amxmodx/amxmodx/modules.cpp
Steve Dudenhoeffer 1d7cbd4203 Added check for mod game when a module loads: If the module has the optional function, and reports that it is not an expected game, the module will not load.
This should fix how some people seem to think the counter strike modules will work on games other than counter strike.
2008-04-27 00:07:06 +00:00

2019 lines
42 KiB
C++
Executable File

/* AMX Mod X
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#ifdef __linux__
#include <malloc.h>
#include <stdlib.h>
#include <sys/mman.h>
#include "sclinux.h"
#endif
#include "amxmodx.h"
#include "osdep.h" // sleep, etc
#include "CFile.h"
#include "amxxfile.h"
#include "amxdbg.h"
#include "newmenus.h"
#include "natives.h"
#include "debugger.h"
#include "optimizer.h"
#include "binlog.h"
#include "libraries.h"
#include "messages.h"
#include "amxmod_compat.h"
#include "trie_natives.h"
CList<CModule, const char*> g_modules;
CList<CScript, AMX*> g_loadedscripts;
CModule *g_CurrentlyCalledModule = NULL; // The module we are in at the moment; NULL otherwise
// also NULL for non-amxx modules
// This is needed so we know which module called a function
ModuleCallReason g_ModuleCallReason;
extern const char* no_function; // stupid work around
bool DirExists(const char *dir)
{
#if defined WIN32 || defined _WIN32
DWORD attr = GetFileAttributes(dir);
if (attr == INVALID_FILE_ATTRIBUTES)
return false;
if (attr & FILE_ATTRIBUTE_DIRECTORY)
return true;
#else
struct stat s;
if (stat(dir, &s) != 0)
return false;
if (S_ISDIR(s.st_mode))
return true;
#endif
return false;
}
void report_error(int code, char* fmt, ...)
{
va_list argptr;
char string[256];
*string = 0;
va_start(argptr, fmt);
vsnprintf(string, 255, fmt, argptr);
string[255] = 0;
va_end(argptr);
if (*string)
{
AMXXLOG_Log("Error:");
AMXXLOG_Log(string);
} else {
AMXXLOG_Log("!!! There was an unexpected module error.");
AMXXLOG_Log("The server may not work correctly.");
}
}
void print_srvconsole(char *fmt, ...)
{
va_list argptr;
static char string[384];
va_start(argptr, fmt);
vsnprintf(string, sizeof(string) - 1, fmt, argptr);
string[sizeof(string) - 1] = '\0';
va_end(argptr);
SERVER_PRINT(string);
}
void* alloc_amxmemory(void** p, int size)
{
*p = new unsigned char[size];
return *p;
}
void free_amxmemory(void **ptr)
{
delete[] (unsigned char *)(*ptr);
*ptr = 0;
}
#if defined BINLOG_ENABLED
void BinLog_LogNative(AMX *amx, int native, int params)
{
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
g_BinLog.WriteOp(BinLog_NativeCall, pl->getId(), native, params);
}
void BinLog_LogReturn(AMX *amx, cell retval)
{
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
g_BinLog.WriteOp(BinLog_NativeRet, pl->getId(), retval);
}
void BinLog_LogParams(AMX *amx, cell *params)
{
if (g_binlog_level & 8)
{
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
g_BinLog.WriteOp(BinLog_NativeParams, pl->getId(), params);
}
}
static binlogfuncs_t logfuncs =
{
BinLog_LogNative,
BinLog_LogReturn,
BinLog_LogParams
};
#endif
int load_amxscript(AMX *amx, void **program, const char *filename, char error[64], int debug)
{
*error = 0;
size_t bufSize;
*program = (void *)g_plugins.ReadIntoOrFromCache(filename, bufSize);
bool oldfile = false;
if (!*program)
{
CAmxxReader reader(filename, PAWN_CELL_SIZE / 8);
if (reader.GetStatus() == CAmxxReader::Err_None)
{
bufSize = reader.GetBufferSize();
if (bufSize != 0)
{
*program = (void*) (new char[bufSize]);
if (!*program)
{
strcpy(error, "Failed to allocate memory");
return (amx->error = AMX_ERR_MEMORY);
}
reader.GetSection(*program);
}
}
switch (reader.GetStatus())
{
case CAmxxReader::Err_None:
break;
case CAmxxReader::Err_FileOpen:
strcpy(error, "Plugin file open error");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_FileRead:
strcpy(error, "Plugin file read error");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_InvalidParam:
strcpy(error, "Internal error: Invalid parameter");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_FileInvalid:
strcpy(error, "Invalid Plugin");
return (amx->error = AMX_ERR_FORMAT);
case CAmxxReader::Err_SectionNotFound:
strcpy(error, "Searched section not found (.amxx)");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_DecompressorInit:
strcpy(error, "Decompressor initialization failed");
return (amx->error = AMX_ERR_INIT);
case CAmxxReader::Err_Decompress:
strcpy(error, "Internal error: Decompress");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_OldFile:
strcpy(error, "Plugin uses deprecated format. Update compiler");
default:
strcpy(error, "Unknown error");
return (amx->error = AMX_ERR_NOTFOUND);
}
oldfile = reader.IsOldFile();
} else {
g_plugins.InvalidateFileInCache(filename, false);
}
// check for magic
AMX_HEADER *hdr = (AMX_HEADER*)*program;
uint16_t magic = hdr->magic;
amx_Align16(&magic);
if (magic != AMX_MAGIC)
{
strcpy(error, "Invalid Plugin");
return (amx->error = AMX_ERR_FORMAT);
}
int err;
memset(amx, 0, sizeof(*amx));
bool will_be_debugged = false;
tagAMX_DBG *pDbg = NULL;
if ((int)CVAR_GET_FLOAT("amx_debug") >= 2 || debug)
{
if ((hdr->file_version < CUR_FILE_VERSION))
{
sprintf(error, "Plugin needs newer debug version info");
return (amx->error = AMX_ERR_VERSION);
}
else if ((hdr->flags & AMX_FLAG_DEBUG) != 0)
{
will_be_debugged = true;
char *addr = (char *)hdr + hdr->size;
pDbg = new tagAMX_DBG;
memset(pDbg, 0, sizeof(AMX_DBG));
int err = dbg_LoadInfo(pDbg, addr);
if (err != AMX_ERR_NONE)
{
dbg_FreeInfo(pDbg);
delete pDbg;
sprintf(error, "Debug loading error %d", err);
return (amx->error = AMX_ERR_INIT);
}
amx->flags |= AMX_FLAG_DEBUG;
} else {
sprintf(error, "Plugin not compiled with debug option");
return (amx->error = AMX_ERR_INIT);
}
} else {
#ifdef JIT
//if (hdr->file_version == CUR_FILE_VERSION)
amx->flags |= AMX_FLAG_JITC;
#endif
}
if (g_opt_level != 65536)
{
SetupOptimizer(amx);
}
if ((err = amx_Init(amx, *program)) != AMX_ERR_NONE)
{
if (pDbg)
{
dbg_FreeInfo(pDbg);
delete pDbg;
}
sprintf(error, "Load error %d (invalid file format or version)", err);
return (amx->error = AMX_ERR_INIT);
}
Handler *pHandler = new Handler(amx);
amx->userdata[UD_HANDLER] = (void *)pHandler;
#if defined BINLOG_ENABLED
amx->usertags[UT_BINLOGS] = (void *)&logfuncs;
#endif
if (will_be_debugged)
{
amx->flags |= AMX_FLAG_DEBUG;
amx->flags &= (~AMX_FLAG_JITC);
amx_SetDebugHook(amx, &Debugger::DebugHook);
Debugger *pDebugger = new Debugger(amx, pDbg);
amx->userdata[UD_DEBUGGER] = pDebugger;
} else {
#ifdef JIT
//set this again because amx_Init() erases it!
