mirror of
https://github.com/alliedmodders/amxmodx.git
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568bec17fc
Former-commit-id: bf0455aea7
134 lines
3.8 KiB
Makefile
Executable File
134 lines
3.8 KiB
Makefile
Executable File
# (C)2004-2013 AMX Mod X Development Team
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# Makefile written by David "BAILOPAN" Anderson
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###########################################
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### EDIT THESE PATHS FOR YOUR OWN SETUP ###
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###########################################
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HLSDK = ../../../hlsdk
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MM_ROOT = ../../../metamod/metamod
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#####################################
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### EDIT BELOW FOR OTHER PROJECTS ###
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#####################################
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PROJECT = ns
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OBJECTS = sdk/amxxmodule.cpp dllapi.cpp utils.cpp amxxapi.cpp engineapi.cpp TitleManager.cpp \
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ParticleManager.cpp MessageHandler.cpp GameManager.cpp natives/general.cpp \
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natives/player.cpp natives/player_memory.cpp natives/structure.cpp natives/weapons.cpp \
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natives/particles.cpp natives/memberfuncs.cpp
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##############################################
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### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
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##############################################
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C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -fomit-frame-pointer -pipe
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C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
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C_GCC4_FLAGS = -fvisibility=hidden
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CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
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CPP = gcc
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CPP_OSX = clang
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LINK =
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared \
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-I$(HLSDK)/pm_shared -I$(HLSDK)/public -I$(MM_ROOT) -Isdk
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################################################
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### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
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################################################
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OS := $(shell uname -s)
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ifeq "$(OS)" "Darwin"
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CPP = $(CPP_OSX)
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LIB_EXT = dylib
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LIB_SUFFIX = _amxx
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CFLAGS += -DOSX
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LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
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else
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LIB_EXT = so
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LIB_SUFFIX = _amxx_i386
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CFLAGS += -DLINUX
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LINK += -shared
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endif
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LINK += -m32 -lm -ldl
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CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32 -DHAVE_STDINT_H -fno-strict-aliasing -m32 -Wall -Werror
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CPPFLAGS += -fno-exceptions -fno-rtti
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BINARY = $(PROJECT)$(LIB_SUFFIX).$(LIB_EXT)
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ifeq "$(DEBUG)" "true"
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BIN_DIR = Debug
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CFLAGS += $(C_DEBUG_FLAGS)
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else
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BIN_DIR = Release
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CFLAGS += $(C_OPT_FLAGS)
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LINK += -s
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endif
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IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
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ifeq "$(IS_CLANG)" "1"
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CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
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CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
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else
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CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
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CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
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endif
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# Clang || GCC >= 4
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ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
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CFLAGS += $(C_GCC4_FLAGS)
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CPPFLAGS += $(CPP_GCC4_FLAGS)
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endif
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# Clang >= 3 || GCC >= 4.7
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ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
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CPPFLAGS += -Wno-delete-non-virtual-dtor
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endif
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# GCC >= 4.8
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ifeq "$(shell expr $(IS_CLANG) \= 0 \& \( \( $(CPP_MAJOR) \= 4 \& $(CPP_MINOR) \>= 8 \) \| $(CPP_MAJOR) \> 4 \))" "1"
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CFLAGS += -Wno-unused-local-typedefs
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endif
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# OS is Linux and not using clang
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ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
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LINK += -static-libgcc
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endif
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OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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# This will break if we include other Makefiles, but is fine for now. It allows
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# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
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# or other changes without mucking up the original.
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MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
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$(BIN_DIR)/%.o: %.cpp
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$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
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all:
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mkdir -p $(BIN_DIR)
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mkdir -p $(BIN_DIR)/sdk
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mkdir -p $(BIN_DIR)/natives
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$(MAKE) -f $(MAKEFILE_NAME) $(PROJECT)
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$(PROJECT): $(OBJ_BIN)
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$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
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debug:
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$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
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default: all
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clean:
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rm -rf $(BIN_DIR)/*.o
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rm -rf $(BIN_DIR)/sdk/*.o
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rm -rf $(BIN_DIR)/natives/*.o
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rm -f $(BIN_DIR)/$(BINARY)
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