amxmodx/dlls/ts/tsx/tsx.h
2014-08-04 13:18:40 -05:00

105 lines
2.2 KiB
C
Executable File

// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
// Copyright (C) 2004 Lukasz Wlasinski.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
//
// TSX Module
//
#ifndef TSX_H
#define TSX_H
#include "amxxmodule.h"
#include "CMisc.h"
#include "CRank.h"
#define RANK_SVERSION "0.2"
#define GET_PLAYER_POINTER(e) (&players[ENTINDEX(e)])
#define GET_PLAYER_POINTER_I(i) (&players[i])
#ifndef GETPLAYERAUTHID
#define GETPLAYERAUTHID (*g_engfuncs.pfnGetPlayerAuthId)
#endif
#define STUNT_NONE 0
#define STUNT_DUCK 1
#define STUNT_ROLL 2
#define STUNT_DIVE 3
#define STUNT_GETUP 4
#define STUNT_FLIP 5
extern AMX_NATIVE_INFO stats_Natives[];
extern AMX_NATIVE_INFO base_Natives[];
extern int gmsgResetHUD;
extern int gmsgWeaponInfo;
extern int gmsgClipInfo;
extern int gmsgScoreInfo;
extern int gmsgTSHealth;
extern int gmsgTSState;
extern int gmsgWStatus;
extern int gmsgTSCash;
extern int gmsgTSSpace;
extern int gmsgPwUp;
void Client_ResetHUD_End(void*);
void Client_WeaponInfo(void*);
void Client_ClipInfo(void*);
void Client_ScoreInfo(void*);
void Client_TSHealth_End(void*);
void Client_TSState(void*);
void Client_WStatus(void* mValue);
void Client_TSCash(void* mValue);
void Client_TSSpace(void* mValue);
void Client_PwUp(void* mValue);
typedef void (*funEventCall)(void*);
extern funEventCall modMsgsEnd[MAX_REG_MSGS];
extern funEventCall modMsgs[MAX_REG_MSGS];
extern void (*function)(void*);
extern void (*endfunction)(void*);
extern cvar_t *tsstats_maxsize;
extern cvar_t* tsstats_rank;
extern cvar_t* tsstats_reset;
extern RankSystem g_rank;
extern CPlayer players[33];
extern CPlayer* mPlayer;
extern int mPlayerIndex;
extern int mState;
extern bool is_theonemode;
extern bool rankBots;
extern int g_death_info;
extern int g_damage_info;
struct weapon_t {
bool melee; //
char name[24];
char logname[24];
int bonus;
bool custom;
};
extern int gKnifeOffset;
extern weapon_t weaponData[TSMAX_WEAPONS];
bool isModuleActive();
bool ignoreBots (edict_t *pEnt, edict_t *pOther = NULL);
#endif //TSX_H