mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-27 15:25:36 +03:00
599 lines
14 KiB
C++
599 lines
14 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
|
|
//
|
|
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
|
|
// Copyright (C) The AMX Mod X Development Team.
|
|
// Copyright (C) 2004 Lukasz Wlasinski.
|
|
//
|
|
// This software is licensed under the GNU General Public License, version 3 or higher.
|
|
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
|
|
// https://alliedmods.net/amxmodx-license
|
|
|
|
//
|
|
// TSX Module
|
|
//
|
|
|
|
#include "amxxmodule.h"
|
|
#include "tsx.h"
|
|
|
|
static cell AMX_NATIVE_CALL get_weapon_name(AMX *amx, cell *params)
|
|
{ // from id to name 3 params id, name, len
|
|
int id = params[1];
|
|
if (id<0 || id>=TSMAX_WEAPONS)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Weapon %d is not valid", id);
|
|
return 0;
|
|
}
|
|
return MF_SetAmxString(amx,params[2],weaponData[id].name,params[3]);
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL wpnlog_to_name(AMX *amx, cell *params)
|
|
{ // from log to name
|
|
int iLen;
|
|
char *log = MF_GetAmxString(amx,params[1],0,&iLen);
|
|
int i;
|
|
for ( i=1; i<TSMAX_WEAPONS; i++ ){
|
|
if ( strcmp(log,weaponData[i].logname ) == 0 )
|
|
return MF_SetAmxString(amx,params[2],weaponData[i].name,params[3]);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL wpnlog_to_id(AMX *amx, cell *params)
|
|
{ // from log to id
|
|
int iLen;
|
|
char *log = MF_GetAmxString(amx,params[1],0,&iLen);
|
|
|
|
int i;
|
|
for (i=1; i<TSMAX_WEAPONS; i++ )
|
|
{
|
|
if ( strcmp(log,weaponData[i].logname) == 0 )
|
|
return i;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_weapon_logname(AMX *amx, cell *params)
|
|
{ // from id to log
|
|
int id = params[1];
|
|
if (id<0 || id>=TSMAX_WEAPONS)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Weapon %d is not valid", id);
|
|
return 0;
|
|
}
|
|
return MF_SetAmxString(amx,params[2],weaponData[id].logname,params[3]);
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL is_melee(AMX *amx, cell *params)
|
|
{
|
|
int id = params[1];
|
|
if (id<1 || id>=TSMAX_WEAPONS)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Weapon %d is not valid", id);
|
|
return 0;
|
|
}
|
|
if ( weaponData[id].melee )
|
|
return 1;
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL ts_get_user_weapon(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (pPlayer->ingame)
|
|
{
|
|
int wpn = pPlayer->current;
|
|
cell *cpTemp = MF_GetAmxAddr(amx,params[2]);
|
|
*cpTemp = pPlayer->weapons[wpn].clip;
|
|
cpTemp = MF_GetAmxAddr(amx,params[3]);
|
|
*cpTemp = pPlayer->weapons[wpn].ammo;
|
|
cpTemp = MF_GetAmxAddr(amx,params[4]);
|
|
*cpTemp = pPlayer->weapons[wpn].mode;
|
|
cpTemp = MF_GetAmxAddr(amx,params[5]);
|
|
*cpTemp = pPlayer->weapons[wpn].attach;
|
|
return wpn;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_weapon(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (pPlayer->ingame)
|
|
{
|
|
int wpn = pPlayer->current;
|
|
cell *cpTemp = MF_GetAmxAddr(amx,params[2]);
|
|
*cpTemp = pPlayer->weapons[wpn].clip;
|
|
cpTemp = MF_GetAmxAddr(amx,params[3]);
|
|
*cpTemp = pPlayer->weapons[wpn].ammo;
|
|
return wpn;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#define BEGIN_USER_FUNC(__name) \
|
|
static cell AMX_NATIVE_CALL __name(AMX *amx, cell *params) { \
|
|
int id = params[1]; \
|
|
if (id<1 || id>gpGlobals->maxClients) { \
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id); \
|
|
return 0; } \
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id); \
|
|
if (!pPlayer->ingame) { \
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not ingame", id); \
|
|
}
|
|
#define END_USER_FUNC() \
|
|
}
|
|
|
|
BEGIN_USER_FUNC(get_user_slots)
|
|
return pPlayer->GetSlots();
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(set_user_slots)
|
|
pPlayer->SetSlots(params[2]);
|
|
return 1;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(get_user_state)
|
|
return pPlayer->state;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(get_user_message)
|
|
int val = pPlayer->GetOffset(TSX_MSG_OFFSET);
|
|
return (val & 15);
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(set_user_message)
|
|
int message = params[2];
|
|
