mirror of
https://github.com/alliedmodders/amxmodx.git
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211 lines
4.9 KiB
C++
211 lines
4.9 KiB
C++
/****************************************************************************
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* element.h
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* This class acts as sort of an interface for storing values in the judy
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* arrays. By storing an 'element' with error handling and type checking,
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* crashes and errors are less likely. In addition, by storing the type of
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* data it is also possible to save or load from a file.
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****************************************************************************/
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#if !defined(_CLASSDEF_ELEMENT_)
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#define _CLASSDEF_ELEMENT_
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const Vector* null_vec = new Vector();
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enum {
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elem_type_none, //only used on init.
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elem_type_int,
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elem_type_real,
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elem_type_char,
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elem_type_vector
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};
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const char* elem_types[] =
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{
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"-NO VALUE-",
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"INTEGER",
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"FLOAT",
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"STRING",
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"VECTOR"
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};
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class element
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{
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public:
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void set_int(int Value);
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void set_flo(REAL Value);
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void set_str(char* Value);
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void set_vec(Vector* Value);
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element (int Value) { set_int(Value); }
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element (REAL Value) { set_flo(Value); }
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element (char* Value) { set_str(Value); }
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element (Vector* Value) { set_vec(Value); }
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element(void);
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REAL get_flo(int &error);
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int get_int(int &error);
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const char* get_str(int &error);
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const Vector* get_vec(int &error);
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int get_type(void);
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Pvoid_t get_ptr(void);
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virtual ~element();
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void delete_element(void) { clear(); element::~element(); }
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char* get_elem_as_string(void);
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//This is handy because it takes all the data needed and issues the error.
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void issue_type_error(AMX *amx, int Keytable, char* Index);
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void issue_type_error(AMX *amx, int Array, int Index);
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private:
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Pvoid_t element_ptr; //Contains a pointer to whatever data is actually stored.
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void clear(void);
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char element_type;
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};
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Pvoid_t element::get_ptr(void)
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{
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return element_ptr;
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}
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void element::issue_type_error(AMX *amx, int Keytable, char* Index)
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{
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MF_LogError(amx, AMX_ERR_NATIVE,
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"Function attempted to read NON-%s value at key \"%s\" in keytable %d, actual value: %s",
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elem_types[element_type], Index, Keytable, get_elem_as_string());
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}
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void element::issue_type_error(AMX *amx, int Array, int Index)
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{
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MF_LogError(amx, AMX_ERR_NATIVE,
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"Function attempted to read NON-%s value at index %d in array %d, actual value: %s",
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elem_types[element_type], Index, Array, get_elem_as_string());
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}
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char* element::get_elem_as_string(void)
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{
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char* value = "";
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Vector vector_val;
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int error; //Is not checked.
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switch (element_type)
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{
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case elem_type_int:
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sprintf(value, "%d", get_int(error));
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break;
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case elem_type_real:
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sprintf(value, "%f", get_int(error));
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break;
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case elem_type_char:
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sprintf(value, "\"%s\"", get_str(error));
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break;
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case elem_type_vector:
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vector_val = *get_vec(error);
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sprintf(value, "{%f,%f,%f}", vector_val.x, vector_val.y, vector_val.z);
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break;
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default:
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sprintf(value, "-NO VALUE-");
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}
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return value;
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}
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REAL element::get_flo(int &error)
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{
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if (element_type == elem_type_real)
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return *reinterpret_cast<REAL*>(element_ptr);
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error = 1;
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return 0;
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}
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int element::get_int(int &error)
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{
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if (element_type == elem_type_int)
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return reinterpret_cast<int>(element_ptr);
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error = 1;
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return 0;
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}
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const char* element::get_str(int &error)
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{
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if (element_type == elem_type_char)
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return reinterpret_cast<const char*>(element_ptr);
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error = 1;
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return "";
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}
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const Vector* element::get_vec(int &error)
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{
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if (element_type == elem_type_vector)
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return reinterpret_cast<const Vector*>(element_ptr);
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error = 1;
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return null_vec;
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}
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int element::get_type(void)
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{
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return element_type;
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}
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element::element() { }
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void element::set_int(int Value)
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{
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clear();
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element_type = elem_type_int;
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element_ptr = reinterpret_cast<void*>(Value);
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//Don't need to make it a pointer to an int here.
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}
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void element::set_flo(REAL Value)
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{
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clear();
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element_type = elem_type_real;
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element_ptr = new REAL(Value);
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}
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void element::set_str(char* Value)
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{
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clear();
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element_type = elem_type_char;
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char *string_val = new char[strlen(Value)+1];
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strcpy(string_val,Value);
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element_ptr = reinterpret_cast<void*>(string_val);
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}
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void element::set_vec(Vector* Value)
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{
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clear();
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element_type = elem_type_vector;
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element_ptr = reinterpret_cast<void*>(Value);
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}
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element::~element()
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{
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//do nothing here or else data WILL be lost.
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}
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void element::clear()
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{
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//This function intelligently creates a pointer x,
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//which will be of correct type and then deletes it.
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if (element_type == elem_type_real)
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{
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REAL *real_val = reinterpret_cast<REAL*>(element_ptr);
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delete real_val;
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//This is actually a pointer to the float/double.
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}
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else if (element_type == elem_type_char)
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{
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char *char_val = reinterpret_cast<char*>(element_ptr);
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delete char_val;
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//Again, cast a pointer.
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}
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else if (element_type == elem_type_vector)
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{
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Vector *vector_val = reinterpret_cast<Vector*>(element_ptr);
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delete vector_val;
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//And again.
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}
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element_ptr = NULL; //Null the address as well. (Used for ints too.)
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}
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#endif // !defined(_CLASSDEF_ELEMENT_)
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