Logo
Explore Help
Sign In
GitHub/amxmodx
2
0
Fork 0
You've already forked amxmodx
mirror of https://github.com/alliedmodders/amxmodx.git synced 2025-05-11 06:19:37 +03:00
Code Issues Projects Releases Wiki Activity
amxmodx/dlls/engine
History
Scott Ehlert 9d65198786 Upgraded MSVC project files for VS 2010 and modified build tool to use them.
2011-06-29 00:50:14 -05:00
..
msvc10
Upgraded MSVC project files for VS 2010 and modified build tool to use them.
2011-06-29 00:50:14 -05:00
sdk
Updated all module SDKs to stop the most annoying issue ever: amxxmodule.h required size_t but did not include stddef.h
2008-04-29 06:53:55 +00:00
amxmod_compat.cpp
merged bcompat changed into trunk
2006-09-01 03:29:27 +00:00
amxmod_compat.h
merged bcompat changed into trunk
2006-09-01 03:29:27 +00:00
amxxapi.cpp
merged bcompat changed into trunk
2006-09-01 03:29:27 +00:00
engine.cpp
Fixed amb230 - radius_damage didn't completely kill players on some mods
2007-04-25 18:13:16 +00:00
engine.h
Whoa, amb1941: All of AMX Mod X is now officially moved over to Visual Studio 2005 (MSVC 8)
2008-08-16 09:48:39 +00:00
entity.cpp
Fixed amb116 - DispatchKeyValue didn't work with worldspawn (entity 0)
2007-04-28 16:19:04 +00:00
entity.h
merged bcompat changed into trunk
2006-09-01 03:29:27 +00:00
forwards.cpp
removed unused stuff
2006-08-18 14:02:07 +00:00
globals.cpp
removed unused stuff
2006-08-18 14:02:07 +00:00
gpglobals.h
newlines fixed
2004-08-24 05:44:31 +00:00
Makefile
Fixed Makefile paths for Metamod.
2010-04-04 17:55:37 -07:00
svn_version.h
Updated version files for HG.
2010-04-04 17:22:45 -07:00
svn_version.tpl
Updated version files for HG.
2010-04-04 17:22:45 -07:00
Powered by Gitea Version: 1.23.7 Page: 118ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API