amx->flags |= AMX_FLAG_JITC;
amx->flags &= (~AMX_FLAG_DEBUG);
amx->sysreq_d = 0;
#endif
}
#ifdef JIT
if (amx->flags & AMX_FLAG_JITC)
{
char *np = new char[amx->code_size];
char *rt = new char[amx->reloc_size];
if (!np || (!rt && amx->reloc_size > 0))
{
delete[] np;
delete[] rt;
strcpy(error, "Failed to initialize JIT'd plugin");
return (amx->error = AMX_ERR_INIT);
}
if ((err = amx_InitJIT(amx, (void *)rt, (void *)np)) == AMX_ERR_NONE)
{
//amx->base = (unsigned char FAR *)realloc(np, amx->code_size);
#ifndef __linux__
amx->base = (unsigned char *)VirtualAlloc(NULL, amx->code_size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#else
//posix_memalign((void **)&(amx->base), sysconf(_SC_PAGESIZE), amx->code_size);
amx->base = (unsigned char *)memalign(sysconf(_SC_PAGESIZE), amx->code_size);
mprotect((void *)amx->base, amx->code_size, PROT_READ|PROT_WRITE|PROT_EXEC);
#endif
if (amx->base)
memcpy(amx->base, np, amx->code_size);
delete [] np;
delete [] rt;
char *prg = (char *)(*program);
delete [] prg;
(*program) = amx->base;
if (*program == 0)
{
strcpy(error, "Failed to allocate memory");
return (amx->error = AMX_ERR_MEMORY);
}
} else {
delete[] np;
delete[] rt;
sprintf(error, "Failed to initialize plugin (%d)", err);
return (amx->error = AMX_ERR_INIT_JIT);
}
}
#endif
if (oldfile)
{
amx->flags |= AMX_FLAG_OLDFILE;
} else {
cell addr;
if (amx_FindPubVar(amx, "__b_old_plugin", &addr) == AMX_ERR_NONE)
{
amx->flags |= AMX_FLAG_OLDFILE;
}
}
CScript* aa = new CScript(amx, *program, filename);
g_loadedscripts.put(aa);
set_amxnatives(amx, error);
if (g_plugins.m_Finalized)
{
amx_Register(amx, g_plugins.pNatives, -1);
if (CheckModules(amx, error))
{
if (amx_Register(amx, core_Natives, -1) != AMX_ERR_NONE)
{
sprintf(error, "Plugin uses an unknown function (name \"%s\") - check your modules.ini.", no_function);
return (amx->error = AMX_ERR_NOTFOUND);
}
} else {
return (amx->error = AMX_ERR_NOTFOUND);
}
}
return (amx->error = AMX_ERR_NONE);
}
const char *StrCaseStr(const char *as, const char *bs)
{
static char a[256];
static char b[256];
unsigned int i = 0;
unsigned int len = strlen(as);
if (len > 254)
len = 254;
for (i = 0; i < len; i++)
{
a[i] = tolower(as[i]);
}
a[len] = 0;
len = strlen(bs);
if (len > 254)
len = 254;
for (i = 0; i < len; i++)
{
b[i] = tolower(bs[i]);
}
b[len] = 0;
return strstr(a, b);
}
//returns 0 for module not found, 1 for "everything's okay"
int CheckModules(AMX *amx, char error[128])
{
int numLibraries = amx_GetLibraries(amx);
char buffer[64];
LibType expect;
bool found;
Handler *pHandler = (Handler *)amx->userdata[UD_HANDLER];
/** decode old style plugins */
for (int i = 0; i < numLibraries; i++)
{
amx_GetLibrary(amx, i, buffer, sizeof(buffer) - 1);
if (stricmp(buffer, "float") == 0)
continue;
if (stricmp(buffer, "dbi") == 0)
{
expect = LibType_Class;
} else {
expect = LibType_Library;
}
found = FindLibrary(buffer, expect);
/* for binary compat */
if (!found)
{
CList<CModule, const char *>::iterator a = g_modules.begin();
while (a)
{
CModule &cm = (*a);
if (cm.getStatusValue() != MODULE_LOADED)
{
++a;
continue;
}
if (cm.getInfoNew() &&
cm.getInfoNew()->logtag &&
!strcasecmp(cm.getInfoNew()->logtag, buffer))
{
found = true;
break;
}
++a;
}
}
if (!found)
{
if (expect == LibType_Library)
{
if (!LoadModule(buffer, PT_ANYTIME, true, true))
{
if (pHandler->HandleModule(buffer, (expect == LibType_Class)))
found = true;
} else {
found = true;
}
}
}
if (!found)
{
const char *type = "Module/Library";
if (expect == LibType_Class)
type = "Module/Library Class";
sprintf(error, "%s \"%s\" required for plugin. Check modules.ini.", type, buffer);
return 0;
}
}
/** decode new style plugins */
amx_NumTags(amx, &numLibraries);
cell notused;
LibDecoder dec;
LibError err;
for (int i=0; i<numLibraries; i++)
{
amx_GetTag(amx, i, buffer, &notused);
if (buffer[0] != '?')
