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https://github.com/alliedmodders/amxmodx.git
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162 lines
4.0 KiB
C++
Executable File
162 lines
4.0 KiB
C++
Executable File
/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#ifndef __CEVENTS_H__
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#define __CEVENTS_H__
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#define MAX_AMX_REG_MSG MAX_REG_MSGS + 16
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enum
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{
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CS_DEATHMSG = MAX_REG_MSGS,
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// CS_ROUNDEND,
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// CS_ROUNDSTART,
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// CS_RESTART,
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};
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// *****************************************************
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// class EventsMngr
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// *****************************************************
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class EventsMngr
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{
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enum MsgParamType
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{
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MSG_INTEGER,
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MSG_FLOAT,
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MSG_STRING,
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};
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enum CS_EventsIds
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{
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CS_Null = 0,
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CS_DeathMsg = MAX_REG_MSGS, // start from last element
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// CS_RoundEnd,
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// CS_RoundStart,
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// CS_Restart,
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};
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public:
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class ClEvent
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{
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friend class EventsMngr; // events manager may access our private members
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int m_Func; // function to be executed
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CPluginMngr::CPlugin *m_Plugin; // the plugin this ClEvent class is assigned to
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// flags
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bool m_FlagPlayer;
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bool m_FlagWorld;
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bool m_FlagOnce;
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bool m_FlagDead;
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bool m_FlagAlive;
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float m_Stamp; // for 'once' flag
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bool m_Done;
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// conditions
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struct cond_t
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{
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int paramId; // the message parameter id
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String sValue; // value (string)
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float fValue; // value (float)
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int iValue; // value (int)
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int type; // type (can be int, float, string)
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cond_t *next;
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};
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cond_t *m_Conditions;
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public:
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// constructors & destructors
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ClEvent(CPluginMngr::CPlugin* plugin, int func, int flags);
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~ClEvent();
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inline CPluginMngr::CPlugin* getPlugin();
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inline int getFunction();
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void registerFilter(char* filter); // add a condition
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};
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private:
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struct MsgDataEntry
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{
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float fValue;
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int iValue;
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const char* sValue;
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MsgParamType type;
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};
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MsgDataEntry *m_ParseVault;
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int m_ParseVaultSize;
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void NextParam(); // make sure a new parameter can be added
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typedef CList<ClEvent> ClEventVec;
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typedef ClEventVec::iterator ClEventVecIter;
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ClEventVec m_Events[MAX_AMX_REG_MSG];
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ClEventVec *m_ParseFun; // current Event vector
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bool m_ParseNotDone;
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int m_ParsePos; // is args. num. - 1
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float* m_Timer;
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ClEvent* getValidEvent(ClEvent* a);
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int m_CurrentMsgType;
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public:
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EventsMngr();
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~EventsMngr();
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// Interface
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ClEvent* registerEvent(CPluginMngr::CPlugin* plugin, int func, int flags, int msgid);
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void parserInit(int msg_type, float* timer, CPlayer* pPlayer, int index);
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void parseValue(int iValue);
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void parseValue(float fValue);
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void parseValue(const char *sz);
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void executeEvents();
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int getArgNum() const; //{ return (parsePos + 1); }
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const char* getArgString(int a) const;
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int getArgInteger(int a) const;
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float getArgFloat(int a) const;
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void clearEvents(void);
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static int getEventId(const char* msg);
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int getCurrentMsgType();
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};
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#endif //__CEVENTS_H__
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