mirror of
https://github.com/alliedmodders/amxmodx.git
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234 lines
3.7 KiB
Plaintext
234 lines
3.7 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CDoDCamera"
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{
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"Offsets"
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{
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"m_hPlayer" // EHANDLE[32]
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{
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"type" "ehandle"
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"size" "32"
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"windows" "336"
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"linux" "352"
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"mac" "352"
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}
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"m_hTarget" // EHANDLE
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{
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"type" "ehandle"
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"windows" "592"
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"linux" "608"
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"mac" "608"
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}
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"m_pentPath" // CBaseEntity*
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{
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"type" "classptr"
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"windows" "600"
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"linux" "616"
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"mac" "616"
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}
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"m_sPath" // int
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{
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"type" "integer"
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"windows" "604"
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"linux" "620"
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"mac" "620"
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}
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"m_teamBound" // int
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{
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"type" "integer"
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"windows" "608"
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"linux" "624"
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"mac" "624"
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}
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"m_sTrigrStart" // int
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{
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"type" "integer"
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"windows" "612"
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"linux" "628"
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"mac" "628"
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}
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"m_sTrigrEnd" // int
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{
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"type" "integer"
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"windows" "616"
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"linux" "632"
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"mac" "632"
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}
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"m_iOverlay" // int
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{
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"type" "integer"
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"windows" "620"
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"linux" "636"
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"mac" "636"
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}
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"m_iFOV" // int
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{
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"type" "integer"
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"windows" "624"
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"linux" "640"
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"mac" "640"
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}
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"m_iSubtitle" // int
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{
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"type" "integer"
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"windows" "628"
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"linux" "644"
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"mac" "644"
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}
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"m_iCamFade" // int
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{
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"type" "integer"
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"windows" "632"
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"linux" "648"
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"mac" "648"
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}
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"m_flWait" // float
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{
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"type" "float"
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"windows" "636"
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"linux" "652"
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"mac" "652"
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}
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"m_flReturnTime" // float
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{
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"type" "float"
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"windows" "640"
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"linux" "656"
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"mac" "656"
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}
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"m_flStopTime" // float
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{
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"type" "float"
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"windows" "644"
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"linux" "660"
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"mac" "660"
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}
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"m_moveDistance" // float
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{
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"type" "float"
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"windows" "648"
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"linux" "664"
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"mac" "664"
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}
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"m_targetSpeed" // float
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{
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"type" "float"
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"windows" "652"
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"linux" "668"
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"mac" "668"
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}
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"m_initialSpeed" // float
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{
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"type" "float"
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"windows" "656"
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"linux" "672"
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"mac" "672"
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}
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"m_acceleration" // float
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{
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"type" "float"
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"windows" "660"
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"linux" "676"
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"mac" "676"
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}
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"m_deceleration" // float
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{
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"type" "float"
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"windows" "664"
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"linux" "680"
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"mac" "680"
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}
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"m_state" // int
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{
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"type" "integer"
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"windows" "668"
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"linux" "684"
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"mac" "684"
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}
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"m_angles" // Vector
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{
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"type" "vector"
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"windows" "672"
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"linux" "688"
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"mac" "688"
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}
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"m_origin" // Vector
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{
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"type" "vector"
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"windows" "684"
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"linux" "700"
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"mac" "700"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CDoDCamera
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*/
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