continue;
if (DecodeLibCmdString(buffer, &dec))
{
if (dec.cmd == LibCmd_ReqClass || dec.cmd == LibCmd_ReqLib)
{
if ( (err=RunLibCommand(&dec)) != LibErr_None )
{
if (!pHandler->HandleModule(dec.param1, (err == LibErr_NoClass)))
{
const char *type = "Module/Library";
if (err == LibErr_NoClass)
type = "Module/Library Class";
sprintf(error, "%s \"%s\" required for plugin. Check modules.ini.", type, dec.param1);
return 0;
}
}
}
}
}
return 1;
}
int set_amxnatives(AMX* amx, char error[128])
{
CModule *cm;
for (CList<CModule, const char *>::iterator a = g_modules.begin(); a ; ++a)
{
cm = &(*a);
for (size_t i=0; i<cm->m_Natives.size(); i++)
{
amx_Register(amx, cm->m_Natives[i], -1);
}
for (size_t i = 0; i < cm->m_NewNatives.size(); i++)
{
if (!(amx->flags & AMX_FLAG_OLDFILE))
amx_Register(amx, cm->m_NewNatives[i], -1);
}
}
amx_Register(amx, string_Natives, -1);
amx_Register(amx, float_Natives, -1);
amx_Register(amx, file_Natives, -1);
amx_Register(amx, amxmodx_Natives, -1);
amx_Register(amx, power_Natives, -1);
amx_Register(amx, time_Natives, -1);
amx_Register(amx, vault_Natives, -1);
amx_Register(amx, g_NewMenuNatives, -1);
amx_Register(amx, g_NativeNatives, -1);
amx_Register(amx, g_DebugNatives, -1);
amx_Register(amx, msg_Natives, -1);
amx_Register(amx, vector_Natives, -1);
amx_Register(amx, g_SortNatives, -1);
amx_Register(amx, g_DataStructNatives, -1);
amx_Register(amx, trie_Natives, -1);
if (amx->flags & AMX_FLAG_OLDFILE)
{
amx_Register(amx, g_BcompatNatives, -1);
}
//we're not actually gonna check these here anymore
amx->flags |= AMX_FLAG_PRENIT;
int idx, err;
cell retval;
Debugger *pd;
pd = DisableDebugHandler(amx);
if (amx_FindPublic(amx, "plugin_natives", &idx) == AMX_ERR_NONE)
{
if ((err = amx_Exec(amx, &retval, idx)) != AMX_ERR_NONE)
{
Debugger::GenericMessage(amx, err);
AMXXLOG_Log("An error occurred in plugin_natives. This is dangerous!");
}
}
EnableDebugHandler(amx, pd);
amx->flags &= ~(AMX_FLAG_PRENIT);
return (amx->error = AMX_ERR_NONE);
}
int unload_amxscript(AMX* amx, void** program)
{
#if !defined AMD64
int flags = amx->flags;
#endif
Debugger *pDebugger = (Debugger *)amx->userdata[UD_DEBUGGER];
if (pDebugger)
delete pDebugger;
Handler *pHandler = (Handler *)amx->userdata[UD_HANDLER];
if (pHandler)
delete pHandler;
optimizer_s *opt = (optimizer_s *)amx->usertags[UT_OPTIMIZER];
if (opt)
delete opt;
CList<CScript, AMX*>::iterator a = g_loadedscripts.find(amx);
if (a)
a.remove();
char *prg = (char *)*program;
if (!prg)
return AMX_ERR_NONE;
#if defined JIT
#if defined __linux__
if ((flags & AMX_FLAG_JITC) != AMX_FLAG_JITC)
{
delete [] prg;
} else {
#ifdef free
#undef free
free(prg);
#define free(ptr) m_deallocator(__FILE__, __LINE__, __FUNCTION__, m_alloc_free, ptr)
#else
free(prg);
#endif
}
#elif defined WIN32
if ((flags & AMX_FLAG_JITC) != AMX_FLAG_JITC)
{
delete [] prg;
}
else if (!VirtualFree((LPVOID)prg, 0, MEM_RELEASE))
{
AMXXLOG_Log("[AMXX] Could not free plugin memory, failure %d.", GetLastError());
return AMX_ERR_PARAMS;
}
#endif //OS support
#else
//delete normally
delete [] prg;
#endif
*program = 0;
return AMX_ERR_NONE;
}
AMX* get_amxscript(int id, void** code, const char** filename)
{
CList<CScript, AMX*>::iterator a = g_loadedscripts.begin();
while (a && id--)
++a;
if (a)
{
*filename = (*a).getName();
*code = (*a).getCode();
return (*a).getAMX();
}
return 0;
}
const char* GetFileName(AMX *amx)
{
const char *filename = "";
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
{
filename = pl->getName();
} else {
CList<CScript,AMX*>::iterator a = g_loadedscripts.find(amx);
if (a)
filename = (*a).getName();
}
return filename;
}
const char* get_amxscriptname(AMX* amx)
{
CList<CScript, AMX*>::iterator a = g_loadedscripts.find(amx);
return a ? (*a).getName() : "";
}
void get_modname(char* buffer)
{
strcpy(buffer, g_mod_name.c_str());
}
char* build_pathname(char *fmt, ...)
{
static char string[256];
int b;
int a = b = snprintf(string, 255, "%s%c", g_mod_name.c_str(), PATH_SEP_CHAR);
va_list argptr;
va_start(argptr, fmt);
a += vsnprintf (&string[a], 255 - a, fmt, argptr);
string[a] = 0;
va_end(argptr);
char* path = &string[b];
while (*path)
{
if (*path == ALT_SEP_CHAR)
{
*path = PATH_SEP_CHAR;
}
++path;
}
return string;
}
char *build_pathname_r(char *buffer, size_t maxlen, char *fmt, ...)
