mirror of
https://github.com/alliedmodders/amxmodx.git
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716 lines
16 KiB
Plaintext
Executable File
716 lines
16 KiB
Plaintext
Executable File
/* AMX Mod X
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* Misc. Stats Plugin
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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* This file is part of AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include <amxmodx>
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#include <csx>
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public MultiKill
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public MultiKillSound
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public BombPlanting
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public BombDefusing
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public BombPlanted
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public BombDefused
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public BombFailed
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public BombPickUp
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public BombDrop
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public BombCountVoice
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public BombCountDef
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public BombReached
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public ItalyBonusKill
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public EnemyRemaining
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public LastMan
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public KnifeKill
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public KnifeKillSound
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public GrenadeKill
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public GrenadeSuicide
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public HeadShotKill
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public HeadShotKillSound
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public RoundCounterSound
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public RoundCounter
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public KillingStreak
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public KillingStreakSound
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public DoubleKill
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public DoubleKillSound
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public PlayerName
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public FirstBloodSound
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new g_streakKills[33][2]
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new g_multiKills[33][2]
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new g_C4Timer
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new g_Defusing
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new g_Planter
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new Float:g_LastOmg
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new g_LastAnnounce
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new g_roundCount
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new Float:g_doubleKill
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new g_doubleKillId
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new g_friend[33]
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new g_firstBlood
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new g_MultiKillMsg[7][] =
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{
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"Multi-Kill! %s^n%L %d %L (%d %L)",
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"Ultra-Kill!!! %s^n%L %d %L (%d %L)",
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"%s IS ON A KILLING SPREE!!!^n%L %d %L (%d %L)",
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"RAMPAGE!!! %s^n%L %d %L (%d hs)",
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"%s IS UNSTOPPABLE!!!^n%L %d %L (%d %L)",
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"%s IS A MONSTER!^n%L %d %L (%d %L)",
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"%s IS GODLIKE!!!!^n%L %d %L (%d %L)"
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}
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new g_Sounds[7][] =
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{
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"multikill",
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"ultrakill",
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"killingspree",
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"rampage",
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"unstoppable",
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"monsterkill",
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"godlike"
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}
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new g_KillingMsg[7][] =
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{
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"%s: Multi-Kill!",
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"%s: Ultra-Kill!!!",
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"%s IS ON A KILLING SPREE!!!",
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"%s: RAMPAGE!!!",
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"%s IS UNSTOPPABLE!!!",
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"%s IS A MONSTER!",
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"%s IS GODLIKE!!!"
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}
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new g_KinfeMsg[4][] =
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{
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"KNIFE_MSG_1",
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"KNIFE_MSG_2",
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"KNIFE_MSG_3",
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"KNIFE_MSG_4"
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}
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new g_LastMessages[4][] =
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{
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"LAST_MSG_1",
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"LAST_MSG_2",
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"LAST_MSG_3",
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"LAST_MSG_4"
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}
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new g_HeMessages[4][] =
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{
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"HE_MSG_1",
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"HE_MSG_2",
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"HE_MSG_3",
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"HE_MSG_4"
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}
