mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 22:35:37 +03:00
494 lines
16 KiB
C++
Executable File
494 lines
16 KiB
C++
Executable File
#include "fakemeta_amxx.h"
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CVector<int> Engine[ENGFUNC_NUM+10];
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CVector<int> EnginePost[ENGFUNC_NUM+10];
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cell mCellResult;
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cell mlCellResult;
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float mFloatResult;
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float mlFloatResult;
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const char *mStringResult;
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const char *mlStringResult;
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int retType = 0;
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int lastFmRes = FMRES_IGNORED;
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#define ENGHOOK(pfnCall) \
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if (engtable->pfn##pfnCall == NULL) \
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engtable->pfn##pfnCall = pfnCall
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#define FM_ENG_HANDLE(pfnCall, pfnArgs) \
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register unsigned int i = 0; \
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clfm(); \
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int fmres = FMRES_IGNORED; \
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for (i=0; i<Engine[pfnCall].size(); i++) \
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{ \
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fmres = MF_ExecuteForward pfnArgs; \
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if (fmres >= lastFmRes) { \
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if (retType == FMV_STRING) \
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mlStringResult = mStringResult; \
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else if (retType == FMV_CELL) \
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mlCellResult = mCellResult; \
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else if (retType == FMV_FLOAT) \
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mlFloatResult = mFloatResult; \
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lastFmRes = fmres; \
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} \
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}
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META_RES mswi(int fmres)
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{
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if (fmres == FMRES_IGNORED)
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return MRES_IGNORED;
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if (fmres == FMRES_HANDLED)
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return MRES_HANDLED;
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if (fmres == FMRES_SUPERCEDE)
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return MRES_SUPERCEDE;
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if (fmres == FMRES_OVERRIDE)
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return MRES_OVERRIDE;
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return (META_RES)0;
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}
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void clfm()
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{
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mCellResult = 0;
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mlCellResult = 0;
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mStringResult = "";
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mlStringResult = "";
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lastFmRes = FMRES_IGNORED;
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mFloatResult = 0.0;
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mlFloatResult = 0.0;
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}
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static cell AMX_NATIVE_CALL fm_return(AMX *amx, cell *params)
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{
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int len;
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switch (params[1])
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{
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case FMV_STRING:
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{
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mStringResult = STRING(ALLOC_STRING(MF_GetAmxString(amx, params[2], 0 ,&len)));
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break;
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}
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case FMV_FLOAT:
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{
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mFloatResult = amx_ctof(params[2]);
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break;
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}
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case FMV_CELL:
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{
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mCellResult = params[2];
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break;
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}
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default:
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{
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return 0;
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break;
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}
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}
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retType = params[1];
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return 1;
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}
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int PrecacheModel(char *s)
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{
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FM_ENG_HANDLE(FM_PrecacheModel, (Engine[FM_PrecacheModel].at(i), s));
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult);
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}
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int PrecacheSound(char *s)
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{
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FM_ENG_HANDLE(FM_PrecacheSound, (Engine[FM_PrecacheSound].at(i), s));
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult);
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}
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void SetModel(edict_t *e, const char *m)
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{
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FM_ENG_HANDLE(FM_SetModel, (Engine[FM_SetModel].at(i), ENTINDEX(e), m));
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RETURN_META(mswi(lastFmRes));
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}
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int ModelIndex(const char *m)
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{
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FM_ENG_HANDLE(FM_ModelIndex, (Engine[FM_ModelIndex].at(i), m));
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult);
