mirror of
https://github.com/alliedmodders/amxmodx.git
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102 lines
1.9 KiB
C++
102 lines
1.9 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// Natural Selection Module
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//
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#ifndef LOCATIONMANAGER_H
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#define LOCATIONMANAGER_H
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#include "CVector.h"
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#include "GameManager.h"
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#include "TitleManager.h"
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typedef struct location_data_s
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{
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char name[128];
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vec3_t mins;
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vec3_t maxs;
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const char *titlelookup;
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} location_data_t;
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class LocationManager
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{
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private:
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CVector<location_data_t> m_LocationList;
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public:
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LocationManager()
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{
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Clear();
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};
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inline void Clear(void)
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{
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m_LocationList.clear();
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m_LocationList.reserve(32);
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};
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inline void Add(const char *Name, edict_t *Entity)
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{
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location_data_t Temp;
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Temp.mins=Entity->v.mins;
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Temp.maxs=Entity->v.maxs;
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strncpy(Temp.name,Name,sizeof(Temp.name)-1);
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String NameString(Name);
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NameString.toLower();
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Temp.titlelookup=TitleMan.Lookup(NameString);
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m_LocationList.push_back(Temp);
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};
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inline const char *Lookup(vec3_t origin, cell titlelookup)
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{
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unsigned int i=0;
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location_data_t Temp;
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while (i<m_LocationList.size())
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{
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Temp=m_LocationList[i++];
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if (origin.x <= Temp.maxs.x &&
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origin.y <= Temp.maxs.y &&
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origin.x >= Temp.mins.x &&
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origin.y >= Temp.mins.y)
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{
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if (titlelookup==0)
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{
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return &(m_LocationList[i-1].name[0]);
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}
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else
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{
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if (m_LocationList[i-1].titlelookup!=NULL)
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{
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return m_LocationList[i-1].titlelookup;
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}
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return &(m_LocationList[i-1].name[0]);
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}
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}
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}
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return "";
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};
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};
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extern LocationManager LocationMan;
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#endif // LOCATIONMANAGER_H
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