mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-27 15:25:36 +03:00
92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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#ifndef _INCLUDE_WINTHREADS_H_
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#define _INCLUDE_WINTHREADS_H_
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#include <windows.h>
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#include "IThreader.h"
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using namespace SourceMod;
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DWORD WINAPI Win32_ThreadGate(LPVOID param);
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class WinThreader : public IThreader
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{
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public:
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class ThreadHandle : public IThreadHandle
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{
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friend class WinThreader;
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friend DWORD WINAPI Win32_ThreadGate(LPVOID param);
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public:
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ThreadHandle(IThreader *parent, HANDLE hthread, IThread *run, const ThreadParams *params);
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virtual ~ThreadHandle();
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public:
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virtual bool WaitForThread();
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virtual void DestroyThis();
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virtual IThreadCreator *Parent();
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virtual void GetParams(ThreadParams *ptparams);
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virtual ThreadPriority GetPriority();
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virtual bool SetPriority(ThreadPriority prio);
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virtual ThreadState GetState();
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virtual bool Unpause();
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protected:
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IThreader *m_parent; //Parent handle
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HANDLE m_thread; //Windows HANDLE
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ThreadParams m_params; //Current Parameters
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IThread *m_run; //Runnable context
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ThreadState m_state; //internal state
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CRITICAL_SECTION m_crit;
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};
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class WinMutex : public IMutex
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{
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public:
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WinMutex(HANDLE mutex) : m_mutex(mutex)
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{
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};
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virtual ~WinMutex();
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public:
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virtual bool TryLock();
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virtual void Lock();
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virtual void Unlock();
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virtual void DestroyThis();
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protected:
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HANDLE m_mutex;
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};
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class WinEvent : public IEventSignal
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{
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public:
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WinEvent(HANDLE event) : m_event(event)
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{
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};
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virtual ~WinEvent();
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public:
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virtual void Wait();
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virtual void Signal();
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virtual void DestroyThis();
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public:
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HANDLE m_event;
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};
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public:
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virtual IMutex *MakeMutex();
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virtual void MakeThread(IThread *pThread);
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virtual IThreadHandle *MakeThread(IThread *pThread, ThreadFlags flags);
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virtual IThreadHandle *MakeThread(IThread *pThread, const ThreadParams *params);
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virtual void GetPriorityBounds(ThreadPriority &max, ThreadPriority &min);
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virtual void ThreadSleep(unsigned int ms);
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virtual IEventSignal *MakeEventSignal();
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};
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#if defined SM_DEFAULT_THREADER && !defined SM_MAIN_THREADER
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#define SM_MAIN_THREADER WinThreader;
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typedef class WinThreader MainThreader;
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#endif
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#endif //_INCLUDE_WINTHREADS_H_
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