mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 14:25:38 +03:00
cb01ff1dc3
1) Paths in config file are now checked before building is attempted (prevents some potential crashes) 2) The compression routines can now handle spaces in the 'output' path
82 lines
1.9 KiB
C#
Executable File
82 lines
1.9 KiB
C#
Executable File
using System;
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using System.Diagnostics;
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using System.IO;
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namespace AMXXRelease
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{
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//Build process for Windows (32bit)
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public class Win32Builder : ABuilder
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{
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private string m_AmxxPc;
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public override void OnBuild()
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{
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m_AmxxPc = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins\\amxxpc.exe");
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}
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public override void CompressDir(string target, string dir)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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info.FileName = m_Cfg.CompressPath();
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info.WorkingDirectory = dir;
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info.Arguments = "-r \"" + target + ".zip\" " + "*.*";
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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}
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public override void AmxxPc(string inpath, string args)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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info.WorkingDirectory = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins");
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info.FileName = (string)m_AmxxPc.Clone();
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info.Arguments = inpath + ".sma";
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if (args != null)
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info.Arguments += " " + args;
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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}
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public override string GetLibExt()
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{
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return ".dll";
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}
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public override string BuildModule(Module module)
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{
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ProcessStartInfo info = new ProcessStartInfo();
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string dir = m_Cfg.GetSourceTree() + "\\" + module.sourcedir;
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if (module.bindir != null)
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dir += "\\" + module.bindir;
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string file = dir;
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if (module.bindir == null)
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file += "\\" + module.bindir;
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file += "\\" + module.build + "\\" + module.projname + ".dll";
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file = PropSlashes(file);
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if (File.Exists(file))
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File.Delete(file);
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info.WorkingDirectory = PropSlashes(dir);
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info.FileName = m_Cfg.DevenvPath();
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info.Arguments = "/rebuild " + module.build + " " + module.vcproj + ".vcproj";
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info.UseShellExecute = false;
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Process p = Process.Start(info);
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p.WaitForExit();
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if (!File.Exists(file))
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return null;
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return file;
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}
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}
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}
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