{
snprintf(buffer, maxlen, "%s%c", g_mod_name.c_str(), PATH_SEP_CHAR);
size_t len = strlen(buffer);
char *ptr = buffer + len;
va_list argptr;
va_start(argptr, fmt);
vsnprintf (ptr, maxlen-len, fmt, argptr);
va_end (argptr);
while (*ptr)
{
if (*ptr == ALT_SEP_CHAR)
{
*ptr = PATH_SEP_CHAR;
}
++ptr;
}
return buffer;
}
// build pathname based on addons dir
char* build_pathname_addons(char *fmt, ...)
{
static char string[256];
va_list argptr;
va_start(argptr, fmt);
vsnprintf (string, 255, fmt, argptr);
va_end(argptr);
char* path = string;
while (*path)
{
if (*path == ALT_SEP_CHAR)
{
*path = PATH_SEP_CHAR;
}
++path;
}
return string;
}
bool ConvertModuleName(const char *pathString, String &path)
{
String local;
local.assign(pathString);
char *tmpname = const_cast<char *>(local.c_str());
char *orig_path = tmpname;
path.clear();
size_t len = local.size();
if (!len)
return false;
/* run to filename instead of dir */
char *ptr = tmpname;
ptr = tmpname + len - 1;
while (ptr >= tmpname && *ptr != PATH_SEP_CHAR)
ptr--;
if (ptr >= tmpname)
{
*ptr++ = '\0';
tmpname = ptr;
}
bool foundAmxx = false;
int iDigit = '3';
ptr = tmpname;
while (*ptr)
{
while (*ptr && *ptr != '_')
ptr++;
if (strncmp(ptr, "_amxx", 5) == 0)
{
char *p = ptr + 5;
if (strncmp(p, ".dll", 4) == 0)
{
foundAmxx = true;
break;
} else if (p[0] == '_') {
p++;
if (strncmp(p, "amd64.so", 8) == 0)
{
foundAmxx = true;
break;
} else if (p[0] == 'i') {
p++;
if (isdigit(p[0]) && p[1] == '8' && p[2] == '6')
{
iDigit = p[0];
foundAmxx = true;
break;
}
}
} else if (p[0] == '\0') {
foundAmxx = true;
break;
}
} else {
while (*ptr && *ptr == '_')
ptr++;
}
}
if (!foundAmxx)
{
ptr = tmpname + strlen(tmpname) - 1;
while (ptr >= tmpname && *ptr != '.')
ptr--;
if (ptr > tmpname && *ptr == '.')
{
*ptr = '\0';
}
} else {
*ptr = '\0';
}
path.assign(orig_path);
path.append(PATH_SEP_CHAR);
path.append(tmpname);
path.append("_amxx");
#if defined __linux__
#if defined AMD64 || PAWN_CELL_SIZE==64
path.append("_amd64");
#else
path.append("_i");
path.append(iDigit);
path.append("86");
#endif
#endif
#if defined WIN32
path.append(".dll");
#elif defined __linux__
path.append(".so");
#endif
return true;
}
bool LoadModule(const char *shortname, PLUG_LOADTIME now, bool simplify, bool noFileBail)
{
char pathString[512];
String path;
build_pathname_r(
pathString,
sizeof(pathString)-1,
"%s/%s",
get_localinfo("amxx_modulesdir", "addons/amxmodx/modules"),
shortname);
if (simplify)
{
if (!ConvertModuleName(pathString, path))
return false;
} else {
path.assign(pathString);
}
if (noFileBail)
{
FILE *fp = fopen(path.c_str(), "rb");
if (!fp)
return false;
fclose(fp);
}
CList<CModule, const char *>::iterator a = g_modules.find(path.c_str());
if (a)
return false;
CModule* cc = new CModule(path.c_str());
cc->queryModule();
bool error = true;
switch (cc->getStatusValue())
{
case MODULE_BADLOAD:
report_error(1, "[AMXX] Module is not a valid library (file \"%s\")", path.c_str());
break;
case MODULE_NOINFO:
report_error(1, "[AMXX] Couldn't find info about module (file \"%s\")", path.c_str());
break;
case MODULE_NOQUERY:
report_error(1, "[AMXX] Couldn't find \"AMX_Query\" or \"AMXX_Query\" (file \"%s\")", path.c_str());
break;
case MODULE_NOATTACH:
report_error(1, "[AMXX] Couldn't find \"%s\" (file \"%s\")", cc->isAmxx() ? "AMXX_Attach" : "AMX_Attach", path.c_str());
break;
case MODULE_OLD:
report_error(1, "[AMXX] Module has a different interface version (file \"%s\")", path.c_str());
break;
case MODULE_NEWER:
report_error(1, "[AMXX] Module has a newer interface version (file \"%s\"). Please download a new amxmodx.", path.c_str());
break;
case MODULE_INTERROR:
report_error(1, "[AMXX] Internal error during module load (file \"%s\")", path.c_str());
break;
case MODULE_NOT64BIT:
report_error(1, "[AMXX] Module \"%s\" is not 64 bit compatible.", path.c_str());
break;
case MODULE_BADGAME:
report_error(1, "[AMXX] Module \"%s\" cannot load on game \"%s\"", path.c_str(), g_mod_name.c_str());
break;
default:
error = false;
break;
}
g_modules.put(cc);
if (error)
{
return false;
}
if (cc->IsMetamod())
{
char *mmpathname = build_pathname_addons(
"%s/%s",
get_localinfo("amxx_modulesdir", "addons/amxmodx/modules"),
shortname);
ConvertModuleName(mmpathname, path);
cc->attachMetamod(path.c_str(), now);
}
bool retVal = cc->attachModule();
if (cc->isAmxx() && !retVal)
{
switch (cc->getStatusValue())
{
case MODULE_FUNCNOTPRESENT:
report_error(1, "[AMXX] Module requested a not exisitng function (file \"%s\")%s%s%s", cc->getFilename(), cc->getMissingFunc() ? " (func \"" : "",
cc->getMissingFunc() ? cc->getMissingFunc() : "", cc->getMissingFunc() ? "\")" : "");
break;
case MODULE_INTERROR:
report_error(1, "[AMXX] Internal error during module load (file \"%s\")", cc->getFilename());
break;
case MODULE_BADLOAD:
report_error(1, "[AMXX] Module is not a valid library (file \"%s\")", cc->getFilename());
break;
}
return false;
}
return true;
}
int loadModules(const char* filename, PLUG_LOADTIME now)
{
FILE *fp = fopen(build_pathname("%s", filename), "rt");
if (!fp)
{
AMXXLOG_Log("[AMXX] Modules list not found (file \"%s\")", filename);
return 0;
}
String line;