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}
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int ModelFrames(int modelIndex)
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{
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FM_ENG_HANDLE(FM_ModelIndex, (Engine[FM_ModelIndex].at(i), modelIndex));
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult);
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}
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void SetSize(edict_t *e, const float *rgflMin, const float *rgflMax)
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{
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cell vec1[3] = {amx_ftoc(rgflMin[0]), amx_ftoc(rgflMin[1]), amx_ftoc(rgflMin[2])};
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cell vec2[3] = {amx_ftoc(rgflMax[0]), amx_ftoc(rgflMax[1]), amx_ftoc(rgflMax[2])};;
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cell retvec1 = MF_PrepareCellArray(vec1, 3);
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cell retvec2 = MF_PrepareCellArray(vec2, 3);
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FM_ENG_HANDLE(FM_SetSize, (Engine[FM_SetSize].at(i), ENTINDEX(e), retvec1, retvec2));
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RETURN_META(mswi(lastFmRes));
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}
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void ChangeLevel(char *s1, char *s2)
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{
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FM_ENG_HANDLE(FM_ChangeLevel, (Engine[FM_ChangeLevel].at(i), s1, s2));
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RETURN_META(mswi(lastFmRes));
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}
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float VecToYaw(const float *rgflVector)
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{
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cell vec[3] = {amx_ftoc(rgflVector[0]), amx_ftoc(rgflVector[1]), amx_ftoc(rgflVector[2])};
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cell retvec = MF_PrepareCellArray(vec, 3);
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FM_ENG_HANDLE(FM_VecToYaw, (Engine[FM_VecToYaw].at(i), retvec));
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RETURN_META_VALUE(mswi(lastFmRes), mlFloatResult);
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}
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void VecToAngles(const float *rgflVectorIn, float *rgflVectorOut)
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{
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cell vec1[3] = {amx_ftoc(rgflVectorIn[0]), amx_ftoc(rgflVectorIn[1]), amx_ftoc(rgflVectorIn[2])};
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cell vec2[3] = {amx_ftoc(rgflVectorOut[0]), amx_ftoc(rgflVectorOut[1]), amx_ftoc(rgflVectorOut[2])};;
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cell retvec1 = MF_PrepareCellArray(vec1, 3);
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cell retvec2 = MF_PrepareCellArray(vec2, 3);
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FM_ENG_HANDLE(FM_VecToAngles, (Engine[FM_VecToAngles].at(i), retvec1, retvec2));
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RETURN_META(mswi(lastFmRes));
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}
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void MoveToOrigin(edict_t *ent, const float *pflGoal, float dist, int iMoveType)
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{
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cell vec[3] = {amx_ftoc(pflGoal[0]), amx_ftoc(pflGoal[1]), amx_ftoc(pflGoal[2])};
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cell retvec = MF_PrepareCellArray(vec, 3);
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FM_ENG_HANDLE(FM_MoveToOrigin, (Engine[FM_MoveToOrigin].at(i), ENTINDEX(ent), retvec, dist, iMoveType));
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RETURN_META(mswi(lastFmRes));
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}
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void ChangeYaw(edict_t *ent)
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{
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FM_ENG_HANDLE(FM_ChangeYaw, (Engine[FM_ChangeYaw].at(i), ENTINDEX(ent)));
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RETURN_META(mswi(lastFmRes));
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}
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void ChangePitch(edict_t *ent)
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{
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FM_ENG_HANDLE(FM_ChangePitch, (Engine[FM_ChangePitch].at(i), ENTINDEX(ent)));
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RETURN_META(mswi(lastFmRes));
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}
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edict_t *FindEntityByString(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue)
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{
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FM_ENG_HANDLE(FM_FindEntityByString, (Engine[FM_FindEntityByString].at(i), ENTINDEX(pEdictStartSearchAfter), pszField, pszValue));
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RETURN_META_VALUE(mswi(lastFmRes), INDEXENT((int)mlCellResult));
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}
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int GetEntityIllum(edict_t *pent)
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{
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FM_ENG_HANDLE(FM_ChangePitch, (Engine[FM_ChangePitch].at(i), ENTINDEX(pent)));
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RETURN_META_VALUE(mswi(lastFmRes), (int)mlCellResult);
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}
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static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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{
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int func = params[1];
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int post = params[2];
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if (func > ENGFUNC_NUM || func < 1)
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{
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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int len, fId=0;
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const char *funcname = MF_GetAmxString(amx, params[2], 0, &len);
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enginefuncs_t *engtable;
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if (post)
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engtable = &g_EngineFuncs_Table;
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else
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engtable = &g_EngineFuncs_Post_Table;
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switch (func)
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{
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case FM_PrecacheModel:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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ENGHOOK(PrecacheModel);
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break;
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case FM_PrecacheSound:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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ENGHOOK(PrecacheSound);