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new g_SHeMessages[4][] =
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{
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"SHE_MSG_1",
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"SHE_MSG_2",
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"SHE_MSG_3",
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"SHE_MSG_4"
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}
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new g_HeadShots[7][] =
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{
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"HS_MSG_1",
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"HS_MSG_2",
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"HS_MSG_3",
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"HS_MSG_4",
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"HS_MSG_5",
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"HS_MSG_6",
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"HS_MSG_7"
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}
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new g_teamsNames[4][] =
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{
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"TERRORIST",
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"CT",
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"TERRORISTS",
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"CTS"
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}
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public plugin_init()
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{
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register_plugin("CS Misc. Stats", AMXX_VERSION_STR, "AMXX Dev Team")
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register_dictionary("miscstats.txt")
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register_event("TextMsg", "eRestart", "a", "2&#Game_C", "2&#Game_w")
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register_event("SendAudio", "eEndRound", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw")
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register_event("RoundTime", "eNewRound", "bc")
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register_event("StatusValue", "setTeam", "be", "1=1")
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register_event("StatusValue", "showStatus", "be", "1=2", "2!0")
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register_event("StatusValue", "hideStatus", "be", "1=1", "2=0")
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new mapname[32]
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get_mapname(mapname, 31)
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if (equali(mapname, "de_", 3) || equali(mapname, "csde_", 5))
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{
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register_event("StatusIcon", "eGotBomb", "be", "1=1", "1=2", "2=c4")
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register_event("TextMsg", "eBombPickUp", "bc", "2&#Got_bomb")
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register_event("TextMsg", "eBombDrop", "bc", "2&#Game_bomb_d")
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}
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else if (equali(mapname, "cs_italy"))
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{
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register_event("23", "chickenKill", "a", "1=108", /*"12=106", */ "15=4")
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register_event("23", "radioKill", "a", "1=108", /*"12=294", */ "15=2")
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}
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}
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public plugin_cfg()
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{
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new g_addStast[] = "amx_statscfg add ^"%s^" %s"
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server_cmd(g_addStast, "MultiKill", "MultiKill")
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server_cmd(g_addStast, "MultiKillSound", "MultiKillSound")
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server_cmd(g_addStast, "Bomb Planting", "BombPlanting")
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server_cmd(g_addStast, "Bomb Defusing", "BombDefusing")
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server_cmd(g_addStast, "Bomb Planted", "BombPlanted")
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server_cmd(g_addStast, "Bomb Defuse Succ.", "BombDefused")
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server_cmd(g_addStast, "Bomb Def. Failure", "BombFailed")
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server_cmd(g_addStast, "Bomb PickUp", "BombPickUp")
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server_cmd(g_addStast, "Bomb Drop", "BombDrop")
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server_cmd(g_addStast, "Bomb Count Down", "BombCountVoice")
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server_cmd(g_addStast, "Bomb Count Down (def)", "BombCountDef")
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server_cmd(g_addStast, "Bomb Site Reached", "BombReached")
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server_cmd(g_addStast, "Italy Bonus Kill", "ItalyBonusKill")
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server_cmd(g_addStast, "Last Man", "LastMan")
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server_cmd(g_addStast, "Knife Kill", "KnifeKill")
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server_cmd(g_addStast, "Knife Kill Sound", "KnifeKillSound")
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server_cmd(g_addStast, "Grenade Kill", "GrenadeKill")
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server_cmd(g_addStast, "Grenade Suicide", "GrenadeSuicide")
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server_cmd(g_addStast, "HeadShot Kill", "HeadShotKill")
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server_cmd(g_addStast, "HeadShot Kill Sound", "HeadShotKillSound")
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server_cmd(g_addStast, "Round Counter", "RoundCounter")
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server_cmd(g_addStast, "Round Counter Sound", "RoundCounterSound")
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server_cmd(g_addStast, "Killing Streak", "KillingStreak")
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server_cmd(g_addStast, "Killing Streak Sound", "KillingStreakSound")
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server_cmd(g_addStast, "Enemy Remaining", "EnemyRemaining")
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server_cmd(g_addStast, "Double Kill", "DoubleKill")
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server_cmd(g_addStast, "Double Kill Sound", "DoubleKillSound")
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server_cmd(g_addStast, "Player Name", "PlayerName")
