mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-25 22:35:37 +03:00
913 lines
21 KiB
C++
Executable File
913 lines
21 KiB
C++
Executable File
/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include "amxmodx.h"
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#include "osdep.h" // sleep, etc
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#include "CFile.h"
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CList<CModule> g_modules;
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CList<CScript,AMX*> g_loadedscripts;
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CModule *g_CurrentlyCalledModule = NULL; // The module we are in at the moment; NULL otherwise
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// also NULL for non-amxx modules
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// This is needed so we know which module called a function
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ModuleCallReason g_ModuleCallReason;
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extern const char* no_function; // stupid work around
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void report_error( int code, char* fmt, ... )
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{
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va_list argptr;
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char string[256];
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*string = 0;
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va_start (argptr, fmt);
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vsnprintf (string, 255, fmt,argptr);
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string[255] = 0;
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va_end (argptr);
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if ( *string ) {
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//File fp( "error_amx.log","a" );
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//fp << string;
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AMXXLOG_Log(string);
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AMXXLOG_Log("[AMXX] Make sure that modules are compatible with AMX Mod X %s" , AMX_VERSION );
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AMXXLOG_Log("[AMXX] Please fix the problem then start the server again" );
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}
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sleep( 5 );
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exit( code );
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}
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void print_srvconsole( char *fmt, ... )
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{
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va_list argptr;
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char string[256];
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va_start (argptr, fmt);
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vsnprintf (string, 255, fmt,argptr);
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string[255] = 0;
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va_end (argptr);
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SERVER_PRINT(string);
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}
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void* alloc_amxmemory(void** p, int size)
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{
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*p = new unsigned char[ size ];
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return *p;
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}
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void free_amxmemory(void **ptr)
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{
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delete[] *ptr;
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*ptr = 0;
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}
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int load_amxscript(AMX *amx, void **program, const char *filename, char error[64]){
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int err;
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FILE *fp;
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memset(amx, 0, sizeof(*amx));
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*program = 0;
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*error = 0;
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if ( (fp = fopen( filename, "rb" )) == NULL)
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{
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strcpy(error,"Plugin file open error");
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return (amx->error = AMX_ERR_NOTFOUND);
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}
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fread(&hdr, sizeof(hdr), 1, fp);
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amx_Align16(&hdr.magic);
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if (hdr.magic!=AMX_MAGIC)
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{
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strcpy(error,"Invalid plugin");
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return (amx->error = AMX_ERR_FORMAT);
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}
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amx_Align32((uint32_t *)&hdr.stp);
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amx_Align32((uint32_t *)&hdr.size);
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if ( (*program = new unsigned char[ (int)hdr.stp ]) == 0 )
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//if ( (*program = malloc( (int)hdr.stp )) == 0 )
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{
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strcpy(error,"Failed to allocate memory");
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fclose(fp);
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return (amx->error = AMX_ERR_MEMORY);
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}
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rewind(fp);
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fread(*program, 1, (size_t)hdr.size, fp);
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fclose(fp);
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if ((err = amx_Init( amx, *program )) != AMX_ERR_NONE)
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{
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sprintf(error,"Load error %d (invalid file format or version)", err);
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return (amx->error = AMX_ERR_INIT);
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}
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#ifdef JIT
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void *np = new char[ amx->code_size ];
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void *rt = new char[ amx->reloc_size ];
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if ( !np || (!rt && amx->reloc_size > 0) )
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{
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delete[] np;
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delete[] rt;
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strcpy(error,"Failed to initialize plugin");
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return (amx->error = AMX_ERR_INIT);
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}
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if (amx_InitJIT(amx, rt, np) == AMX_ERR_NONE)
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{
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//amx->base = (unsigned char FAR *)realloc( np, amx->code_size );
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amx->base = new unsigned char[ amx->code_size ];
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if ( amx->base )
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memcpy( amx->base , np , amx->code_size );
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delete[] np;
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delete[] rt;
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delete[] *program;
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(*program) = amx->base;
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if ( *program == 0 ){
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strcpy(error,"Failed to allocate memory");
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return (amx->error = AMX_ERR_MEMORY);
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}
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}
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else
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{
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delete[] np;
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delete[] rt;
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strcpy(error,"Failed to initialize plugin");
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return (amx->error = AMX_ERR_INIT_JIT);
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}
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#endif
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CScript* aa = new CScript(amx,*program,filename);
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if ( aa == 0 )
