amxmodx/dlls/hamsandwich/ham_const.h

200 lines
4.6 KiB
C

/* Ham Sandwich
* Copyright 2007
* By the AMX Mod X Development Team
*
* Ham Sandwich is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* Ham Sandwich is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Ham Sandwich; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of Ham Sandwich with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#ifndef HAM_CONST_H
#define HAM_CONST_H
enum
{
HAM_UNSET = 0,
HAM_IGNORED,
HAM_HANDLED,
HAM_OVERRIDE,
HAM_SUPERCEDE
};
enum
{
Ham_Spawn = 0,
Ham_Precache,
Ham_Keyvalue,
Ham_ObjectCaps,
Ham_Activate,
Ham_SetObjectCollisionBox,
Ham_Classify,
Ham_DeathNotice,
Ham_TraceAttack,
Ham_TakeDamage,
Ham_TakeHealth,
Ham_Killed,
Ham_BloodColor,
Ham_TraceBleed,
Ham_IsTriggered,
Ham_MyMonsterPointer,
Ham_MySquadMonsterPointer,
Ham_GetToggleState,
Ham_AddPoints,
Ham_AddPointsToTeam,
Ham_AddPlayerItem,
Ham_RemovePlayerItem,
Ham_GiveAmmo,
Ham_GetDelay,
Ham_IsMoving,
Ham_OverrideReset,
Ham_DamageDecal,
Ham_SetToggleState,
Ham_StartSneaking,
Ham_StopSneaking,
Ham_OnControls,
Ham_IsSneaking,
Ham_IsAlive,
Ham_IsBSPModel,
Ham_ReflectGauss,
Ham_HasTarget,
Ham_IsInWorld,
Ham_IsPlayer,
Ham_IsNetClient,
Ham_TeamId,
Ham_GetNextTarget,
Ham_Think,
Ham_Touch,
Ham_Use,
Ham_Blocked,
Ham_Respawn,
Ham_UpdateOwner,
Ham_FBecomeProne,
Ham_Center,
Ham_EyePosition,
Ham_EarPosition,
Ham_BodyTarget,
Ham_Illumination,
Ham_FVisible,
Ham_FVecVisible,
Ham_Player_Jump,
Ham_Player_Duck,
Ham_Player_PreThink,
Ham_Player_PostThink,
Ham_Player_GetGunPosition,
Ham_Player_ShouldFadeOnDeath,
Ham_Player_ImpulseCommands,
Ham_Player_UpdateClientData,
Ham_Item_AddToPlayer,
Ham_Item_AddDuplicate,
Ham_Item_CanDeploy,
Ham_Item_Deploy,
Ham_Item_CanHolster,
Ham_Item_Holster,
Ham_Item_UpdateItemInfo,
Ham_Item_PreFrame,
Ham_Item_PostFrame,
Ham_Item_Drop,
Ham_Item_Kill,
Ham_Item_AttachToPlayer,
Ham_Item_PrimaryAmmoIndex,
Ham_Item_SecondaryAmmoIndex,
Ham_Item_UpdateClientData,
Ham_Item_GetWeaponPtr,
Ham_Item_ItemSlot,
Ham_Weapon_ExtractAmmo,
Ham_Weapon_ExtractClipAmmo,
Ham_Weapon_AddWeapon,
Ham_Weapon_PlayEmptySound,
Ham_Weapon_ResetEmptySound,
Ham_Weapon_SendWeaponAnim,
Ham_Weapon_IsUsable,
Ham_Weapon_PrimaryAttack,
Ham_Weapon_SecondaryAttack,
Ham_Weapon_Reload,
Ham_Weapon_WeaponIdle,
Ham_Weapon_RetireWeapon,
Ham_Weapon_ShouldWeaponIdle,
Ham_Weapon_UseDecrement,
Ham_TS_BreakableRespawn,
Ham_TS_CanUsedThroughWalls,
Ham_TS_RespawnWait,
Ham_CS_Restart,
Ham_CS_RoundRespawn,
Ham_CS_Item_CanDrop,
Ham_CS_Item_GetMaxSpeed,
Ham_DOD_RoundRespawn,
Ham_DOD_RoundRespawnEnt,
Ham_DOD_RoundStore,
Ham_DOD_AreaSetIndex,
Ham_DOD_AreaSendStatus,
Ham_DOD_GetState,
Ham_DOD_GetStateEnt,
Ham_DOD_Item_CanDrop,
Ham_TFC_EngineerUse,
Ham_TFC_Finished,
Ham_TFC_EmpExplode,
Ham_TFC_CalcEmpDmgRad,
Ham_TFC_TakeEmpBlast,
Ham_TFC_EmpRemove,
Ham_TFC_TakeConcussionBlast,
Ham_TFC_Concuss,
Ham_ESF_IsEnvModel, // Only valid in ESF Open Beta
Ham_ESF_TakeDamage2, // Only valid in ESF Open Beta
Ham_NS_GetPointValue,
Ham_NS_AwardKill,
Ham_NS_ResetEntity,
Ham_NS_UpdateOnRemove,
Ham_TS_GiveSlowMul,
Ham_TS_GoSlow,
Ham_TS_InSlow,
Ham_TS_IsObjective,
Ham_TS_EnableObjective,
Ham_TS_OnFreeEntPrivateData,
Ham_TS_ShouldCollide,
HAM_LAST_ENTRY_DONT_USE_ME_LOL
};
enum
{
HAM_OK = 0,
HAM_INVALID_FUNC, // The function is not valid
HAM_FUNC_NOT_CONFIGURED, // This function is not configured in hamdata.ini
HAM_ERR_END
};
#endif