mirror of
https://github.com/alliedmodders/amxmodx.git
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120 lines
2.0 KiB
Plaintext
120 lines
2.0 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CTripmineGrenade"
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{
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"Offsets"
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{
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"m_flPowerUp" // float
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{
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"type" "float"
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"windows" "712"
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"linux" "732"
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"mac" "732"
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}
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"m_vecDir" // Vector
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{
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"type" "vector"
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"windows" "716"
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"linux" "736"
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"mac" "736"
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}
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"m_vecEnd" // Vector
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{
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"type" "vector"
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"windows" "728"
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"linux" "748"
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"mac" "748"
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}
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"m_flBeamLength" // float
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{
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"type" "float"
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"windows" "740"
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"linux" "760"
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"mac" "760"
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}
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"m_hOwner" // EHANDLE
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{
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"type" "ehandle"
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"windows" "744"
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"linux" "764"
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"mac" "764"
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}
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"m_pBeam" // CBeam*
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{
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"type" "classptr"
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"windows" "752"
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"linux" "772"
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"mac" "772"
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}
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"m_posOwner" // Vector
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{
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"type" "vector"
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"windows" "756"
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"linux" "776"
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"mac" "776"
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}
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"m_angleOwner" // Vector
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{
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"type" "vector"
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"windows" "768"
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"linux" "788"
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"mac" "788"
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}
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"m_pRealOwner" // edict_t*
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{
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"type" "edict"
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"windows" "780"
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"linux" "800"
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"mac" "800"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
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* CGrenade
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* CTripmineGrenade
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*/
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