char moduleName[256];
char buffer[255];
int loaded = 0;
String path;
while (!feof(fp))
{
buffer[0] = '\0';
fgets(buffer, sizeof(buffer)-1, fp);
if (buffer[0] == ';' || buffer[0] == '\n')
continue;
bool simplify = true;
if (buffer[0] == '>')
{
simplify = false;
line.assign(&buffer[1]);
} else {
line.assign(buffer);
}
line.trim();
*moduleName = 0;
if (sscanf(line.c_str(), "%s", moduleName) == EOF)
continue;
if (LoadModule(moduleName, now, simplify))
loaded++;
}
fclose(fp);
return loaded;
}
void detachModules()
{
CList<CModule, const char *>::iterator a = g_modules.begin();
while (a)
{
(*a).detachModule();
a.remove();
}
}
void detachReloadModules()
{
CList<CModule, const char *>::iterator a = g_modules.begin();
while (a)
{
if ((*a).isReloadable() && !(*a).IsMetamod())
{
(*a).detachModule();
a.remove();
continue;
}
++a;
}
}
const char* strip_name(const char* a)
{
const char* ret = a;
while (*a)
{
if (*a == '/' || *a == '\\')
{
ret = ++a;
continue;
}
++a;
}
return ret;
}
// Get the number of running modules
int countModules(CountModulesMode mode)
{
CList<CModule, const char *>::iterator iter;
int num;
switch (mode)
{
case CountModules_All:
return g_modules.size();
case CountModules_Running:
iter = g_modules.begin();
num = 0;
while (iter)
{
if ((*iter).getStatusValue() == MODULE_LOADED)
++num;
++iter;
}
return num;
case CountModules_Stopped:
iter = g_modules.begin();
num = 0;
while (iter)
{
if ((*iter).getStatusValue() != MODULE_LOADED)
++num;
++iter;
}
return num;
}
return 0;
}
// Call all modules' AMXX_PluginsLoaded functions
void modules_callPluginsLoaded()
{
CList<CModule, const char *>::iterator iter = g_modules.begin();
while (iter)
{
(*iter).CallPluginsLoaded();
++iter;
}
}
//same for unloaded
void modules_callPluginsUnloaded()
{
CList<CModule, const char *>::iterator iter = g_modules.begin();
while (iter)
{
(*iter).CallPluginsUnloaded();
++iter;
}
}
void modules_callPluginsUnloading()
{
CList<CModule, const char *>::iterator iter = g_modules.begin();
while (iter)
{
(*iter).CallPluginsUnloading();
++iter;
}
}
// new functions
int MNF_AddNatives(AMX_NATIVE_INFO* natives)
{
CList<CModule, const char *>::iterator a = g_modules.begin();
if (!g_CurrentlyCalledModule || g_ModuleCallReason != ModuleCall_Attach)
return FALSE; // may only be called from attach
g_CurrentlyCalledModule->m_Natives.push_back(natives);
return TRUE;
}
int MNF_AddNewNatives(AMX_NATIVE_INFO *natives)
{
CList<CModule, const char *>::iterator a = g_modules.begin();
if (!g_CurrentlyCalledModule || g_ModuleCallReason != ModuleCall_Attach)
return FALSE; // may only be called from attach
g_CurrentlyCalledModule->m_NewNatives.push_back(natives);
return TRUE;
}
const char *MNF_GetModname(void)
{
// :TODO: Do we have to do this??
// I dunno who wrote the above comment but no
#if 0
static char buffer[64];
strcpy(buffer, g_mod_name.c_str());
return buffer;
#endif
return g_mod_name.c_str();
}
AMX *MNF_GetAmxScript(int id)
{
CList<CScript, AMX*>::iterator iter = g_loadedscripts.begin();
while (iter && id--)
++iter;
if (iter == 0)
return NULL;
return (*iter).getAMX();
}
const char *MNF_GetAmxScriptName(int id)
{
CList<CScript, AMX*>::iterator iter = g_loadedscripts.begin();
while (iter && id--)
++iter;
if (iter == 0)
return NULL;
return (*iter).getName();
}
int MNF_FindAmxScriptByName(const char *name)
{
CList<CScript, AMX*>::iterator iter = g_loadedscripts.begin();
bool found = false;
int i = 0;
while (iter)
{
if (stricmp((*iter).getName(), name) == 0)
{
found = true;
break;
}
++iter;
++i;
}
if (!found)
return -1;
return i;
}
int MNF_FindAmxScriptByAmx(const AMX *amx)
{
CList<CScript, AMX*>::iterator iter = g_loadedscripts.begin();
bool found = false;
int i = 0;
while (iter)
{
if (amx == (*iter).getAMX())
{
found = true;
break;
}
++iter;
++i;
}
if (!found)
return -1;
return i;
}
extern "C" char *MNF_GetAmxString(AMX *amx, cell amx_addr, int bufferId, int *pLen)
{
int len;
char *retVal = get_amxstring(amx, amx_addr, bufferId, len);
if (pLen)
*pLen = len;
return retVal;
}
int MNF_GetAmxStringLen(const cell *ptr)
{
register int c = 0;
while (ptr[c])
++c;
return c;
}
List<AUTHORIZEFUNC> g_auth_funcs;
void MNF_RegAuthorizeFunc(AUTHORIZEFUNC fn)
{
g_auth_funcs.push_back(fn);
}
void MNF_UnregAuthorizeFunc(AUTHORIZEFUNC fn)
{
g_auth_funcs.remove(fn);
}
char *MNF_FormatAmxString(AMX *amx, cell *params, int startParam, int *pLen)
{
int len;
char *retVal = format_amxstring(amx, params, startParam, len);
if (pLen)
*pLen = len;
return retVal;
}
int MNF_GetPlayerFlags(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
return (pPlayer->flags[0]);
}
void MNF_CopyAmxMemory(cell * dest, const cell * src, int len)
{
memcpy((void*)dest, (const void *)src, (size_t)len * sizeof(cell));
}
int MNF_IsPlayerValid(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
return (pPlayer->initialized) ? 1 : 0;
}
const char * MNF_GetPlayerName(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return GET_PLAYER_POINTER_I(id)->name.c_str();
}
void MNF_OverrideNatives(AMX_NATIVE_INFO *natives, const char *name)
{
//HACKHACK - we should never have had to do this
//find a better solution for SourceMod!!!