if (message < 1 || message > 16)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid message id: %d", message);
|
|
return 0;
|
|
}
|
|
int val = pPlayer->GetOffset(TSX_MSG_OFFSET);
|
|
pPlayer->SetOffset(TSX_MSG_OFFSET, (val & ~15)^message);
|
|
return 1;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(set_bullettrail)
|
|
int bullettrail = params[2] * 256;
|
|
pPlayer->SetOffset(TSX_BTRAIL_OFFSET, bullettrail);
|
|
return 1;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(set_fake_slowmo)
|
|
float time = amx_ctof(params[2]);
|
|
pPlayer->SetOffset(TSX_SLOMO1_OFFSET, TSPWUP_SLOWMO);
|
|
float prev = pPlayer->GetTime();
|
|
pPlayer->SetOffsetF(TSX_SLOMO2_OFFSET, prev+time);
|
|
return 1;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(set_fake_slowpause)
|
|
float time = amx_ctof(params[2]);
|
|
pPlayer->SetOffset(TSX_SLOMO1_OFFSET, TSPWUP_SLOWPAUSE);
|
|
float prev = pPlayer->GetTime();
|
|
pPlayer->SetOffsetF(TSX_SLOMO2_OFFSET, prev+time);
|
|
return 1;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(is_in_slowmo)
|
|
if (pPlayer->GetOffsetF(TSX_ISSLO_OFFSET))
|
|
return amx_ftoc(pPlayer->GetOffsetF(TSX_SLOMO2_OFFSET));
|
|
return 0;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(set_speed)
|
|
pPlayer->SetOffsetF(TSX_ISSLO_OFFSET, amx_ctof(params[2]));
|
|
pPlayer->SetOffsetF(TSX_SPEED2_OFFSET, amx_ctof(params[3]));
|
|
pPlayer->SetOffsetF(TSX_SPEED1_OFFSET, amx_ctof(params[3]));
|
|
pPlayer->SetOffsetF(TSX_SLOMO2_OFFSET, amx_ctof(params[4]));
|
|
return 1;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(set_physics_speed)
|
|
pPlayer->SetOffsetF(TSX_PHYSICS_OFFSET, amx_ctof(params[2]));
|
|
return 1;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(is_running_powerup)
|
|
return pPlayer->GetOffset(TSX_SLOMO1_OFFSET);
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(force_powerup_run)
|
|
pPlayer->SetOffset(TSX_SLOMO1_OFFSET, params[2]);
|
|
return 1;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(has_superjump)
|
|
int val3 = pPlayer->GetOffset(TSX_MSG_OFFSET);
|
|
|
|
if (val3 & 0x01000000)
|
|
return 1;
|
|
|
|
return 0;
|
|
END_USER_FUNC()
|
|
|
|
BEGIN_USER_FUNC(has_fupowerup)
|
|
int val3 = pPlayer->GetOffset(TSX_MSG_OFFSET);
|
|
|
|
if (val3 & 65536)
|
|
return 1;
|
|
|
|
return 0;
|
|
END_USER_FUNC()
|
|
|
|
static cell AMX_NATIVE_CALL set_user_cash(AMX *amx, cell *params)
|
|
{
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (pPlayer->ingame)
|
|
{
|
|
pPlayer->SetMoney(params[2]);
|
|
pPlayer->money = params[2];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_cash(AMX *amx, cell *params)
|
|
{
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (pPlayer->ingame)
|
|
{
|
|
return pPlayer->money;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_space(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (pPlayer->ingame)
|
|
{
|
|
return pPlayer->space;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_pwup(AMX *amx, cell *params){
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (pPlayer->ingame)
|
|
{
|
|
cell *cpTemp = MF_GetAmxAddr(amx,params[2]);
|
|
*cpTemp = pPlayer->PwUpValue;
|
|
return pPlayer->PwUp;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_user_items(AMX *amx, cell *params)
|
|
{
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (pPlayer->ingame)
|
|
{
|
|
return pPlayer->items;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_killingStreak(AMX *amx, cell *params)
|
|
{
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (pPlayer->ingame)
|
|
{
|
|
return pPlayer->killingSpree;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_lastFrag(AMX *amx, cell *params)
|
|
{
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (pPlayer->ingame)
|
|
{
|
|
return pPlayer->lastFrag;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_killflags(AMX *amx, cell *params)
|
|
{
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if ( pPlayer->ingame ){
|
|
return pPlayer->killFlags;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL give_weapon(AMX *amx, cell *params)
|
|
{ // index,weapon,clips,extra
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not valid", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (!pPlayer->ingame || !pPlayer->IsAlive())
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// can he carry this weapon check ?