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{
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strcpy(error,"Failed to allocate memory");
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return (amx->error = AMX_ERR_MEMORY);
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}
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g_loadedscripts.put( aa );
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return set_amxnatives(amx,error);
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}
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int set_amxnatives(AMX* amx,char error[64])
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{
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for ( CList<CModule>::iterator a = g_modules.begin(); a ; ++a )
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{
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for( CList<AMX_NATIVE_INFO*>::iterator cc =
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(*a).m_Natives.begin(); cc; ++cc )
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amx_Register(amx, *cc , -1);
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}
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amx_Register(amx, string_Natives, -1);
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amx_Register(amx, float_Natives, -1);
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amx_Register(amx, file_Natives, -1);
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amx_Register(amx, amxmod_Natives, -1);
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amx_Register(amx, power_Natives, -1);
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amx_Register(amx, time_Natives, -1);
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amx_Register(amx, vault_Natives, -1);
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if ( amx_Register(amx, core_Natives, -1) != AMX_ERR_NONE )
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{
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sprintf(error,"Function not found (name \"%s\")",no_function);
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return (amx->error = AMX_ERR_NATIVE);
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}
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return AMX_ERR_NONE;
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}
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int unload_amxscript(AMX* amx, void** program)
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{
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CList<CScript,AMX*>::iterator a = g_loadedscripts.find( amx );
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if ( a ) a.remove();
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delete[] *program;
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//free( *program );
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*program = 0;
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return AMX_ERR_NONE;
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}
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AMX* get_amxscript(int id , void** code, const char** filename)
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{
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CList<CScript,AMX*>::iterator a = g_loadedscripts.begin();
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while ( a && id-- )
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++a;
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if ( a ){
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*filename = (*a).getName();
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*code = (*a).getCode();
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return (*a).getAMX();
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}
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return 0;
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}
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const char* get_amxscriptname(AMX* amx)
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{
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CList<CScript,AMX*>::iterator a = g_loadedscripts.find( amx );
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return a ? (*a).getName() : "";
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}
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void get_modname(char* buffer )
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{
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strcpy( buffer , g_mod_name.str() );
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}
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char* build_pathname(char *fmt, ... )
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{
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static char string[256];
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int b;
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int a = b = snprintf(string , 255 ,
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#ifndef __linux__
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"%s\\",
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#else
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"%s/",
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#endif
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g_mod_name.str());
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va_list argptr;
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va_start (argptr, fmt);
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a += vsnprintf (&string[a], 255 - a , fmt,argptr);
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string[ a ] = 0;
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va_end (argptr);
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char* path = &string[b];
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while (*path)
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{
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#ifndef __linux__
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if (*path == '/') *path = '\\';
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#else
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if (*path == '\\') *path = '/';
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#endif
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++path;
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}
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return string;
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}
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// build pathname based on addons dir
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char* build_pathname_addons(char *fmt, ... )
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{
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static char string[256];
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va_list argptr;
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va_start (argptr, fmt);
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vsnprintf (string, 255, fmt, argptr);
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va_end (argptr);
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char* path = string;
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while (*path)
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{
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#ifndef __linux__
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if (*path == '/') *path = '\\';
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#else
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if (*path == '\\') *path = '/';
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#endif
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++path;
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}
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return string;
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}
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int add_amxnatives(module_info_s* info,AMX_NATIVE_INFO*natives)
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{
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CList<CModule>::iterator a = g_modules.begin();
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while ( a )
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{
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if ( (*a).getInfo() == info )
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{
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AMX_NATIVE_INFO** aa = new AMX_NATIVE_INFO*(natives);
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if ( aa == 0 ) return AMX_ERR_NATIVE;
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(*a).m_Natives.put( aa );
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return AMX_ERR_NONE;
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}
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++a;
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}
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return AMX_ERR_NATIVE;
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}
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bool validFile(const char* file)
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{
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const char* a = 0;
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while(*file)
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if (*file++=='.')
