mirror of
https://github.com/alliedmodders/amxmodx.git
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83 lines
1.4 KiB
Plaintext
83 lines
1.4 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CGrappleTip"
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{
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"Offsets"
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{
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"m_iTrail" // int
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{
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"windows" "96"
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"linux" "112"
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"mac" "112"
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}
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"m_iGrappleType" // int
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{
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"windows" "100"
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"linux" "116"
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"mac" "116"
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}
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"m_bIsStuck" // bool
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{
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"windows" "104"
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"linux" "120"
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"mac" "120"
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}
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"m_bMissed" // bool
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{
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"windows" "105"
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"linux" "121"
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"mac" "121"
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}
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"m_pGrappleTarget" // CBaseEntity*
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{
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"windows" "108"
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"linux" "124"
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"mac" "124"
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}
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"m_TargetEdict" // edict_t*
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{
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"windows" "112"
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"linux" "128"
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"mac" "128"
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}
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"m_OriginOffset" // Vector
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{
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"windows" "116"
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"linux" "132"
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"mac" "132"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CGrappleTip
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*/
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