure? If you continue the whole csstats.dat will be wiped out!", "Omg!", MB_OKCANCEL | MB_DEFBUTTON2 | MB_ICONWARNING) != IDOK)
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return;
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g_rank.clear();
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g_rank.saveRank(STATS_FILENAME);
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// Now update our listbox
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UpdateListBox(hDlg);
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// Update
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ListboxItemSelected(hDlg);
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}
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void DeleteRecord(HWND hDlg) {
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if (MessageBox(hDlg, "Are you sure?", "Omg!", MB_OKCANCEL | MB_DEFBUTTON2 | MB_ICONWARNING) != IDOK)
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return;
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BOOL success;
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int position = GetDlgItemInt(hDlg, IDC_EDIT_POSITION, &success, false);
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if (!success)
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goto BadEnd;
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char authid[32]; // "primary key"
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GetDlgItemText(hDlg, IDC_EDIT_AUTHID, authid, sizeof(authid));
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RankSystem::RankStats* entry = g_rank.findEntryInRankByUnique(authid);
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if (!entry) {
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char buffer[256];
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sprintf(buffer, "Authid %s not found!", authid);
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MessageBox(hDlg, buffer, "Update failed", MB_OK);
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return;
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}
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// Mark this record to delete it.
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entry->MarkToDelete();
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// Save ranks from memory to disk.
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g_rank.saveRank(STATS_FILENAME); // Save changes to file
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// Clear memory.
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g_rank.clear();
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// Reload from disk into memory.
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LoadRankFromFile(hDlg);
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// Update list box.
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UpdateListBox(hDlg);
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MessageBox(hDlg, "Deleted record", "Delete succeeded", MB_OK);
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return;
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BadEnd:
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MessageBox(hDlg, "Delete failed", "Oh fiddlesticks!", MB_OK);
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return;
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}
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// Message handler for WinCSXBox.
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LRESULT CALLBACK WinCSXBox(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
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{
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switch (message)
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{
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case WM_INITDIALOG:
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return InitWinCSXBox(hDlg); // load all data from file and fill the listbox with the shit
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case IDOK:
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case IDCANCEL:
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EndDialog(hDlg, LOWORD(wParam));
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PostQuitMessage(0);
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return TRUE;
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case IDC_LIST:
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switch (HIWORD(wParam))
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{
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case LBN_SELCHANGE:
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// Omg omg, a line in linebox was selected.
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ListboxItemSelected(hDlg);
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return TRUE;
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}
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break;
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case IDC_ABOUT:
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DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hDlg, (DLGPROC)AboutBox);
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break;
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case IDC_BUTTON_SAVECHANGES:
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SaveChanges(hDlg);
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break;
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case IDC_BUTTON_CLEARSTATS:
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ClearStats(hDlg);
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break;
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case IDC_BUTTON_DELETE:
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DeleteRecord(hDlg);
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//DialogBox(hInst, (LPCTSTR)IDD_DELETEBOX, hDlg, (DLGPROC)DeleteBox);
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break;
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}
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break;
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}
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return FALSE;
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}
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// Message handler for AboutBox.
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LRESULT CALLBACK AboutBox(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
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{
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switch (message)
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{
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case WM_COMMAND:
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switch (LOWORD(wParam))
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{
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case IDOK:
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case IDCANCEL:
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EndDialog(hDlg, LOWORD(wParam));
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return TRUE;
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}
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break;
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}
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return FALSE;
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}
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