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a = file;
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#ifndef __linux__
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return (a && !strcmp(a,"dll"));
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#else
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return (a && !strcmp(a,"so"));
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#endif
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}
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int loadModules(const char* filename)
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{
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File fp( build_pathname("%s",filename), "r" );
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if ( !fp )
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{
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AMXXLOG_Log( "[AMXX] Modules list not found (file \"%s\")",filename);
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return 0;
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}
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char line[256], moduleName[256];
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int loaded = 0;
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while ( fp.getline( line , 255 ) )
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{
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*moduleName = 0;
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sscanf(line,"%s",moduleName);
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if (!isalnum(*moduleName) || !validFile(moduleName) )
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continue;
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char* pathname = build_pathname("%s/%s", get_localinfo("amxx_modulesdir", "addons/amxx/modules"), line);
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CList<CModule>::iterator a = g_modules.find( pathname );
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if ( a ) continue; // already loaded
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CModule* cc = new CModule( pathname );
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if ( cc == 0 ) return loaded;
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cc->queryModule();
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switch( cc->getStatusValue() ) {
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case MODULE_BADLOAD:
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report_error( 1 , "[AMXX] Module is not a valid library (file \"%s\")",pathname );
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break;
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case MODULE_NOINFO:
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report_error( 1 ,"[AMXX] Couldn't find info. about module (file \"%s\")",pathname );
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break;
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case MODULE_NOQUERY:
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report_error( 1 , "[AMXX] Couldn't find \"AMX_Query\" or \"AMXX_Query\" (file \"%s\")", pathname );
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break;
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case MODULE_NOATTACH:
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report_error( 1 , "[AMXX] Couldn't find \"%s\" (file \"%s\")", cc->isAmxx() ? "AMXX_Attach" : "AMX_Attach", pathname );
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break;
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case MODULE_OLD:
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report_error( 1 , "[AMXX] Module has a different interface version (file \"%s\")",pathname );
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break;
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case MODULE_NEWER:
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report_error(1, "[AMXX] Module has a newer interface version (file \"%s\"). Please download a new amxmodx.", pathname);
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break;
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case MODULE_INTERROR:
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report_error(1, "[AMXX] Internal error during module load (file \"%s\")", pathname);
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break;
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case MODULE_NOT64BIT:
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report_error(1, "[AMXX] Module \"%s\" is not 64 bit compatible.", pathname);
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break;
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default:
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++loaded;
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}
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g_modules.put( cc );
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}
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return loaded;
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}
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void dettachModules()
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{
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CList<CModule>::iterator a = g_modules.begin();
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while ( a )
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{
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(*a).detachModule();
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a.remove();
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}
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}
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void dettachReloadModules()
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{
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CList<CModule>::iterator a = g_modules.begin();
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while ( a )
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{
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if ( (*a).isReloadable() )
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{
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(*a).detachModule();
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a.remove();
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continue;
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}
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++a;
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}
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}
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void attachModules()
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{
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CList<CModule>::iterator a = g_modules.begin();
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while ( a )
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{
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bool retVal = (*a).attachModule();
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if ((*a).isAmxx() && !retVal)
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{
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switch ((*a).getStatusValue())
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{
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case MODULE_FUNCNOTPRESENT:
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report_error(1, "[AMXX] Module requested a not exisitng function (file \"%s\")%s%s%s", (*a).getFilename(), (*a).getMissingFunc() ? " (func \"" : "",
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(*a).getMissingFunc() ? (*a).getMissingFunc() : "", (*a).getMissingFunc() ? "\")" : "");
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break;
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case MODULE_INTERROR:
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report_error(1, "[AMXX] Internal error during module load (file \"%s\")", (*a).getFilename());
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break;
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case MODULE_BADLOAD:
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report_error( 1 , "[AMXX] Module is not a valid library (file \"%s\")", (*a).getFilename());
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break;
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default:
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break;
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}
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}
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++a;
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}
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}
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const char* strip_name( const char* a )
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{
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const char* ret = a;
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while(*a){
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if ( *a== '/' || *a=='\\' ){
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ret = ++a;
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continue;
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}
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++a;
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}
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return ret;
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}
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void attachMetaModModules(PLUG_LOADTIME now, const char* filename)
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{
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File fp( build_pathname("%s",filename), "r" );
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if ( !fp )
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{
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AMXXLOG_Log( "[AMXX] Modules list not found (file \"%s\")",filename);
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return;
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}
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char line[256], moduleName[256];
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DLHANDLE module;
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while ( fp.getline( line , 255 ) )
|
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{
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*moduleName = 0;
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sscanf(line,"%s",moduleName);
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if (!isalnum(*moduleName) || !validFile(moduleName) )
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continue;
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char* pathname = build_pathname("%s/%s", get_localinfo("amxx_modulesdir", "addons/amxx/modules"), line);
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char* mmpathname = build_pathname_addons("%s/%s", get_localinfo("amxx_modulesdir", "addons/amxx/modules"), line);
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module = DLLOAD( pathname ); // link dll
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|
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if ( module )
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{
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|
int a = (int)DLPROC(module,"Meta_Attach");
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DLFREE(module);
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if ( a )
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|
{
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g_FakeMeta.AddPlugin(mmpathname);
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g_FakeMeta.Meta_Query(gpMetaUtilFuncs);
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g_FakeMeta.Meta_Attach(now, gpMetaGlobals, gpGamedllFuncs);
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}
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}
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}
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}
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|
|
|
|
|
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// Get the number of running modules
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int countModules(CountModulesMode mode)
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|
{
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CList<CModule>::iterator iter;
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int num;
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switch (mode)
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{
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case CountModules_All:
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return g_modules.size();
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case CountModules_Running:
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iter = g_modules.begin();
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num = 0;
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|
while (iter)
|
|
{
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if ((*iter).getStatusValue() == MODULE_LOADED)
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++num;
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++iter;
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|
}
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return num;
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case CountModules_Stopped:
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iter = g_modules.begin();
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num = 0;
|
|
while (iter)
|
|
{
|
|
if ((*iter).getStatusValue() != MODULE_LOADED)
|
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++num;
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++iter;
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}
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return num;
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}
|
|
return 0;
|
|
}
|
|
|
|
// Call all modules' AMXX_PluginsLoaded functions
|
|
void modules_callPluginsLoaded()
|
|
{
|
|
CList<CModule>::iterator iter = g_modules.begin();
|
|
while (iter)
|
|
{
|
|
(*iter).CallPluginsLoaded();
|
|
++iter;
|
|
}
|
|
}
|
|
|
|
// new functions
|
|
|
|
int MNF_AddNatives(AMX_NATIVE_INFO* natives)
|
|
{
|
|
CList<CModule>::iterator a = g_modules.begin();
|
|
|
|
if (!g_CurrentlyCalledModule || g_ModuleCallReason != ModuleCall_Attach)
|
|
return FALSE; // may only be called from attach
|
|
|
|
// This is needed so that CList can free it ;]
|
|
AMX_NATIVE_INFO** pPtr = new AMX_NATIVE_INFO*(natives);
|
|
if (!pPtr)
|
|
return FALSE;
|
|
|
|
g_CurrentlyCalledModule->m_Natives.put(pPtr);
|
|
return TRUE;
|
|
}
|
|
|
|
const char *MNF_GetModname(void)
|
|
{
|
|
// :TODO: Do we have to do this??