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server_cmd(g_addStast, "First Blood Sound", "FirstBloodSound")
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}
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public client_putinserver(id)
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{
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g_multiKills[id] = {0, 0}
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g_streakKills[id] = {0, 0}
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}
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public client_death(killer, victim, wpnindex, hitplace, TK)
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{
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if (wpnindex == CSW_C4)
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return
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new headshot = (hitplace == HIT_HEAD) ? 1 : 0
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new selfkill = (killer == victim) ? 1 : 0
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if (g_firstBlood)
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{
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g_firstBlood = 0
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if (FirstBloodSound)
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play_sound("misc/firstblood")
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}
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if ((KillingStreak || KillingStreakSound) && !TK)
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{
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g_streakKills[victim][1]++
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g_streakKills[victim][0] = 0
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if (!selfkill)
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{
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g_streakKills[killer][0]++
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g_streakKills[killer][1] = 0
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new a = g_streakKills[killer][0] - 3
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if ((a > -1) && !(a % 2))
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{
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new name[32]
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get_user_name(killer, name, 31)
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if ((a >>= 1) > 6)
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a = 6
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if (KillingStreak)
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{
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set_hudmessage(0, 100, 255, 0.05, 0.55, 2, 0.02, 6.0, 0.01, 0.1, 3)
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show_hudmessage(0, g_KillingMsg[a], name)
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}
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if (KillingStreakSound)
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{
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new file[32]
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format(file, 32, "misc/%s", g_Sounds[a])
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play_sound(file)
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}
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}
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}
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}
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if (MultiKill || MultiKillSound)
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{
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if (!selfkill && !TK)
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{
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g_multiKills[killer][0]++
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g_multiKills[killer][1] += headshot
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new param[2]
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param[0] = killer
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param[1] = g_multiKills[killer][0]
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set_task(4.0 + float(param[1]), "checkKills", 0, param, 2)
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}
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}
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if (EnemyRemaining)
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{
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new ppl[32], pplnum = 0
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new team = get_user_team(victim) - 1
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if (team >= 0 && team < 4)
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get_players(ppl, pplnum, "e", g_teamsNames[1 - team])
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if (pplnum)
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{
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new eppl[32], epplnum
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if (team >= 0 && team < 4)
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{
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get_players(eppl, epplnum, "ae", g_teamsNames[team])
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if (epplnum)
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{
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new message[128], team_name[32]
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set_hudmessage(255, 255, 255, 0.02, 0.85, 2, 0.05, 0.1, 0.02, 3.0, 3)
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for (new a = 0; a < pplnum; ++a)
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{
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format(team_name, 31, "%L", ppl[a], (epplnum == 1) ? g_teamsNames[team] : g_teamsNames[team + 2])
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format(message, 127, "%L", ppl[a], "REMAINING", epplnum, team_name)
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show_hudmessage(ppl[a], message)
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}
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}
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}
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}
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}
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if (LastMan)
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{
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new cts[32], ts[32], ctsnum, tsnum
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get_players(cts, ctsnum, "ae", g_teamsNames[1])
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get_players(ts, tsnum, "ae", g_teamsNames[0])
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if (ctsnum == 1 && tsnum == 1)
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{
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new ctname[32], tname[32]
