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348 lines
9.6 KiB
C
Executable File
348 lines
9.6 KiB
C
Executable File
/* Pawn compiler
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*
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* Machine and state maintenance.
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*
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* Three lists are maintained here:
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* - A list of automatons (state machines): these hold a name, a unique id
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* (in the "index" field) and the memory address of a cell that holds the
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* current state of the automaton (in the "value" field).
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* - A list of states for each automaton: a name, an automaton id (in the
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* "index" field) and a unique id for the state (unique in the automaton;
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* states belonging to different automatons may have the same id).
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* - A list of state combinations. Each function may belong to a set of states.
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* This list assigns a unique id to the combination of the automaton and all
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* states.
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*
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* For a function that has states, there is a fourth list, which is attached
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* to the "symbol" structure. This list contains the code label (in the "name"
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* field), the id of the state combinations (the state list id; it is stored
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* in the "index" field) and the code address at which the function starts.
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* The latter is currently unused.
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*
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* At the start of the compiled code, a set of stub functions is generated.
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* Each stub function looks up the value of the "state selector" value for the
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* automaton, and goes with a "switch" instruction to the start address of the
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* function. This happens in SC4.C.
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*
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*
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* Copyright (c) ITB CompuPhase, 2005
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*
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* This software is provided "as-is", without any express or implied warranty.
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* In no event will the authors be held liable for any damages arising from
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* the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software in
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* a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*
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* Version: $Id$
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*/
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#include <assert.h>
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#include <limits.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "sc.h"
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#if defined LINUX || defined __FreeBSD__ || defined __OpenBSD__
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#include <sclinux.h>
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#endif
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#if defined FORTIFY
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#include "fortify.h"
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#endif
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typedef struct s_statelist {
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struct s_statelist *next;
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int *states; /* list of states in this combination */
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int numstates; /* number of items in the above list */
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int fsa; /* automaton id */
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int listid; /* unique id for this combination list */
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} statelist;
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static statelist statelist_tab = { NULL, NULL, 0, 0, 0}; /* state combinations table */
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static constvalue *find_automaton(const char *name,int *last)
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{
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constvalue *ptr;
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assert(last!=NULL);
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*last=0;
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ptr=sc_automaton_tab.next;
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while (ptr!=NULL) {
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if (strcmp(name,ptr->name)==0)
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return ptr;
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if (ptr->index>*last)
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*last=ptr->index;
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ptr=ptr->next;
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} /* while */
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return NULL;
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}
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SC_FUNC constvalue *automaton_add(const char *name)
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{
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constvalue *ptr;
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int last;
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assert(strlen(name)<sizeof(ptr->name));
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ptr=find_automaton(name,&last);
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if (ptr==NULL) {
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assert(last+1 <= SHRT_MAX);
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ptr=append_constval(&sc_automaton_tab,name,(cell)0,(short)(last+1));
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/* for every new automaton, create an anonymous (invalid) state */
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state_add("",last+1);
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} /* if */
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return ptr;
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}
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SC_FUNC constvalue *automaton_find(const char *name)
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{
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int last;
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return find_automaton(name,&last);
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}
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SC_FUNC constvalue *automaton_findid(int id)
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{
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constvalue *ptr;
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for (ptr=sc_automaton_tab.next; ptr!=NULL && ptr->index!=id; ptr=ptr->next)
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/* nothing */;
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return ptr;
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}
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static constvalue *find_state(const char *name,int fsa,int *last)
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{
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constvalue *ptr;
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assert(last!=NULL);
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*last=0;
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ptr=sc_state_tab.next;
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while (ptr!=NULL) {
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if (ptr->index==fsa) {
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if (strcmp(name,ptr->name)==0)
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return ptr;
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if ((int)ptr->value>*last)
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*last=(int)ptr->value;
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} /* if */
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ptr=ptr->next;
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} /* while */
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return NULL;
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}
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SC_FUNC constvalue *state_add(const char *name,int fsa)
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{
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constvalue *ptr;
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int last;
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assert(strlen(name)<sizeof(ptr->name));
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ptr=find_state(name,fsa,&last);
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if (ptr==NULL) {
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assert(fsa <= SHRT_MAX);
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ptr=append_constval(&sc_state_tab,name,(cell)(last+1),(short)fsa);
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} /* if */
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return ptr;
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}
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SC_FUNC constvalue *state_find(const char *name,int fsa_id)
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{
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int last; /* dummy */
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return find_state(name,fsa_id,&last);
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}
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SC_FUNC constvalue *state_findid(int id)
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{
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constvalue *ptr;
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for (ptr=sc_state_tab.next; ptr!=NULL && ptr->value!=id; ptr=ptr->next)
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/* nothing */;
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return ptr;
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}
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SC_FUNC void state_buildlist(int **list,int *listsize,int *count,int stateid)
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{
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int idx;
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assert(list!=NULL);
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assert(listsize!=NULL);
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assert(*listsize>=0);
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assert(count!=NULL);
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assert(*count>=0);
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assert(*count<=*listsize);
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if (*count==*listsize) {
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/* To avoid constantly calling malloc(), the list is grown by 4 states at
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* a time.
