mirror of
https://github.com/alliedmodders/amxmodx.git
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171 lines
2.9 KiB
Plaintext
171 lines
2.9 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"COFPitWorm"
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{
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"Offsets"
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{
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"m_nodeTime" // float
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{
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"windows" "708"
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"linux" "728"
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"mac" "728"
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}
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"m_spikeTime" // float
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{
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"windows" "712"
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"linux" "732"
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"mac" "732"
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}
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"m_painSoundTime" // float
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{
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"windows" "716"
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"linux" "736"
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"mac" "736"
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}
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"m_slowMode" // Activity
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{
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"windows" "720"
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"linux" "740"
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"mac" "740"
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}
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"m_slowTime" // float
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{
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"windows" "724"
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"linux" "744"
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"mac" "744"
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}
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"m_flHeadYaw" // float
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{
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"windows" "728"
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"linux" "748"
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"mac" "748"
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}
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"m_flHeadPitch" // float
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{
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"windows" "732"
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"linux" "752"
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"mac" "752"
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}
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"m_flIdealHeadYaw" // float
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{
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"windows" "736"
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"linux" "756"
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"mac" "756"
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}
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"m_flIdealHeadPitch" // float
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{
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"windows" "740"
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"linux" "760"
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"mac" "760"
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}
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"m_posTarget" // Vector
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{
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"windows" "744"
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"linux" "764"
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"mac" "764"
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}
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"m_vecTarget" // Vector
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{
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"windows" "756"
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"linux" "776"
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"mac" "776"
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}
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"m_pBeam" // CBeam*
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{
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"windows" "768"
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"linux" "788"
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"mac" "788"
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}
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"m_posBeam" // Vector
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{
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"windows" "772"
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"linux" "792"
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"mac" "792"
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}
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"m_vecBeam" // Vector
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{
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"windows" "784"
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"linux" "804"
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"mac" "804"
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}
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"m_angleBeam" // Vector
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{
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"windows" "796"
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"linux" "816"
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"mac" "816"
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}
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"m_offsetBeam" // float
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{
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"windows" "808"
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"linux" "828"
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"mac" "828"
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}
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"m_flBeamExpireTime" // float
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{
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"windows" "812"
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"linux" "832"
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"mac" "832"
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}
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"m_flBeamDir" // float
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{
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"windows" "816"
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"linux" "836"
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"mac" "836"
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}
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"m_NextActivity" // Activity
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{
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"windows" "820"
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"linux" "840"
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"mac" "840"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
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* COFPitWorm
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*/
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