|
|
static char buffer[64];
|
|
strcpy(buffer, g_mod_name.str());
|
|
return buffer;
|
|
}
|
|
|
|
AMX *MNF_GetAmxScript(int id)
|
|
{
|
|
CList<CScript,AMX*>::iterator iter = g_loadedscripts.begin();
|
|
while (iter && id--)
|
|
++iter;
|
|
|
|
return (*iter).getAMX();
|
|
}
|
|
|
|
const char *MNF_GetAmxScriptName(int id)
|
|
{
|
|
CList<CScript,AMX*>::iterator iter = g_loadedscripts.begin();
|
|
while (iter && id--)
|
|
++iter;
|
|
|
|
return (*iter).getName();
|
|
}
|
|
|
|
int MNF_FindAmxScriptByName(const char *name)
|
|
{
|
|
CList<CScript,AMX*>::iterator iter = g_loadedscripts.begin();
|
|
bool found = false;
|
|
int i = 0;
|
|
while (iter)
|
|
{
|
|
if (stricmp((*iter).getName(), name) == 0)
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
++iter;
|
|
++i;
|
|
}
|
|
if (!found)
|
|
return -1;
|
|
return i;
|
|
}
|
|
|
|
int MNF_FindAmxScriptByAmx(const AMX *amx)
|
|
{
|
|
CList<CScript,AMX*>::iterator iter = g_loadedscripts.begin();
|
|
bool found = false;
|
|
int i = 0;
|
|
while (iter)
|
|
{
|
|
if (amx == (*iter).getAMX())
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
++iter;
|
|
++i;
|
|
}
|
|
if (!found)
|
|
return -1;
|
|
return i;
|
|
}
|
|
|
|
char *MNF_GetAmxString(AMX *amx, cell amx_addr, int bufferId, int *pLen)
|
|
{
|
|
int len;
|
|
char *retVal = get_amxstring(amx, amx_addr, bufferId, len);
|
|
if (pLen)
|
|
*pLen = len;
|
|
return retVal;
|
|
}
|
|
|
|
int MNF_GetAmxStringLen(const cell *ptr)
|
|
{
|
|
register int c = 0;
|
|
while(ptr[c])
|
|
++c;
|
|
return c;
|
|
}
|
|
|
|
char *MNF_FormatAmxString(AMX *amx, cell *params, int startParam, int *pLen)
|
|
{
|
|
int len;
|
|
char *retVal = format_amxstring(amx, params, startParam, len);
|
|
if (pLen)
|
|
*pLen = len;
|
|
return retVal;
|
|
}
|
|
|
|
void MNF_CopyAmxMemory(cell * dest, const cell * src, int len)
|
|
{
|
|
memcpy((void*)dest, (const void *)src, (size_t)len*sizeof(cell));
|
|
}
|
|
|
|
int MNF_IsPlayerValid(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
|
|
return (pPlayer->initialized) ? 1 : 0;
|
|
}
|
|
const char * MNF_GetPlayerName(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return NULL;
|
|
return GET_PLAYER_POINTER_I(id)->name.str();
|
|
}
|
|
const char * MNF_GetPlayerIP(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return NULL;
|
|
return GET_PLAYER_POINTER_I(id)->ip.str();
|
|
}
|
|
int MNF_IsPlayerInGame(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return GET_PLAYER_POINTER_I(id)->ingame ? 1 : 0;
|
|
}
|
|
int MNF_IsPlayerBot(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return GET_PLAYER_POINTER_I(id)->IsBot() ? 1 : 0;
|
|
}
|
|
int MNF_IsPlayerAuthorized(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return GET_PLAYER_POINTER_I(id)->authorized ? 1 : 0;
|
|
}
|
|
float MNF_GetPlayerTime(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0.0f;
|
|
return GET_PLAYER_POINTER_I(id)->time;
|
|
}
|
|