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*/
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*listsize+=4;
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*list=(int*)realloc(*list,*listsize*sizeof(int));
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if (*list==NULL)
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error(103); /* insufficient memory */
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} /* if */
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/* find the insertion point (the list has to stay sorted) */
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for (idx=0; idx<*count && *list[idx]<stateid; idx++)
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/* nothing */;
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if (idx<*count)
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memmove(&(*list)[idx+1],&(*list)[idx],(int)((*count-idx+1)*sizeof(int)));
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(*list)[idx]=stateid;
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*count+=1;
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}
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static statelist *state_findlist(int *list,int count,int fsa,int *last)
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{
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statelist *ptr;
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int i;
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assert(count>0);
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assert(last!=NULL);
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*last=0;
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ptr=statelist_tab.next;
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while (ptr!=NULL) {
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if (ptr->listid>*last)
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*last=ptr->listid;
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if (ptr->fsa==fsa && ptr->numstates==count) {
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/* compare all states */
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for (i=0; i<count && ptr->states[i]==list[i]; i++)
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/* nothing */;
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if (i==count)
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return ptr;
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} /* if */
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ptr=ptr->next;
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} /* while */
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return NULL;
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}
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static statelist *state_getlist_ptr(int listid)
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{
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statelist *ptr;
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assert(listid>0);
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for (ptr=statelist_tab.next; ptr!=NULL && ptr->listid!=listid; ptr=ptr->next)
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/* nothing */;
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return ptr;
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}
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SC_FUNC int state_addlist(int *list,int count,int fsa)
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{
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statelist *ptr;
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int last;
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assert(list!=NULL);
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assert(count>0);
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ptr=state_findlist(list,count,fsa,&last);
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if (ptr==NULL) {
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if ((ptr=(statelist*)malloc(sizeof(statelist)))==NULL)
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error(103); /* insufficient memory */
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if ((ptr->states=(int*)malloc(count*sizeof(int)))==NULL) {
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free(ptr);
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error(103); /* insufficient memory */
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} /* if */
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memcpy(ptr->states,list,count*sizeof(int));
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ptr->numstates=count;
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ptr->fsa=fsa;
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ptr->listid=last+1;
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ptr->next=statelist_tab.next;
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statelist_tab.next=ptr;
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} /* if */
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assert(ptr!=NULL);
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return ptr->listid;
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}
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SC_FUNC void state_deletetable(void)
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{
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statelist *ptr;
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while (statelist_tab.next!=NULL) {
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ptr=statelist_tab.next;
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/* unlink first */
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statelist_tab.next=ptr->next;
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/* then delete */
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assert(ptr->states!=NULL);
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free(ptr->states);
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free(ptr);
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} /* while */
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}
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SC_FUNC int state_getfsa(int listid)
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{
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statelist *ptr=state_getlist_ptr(listid);
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return (ptr!=NULL) ? ptr->fsa : -1; /* fsa 0 exists */
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}
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SC_FUNC int state_count(int listid)
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{
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statelist *ptr=state_getlist_ptr(listid);
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if (ptr==NULL)
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return 0; /* unknown list, no states in it */
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return ptr->numstates;
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}
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SC_FUNC int state_inlist(int listid,int state)
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{
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statelist *ptr;
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int i;
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ptr=state_getlist_ptr(listid);
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if (ptr==NULL)
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return FALSE; /* unknown list, state not in it */
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for (i=0; i<ptr->numstates; i++)
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if (ptr->states[i]==state)
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return TRUE;
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return FALSE;
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}
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SC_FUNC int state_listitem(int listid,int index)
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{
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statelist *ptr;
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ptr=state_getlist_ptr(listid);
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assert(ptr!=NULL);
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assert(index>=0 && index<ptr->numstates);
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return ptr->states[index];
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}
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/* This function searches whether one of the states in the list of statelist id's
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* of a symbol exists in any other statelist id's of the same function; it also
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* verifies that all definitions of the symbol are in the same automaton.
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*/
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SC_FUNC void state_conflict(symbol *root)
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{
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statelist *psrc,*ptgt;
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constvalue *srcptr,*tgtptr;
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int s,t;
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symbol *sym;
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assert(root!=NULL);
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for (sym=root->next; sym!=NULL; sym=sym->next) {
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if (sym->parent!=NULL || sym->ident!=iFUNCTN)
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continue; /* hierarchical data type or no function */
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if (sym->states==NULL)
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continue; /* this function has no states */
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for (srcptr=sym->states->next; srcptr!=NULL; srcptr=srcptr->next) {
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if (srcptr->index==-1)
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continue; /* state list id -1 is a special case */
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psrc=state_getlist_ptr(srcptr->index);
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assert(psrc!=NULL);
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for (tgtptr=srcptr->next; tgtptr!=NULL; tgtptr=tgtptr->next) {
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if (tgtptr->index==-1)
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continue; /* state list id -1 is a special case */
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ptgt=state_getlist_ptr(tgtptr->index);
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assert(ptgt!=NULL);
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if (psrc->fsa!=ptgt->fsa && strcmp(sym->name,uENTRYFUNC)!=0)
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error(83,sym->name); /* this function is part of another machine */
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for (s=0; s<psrc->numstates; s++)
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for (t=0; t<ptgt->numstates; t++)
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if (psrc->states[s]==ptgt->states[t])
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error(84,sym->name); /* state conflict */
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} /* for (tgtptr) */
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} /* for (srcptr) */
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} /* for (sym) */
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}
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