mirror of
https://github.com/alliedmodders/amxmodx.git
synced 2024-12-29 16:25:35 +03:00
447 lines
7.4 KiB
Plaintext
447 lines
7.4 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CBaseMonster"
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{
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"Offsets"
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{
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"m_afConditions" // int
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{
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"type" "integer"
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"windows" "1280"
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"linux" "1300"
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"mac" "1300"
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}
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"m_hEnemy" // EHANDLE
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{
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"type" "ehandle"
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"windows" "1284"
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"linux" "1304"
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"mac" "1304"
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}
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"m_hTargetEnt" // EHANDLE
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{
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"type" "ehandle"
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"windows" "1292"
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"linux" "1312"
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"mac" "1312"
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}
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"m_hOldEnemy" // EHANDLE[4]
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{
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"type" "ehandle"
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"size" "4"
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"windows" "1300"
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"linux" "1320"
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"mac" "1320"
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}
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"m_vecOldEnemy" // Vector[4]
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{
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"type" "vector"
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"size" "4"
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"windows" "1332"
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"linux" "1352"
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"mac" "1352"
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}
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"m_flFieldOfView" // float
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{
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"type" "float"
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"windows" "1380"
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"linux" "1400"
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"mac" "1400"
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}
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"m_flWaitFinished" // float
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{
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"type" "float"
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"windows" "1384"
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"linux" "1404"
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"mac" "1404"
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}
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"m_flMoveWaitFinished" // float
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{
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"type" "float"
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"windows" "1388"
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"linux" "1408"
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"mac" "1408"
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}
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"m_Activity" // Activity
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{
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"type" "integer"
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"windows" "1392"
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"linux" "1412"
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"mac" "1412"
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}
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"m_IdealActivity" // Activity
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{
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"type" "integer"
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"windows" "1396"
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"linux" "1416"
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"mac" "1416"
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}
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"m_LastHitGroup" // int
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{
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"type" "integer"
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"windows" "1400"
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"linux" "1420"
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"mac" "1420"
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}
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"m_MonsterState" // MONSTERSTATE
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{
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"type" "integer"
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"windows" "1404"
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"linux" "1424"
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"mac" "1424"
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}
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"m_IdealMonsterState" // MONSTERSTATE
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{
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"type" "integer"
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"windows" "1408"
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"linux" "1428"
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"mac" "1428"
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}
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"m_iTaskStatus" // int
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{
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"type" "integer"
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"windows" "1412"
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"linux" "1432"
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"mac" "1432"
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}
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"m_pSchedule" // class Schedule_t*
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{
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"type" "pointer"
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"windows" "1416"
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"linux" "1436"
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"mac" "1436"
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}
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"m_iScheduleIndex" // int
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{
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"type" "integer"
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"windows" "1420"
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"linux" "1440"
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"mac" "1440"
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}
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"m_Route" // struct WayPoint_t[8]
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{
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"type" "structure"
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"size" "8"
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"windows" "1424"
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"linux" "1444"
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"mac" "1444"
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}
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"m_movementGoal" // int
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{
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"type" "integer"
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"windows" "1552"
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"linux" "1572"
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"mac" "1572"
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}
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"m_iRouteIndex" // int
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{
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"type" "integer"
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"windows" "1556"
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"linux" "1576"
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"mac" "1576"
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}
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"m_moveWaitTime" // float
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{
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"type" "float"
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"windows" "1560"
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"linux" "1580"
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"mac" "1580"
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}
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"m_vecMoveGoal" // Vector
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{
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"type" "vector"
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"windows" "1564"
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"linux" "1584"
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"mac" "1584"
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}
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"m_movementActivity" // Activity
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{
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"type" "integer"
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"windows" "1576"
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"linux" "1596"
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"mac" "1596"
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}
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"m_iAudibleList" // int
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{
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"type" "integer"
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"windows" "1580"
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"linux" "1600"
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"mac" "1600"
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}
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"m_afSoundTypes" // int
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{
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"type" "integer"
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"windows" "1584"
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"linux" "1604"
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"mac" "1604"
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}
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"m_vecLastPosition" // Vector
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{
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"type" "vector"
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"windows" "1588"
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"linux" "1608"
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"mac" "1608"
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}
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"m_iHintNode" // int
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{
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"type" "integer"
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"windows" "1600"
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"linux" "1620"
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"mac" "1620"
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}
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"m_afMemory" // int
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{
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"type" "integer"
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"windows" "1604"
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"linux" "1624"
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"mac" "1624"
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}
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"m_iMaxHealth" // int
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{
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"type" "integer"
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"windows" "1608"
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"linux" "1628"
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"mac" "1628"
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}
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"m_vecEnemyLKP" // Vector
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{
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"type" "vector"
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"windows" "1612"
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"linux" "1632"
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"mac" "1632"
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}
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"m_cAmmoLoaded" // int
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{
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"type" "integer"
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"windows" "1624"
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"linux" "1644"
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"mac" "1644"
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}
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"m_afCapability" // int
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{
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"type" "integer"
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"windows" "1628"
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"linux" "1648"
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"mac" "1648"
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}
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"m_flNextAttack" // float
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{
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"type" "float"
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"windows" "1632"
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"linux" "1652"
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"mac" "1652"
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}
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"m_bitsDamageType" // int
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{
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"type" "integer"
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"windows" "1636"
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"linux" "1656"
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"mac" "1656"
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}
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"m_rgbTimeBasedDamage" // unsigned char[8]
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{
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"type" "character"
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"size" "8"
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"unsigned" "1"
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"windows" "1640"
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"linux" "1660"
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"mac" "1660"
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}
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"m_lastDamageAmount" // int
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{
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"type" "integer"
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"windows" "1648"
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"linux" "1668"
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"mac" "1668"
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}
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"m_bloodColor" // int
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{
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"type" "integer"
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"windows" "1652"
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"linux" "1672"
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"mac" "1672"
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}
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"m_failSchedule" // int
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{
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"type" "integer"
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"windows" "1656"
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"linux" "1676"
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"mac" "1676"
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}
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"m_flHungryTime" // float
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{
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"type" "float"
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"windows" "1660"
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"linux" "1680"
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"mac" "1680"
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}
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"m_flDistTooFar" // float
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{
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"type" "float"
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"windows" "1664"
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"linux" "1684"
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"mac" "1684"
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}
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"m_flDistLook" // float
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{
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"type" "float"
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"windows" "1668"
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"linux" "1688"
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"mac" "1688"
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}
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"m_iTriggerCondition" // int
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{
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"type" "integer"
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"windows" "1672"
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"linux" "1692"
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"mac" "1692"
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}
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"m_iszTriggerTarget" // string_t
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{
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"type" "stringint"
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"windows" "1676"
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"linux" "1696"
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"mac" "1696"
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}
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"m_HackedGunPos" // Vector
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{
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"type" "vector"
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"windows" "1680"
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"linux" "1700"
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"mac" "1700"
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}
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"m_scriptState" // SCRIPTSTATE
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{
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"type" "integer"
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"windows" "1692"
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"linux" "1712"
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"mac" "1712"
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}
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"m_pCine" // CCineMonster*
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{
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"type" "classptr"
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"windows" "1696"
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"linux" "1716"
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"mac" "1716"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
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*/
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