for (CList<CModule, const char *>::iterator a = g_modules.begin(); a ; ++a)
{
CModule &cm = (*a);
if (cm.getStatusValue() != MODULE_LOADED)
continue;
const amxx_module_info_s *p = cm.getInfoNew();
if (!p || !p->name)
continue;
if (strcmp(p->name, name)==0)
continue;
cm.rewriteNativeLists(natives);
}
}
const char * MNF_GetPlayerIP(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return GET_PLAYER_POINTER_I(id)->ip.c_str();
}
int MNF_IsPlayerInGame(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->ingame ? 1 : 0;
}
int MNF_IsPlayerBot(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->IsBot() ? 1 : 0;
}
int MNF_IsPlayerAuthorized(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->authorized ? 1 : 0;
}
float MNF_GetPlayerTime(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0.0f;
return GET_PLAYER_POINTER_I(id)->time;
}
float MNF_GetPlayerPlayTime(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0.0f;
return GET_PLAYER_POINTER_I(id)->playtime;
}
int MNF_GetPlayerCurweapon(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->current;
}
int MNF_GetPlayerTeamID(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->teamId;
}
int MNF_GetPlayerDeaths(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->deaths;
}
int MNF_GetPlayerMenu(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->menu;
}
int MNF_GetPlayerKeys(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->keys;
}
int MNF_IsPlayerAlive(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->IsAlive() ? 1 : 0;
}
float MNF_GetPlayerFrags(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0.0f;
return GET_PLAYER_POINTER_I(id)->pEdict->v.frags;
}
int MNF_IsPlayerConnecting(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
CPlayer * pPlayer = GET_PLAYER_POINTER_I(id);
return (!pPlayer->ingame && pPlayer->initialized && (GETPLAYERUSERID(pPlayer->pEdict) > 0)) ? 1 : 0;
}
int MNF_IsPlayerHLTV(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return (GET_PLAYER_POINTER_I(id)->pEdict->v.flags & FL_PROXY) ? 1 : 0;
}
float MNF_GetPlayerArmor(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0.0f;
return (GET_PLAYER_POINTER_I(id)->pEdict->v.armorvalue);
}
float MNF_GetPlayerHealth(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return (GET_PLAYER_POINTER_I(id)->pEdict->v.health);
}
cell MNF_RealToCell(REAL x)
{
return *(cell*)&x;
}
REAL MNF_CellToReal(cell x)
{
return *(REAL*)&x;
}
void MNF_Log(const char *fmt, ...)
{
char msg[3072];
va_list arglst;
va_start(arglst, fmt);
_vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
//vsprintf(msg, fmt, arglst);
va_end(arglst);
AMXXLOG_Log("%s", msg);
}
//by BAILOPAN
// debugger engine front end
extern "C" void LogError(AMX *amx, int err, const char *fmt, ...)
{
Debugger *pDebugger = (Debugger *)amx->userdata[UD_DEBUGGER];
amx->error = err;
char msg_buffer[2048];
msg_buffer[0] = '\0';
if (fmt != NULL)
{
va_list ap;
va_start(ap, fmt);
_vsnprintf(msg_buffer, sizeof(msg_buffer) - 1, fmt, ap);
va_end(ap);
}
#if defined BINLOG_ENABLED
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
{
g_BinLog.WriteOp(BinLog_NativeError, pl->getId(), err, msg_buffer);
}
#endif
//give the plugin first chance to handle any sort of error
Handler *pHandler = (Handler *)amx->userdata[UD_HANDLER];
if (pHandler->InNativeFilter())
{
if (pDebugger)
{
pDebugger->EndExec();
}
} else {
if (pHandler)
{
if (pHandler->IsHandling())
{
if (fmt != NULL)
{
pHandler->SetErrorMsg(msg_buffer);
}
return;
}
//give the user a first-chance at blocking the error from displaying
if (pHandler->HandleError(fmt ? msg_buffer : NULL) != 0)
{
amx->error = -1;
return;
}
}
}
if (!pDebugger)
{
if (fmt)
{
AMXXLOG_Error("%s", msg_buffer);
}
Debugger::GenericMessage(amx, err);
if (err != AMX_ERR_EXIT)
{
AMXXLOG_Error("[AMXX] To enable debug mode, add \"debug\" after the plugin name in plugins.ini (without quotes).");
}
//destroy original error code so the original is not displayed again
} else {
pDebugger->SetTracedError(err);
//we can display error now
pDebugger->DisplayTrace(fmt ? msg_buffer : NULL);
}
amx->error = -1;
}
void MNF_MergeDefinitionFile(const char *file)
{
g_langMngr.MergeDefinitionFile(file);
}
int MNF_FindLibrary(const char *name, LibType type)
{
return FindLibrary(name, type) ? 1 : 0;
}
size_t MFN_AddLibraries(const char *name, LibType type, void *parent)
{
return AddLibrariesFromString(name, type, LibSource_Module, parent) ? 1 : 0;
}
size_t MNF_RemoveLibraries(void *parent)
{
return RemoveLibraries(parent);
}
edict_t* MNF_GetPlayerEdict(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return (GET_PLAYER_POINTER_I(id)->pEdict);
}
const char *MNF_Format(const char *fmt, ...)
