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			111 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable file
		
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
		
			Executable file
		
	
	
	
	
| // vim: set ts=4 sw=4 tw=99 noet:
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| //
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| // AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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| // Copyright (C) The AMX Mod X Development Team.
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| // Copyright (C) 2004 Lukasz Wlasinski.
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| //
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| // This software is licensed under the GNU General Public License, version 3 or higher.
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| // Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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| //     https://alliedmods.net/amxmodx-license
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| 
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| //
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| // TFCX Module
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| //
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| 
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| #include "amxxmodule.h"
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| #include "tfcx.h"
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| 
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| traceVault traceData[] = {
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| 	{ "timer","ti", TFC_WPN_TIMER,ACT_NADE_NONE, 2.0 , 0 , 2 },
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| 	{ "caltrop","ca", TFC_WPN_CALTROP, ACT_NADE_SHOT,0.0 , 0 , 2 },
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| 	{ "tf_rpg_rocket","roc", TFC_WPN_RPG,ACT_NADE_PUT, 2.0 , 7 , 3 },
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| 	{ "tf_gl_grenade","gl_g", TFC_WPN_GL, ACT_NADE_PUT, 2.0 , 3 , 4 },
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| 	{ "tf_gl_pipebomb","gl_p", TFC_WPN_PL, ACT_NADE_PUT, 2.0 , 3 , 4 }, 
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| 	{ "tf_weapon_gasgrenade","ga", TFC_WPN_GASGRENADE, ACT_NADE_SHOT, 0.0 , 10 , 2 },
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| 	{ "tf_weapon_empgrenade","em", TFC_WPN_EMPGRENADE, ACT_NADE_SHOT, 0.0 , 10 , 2 },
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| 	{ "tf_weapon_mirvbomblet","mirvb", TFC_WPN_MIRVGRENADE,ACT_NADE_PUT, 2.0 , 10 , 5 },
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| 	{ "tf_weapon_nailgrenade","nai", TFC_WPN_NAILGRENADE, ACT_NADE_SHOT|ACT_NADE_PUT, 2.0 , 10 , 3 },
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| 	{ "tf_weapon_mirvgrenade","mirvg", TFC_WPN_MIRVGRENADE, ACT_NADE_SHOT|ACT_NADE_PUT, 2.0 , 10 , 5 },
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| 	{ "tf_weapon_napalmgrenade","nap", TFC_WPN_NAPALMGRENADE, ACT_NADE_SHOT, 0.0 , 10 , 3 },
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| 	{ "tf_weapon_normalgrenade","no", TFC_WPN_NORMALGRENADE, ACT_NADE_SHOT|ACT_NADE_PUT, 2.0 , 10 , 2 },
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| 	{ "tf_weapon_concussiongrenade","co", TFC_WPN_CONCUSSIONGRENADE, ACT_NADE_NONE, 0.0 , 10 , 2 },
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| };
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| 
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| bool ignoreBots (edict_t *pEnt, edict_t *pOther)
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| {
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| 	rankBots = (int)tfcstats_rankbots->value ? true : false;
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| 	if ( !rankBots && ( pEnt->v.flags & FL_FAKECLIENT || ( pOther && pOther->v.flags & FL_FAKECLIENT ) ) )
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| 		return true;
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| 	return false;
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| }
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| 
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| bool isModuleActive(){
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| 	if (!(int)tfcstats_pause->value)
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| 		return true;
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| 	return false;
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| }
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| 
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| bool util_strncmp( const char *sz1, const char *sz2, int size){
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| 	int i = 0;
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| 	while( sz1[i] && i<=size){
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| 		if ( sz1[i] != sz2[i] )
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| 			return false;
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| 		i++;
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| 	}
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| 	return true;
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| }
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| 
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| /*
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| medikit,iSlot:-1,iId:3
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| spanner,iSlot:2,iId:4
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| axe,iSlot:-1,iId:5
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| sniperrifle,iSlot:1,iId:6
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| autorifle,iSlot:1,iId:7
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| shotgun,iSlot:1,iId:8
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| supershotgun,iSlot:1,iId:9
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| ng,iSlot:3,iId:10
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| superng,iSlot:3,iId:11
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| gl,iSlot:4,iId:12
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| flamethrower,iSlot:2,iId:13
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| rpg,iSlot:4,iId:14
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| ic,iSlot:4,iId:15
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| ac,iSlot:1,iId:17
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| tranq,iSlot:1,iId:20
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| railgun,iSlot:3,iId:21
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| pl,iSlot:4,iId:22
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| knife,iSlot:-1,iId:23
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| */
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| weaponsVault weaponData[] = {
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| 	{ "", "", -1 }, // 0
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| 	{ "timer", "infection", -1 }, // 1
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| 	{ "sentrygun", "sentrygun", -1 }, // 2
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| 	{ "medikit", "medikit", -1 , true},
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| 	{ "spanner", "spanner", 2 , true },
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| 	{ "axe", "axe", -1 , true },
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| 	{ "sniperrifle", "sniperrifle", 1 },
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| 	{ "autorifle", "autorifle", 1 },
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| 	{ "shotgun", "shotgun", 1 },
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| 	{ "supershotgun", "supershotgun", 1 },
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| 	{ "ng", "nails", 3 },
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| 	{ "superng", "supernails", 3 },
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| 	{ "gl", "gl_grenade", 4 },
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| 	{ "flamethrower", "flamethrower", 2 },
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| 	{ "rpg", "rocket", 4 },
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| 	{ "ic", "ic", 4 },
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| 	{ "flames", "flames", -1 }, // 16
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| 	{ "ac", "ac", 1 },
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| 	{ "", "", -1 }, // 18
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| 	{ "", "", -1 }, // 19
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| 	{ "tranq", "tranq", 1 },
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| 	{ "railgun", "railgun", 3 },
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| 	{ "pl", "pipebomb", 4 },
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| 	{ "knife", "knife", -1 , true },
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| 	{ "caltrop", "caltrop", -1 }, // 24
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| 	{ "concussion", "concussiongrenade", -1 },
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| 	{ "grenade", "normalgrenade", -1 },
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| 	{ "nailgrenade", "nailgrenade", -1 },
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| 	{ "mirvgrenade", "mirvgrenade", -1 },
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| 	{ "napalm", "napalmgrenade", -1 },
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| 	{ "gas", "gasgrenade", -1 },
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| 	{ "emp", "empgrenade", -1 },
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| };
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