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80 lines
2.2 KiB
C++
80 lines
2.2 KiB
C++
/* AMX Mod X
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* Natural Selection Module
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*
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* by the AMX Mod X Development Team
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*
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* This file is part of AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#ifndef TITLEMANAGER_H
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#define TITLEMANAGER_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "CString.h"
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#include "Hash.h"
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class TitleManager
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{
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private:
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int m_Loaded;
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// Use a string pointer for the data type because the location manager
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// stores a direct pointer to the c_str() of the title
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Hash<String, String*> m_Hash;
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public:
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TitleManager()
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{
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m_Loaded=0;
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};
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inline const char *Lookup(String &input)
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{
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String** ret = m_Hash.find(input);
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if (ret == NULL || *ret == NULL)
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{
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// was not found
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return NULL;
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}
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return (*ret)->c_str();
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};
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void LoadTitles(void);
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};
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extern TitleManager TitleMan;
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#endif // TITLEMANAGER_H
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