{
return "";
}
const char *MNF_GetPlayerTeam(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return (GET_PLAYER_POINTER_I(id)->team.c_str());
}
#ifndef MEMORY_TEST
void *MNF_Allocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int allocationType, const size_t reportedSize)
{
return malloc(reportedSize);
}
void *MNF_Reallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int reallocationType, const size_t reportedSize, void *reportedAddress)
{
return realloc(reportedAddress, reportedSize);
}
void MNF_Deallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int deallocationType, void *reportedAddress)
{
free(reportedAddress);
}
#endif
// 09/18/2004 : added these two funcs that default to copyBack=false so we don't break all modules
cell MNF_PrepareCellArray(cell *ptr, unsigned int size)
{
return prepareCellArray(ptr, size, false);
}
cell MNF_PrepareCharArray(char *ptr, unsigned int size)
{
return prepareCharArray(ptr, size, false);
}
inline bool operator ==(func_s &arg1, const char *desc)
{
if (strcmp(arg1.desc, desc) == 0)
return true;
return false;
}
CList<func_s, const char *> g_functions;
// Fnptr Request function for the new interface
const char *g_LastRequestedFunc = NULL;
#define REGISTER_FUNC(name, func) \
{ \
pFunc = new func_s; \
pFunc->pfn = (void *)func; \
pFunc->desc = name; \
g_functions.put(pFunc); \
}
void MNF_RegisterFunction(void *pfn, const char *description)
{
func_s *pFunc;
REGISTER_FUNC(description, pfn);
}
void *MNF_RegisterFunctionEx(void *pfn, const char *description)
{
func_s *pFunc;
CList<func_s, const char *>::iterator iter;
for (iter = g_functions.begin(); iter; ++iter)
{
pFunc = &(*iter);
if (strcmp(description, pFunc->desc) == 0)
{
void *pOld = pFunc->pfn;
pFunc->pfn = pfn;
return pOld;
}
}
MNF_RegisterFunction(pfn, description);
return NULL;
}
void Module_UncacheFunctions()
{
g_functions.clear();
}
int MNF_SetPlayerTeamInfo(int player, int teamid, const char *teamname)
{
if (player < 1 || player > gpGlobals->maxClients)
return 0;
CPlayer *pPlayer = GET_PLAYER_POINTER_I(player);
if (!pPlayer->ingame)
return 0;
pPlayer->teamId = teamid;
if (teamname != NULL)
pPlayer->team.assign(teamname);
return 1;
}
const char *MNF_GetLocalInfo(char *name, const char *def)
{
return get_localinfo(name, def);
}
void MNF_MessageBlock(int mode, int msg, int *opt)
{
switch (mode)
{
case MSGBLOCK_SET:
{
if (msg < 0 || msg > MAX_MESSAGES || opt == NULL)
{
return;
}
int _opt = msgBlocks[msg];
msgBlocks[msg] = *opt;
*opt = _opt;
break;
}
case MSGBLOCK_GET:
{
if (msg < 0 || msg > MAX_MESSAGES || opt == NULL)
{
return;
}
*opt = msgBlocks[msg];
break;
}
}
}
void *MNF_PlayerPropAddr(int id, int prop)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
switch (prop)
{
case Player_Name:
return &pPlayer->name;
case Player_Ip:
return &pPlayer->ip;
case Player_Team:
return &pPlayer->team;
case Player_Ingame:
return &pPlayer->ingame;
case Player_Authorized:
return &pPlayer->authorized;
case Player_Vgui:
return &pPlayer->vgui;
case Player_Time:
return &pPlayer->time;
case Player_Playtime:
return &pPlayer->playtime;
case Player_MenuExpire:
return &pPlayer->menuexpire;
case Player_Weapons:
return &pPlayer->weapons[0];
case Player_CurrentWeapon:
return &pPlayer->current;
case Player_TeamID:
return &pPlayer->teamId;
case Player_Deaths:
return &pPlayer->deaths;
case Player_Aiming:
return &pPlayer->aiming;
case Player_Menu:
return &pPlayer->menu;
case Player_Keys:
return &pPlayer->keys;
case Player_Flags:
return &pPlayer->flags[0];
case Player_Newmenu:
return &pPlayer->newmenu;
case Player_NewmenuPage:
return &pPlayer->page;
default:
return NULL;
}
return NULL;
}
int amx_Execv()
{
return AMX_ERR_NOTFOUND;
}
void Module_CacheFunctions()
{
func_s *pFunc;
REGISTER_FUNC("BuildPathname", build_pathname)
REGISTER_FUNC("BuildPathnameR", build_pathname_r)
REGISTER_FUNC("PrintSrvConsole", print_srvconsole)
REGISTER_FUNC("GetModname", MNF_GetModname)
REGISTER_FUNC("Log", MNF_Log)
REGISTER_FUNC("LogError", LogError)
REGISTER_FUNC("MergeDefinitionFile", MNF_MergeDefinitionFile)
REGISTER_FUNC("Format", MNF_Format)
REGISTER_FUNC("RegisterFunction", MNF_RegisterFunction);
REGISTER_FUNC("RegisterFunctionEx", MNF_RegisterFunctionEx);
// Amx scripts loading / unloading / managing
REGISTER_FUNC("GetAmxScript", MNF_GetAmxScript)
REGISTER_FUNC("GetAmxScriptName", MNF_GetAmxScriptName)
REGISTER_FUNC("FindAmxScriptByName", MNF_FindAmxScriptByName)
REGISTER_FUNC("FindAmxScriptByAmx", MNF_FindAmxScriptByAmx)
REGISTER_FUNC("LoadAmxScript", load_amxscript)
REGISTER_FUNC("UnloadAmxScript", unload_amxscript)
// String / mem in amx scripts support
REGISTER_FUNC("SetAmxString", set_amxstring)
REGISTER_FUNC("GetAmxString", MNF_GetAmxString)
REGISTER_FUNC("GetAmxStringLen", MNF_GetAmxStringLen)
REGISTER_FUNC("FormatAmxString", MNF_FormatAmxString)
REGISTER_FUNC("CopyAmxMemory", MNF_CopyAmxMemory)
REGISTER_FUNC("GetAmxAddr", get_amxaddr)
REGISTER_FUNC("AmxReregister", amx_Reregister);
// other amx stuff
REGISTER_FUNC("amx_Exec", amx_Exec)
REGISTER_FUNC("amx_Push", amx_Push)
REGISTER_FUNC("amx_Execv", amx_Execv) //I HOPE NO ONE USES THIS!!!!