float MNF_GetPlayerPlayTime(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0.0f;
|
|
return GET_PLAYER_POINTER_I(id)->playtime;
|
|
}
|
|
int MNF_GetPlayerCurweapon(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return GET_PLAYER_POINTER_I(id)->current;
|
|
}
|
|
int MNF_GetPlayerTeamID(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return GET_PLAYER_POINTER_I(id)->teamId;
|
|
}
|
|
int MNF_GetPlayerDeaths(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return GET_PLAYER_POINTER_I(id)->deaths;
|
|
}
|
|
int MNF_GetPlayerMenu(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return GET_PLAYER_POINTER_I(id)->menu;
|
|
}
|
|
int MNF_GetPlayerKeys(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return GET_PLAYER_POINTER_I(id)->keys;
|
|
}
|
|
int MNF_IsPlayerAlive(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return GET_PLAYER_POINTER_I(id)->IsAlive() ? 1 : 0;
|
|
}
|
|
float MNF_GetPlayerFrags(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0.0f;
|
|
return GET_PLAYER_POINTER_I(id)->pEdict->v.frags;
|
|
}
|
|
int MNF_IsPlayerConnecting(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
CPlayer * pPlayer = GET_PLAYER_POINTER_I(id);
|
|
return (!pPlayer->ingame && pPlayer->initialized && (GETPLAYERUSERID(pPlayer->pEdict) > 0)) ? 1 : 0;
|
|
}
|
|
int MNF_IsPlayerHLTV(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return (GET_PLAYER_POINTER_I(id)->pEdict->v.flags & FL_PROXY) ? 1 : 0;
|
|
}
|
|
float MNF_GetPlayerArmor(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0.0f;
|
|
return (GET_PLAYER_POINTER_I(id)->pEdict->v.armorvalue);
|
|
}
|
|
float MNF_GetPlayerHealth(int id)
|
|
{
|
|
if (id < 1 || id > gpGlobals->maxClients)
|
|
return 0;
|
|
return (GET_PLAYER_POINTER_I(id)->pEdict->v.health);
|
|
}
|
|
|
|
void MNF_HiddenStuff()
|
|
{
|
|
// :TODO:
|
|
}
|
|
|
|
cell MNF_RealToCell(REAL x)
|
|
{
|
|
return *(cell*)&x;
|
|
}
|
|
|
|
REAL MNF_CellToReal(cell x)
|
|
{
|
|
return *(REAL*)&x;
|
|
}
|
|
|
|
// Fnptr Request function for the new interface
|
|
const char *g_LastRequestedFunc = NULL;
|
|
#define REGISTER_FUNC(name, func) { name, (void*)func },
|
|
void *Module_ReqFnptr(const char *funcName)
|
|
{
|
|
// func table
|
|
struct Func_s
|
|
{
|
|
const char *name;
|
|
void *ptr;
|
|
};
|
|
static Func_s functions[] = {
|
|
// Misc
|
|
REGISTER_FUNC("BuildPathname", build_pathname)
|
|
REGISTER_FUNC("PrintSrvConsole", print_srvconsole)
|
|
REGISTER_FUNC("GetModname", MNF_GetModname)
|
|
REGISTER_FUNC("Log", AMXXLOG_Log)
|
|
|
|
// Amx scripts loading / unloading / managing
|
|
REGISTER_FUNC("GetAmxScript", MNF_GetAmxScript)
|
|
REGISTER_FUNC("GetAmxScriptName", MNF_GetAmxScriptName)
|
|
REGISTER_FUNC("FindAmxScriptByName", MNF_FindAmxScriptByName)
|
|
REGISTER_FUNC("FindAmxScriptByAmx", MNF_FindAmxScriptByAmx)
|
|
REGISTER_FUNC("LoadAmxScript", load_amxscript)
|
|
REGISTER_FUNC("UnloadAmxScript", unload_amxscript)
|
|
|
|
