mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-27 07:15:37 +03:00
700 lines
13 KiB
C++
Executable File
700 lines
13 KiB
C++
Executable File
#include <extdll.h>
|
|
#include <meta_api.h>
|
|
#include <eiface.h>
|
|
#include <edict.h>
|
|
#include "esforces.h"
|
|
|
|
//use direction enums
|
|
// 0 = any
|
|
static cell AMX_NATIVE_CALL esf_is_swooping(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
int dir = params[2];
|
|
|
|
if (!dir)
|
|
{
|
|
if (anim >= 36 && anim <= 41)
|
|
return 1;
|
|
} else if (dir == Direction_Up) {
|
|
if (anim == 36)
|
|
return 1;
|
|
} else if (dir == Direction_Down) {
|
|
if (anim == 37)
|
|
return 1;
|
|
} else if (dir == Direction_Left) {
|
|
if (anim == 38)
|
|
return 1;
|
|
} else if (dir == Direction_Right) {
|
|
if (anim == 39)
|
|
return 1;
|
|
} else if (dir == Direction_Forward) {
|
|
if (anim == 40)
|
|
return 1;
|
|
} else if (dir == Direction_Backward) {
|
|
if (anim == 41)
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_prepunch(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim >= 121 || anim <= 124)
|
|
return 1;
|
|
|
|
if (anim == 209)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_in_stance(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
if (pEdict->v.sequence == 126)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_stunned(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
if (pEdict->v.sequence == 127)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
static cell AMX_NATIVE_CALL esf_is_grappling(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
if (pEdict->v.sequence == 128)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_crushed(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
if (pEdict->v.sequence == 208)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
//player, combo, [attacked = 0]
|
|
static cell AMX_NATIVE_CALL esf_in_combo(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
if (params[2] == 1)
|
|
{
|
|
if (params[3])
|
|
{
|
|
if (pEdict->v.sequence == 213)
|
|
return 1;
|
|
} else {
|
|
if (pEdict->v.sequence == 212)
|
|
return 1;
|
|
}
|
|
} else if (params[2] == 2) {
|
|
if (params[3])
|
|
{
|
|
if (pEdict->v.sequence == 215)
|
|
return 1;
|
|
} else {
|
|
if (pEdict->v.sequence == 214)
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_advmeleeing(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim > 128 && anim < 153)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_advmeleed(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim > 152 && anim < 201)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_in_advmelee(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim > 120 && anim < 216)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_blocking(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim <= 42 && anim >= 46)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_kicking(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim <= 47 && anim >= 51)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_kicked(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
//only evens
|
|
if (anim >= 52 && anim <= 62 && (anim % 2 == 0))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
//1 = kicked
|
|
//2 = tumbling
|
|
//3 = laying
|
|
//4 = thrown to ground
|
|
static cell AMX_NATIVE_CALL esf_is_recovered(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
int mode = params[2];
|
|
|
|
if (mode == 1)
|
|
{
|
|
//only odds
|
|
if (anim >= 53 && anim <= 63 && (anim % 2 == 1))
|
|
return 1;
|
|
} else if (mode == 2) {
|
|
if (anim == 65 || anim == 67 || anim == 69 || anim == 71)
|
|
return 1;
|
|
return 0;
|
|
} else if (mode == 3) {
|
|
if (anim == 73 || anim == 75)
|
|
return 1;
|
|
} else if (mode == 4) {
|
|
if (anim >= 105 && anim <= 109)
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_flying(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim >= 26 && anim <= 34)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_tumbling(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim == 64 || anim == 66 || anim == 68 || anim == 70)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_lying(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim == 72 || anim == 74)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_has_died(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim >= 76 && anim <= 84)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_has_dragonball(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
if (pEdict->v.sequence == 92)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_threw_dragonball(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim == 93 || anim == 94)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
//1 = kiblast
|
|
//2 = generic beam
|
|
static cell AMX_NATIVE_CALL esf_is_shooting(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (params[2] == 1)
|
|
{
|
|
if (anim == 95 || anim == 96)
|
|
return 1;
|
|
} else if (params[2] == 2) {
|
|
if (anim == 98 || anim == 99)
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_transforming(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim == 101 || anim == 102)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_transform_done(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
if (pEdict->v.sequence == 103)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_groundthrown(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
if (pEdict->v.sequence == 104)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
//for get_shotstate and get_attack
|
|
//1 = kamehameha
|
|
//2 = spiritbomb
|
|
//3 = galletgun
|
|
//4 = finalflash
|
|
//5 = renzoku