REGISTER_FUNC("amx_Allot", amx_Allot)
REGISTER_FUNC("amx_FindPublic", amx_FindPublic)
REGISTER_FUNC("amx_FindNative", amx_FindNative)
// Natives / Forwards
REGISTER_FUNC("AddNatives", MNF_AddNatives)
REGISTER_FUNC("AddNewNatives", MNF_AddNewNatives)
REGISTER_FUNC("RaiseAmxError", amx_RaiseError)
REGISTER_FUNC("RegisterForward", registerForward)
REGISTER_FUNC("RegisterSPForward", registerSPForward)
REGISTER_FUNC("RegisterSPForwardByName", registerSPForwardByName)
REGISTER_FUNC("UnregisterSPForward", unregisterSPForward)
REGISTER_FUNC("ExecuteForward", executeForwards)
REGISTER_FUNC("PrepareCellArray", MNF_PrepareCellArray)
REGISTER_FUNC("PrepareCharArray", MNF_PrepareCharArray)
REGISTER_FUNC("PrepareCellArrayA", prepareCellArray)
REGISTER_FUNC("PrepareCharArrayA", prepareCharArray)
// Player
REGISTER_FUNC("GetPlayerFlags", MNF_GetPlayerFlags)
REGISTER_FUNC("IsPlayerValid", MNF_IsPlayerValid)
REGISTER_FUNC("GetPlayerName", MNF_GetPlayerName)
REGISTER_FUNC("GetPlayerIP", MNF_GetPlayerIP)
REGISTER_FUNC("IsPlayerInGame", MNF_IsPlayerInGame)
REGISTER_FUNC("IsPlayerBot", MNF_IsPlayerBot)
REGISTER_FUNC("IsPlayerAuthorized", MNF_IsPlayerAuthorized)
REGISTER_FUNC("GetPlayerTime", MNF_GetPlayerTime)
REGISTER_FUNC("GetPlayerPlayTime", MNF_GetPlayerPlayTime)
REGISTER_FUNC("GetPlayerCurweapon", MNF_GetPlayerCurweapon)
REGISTER_FUNC("GetPlayerTeamID", MNF_GetPlayerTeamID)
REGISTER_FUNC("GetPlayerTeam", MNF_GetPlayerTeam)
REGISTER_FUNC("GetPlayerDeaths", MNF_GetPlayerDeaths)
REGISTER_FUNC("GetPlayerFrags", MNF_GetPlayerFrags)
REGISTER_FUNC("GetPlayerMenu", MNF_GetPlayerMenu)
REGISTER_FUNC("GetPlayerKeys", MNF_GetPlayerKeys)
REGISTER_FUNC("IsPlayerAlive", MNF_IsPlayerAlive)
REGISTER_FUNC("IsPlayerConnecting", MNF_IsPlayerConnecting)
REGISTER_FUNC("IsPlayerHLTV", MNF_IsPlayerHLTV)
REGISTER_FUNC("GetPlayerArmor", MNF_GetPlayerArmor)
REGISTER_FUNC("GetPlayerHealth", MNF_GetPlayerHealth)
REGISTER_FUNC("GetPlayerEdict", MNF_GetPlayerEdict)
REGISTER_FUNC("CellToReal", MNF_CellToReal)
REGISTER_FUNC("RealToCell", MNF_RealToCell)
REGISTER_FUNC("SetPlayerTeamInfo", MNF_SetPlayerTeamInfo)
REGISTER_FUNC("PlayerPropAddr", MNF_PlayerPropAddr)
REGISTER_FUNC("RegAuthFunc", MNF_RegAuthorizeFunc);
REGISTER_FUNC("UnregAuthFunc", MNF_UnregAuthorizeFunc);
REGISTER_FUNC("FindLibrary", MNF_FindLibrary);
REGISTER_FUNC("AddLibraries", MFN_AddLibraries);
REGISTER_FUNC("RemoveLibraries", MNF_RemoveLibraries);
REGISTER_FUNC("OverrideNatives", MNF_OverrideNatives);
REGISTER_FUNC("GetLocalInfo", MNF_GetLocalInfo);
REGISTER_FUNC("MessageBlock", MNF_MessageBlock);
#ifdef MEMORY_TEST
REGISTER_FUNC("Allocator", m_allocator)
REGISTER_FUNC("Deallocator", m_deallocator)
REGISTER_FUNC("Reallocator", m_reallocator)
#else
REGISTER_FUNC("Allocator", MNF_Allocator)
REGISTER_FUNC("Deallocator", MNF_Deallocator)
REGISTER_FUNC("Reallocator", MNF_Reallocator)
#endif // MEMORY_TEST
}
void *Module_ReqFnptr(const char *funcName)
{
// code
// ^---- really? wow!
g_LastRequestedFunc = funcName;
CList<func_s, const char *>::iterator iter;
for (iter = g_functions.begin(); iter; ++iter)
{
if (strcmp(funcName, iter->desc) == 0)
return iter->pfn;
}
return NULL;
}
Debugger *DisableDebugHandler(AMX *amx)
{
Debugger *pd = static_cast<Debugger *>(amx->userdata[UD_DEBUGGER]);
amx->userdata[UD_DEBUGGER] = NULL;
amx->flags &= ~(AMX_FLAG_DEBUG);
amx_SetDebugHook(amx, NULL);
return pd;
}
void EnableDebugHandler(AMX *amx, Debugger *pd)
{
if (pd)
amx->flags |= AMX_FLAG_DEBUG;
amx->userdata[UD_DEBUGGER] = pd;
amx_SetDebugHook(amx, &Debugger::DebugHook);
}
#if !defined MEMORY_TEST && !defined WIN32
void * operator new(size_t size)
{
return (calloc(1, size));
}
void * operator new[](size_t size)
{
return (calloc(1, size));
}
void operator delete(void * ptr)
{
if (ptr)
free(ptr);
}
void operator delete[](void * ptr)
{
if (ptr)
free(ptr);
}
#endif