// String / mem in amx scripts support
|
|
REGISTER_FUNC("SetAmxString", set_amxstring)
|
|
REGISTER_FUNC("GetAmxString", MNF_GetAmxString)
|
|
REGISTER_FUNC("GetAmxStringLen", MNF_GetAmxStringLen)
|
|
REGISTER_FUNC("FormatAmxString", MNF_FormatAmxString)
|
|
REGISTER_FUNC("CopyAmxMemory", MNF_CopyAmxMemory)
|
|
REGISTER_FUNC("GetAmxAddr", get_amxaddr)
|
|
|
|
// other amx stuff
|
|
REGISTER_FUNC("amx_Exec", amx_Exec)
|
|
REGISTER_FUNC("amx_Execv", amx_Execv)
|
|
REGISTER_FUNC("amx_Allot", amx_Allot)
|
|
REGISTER_FUNC("amx_FindPublic", amx_FindPublic)
|
|
|
|
// Natives / Forwards
|
|
REGISTER_FUNC("AddNatives", MNF_AddNatives)
|
|
REGISTER_FUNC("RaiseAmxError", amx_RaiseError)
|
|
REGISTER_FUNC("RegisterForward", registerForward)
|
|
REGISTER_FUNC("RegisterSPForward", registerSPForward)
|
|
REGISTER_FUNC("RegisterSPForwardByName", registerSPForwardByName)
|
|
REGISTER_FUNC("UnregisterSPForward", unregisterSPForward)
|
|
REGISTER_FUNC("ExecuteForward", executeForwards)
|
|
REGISTER_FUNC("PrepareCellArray", prepareCellArray)
|
|
REGISTER_FUNC("PrepareCharArray", prepareCharArray)
|
|
|
|
// Player
|
|
REGISTER_FUNC("IsPlayerValid", MNF_IsPlayerValid)
|
|
REGISTER_FUNC("GetPlayerName", MNF_GetPlayerName)
|
|
REGISTER_FUNC("GetPlayerIP", MNF_GetPlayerIP)
|
|
REGISTER_FUNC("IsPlayerInGame", MNF_IsPlayerInGame)
|
|
REGISTER_FUNC("IsPlayerBot", MNF_IsPlayerBot)
|
|
REGISTER_FUNC("IsPlayerAuthorized", MNF_IsPlayerAuthorized)
|
|
REGISTER_FUNC("GetPlayerTime", MNF_GetPlayerTime)
|
|
REGISTER_FUNC("GetPlayerPlayTime", MNF_GetPlayerPlayTime)
|
|
REGISTER_FUNC("GetPlayerCurweapon", MNF_GetPlayerCurweapon)
|
|
REGISTER_FUNC("GetPlayerTeamID", MNF_GetPlayerTeamID)
|
|
REGISTER_FUNC("GetPlayerDeaths", MNF_GetPlayerDeaths)
|
|
REGISTER_FUNC("GetPlayerFrags", MNF_GetPlayerFrags)
|
|
REGISTER_FUNC("GetPlayerMenu", MNF_GetPlayerMenu)
|
|
REGISTER_FUNC("GetPlayerKeys", MNF_GetPlayerKeys)
|
|
REGISTER_FUNC("IsPlayerAlive", MNF_IsPlayerAlive)
|
|
REGISTER_FUNC("IsPlayerConnecting", MNF_IsPlayerConnecting)
|
|
REGISTER_FUNC("IsPlayerHLTV", MNF_IsPlayerHLTV)
|
|
REGISTER_FUNC("GetPlayerArmor", MNF_GetPlayerArmor)
|
|
REGISTER_FUNC("GetPlayerHealth", MNF_GetPlayerHealth)
|
|
REGISTER_FUNC("CellToReal", MNF_CellToReal)
|
|
REGISTER_FUNC("RealToCell", MNF_RealToCell)
|
|
|
|
#ifdef MEMORY_TEST
|
|
REGISTER_FUNC("Allocator", m_allocator)
|
|
REGISTER_FUNC("Deallocator", m_deallocator)
|
|
REGISTER_FUNC("Reallocator", m_reallocator)
|
|
#endif // MEMORY_TEST
|
|
|
|
REGISTER_FUNC("Haha_HiddenStuff", MNF_HiddenStuff)
|
|
};
|
|
|
|
// code
|
|
if (!g_CurrentlyCalledModule || g_ModuleCallReason != ModuleCall_Attach)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
g_LastRequestedFunc = funcName;
|
|
for (unsigned int i = 0; i < (sizeof(functions) / sizeof(Func_s)); ++i)
|
|
{
|
|
if (strcmp(funcName, functions[i].name) == 0)
|
|
return functions[i].ptr;
|
|
}
|
|
return NULL;
|
|
}
|
|
|