amxmodx/gamedata/common.games/entities.games/tfc/offsets-ccinemonster.txt
2015-08-07 20:20:55 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CCineMonster"
{
"Offsets"
{
"m_iszIdle" // int
{
"windows" "1700"
"linux" "1720"
"mac" "1720"
}
"m_iszPlay" // int
{
"windows" "1704"
"linux" "1724"
"mac" "1724"
}
"m_iszEntity" // int
{
"windows" "1708"
"linux" "1728"
"mac" "1728"
}
"m_fMoveTo" // int
{
"windows" "1712"
"linux" "1732"
"mac" "1732"
}
"m_iFinishSchedule" // int
{
"windows" "1716"
"linux" "1736"
"mac" "1736"
}
"m_flRadius" // float
{
"windows" "1720"
"linux" "1740"
"mac" "1740"
}
"m_flRepeat" // float
{
"windows" "1724"
"linux" "1744"
"mac" "1744"
}
"m_iDelay" // int
{
"windows" "1728"
"linux" "1748"
"mac" "1748"
}
"m_startTime" // float
{
"windows" "1732"
"linux" "1752"
"mac" "1752"
}
"m_saved_movetype" // int
{
"windows" "1736"
"linux" "1756"
"mac" "1756"
}
"m_saved_solid" // int
{
"windows" "1740"
"linux" "1760"
"mac" "1760"
}
"m_saved_effects" // int
{
"windows" "1744"
"linux" "1764"
"mac" "1764"
}
"m_interruptable" // BOOL
{
"windows" "1748"
"linux" "1768"
"mac" "1768"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CCineMonster
*/