|
|
//6 = kametorpedo
|
|
//7 = generic beam
|
|
//8 = throw
|
|
static cell AMX_NATIVE_CALL esf_get_shotstate(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
int cls = pEdict->v.playerclass;
|
|
int attack = params[2];
|
|
|
|
if (attack == Attack_Kamehameha)
|
|
{
|
|
if ( (cls == Character_Goku || cls == Character_Gohan))
|
|
{
|
|
if (anim == 110)
|
|
return ESF_CHARGING;
|
|
if (anim == 111)
|
|
return ESF_CONTROLLING;
|
|
}
|
|
if (cls == Character_Cell)
|
|
{
|
|
if (anim == 112)
|
|
return ESF_CHARGING;
|
|
if (anim == 113)
|
|
return ESF_CONTROLLING;
|
|
}
|
|
} else if (attack == Attack_SpiritBomb) {
|
|
if (anim == 112 || anim == 114)
|
|
return ESF_CHARGING;
|
|
if (anim == 113 || anim == 115)
|
|
return ESF_SHOT;
|
|
} else if (attack == Attack_GalletGun) {
|
|
if (cls == Character_Vegeta)
|
|
{
|
|
if (anim == 111)
|
|
return ESF_CHARGING;
|
|
if (anim == 112)
|
|
return ESF_CONTROLLING;
|
|
}
|
|
if (cls == Character_Cell)
|
|
{
|
|
if (anim == 110)
|
|
return ESF_CHARGING;
|
|
if (anim == 111)
|
|
return ESF_CONTROLLING;
|
|
}
|
|
} else if (attack == Attack_FinalFlash) {
|
|
if (cls == Character_Krillin)
|
|
{
|
|
if (anim == 119 || anim == 120)
|
|
return ESF_SHOT;
|
|
}
|
|
if (cls == Character_Cell)
|
|
{
|
|
if (anim == 114 || anim == 115)
|
|
return ESF_SHOT;
|
|
}
|
|
if (anim == 113)
|
|
return ESF_CHARGING;
|
|
if (anim == 114)
|
|
return ESF_CONTROLLING;
|
|
} else if (attack == Attack_Renzoku) {
|
|
if (anim == 115)
|
|
return ESF_CHARGING;
|
|
if (anim >= 116 && anim <= 118)
|
|
return ESF_SHOOTING;
|
|
} else if (attack == Attack_Kametorpedo) {
|
|
if (anim == 116)
|
|
return ESF_CHARGING;
|
|
if (anim == 118)
|
|
return ESF_SHOT;
|
|
} else if (attack == Attack_GenericBeam) {
|
|
if (anim == 97)
|
|
return ESF_CHARGING;
|
|
} else if (attack == Attack_Throw) {
|
|
if (anim == 201 || anim == 203 || anim == 204)
|
|
return ESF_CHARGING;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
//experimental since animation states overlap not all weapons can be returned
|
|
static cell AMX_NATIVE_CALL esf_get_attack(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
int cls = pEdict->v.playerclass;
|
|
|
|
if ( (cls == Character_Goku || cls == Character_Gohan) )
|
|
{
|
|
if (anim == 110 || anim == 111)
|
|
return Attack_Kamehameha;
|
|
} else if (cls == Character_Cell) {
|
|
if (anim == 112 || anim == 113)
|
|
return Attack_Kamehameha;
|
|
if (anim == 110 || anim == 111)
|
|
return Attack_GalletGun;
|
|
if (anim == 114 || anim == 115)
|
|
return Attack_FinalFlash;
|
|
} else if (cls == Character_Vegeta) {
|
|
if (anim == 111 || anim == 112)
|
|
return Attack_GalletGun;
|
|
} else if (cls == Character_Krillin) {
|
|
if (anim == 119 || anim == 120)
|
|
return Attack_FinalFlash;
|
|
}
|
|
|
|
if (anim == 97)
|
|
return Attack_GenericBeam;
|
|
|
|
if (anim == 201 || anim == 203 || anim == 204)
|
|
return Attack_Throw;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_swung(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim == 202 || anim == 206)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_grabbedwall(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim == 13 ||
|
|
anim == 15 ||
|
|
anim == 17 ||
|
|
anim == 19)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_walljumped(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim == 14 ||
|
|
anim == 16 ||
|
|
anim == 18 ||
|
|
anim == 20)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_in_water(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim >= 21 && anim <= 23)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_powering(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim >= 24 && anim <= 27)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_idle(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
int anim = pEdict->v.sequence;
|
|
|
|
if (anim <=2)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static cell AMX_NATIVE_CALL esf_is_beamjumping(AMX *amx, cell *params)
|
|
{
|
|
int index = params[1];
|
|
CHECKPLAYER(index);
|
|
|
|
edict_t *pEdict = INDEXENT(index);
|
|
|
|
if (pEdict->v.sequence == 100)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
AMX_NATIVE_INFO g_AnimationNatives[] = {
|
|
{"esf_is_swooping", esf_is_swooping},
|
|
{"esf_is_prepunch", esf_is_prepunch},
|
|
{"esf_in_stance", esf_in_stance},
|
|
{"esf_is_stunned", esf_is_stunned},
|
|
{"esf_is_grappling", esf_is_grappling},
|
|
{"esf_is_crushed", esf_is_crushed},
|
|
{"esf_in_combo", esf_in_combo},
|
|
{"esf_is_advmeleeing", esf_is_advmeleeing},
|
|
{"esf_is_advmeleed", esf_is_advmeleed},
|
|
{"esf_in_advmelee", esf_in_advmelee},
|
|
{"esf_is_blocking", esf_is_blocking},
|
|
{"esf_is_kicking", esf_is_kicking},
|
|
{"esf_is_kicked", esf_is_kicked},
|
|
{"esf_is_recovered", esf_is_recovered},
|
|
{"esf_is_flying", esf_is_flying},
|
|
{"esf_is_tumbling", esf_is_tumbling},
|
|
{"esf_is_lying", esf_is_lying},
|
|
{"esf_has_died", esf_has_died},
|
|
{"esf_has_dragonball", esf_has_dragonball},
|
|
{"esf_threw_dragonball", esf_threw_dragonball},
|
|
{"esf_is_shooting", esf_is_shooting},
|
|
{"esf_transforming", esf_transforming},
|
|
{"esf_transform_done", esf_transform_done},
|
|
{"esf_groundthrown", esf_groundthrown},
|
|
{"esf_get_shotstate", esf_get_shotstate},
|
|
{"esf_get_attack", esf_get_attack},
|
|
{"esf_is_swung", esf_is_swung},
|
|
{"esf_grabbedwall", esf_grabbedwall},
|
|
{"esf_walljumped", esf_walljumped},
|
|
{"esf_in_water", esf_in_water},
|
|
{"esf_is_powering", esf_is_powering},
|
|
{"esf_is_idle", esf_is_idle},
|
|
{"esf_is_beamjumping", esf_is_beamjumping},
|
|
{NULL, NULL},
|
|
};
|