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202 lines
5.4 KiB
C++
202 lines
5.4 KiB
C++
// vim: set sts=8 ts=2 sw=2 tw=99 et:
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//
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// Copyright (C) 2013, David Anderson and AlliedModders LLC
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice, this
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// list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of AlliedModders LLC nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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#ifndef _include_amtl_hashmap_h_
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#define _include_amtl_hashmap_h_
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#include <am-hashtable.h>
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namespace ke {
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// Template parameters:
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//
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// K - Key type.
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// V - Value type.
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// HashPolicy - A struct with a hash and comparator function for each lookup type:
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// static uint32_t hash(const Type &value);
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// static bool matches(const Type &value, const K &key);
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//
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// All types that match a given key, must compute the same hash.
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//
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// Note that like HashTable, a HashMap is not usable until init() has been called.
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template <typename K,
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typename V,
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typename HashPolicy,
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typename AllocPolicy = SystemAllocatorPolicy>
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class HashMap : public AllocPolicy
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{
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private:
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struct Entry
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{
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K key;
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V value;
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Entry()
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{
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}
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Entry(Moveable<Entry> other)
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: key(Moveable<K>(other->key)),
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value(Moveable<V>(other->value))
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{
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}
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Entry(const K &aKey, const V &aValue)
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: key(aKey),
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value(aValue)
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{ }
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Entry(const K &aKey, Moveable<V> aValue)
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: key(aKey),
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value(aValue)
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{ }
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Entry(Moveable<K> aKey, const V &aValue)
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: key(aKey),
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value(aValue)
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{ }
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Entry(Moveable<K> aKey, Moveable<V> aValue)
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: key(aKey),
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value(aValue)
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{ }
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};
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struct Policy
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{
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typedef Entry Payload;
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template <typename Lookup>
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static uint32_t hash(const Lookup &key) {
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return HashPolicy::hash(key);
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}
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template <typename Lookup>
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static bool matches(const Lookup &key, const Payload &payload) {
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return HashPolicy::matches(key, payload.key);
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}
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};
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typedef HashTable<Policy, AllocPolicy> Internal;
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public:
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HashMap(AllocPolicy ap = AllocPolicy())
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: table_(ap)
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{
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}
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// capacity must be a power of two.
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bool init(size_t capacity = 16) {
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return table_.init(capacity);
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}
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typedef typename Internal::Result Result;
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typedef typename Internal::Insert Insert;
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typedef typename Internal::iterator iterator;
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template <typename Lookup>
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Result find(const Lookup &key) {
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return table_.find(key);
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}
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template <typename Lookup>
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Insert findForAdd(const Lookup &key) {
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return table_.findForAdd(key);
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}
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template <typename Lookup>
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void removeIfExists(const Lookup &key) {
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return table_.remove(key);
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}
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void remove(Result &r) {
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table_.remove(r);
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}
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// The map must not have been mutated in between findForAdd() and add().
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// The Insert object is still valid after add() returns, however.
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bool add(Insert &i, const K &key, const V &value) {
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Entry entry(key, value);
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return table_.add(i, ke::Move(entry));
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}
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bool add(Insert &i, Moveable<K> key, const V &value) {
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Entry entry(key, value);
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return table_.add(i, ke::Move(entry));
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}
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bool add(Insert &i, const K &key, Moveable<V> value) {
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Entry entry(key, value);
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return table_.add(i, ke::Move(entry));
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}
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bool add(Insert &i, Moveable<K> key, Moveable<V> value) {
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Entry entry(key, value);
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return table_.add(i, ke::Move(entry));
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}
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bool add(Insert &i, Moveable<K> key) {
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Entry entry(key, V());
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return table_.add(i, ke::Move(entry));
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}
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// This can be used to avoid compiler constructed temporaries, since AMTL
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// does not yet support move semantics. If you use this, the key and value
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// must be set after.
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bool add(Insert &i) {
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return table_.add(i);
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}
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iterator iter() {
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return iterator(&table_);
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}
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void clear() {
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table_.clear();
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}
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size_t elements() const {
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return table_.elements();
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}
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size_t estimateMemoryUse() const {
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return table_.estimateMemoryUse();
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}
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private:
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Internal table_;
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};
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template <typename T>
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struct PointerPolicy
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{
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static inline uint32_t hash(T *p) {
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return HashPointer(p);
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}
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static inline bool matches(T *p1, T *p2) {
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return p1 == p2;
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}
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};
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}
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#endif // _include_amtl_hashmap_h_
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