|
|
|
|
string_t item = MAKE_STRING("ts_groundweapon");
|
|
edict_t *pent = CREATE_NAMED_ENTITY( item );
|
|
if ( FNullEnt( pent ) ){
|
|
return 0;
|
|
}
|
|
|
|
KeyValueData pkvd;
|
|
char szTemp[16];
|
|
|
|
sprintf(szTemp,"%d",(int)params[2]);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "tsweaponid"; // weapon
|
|
pkvd.szValue = szTemp;
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "wduration"; // duration
|
|
pkvd.szValue = "180";
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
sprintf(szTemp,"%d",(int)params[3]);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "wextraclip"; // clips
|
|
pkvd.szValue = szTemp;
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
sprintf(szTemp,"%d",(int)params[4]);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "spawnflags"; // attachements :flashlight,lasersight,scope..
|
|
pkvd.szValue = szTemp;
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
/*
|
|
pkvd.szClassName = "ts_groundweapon";
|
|
pkvd.szKeyName = "message";
|
|
pkvd.szValue = "";
|
|
pMDLL_KeyValue(pEntity, &pkvd);
|
|
*/
|
|
|
|
MDLL_Spawn(pent);
|
|
|
|
pent->v.origin = pPlayer->pEdict->v.origin;
|
|
|
|
MDLL_Use(pent, pPlayer->pEdict);
|
|
|
|
REMOVE_ENTITY(pent);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL create_pwup(AMX *amx, cell *params){ // pwup ,origin[3]
|
|
|
|
string_t item = MAKE_STRING("ts_powerup");
|
|
edict_t *pent = CREATE_NAMED_ENTITY( item );
|
|
if ( FNullEnt( pent ) ){
|
|
return 0;
|
|
}
|
|
|
|
KeyValueData pkvd;
|
|
char szTemp[16];
|
|
|
|
sprintf(szTemp,"%d",(int)params[1]);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "pwuptype"; // type
|
|
pkvd.szValue = szTemp;
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "pwupduration"; // duration
|
|
pkvd.szValue = "60";
|
|
pkvd.fHandled = false;
|
|
MDLL_KeyValue(pent, &pkvd);
|
|
|
|
/*
|
|
pkvd.szClassName = (char *)STRING(pent->v.classname);
|
|
pkvd.szKeyName = "message";
|
|
pkvd.szValue = "";
|
|
pMDLL_KeyValue(pEntity, &pkvd);
|
|
*/
|
|
cell *vInput = MF_GetAmxAddr(amx,params[2]);
|
|
|
|
float fNewX = *(float *)((void *)&vInput[0]);
|
|
float fNewY = *(float *)((void *)&vInput[1]);
|
|
float fNewZ = *(float *)((void *)&vInput[2]);
|
|
|
|
vec3_t vNewValue = vec3_t(fNewX, fNewY, fNewZ);
|
|
|
|
MDLL_Spawn(pent);
|
|
pent->v.origin = vNewValue;
|
|
|
|
return ENTINDEX(pent);
|
|
}
|
|
|
|
// create_pwup -> !wait! -> give_pwup
|
|
static cell AMX_NATIVE_CALL give_pwup(AMX *amx, cell *params)
|
|
{ // index,pwupentindex
|
|
edict_t* pent = INDEXENT(params[2]);
|
|
if ( FNullEnt( pent ) || strcmp("ts_powerup",STRING(pent->v.classname))!=0 ){
|
|
return 0;
|
|
}
|
|
|
|
int id = params[1];
|
|
if (id<1 || id>gpGlobals->maxClients)
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Invalid player %d", id);
|
|
return 0;
|
|
}
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