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get_user_name(cts[0], ctname, 31)
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get_user_name(ts[0], tname, 31)
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set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
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show_hudmessage(0, "%s vs. %s", ctname, tname)
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play_sound("misc/maytheforce")
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}
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else if (!g_LastAnnounce)
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{
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new oposite = 0, team = 0
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if (ctsnum == 1 && tsnum > 1)
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{
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g_LastAnnounce = cts[0]
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oposite = tsnum
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team = 0
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}
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else if (tsnum == 1 && ctsnum > 1)
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{
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g_LastAnnounce = ts[0]
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oposite = ctsnum
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team = 1
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}
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if (g_LastAnnounce)
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{
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new name[32]
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get_user_name(g_LastAnnounce, name, 31)
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set_hudmessage(0, 255, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
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show_hudmessage(0, "%s (%d HP) vs. %d %s%s: %L", name, get_user_health(g_LastAnnounce), oposite, g_teamsNames[team], (oposite == 1) ? "" : "S", LANG_PLAYER, g_LastMessages[random_num(0, 3)])
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if (!is_user_connecting(g_LastAnnounce))
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client_cmd(g_LastAnnounce, "spk misc/oneandonly")
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}
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}
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}
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if (wpnindex == CSW_KNIFE && (KnifeKill || KnifeKillSound))
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{
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if (KnifeKill)
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{
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new killer_name[32], victim_name[32]
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get_user_name(killer, killer_name, 31)
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get_user_name(victim, victim_name, 31)
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set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
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show_hudmessage(0, "%L", LANG_PLAYER, g_KinfeMsg[random_num(0, 3)], killer_name, victim_name)
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}
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if (KnifeKillSound)
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play_sound("misc/humiliation")
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}
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if (wpnindex == CSW_HEGRENADE && (GrenadeKill || GrenadeSuicide))
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{
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new killer_name[32], victim_name[32]
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get_user_name(killer, killer_name, 32)
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get_user_name(victim, victim_name, 32)
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set_hudmessage(255, 100, 100, -1.0, 0.25, 1, 6.0, 6.0, 0.5, 0.15, 1)
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if (!selfkill)
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{
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if (GrenadeKill)
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show_hudmessage(0, "%L", LANG_PLAYER, g_HeMessages[random_num(0, 3)], killer_name, victim_name)
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}
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else if (GrenadeSuicide)
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show_hudmessage(0, "%L", LANG_PLAYER, g_SHeMessages[random_num(0, 3)], victim_name)
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}
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if (headshot && (HeadShotKill || HeadShotKillSound))
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{
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if (HeadShotKill && wpnindex)
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{
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new killer_name[32], victim_name[32], weapon_name[32], message[128], players[32], pnum
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xmod_get_wpnname(wpnindex, weapon_name, 31)
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get_user_name(killer, killer_name, 31)
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get_user_name(victim, victim_name, 31)
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get_players(players, pnum, "c")
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for (new i = 0; i < pnum; i++)
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{
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format(message, 127, "%L", players[i], g_HeadShots[random_num(0, 6)])
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replace(message, 127, "$vn", victim_name)
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replace(message, 127, "$wn", weapon_name)
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replace(message, 127, "$kn", killer_name)
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set_hudmessage(100, 100, 255, -1.0, 0.29, 0, 6.0, 6.0, 0.5, 0.15, 1)
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show_hudmessage(players[i], message)
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}
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}
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if (HeadShotKillSound)
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{
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client_cmd(killer, "spk misc/headshot")
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client_cmd(victim, "spk misc/headshot")
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}
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}
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if ((DoubleKill || DoubleKillSound) && !selfkill)
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{