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break;
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case FM_SetModel:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE);
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ENGHOOK(SetModel);
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break;
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case FM_ModelIndex:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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ENGHOOK(ModelIndex);
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break;
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case FM_ModelFrames:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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ENGHOOK(ModelFrames);
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break;
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case FM_SetSize:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE);
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ENGHOOK(SetSize);
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break;
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case FM_ChangeLevel:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE);
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ENGHOOK(ChangeLevel);
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break;
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case FM_VecToYaw:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
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ENGHOOK(VecToYaw);
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break;
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case FM_VecToAngles:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_DONE);
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ENGHOOK(VecToAngles);
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break;
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case FM_MoveToOrigin:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_CELL, FP_DONE);
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ENGHOOK(MoveToOrigin);
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break;
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case FM_ChangeYaw:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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ENGHOOK(ChangeYaw);
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break;
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case FM_ChangePitch:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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ENGHOOK(ChangePitch);
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break;
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case FM_FindEntityByString:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_DONE);
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ENGHOOK(FindEntityByString);
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break;
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case FM_GetEntityIllum:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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ENGHOOK(GetEntityIllum);
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break;
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case FM_FindEntityInSphere:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_DONE);
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break;
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case FM_FindClientInPVS:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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break;
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case FM_EntitiesInPVS:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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break;
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case FM_MakeVectors:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
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break;
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case FM_AngleVectors:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_ARRAY, FP_ARRAY, FP_DONE);
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break;
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case FM_CreateEntity:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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break;
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case FM_RemoveEntity:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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break;
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case FM_CreateNamedEntity:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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break;
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case FM_MakeStatic:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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break;
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case FM_EntIsOnFloor:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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break;
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case FM_DropToFloor:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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break;
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case FM_WalkMove:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_FLOAT, FP_CELL, FP_DONE);
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break;
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case FM_SetOrigin:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_DONE);
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break;
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case FM_EmitSound:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_EmitAmbientSound:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_TraceLine:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_TraceToss:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_TraceMonsterHull:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_TraceHull:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_TraceModel:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_TraceTexture:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE);
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break;
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case FM_TraceSphere:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_FLOAT, FP_CELL, FP_DONE);
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break;
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case FM_GetAimVector:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_ARRAY, FP_DONE);
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break;
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case FM_ParticleEffect:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_DONE);
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break;
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case FM_LightStyle:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE);
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break;
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case FM_DecalIndex:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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break;
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case FM_PointContents:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
