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232 lines
5.2 KiB
C++
232 lines
5.2 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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#ifndef CFLAGMANAGER_H
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#define CFLAGMANAGER_H
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#include <time.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include "sh_list.h"
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#include "amxmodx.h"
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#include "CLibrarySys.h"
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class CFlagEntry
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{
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private:
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ke::AString m_strName; // command name ("amx_slap")
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ke::AString m_strFlags; // string flags ("a","b")
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ke::AString m_strComment; // comment to write ("; admincmd.amxx")
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int m_iFlags; // bitmask flags
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int m_iNeedWritten; // write this command on map change?
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int m_iHidden; // set to 1 when the command is set to "!" access in
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// the .ini file: this means do not process this command
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public:
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CFlagEntry()
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{
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m_iNeedWritten=0;
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m_iFlags=0;
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m_iHidden=0;
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};
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const int NeedWritten(void) const
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{
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return m_iNeedWritten;
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};
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void SetNeedWritten(const int i=1)
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{
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m_iNeedWritten=i;
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};
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const ke::AString *GetName(void) const
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{
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return &m_strName;
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};
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const ke::AString *GetFlags(void) const
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{
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return &m_strFlags;
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};
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const ke::AString *GetComment(void) const
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{
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return &m_strComment;
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};
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const int Flags(void) const
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{
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return m_iFlags;
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};
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void SetName(const char *data)
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{
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m_strName = data;
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};
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void SetFlags(const char *flags)
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{
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// If this is a "!" entry then stop
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if (flags && flags[0]=='!')
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{
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SetHidden(1);
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return;
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}
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m_strFlags = flags;
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m_iFlags=UTIL_ReadFlags(flags);
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};
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void SetFlags(const int flags)
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{
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m_iFlags=flags;
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char FlagsString[32];
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UTIL_GetFlags(FlagsString, flags);
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m_strFlags = FlagsString;
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};
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void SetComment(const char *comment)
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{
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m_strComment = comment;
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};
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void SetHidden(int i=1)
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{
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m_iHidden=i;
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};
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int IsHidden(void) const
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{
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return m_iHidden;
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};
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};
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class CFlagManager
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{
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private:
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List<CFlagEntry *> m_FlagList;
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ke::AString m_strConfigFile;
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struct stat m_Stat;
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int m_iForceRead;
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int m_iDisabled;
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void CreateIfNotExist(void) const
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{
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FILE *fp;
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fp = fopen(GetFile(), "r");
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if (!fp)
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{
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// File does not exist, create the header
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fp = fopen(GetFile(), "a");
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if (fp)
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{
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fprintf(fp,"; This file will store the commands used by plugins, and their access level\n");
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fprintf(fp,"; To change the access of a command, edit the flags beside it and then\n");
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fprintf(fp,"; change the server's map.\n;\n");
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fprintf(fp,"; Example: If I wanted to change the amx_slap access to require\n");
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fprintf(fp,"; RCON access (flag \"l\") I would change this:\n");
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fprintf(fp,"; \"amx_slap\" \"e\" ; admincmd.amxx\n");
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fprintf(fp,"; To this:\n");
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fprintf(fp,"; \"amx_slap\" \"l\" ; admincmd.amxx\n;\n");
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fprintf(fp,"; To disable a specific command from being used with the command manager\n");
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fprintf(fp,"; and to only use the plugin-specified access set the flag to \"!\"\n;\n");
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fprintf(fp,"; NOTE: The plugin name at the end is just for reference to what plugin\n");
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fprintf(fp,"; uses what commands. It is ignored.\n\n");
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fclose(fp);
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};
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}
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else
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{
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fclose(fp);
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}
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};
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/**
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* Returns 1 if the timestamp for the file is different than the one we have loaded
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* 0 otherwise
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*/
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inline int NeedToLoad(void)
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{
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struct stat TempStat;
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stat(GetFile(), &TempStat);
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// If the modified timestamp does not match the stored
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// timestamp than we need to re-read this file.
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// Otherwise, ignore the file.
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if (TempStat.st_mtime != m_Stat.st_mtime)
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{
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// Save down the modified timestamp
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m_Stat.st_mtime=TempStat.st_mtime;
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return 1;
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};
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return 0;
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};
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public:
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CFlagManager()
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{
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memset(&m_Stat,0x0,sizeof(struct stat));
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m_iDisabled=0;
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m_iForceRead=0;
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};
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~CFlagManager()
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{
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};
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/**
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* Sets the filename in relation to amxmodx/configs
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*/
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void SetFile(const char *Filename="cmdaccess.ini");
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const char *GetFile(void) const { return m_strConfigFile.chars(); };
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/**
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* Parse the file, and load all entries
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* Returns 1 on success, 0 on refusal (no need to), and -1 on error
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*/
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const int LoadFile(const int force=0);
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/**
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* Checks if the command exists in the list
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* If it does, it byrefs the flags for it
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* If it does not, it adds it to the list
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* These are added from register_*cmd calls
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*/
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void LookupOrAdd(const char *Command, int &Flags, AMX *Plugin);
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/**
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* Write the commands back to the file
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*/
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void WriteCommands(void);
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/**
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* Add this straight from the cmdaccess.ini file
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*/
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void AddFromFile(const char *Command, const char *Flags);
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/**
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* Checks if this command should be added to flagman or not
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* This is only checked when adding commands from the register_* natives
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* If an admin manually adds a command to cmdaccess.ini it will be used
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* regardless of whatever this function would say should be done with it
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*/
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int ShouldIAddThisCommand(const AMX *amx, const cell *params, const char *cmdname) const;
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void Clear(void);
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void CheckIfDisabled(void);
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};
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#endif // CFLAGMANAGER_H
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