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new Float:nowtime = get_gametime()
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if (g_doubleKill == nowtime && g_doubleKillId == killer)
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{
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if (DoubleKill)
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{
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new name[32]
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get_user_name(killer, name, 31)
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set_hudmessage(255, 0, 255, -1.0, 0.35, 0, 6.0, 6.0, 0.5, 0.15, 3)
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show_hudmessage(0, "%L", LANG_PLAYER, "DOUBLE_KILL", name)
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}
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if (DoubleKillSound)
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play_sound("misc/doublekill")
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}
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g_doubleKill = nowtime
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g_doubleKillId = killer
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}
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}
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public hideStatus(id)
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{
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if (PlayerName)
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{
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set_hudmessage(0, 0, 0, 0.0, 0.0, 0, 0.0, 0.01, 0.0, 0.0, 4)
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show_hudmessage(id, "")
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}
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}
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public setTeam(id)
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g_friend[id] = read_data(2)
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public showStatus(id)
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{
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if (PlayerName)
|
|
{
|
|
new name[32], pid = read_data(2)
|
|
|
|
get_user_name(pid, name, 31)
|
|
new color1 = 0, color2 = 0
|
|
|
|
if (get_user_team(pid) == 1)
|
|
color1 = 255
|
|
else
|
|
color2 = 255
|
|
|
|
if (g_friend[id] == 1) // friend
|
|
{
|
|
new clip, ammo, wpnid = get_user_weapon(pid, clip, ammo)
|
|
new wpnname[32]
|
|
|
|
if (wpnid)
|
|
xmod_get_wpnname(wpnid, wpnname, 31)
|
|
|
|
set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01, 4)
|
|
show_hudmessage(id, "%s -- %d HP / %d AP / %s", name, get_user_health(pid), get_user_armor(pid), wpnname)
|
|
} else {
|
|
set_hudmessage(color1, 50, color2, -1.0, 0.60, 1, 0.01, 3.0, 0.01, 0.01, 4)
|
|
show_hudmessage(id, name)
|
|
}
|
|
}
|
|
}
|
|
|
|
public eNewRound()
|
|
{
|
|
if (read_data(1) == floatround(get_cvar_float("mp_roundtime") * 60.0))
|
|
{
|
|
g_firstBlood = 1
|
|
g_C4Timer = 0
|
|
++g_roundCount
|
|
|
|
if (RoundCounter)
|
|
{
|
|
set_hudmessage(200, 0, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
|
|
show_hudmessage(0, "%L", LANG_PLAYER, "PREPARE_FIGHT", g_roundCount)
|
|
}
|
|
|
|
if (RoundCounterSound)
|
|
play_sound("misc/prepare")
|
|
|
|
if (KillingStreak)
|
|
{
|
|
new appl[32], ppl, i
|
|
get_players(appl, ppl, "ac")
|
|
|
|
for (new a = 0; a < ppl; ++a)
|
|
{
|
|
i = appl[a]
|
|
|
|
if (g_streakKills[i][0] >= 2)
|
|
client_print(i, print_chat, "* %L", i, "KILLED_ROW", g_streakKills[i][0])
|
|
else if (g_streakKills[i][1] >= 2)
|
|
client_print(i, print_chat, "* %L", i, "DIED_ROUNDS", g_streakKills[i][1])
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public eRestart()
|
|
{
|
|
eEndRound()
|
|
g_roundCount = 0
|
|
g_firstBlood = 1
|
|
}
|
|
|
|
public eEndRound()
|
|
{
|
|
g_C4Timer = -2
|
|
g_LastOmg = 0.0
|
|
remove_task(8038)
|
|
g_LastAnnounce = 0
|
|
}
|
|
|
|
public checkKills(param[])
|
|
{
|
|
new id = param[0]
|
|
new a = param[1]
|
|
|
|
if (a == g_multiKills[id][0])
|
|
{
|
|
a -= 3
|
|
|
|
if (a > -1)
|
|
{
|
|
if (MultiKill)
|
|
{
|
|
new name[32]
|
|
|
|
get_user_name(id, name, 31)
|
|
set_hudmessage(255, 0, 100, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2)
|
|
|
|
if (a > 6)
|
|
a = 6
|
|
|
|
show_hudmessage(0, g_MultiKillMsg[a], name, LANG_PLAYER, "WITH", g_multiKills[id][0], LANG_PLAYER, "KILLS", g_multiKills[id][1], LANG_PLAYER, "HS")
|
|
}
|
|
|
|
if (MultiKillSound)
|
|
{
|
|
new sound[24]
|
|
format(sound, 23, "misc/%s", g_Sounds[a])
|
|
play_sound(sound)
|
|
}
|
|
}
|
|
g_multiKills[id] = {0, 0}
|
|
}
|
|
}
|
|
|
|
public chickenKill()
|
|
if (ItalyBonusKill)
|
|
announceEvent(0, "KILLED_CHICKEN")
|
|
|
|
public radioKill()
|
|
{
|
|
if (ItalyBonusKill)
|
|
announceEvent(0, "BLEW_RADIO")
|
|
}
|
|
|
|
announceEvent(id, message[])
|
|
{
|
|
new name[32]
|
|
|
|
get_user_name(id, name, 31)
|
|
set_hudmessage(255, 100, 50, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1)
|
|
show_hudmessage(0, "%L", LANG_PLAYER, message, name)
|
|
}
|
|
|
|
public eBombPickUp(id)
|
|
if (BombPickUp)
|
|
announceEvent(id, "PICKED_BOMB")
|
|
|
|
public eBombDrop()
|
|
if (BombDrop)
|
|
announceEvent(g_Planter, "DROPPED_BOMB")
|
|
|
|
public eGotBomb(id)
|
|
{
|
|
g_Planter = id
|
|
|
|
if (BombReached && read_data(1) == 2 && g_LastOmg < get_gametime())
|
|
{
|
|
g_LastOmg = get_gametime() + 15.0
|
|
announceEvent(g_Planter, "REACHED_TARGET")
|
|
}
|
|
}
|
|
|
|
public bombTimer()
|
|
{
|
|
if (--g_C4Timer > 0)
|
|
{
|
|
if (BombCountVoice)
|
|
{
|
|
if (g_C4Timer == 30 || g_C4Timer == 20)
|
|
{
|
|
new temp[64]
|
|
|
|
num_to_word(g_C4Timer, temp, 63)
|
|
format(temp, 63, "^"vox/%s seconds until explosion^"", temp)
|
|
play_sound(temp)
|
|
}
|
|
else if (g_C4Timer < 11)
|
|
{
|
|
new temp[64]
|
|
|
|
num_to_word(g_C4Timer, temp, 63)
|
|
format(temp, 63, "^"vox/%s^"", temp)
|
|
play_sound(temp)
|
|
}
|
|
}
|
|
if (BombCountDef && g_Defusing)
|
|
client_print(g_Defusing, print_center, "%d", g_C4Timer)
|
|
}
|
|
else
|
|
remove_task(8038)
|
|
}
|
|
|
|
public bomb_planted(planter)
|
|
{
|
|
g_Defusing = 0
|
|
|
|
if (BombPlanted)
|
|
announceEvent(planter, "SET_UP_BOMB")
|
|
|
|
g_C4Timer = get_cvar_num("mp_c4timer")
|
|
set_task(1.0, "bombTimer", 8038, "", 0, "b")
|
|
}
|
|
|
|
public bomb_planting(planter)
|
|
if (BombPlanting)
|
|
announceEvent(planter, "PLANT_BOMB")
|
|
|
|
public bomb_defusing(defuser)
|
|
{
|
|
if (BombDefusing)
|
|
announceEvent(defuser, "DEFUSING_BOMB")
|
|
|
|
g_Defusing = defuser
|
|
}
|
|
|
|
public bomb_defused(defuser)
|
|
if (BombDefused)
|
|
announceEvent(defuser, "DEFUSED_BOMB")
|
|
|
|
public bomb_explode(planter, defuser)
|
|
if (BombFailed && defuser)
|
|
announceEvent(defuser, "FAILED_DEFU")
|
|
|
|
public play_sound(sound[])
|
|
{
|
|
new players[32], pnum
|
|
get_players(players, pnum, "c")
|
|
new i
|
|
|
|
for (i = 0; i < pnum; i++)
|
|
{
|
|
if (is_user_connecting(players[i]))
|
|
continue
|
|
|
|
client_cmd(players[i], "spk %s", sound)
|
|
}
|
|
}
|