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break;
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case FM_FreeEntPrivateData:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
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break;
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case FM_SzFromIndex:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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break;
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case FM_AllocString:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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break;
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case FM_RegUserMsg:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_CELL, FP_DONE);
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break;
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case FM_AnimationAutomove:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_DONE);
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break;
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case FM_GetBonePosition:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE);
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break;
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case FM_GetAttachment:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE);
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break;
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case FM_SetView:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_Time:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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break;
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case FM_CrosshairAngle:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_FLOAT, FP_DONE);
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break;
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case FM_FadeClientVolume:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_SetClientMaxspeed:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_DONE);
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break;
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case FM_CreateFakeClient:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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break;
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case FM_RunPlayerMove:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_NumberOfEntities:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
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break;
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case FM_StaticDecal:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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break;
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case FM_PrecacheGeneric:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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break;
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case FM_BuildSoundMsg:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_ARRAY, FP_CELL, FP_DONE);
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break;
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case FM_GetPhysicsKeyValue:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE);
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break;
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case FM_SetPhysicsKeyValue:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_DONE);
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break;
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case FM_GetPhysicsInfoString:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
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break;
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case FM_PrecacheEvent:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE);
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break;
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case FM_PlaybackEvent:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_FLOAT, FP_ARRAY, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
|
break;
|
|
#if 0
|
|
EngFunc_CheckVisibility, //) ( const edict_t *entity, unsigned char *pset );
|
|
EngFunc_GetCurrentPlayer, //) ( void );
|
|
EngFunc_CanSkipPlayer, //) ( const edict_t *player );
|
|
EngFunc_SetGroupMask, //) ( int mask, int op );
|
|
EngFunc_GetClientListening, // bool (int iReceiver, int iSender)
|
|
EngFunc_SetClientListening, // bool (int iReceiver, int iSender, bool Listen)
|
|
EngFunc_MessageBegin, // void (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed)
|
|
EngFunc_WriteCoord, // void (float)
|
|
EngFunc_WriteAngle, // void (float)
|
|
EngFunc_InfoKeyValue, // char* ) (char *infobuffer, char *key);
|
|
EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value);
|
|
EngFunc_SetClientKeyValue // void ) (int clientIndex, char *infobuffer, char *key, char *value);
|
|
DLLFunc_GameInit, // void) ( void );
|
|
DLLFunc_Spawn, // int ) ( edict_t *pent );
|
|
DLLFunc_Think, // void ) ( edict_t *pent );
|
|
DLLFunc_Use, // void ) ( edict_t *pentUsed, edict_t *pentOther );
|
|
DLLFunc_Touch, // void ) ( edict_t *pentTouched, edict_t *pentOther );
|
|
DLLFunc_Blocked, // void ) ( edict_t *pentBlocked, edict_t *pentOther );
|
|
DLLFunc_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd );
|
|
DLLFunc_SetAbsBox, // void ) ( edict_t *pent );
|
|
DLLFunc_ClientConnect, // bool) ( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] );
|
|
|
|
DLLFunc_ClientDisconnect, // void ) ( edict_t *pEntity );
|
|
DLLFunc_ClientKill, // void ) ( edict_t *pEntity );
|
|
DLLFunc_ClientPutInServer, // void ) ( edict_t *pEntity );
|
|
DLLFunc_ClientCommand, // void ) ( edict_t *pEntity );
|
|
|
|
DLLFunc_ServerDeactivate, // void) ( void );
|
|
|
|
DLLFunc_PlayerPreThink, // void ) ( edict_t *pEntity );
|
|
DLLFunc_PlayerPostThink, // void ) ( edict_t *pEntity );
|
|
|
|
DLLFunc_StartFrame, // void ) ( void );
|
|
DLLFunc_ParmsNewLevel, // void ) ( void );
|
|
DLLFunc_ParmsChangeLevel, // void ) ( void );
|
|
|
|
// Returns string describing current .dll. E.g., TeamFotrress 2, Half-Life
|
|
DLLFunc_GetGameDescription, // const char * )( void );
|
|
|
|
// Spectator funcs
|
|
DLLFunc_SpectatorConnect, // void) ( edict_t *pEntity );
|
|
DLLFunc_SpectatorDisconnect, // void ) ( edict_t *pEntity );
|
|
DLLFunc_SpectatorThink, // void ) ( edict_t *pEntity );
|
|
|
|
// Notify game .dll that engine is going to shut down. Allows mod authors to set a breakpoint.
|
|
DLLFunc_Sys_Error, // void ) ( const char *error_string );
|
|
|
|
DLLFunc_PM_FindTextureType, // char )( char *name );
|
|
DLLFunc_RegisterEncoders, // void ) ( void );
|
|
|
|
// Enumerates player hulls. Returns 0 if the hull number doesn't exist, 1 otherwise
|
|
DLLFunc_GetHullBounds, // int) ( int hullnumber, float *mins, float *maxs );
|
|
|
|
// Create baselines for certain "unplaced" items.
|
|
DLLFunc_CreateInstancedBaselines, // void ) ( void );
|
|
DLLFunc_pfnAllowLagCompensation, // int )( void );
|
|
// I know this does not fit with DLLFUNC(), but I dont want another native just for it.
|
|
MetaFunc_CallGameEntity // bool (plid_t plid, const char *entStr,entvars_t *pev);
|
|
#endif
|
|
|
|
default:
|
|
fId = 0;
|
|
break;
|
|
}
|
|
|
|
if (!fId)
|
|
return 0;
|
|
|
|
if (post)
|
|
{
|
|
EnginePost[func].push_back(fId);
|
|
} else {
|
|
Engine[func].push_back(fId);
|
|
}
|
|
|
|
return 1;
|
|
}
|