if (!pPlayer->ingame || !pPlayer->IsAlive())
|
|
{
|
|
MF_LogError(amx, AMX_ERR_NATIVE, "Player %d is not ingame.", id);
|
|
return 0;
|
|
}
|
|
|
|
pent->v.origin = pPlayer->pEdict->v.origin;
|
|
|
|
MDLL_Touch(pent, pPlayer->pEdict);
|
|
|
|
REMOVE_ENTITY(pent);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL ts_setup(AMX *amx, cell *params)
|
|
{ // index,pwupentindex
|
|
gKnifeOffset = params[1];
|
|
return 1;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
|
|
{ // forward
|
|
return 1;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_maxweapons(AMX *amx, cell *params)
|
|
{
|
|
return TSMAX_WEAPONS;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL get_stats_size(AMX *amx, cell *params)
|
|
{
|
|
return 8;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL is_custom(AMX *amx, cell *params)
|
|
{
|
|
int weapon = params[1];
|
|
if (weapon < TSMAX_WEAPONS-TSMAX_CUSTOMWPNS)
|
|
{
|
|
return 0;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
AMX_NATIVE_INFO base_Natives[] = {
|
|
|
|
{ "xmod_get_wpnname", get_weapon_name },
|
|
{ "xmod_get_wpnlogname", get_weapon_logname },
|
|
{ "xmod_is_melee_wpn", is_melee },
|
|
{ "xmod_get_maxweapons", get_maxweapons },
|
|
{ "xmod_get_stats_size", get_stats_size },
|
|
{ "xmod_is_custom_wpn", is_custom },
|
|
|
|
{ "ts_wpnlogtoname", wpnlog_to_name },
|
|
{ "ts_wpnlogtoid", wpnlog_to_id },
|
|
|
|
{ "ts_getuserwpn", ts_get_user_weapon },
|
|
{ "ts_getusercash", get_user_cash },
|
|
{ "ts_setusercash", set_user_cash },
|
|
{ "ts_getuserspace", get_user_space },
|
|
{ "ts_getuserpwup", get_user_pwup },
|
|
{ "ts_getuseritems", get_user_items },
|
|
{ "ts_getkillingstreak", get_killingStreak },
|
|
{ "ts_getuserlastfrag", get_lastFrag },
|
|
{ "ts_getuserkillflags", get_killflags },
|
|
{ "ts_getuserslots", get_user_slots },
|
|
{ "ts_setuserslots", set_user_slots },
|
|
|
|
{ "ts_getuserstate", get_user_state },
|
|
|
|
{ "ts_giveweapon",give_weapon },
|
|
{ "ts_createpwup",create_pwup },
|
|
{ "ts_givepwup",give_pwup },
|
|
|
|
{ "ts_has_superjump", has_superjump },
|
|
{ "ts_has_fupowerup", has_fupowerup },
|
|
|
|
{ "ts_set_message", set_user_message },
|
|
{ "ts_get_message", get_user_message },
|
|
|
|
{ "ts_setpddata",ts_setup },
|
|
|
|
{ "register_statsfwd", register_forward },
|
|
|
|
{ "ts_set_bullettrail",set_bullettrail },
|
|
{ "ts_set_fakeslowmo",set_fake_slowmo },
|
|
{ "ts_set_fakeslowpause",set_fake_slowpause },
|
|
{ "ts_is_in_slowmo",is_in_slowmo },
|
|
{ "ts_set_speed",set_speed },
|
|
{ "ts_set_physics_speed",set_physics_speed },
|
|
{ "ts_is_running_powerup",is_running_powerup},
|
|
{ "ts_force_run_powerup",force_powerup_run},
|
|
|
|
//****************************************
|
|
{ "get_weaponname", get_weapon_name },
|
|
{ "get_user_weapon", get_user_weapon },
|
|
|
|
//"*******************"
|
|
{ NULL, NULL }
|
|
};
|